Recent posts by TrueWolves on Kongregate

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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

It’s still pretty good for pixels, more so if you can stack it with cursed pendent and apoc, but it’s not as amazing for exp as it used to be before there was a cap +exp for rare bonuses.

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

The great Blue Shortage

Blue coins have become rather easy to aquire for most these days, but what if we delt with a shortage? Could you manage? Now simulating the shortage, you have rigged your printer to start printing blue coins, but it struggles to print the amazing coins at proper quality. Can you use Boost to keep it running and hit the Blue Coin cap as soon as possible?


Objective: Reach Bluecoin Cap

Rules:

1. Printer prints it's level/2 in blue coins
2. Dragon produces normal blue coins
3. AA and mystery boxes produce 1/5th blue coins
4. All other sources produce 1/25th blue coins
5. Printer drains at x10 rate.
6. Printer costs 2 blue coins to recharge, gaining 100 charge.
7. Printer regains 1 charge for every 1 boost earned in-game.

Rewards:

  • Medal Name: True Blue Collector
  • Skin Color: 0/153/255
  • Eye Color: 0/123/255
 
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Topic: Anti-Idle: The Game / Challenge #2 possible set up

Merci. I’ve been doing plenty of PM/Corruption for the pixel/exp grind, and I’m close to being able to beat Chuck… the power attack improve would definitely be enough to push me over. I think I’ll attempt it with a Worst Moon Gem at rank 400, sense by then I’ll have the G5/GS 500/500 ready and a good set of armor.

 
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Topic: Anti-Idle: The Game / Challenge #2 possible set up

I’m well.. probably one of the larger newbs attempting this challenge. I have a 500/500 G5 and another 500/500 crystals ready with no ehancnments yet out of a mixture of pure stubbornness and fear of not knowing what would be a complete waste of my resources… I’m passing in to the 300+ ranks and could use some suggestions/help, anyone willing to offer?

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

A Taste of Power

New to this game and wanted a taste of power? Or just an older player who is curious how fast they could speed through the quests in one go? This Challenge is for you! While you have access to a great deal of ascended power and perks, you still must play through the game from scratch and accumulate a total of 100k Quest Tokens. Enjoy the rush of power but don’t forget to enjoy all of Anti Idle!


Objective: Collect 133700 Quest Tokens

Rules:

1. All temp ascension perks unlocked.
2. All level 1 perm ascension perks unlocked.
3. Given 500% Max Boost (as if ascended 5 times)
4. Given double arena exp and stat caps (as if rebirthed 100 times)
5. No other features (Fairy arena's, Ultimate armor) are unlocked.

Rewards:

  • Medal Name: Tastes like Mars
  • Skin Color: #960606
  • Eye Color: #808080

Meant to attract new players, as well as give older players a save file built around a speed-run of the whole game’s feature list with accession perks pre attached, all within a self-contained file and legitimate challenge. Thoughts?

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

Forge the One(Awe)some Ring

Earrings are so 2013, rings are the new accessory of choice for anti idlers! Forge the One Ring, forgoing usual equipment, and use it’s powers to take down any foolish enough to get in the way. Unfortunately in forging such a powerful accessory materials have become more scarce, you’ll need to start looking elsewhere for enhancers to finish it with…


Objective: Get the ring to +10/1337

Rules:

1. Normal Speedrun rules, Special shop sells up to 50  of each Box/Enhancer per day
2. Starting equipment only, you'll not be able to unequip it. Limit removed on completion of challenge(for fun)
3. Bonus rocks are replaced with Enhancers at 10% original drop rate, 1% for Mining.
4. Can only craft level 10 enhancers.
5. Box drop rate for activities is doubled.
6. Given a Ring with -1327 enhancement bonus (or allow up to +1337) Can be unequipped to enhance it.
7. All Enhancers are treated as accessory enhancers instead so they apply to the ring.

Rewards:

  • Medal Name: $Player The White
  • Skin Color: 137/137/137
  • Eye Color: 133/37/00

Revised for less content editing*

Suggestions on refinement/adjustment? Should you have to do something with your (overpowered) ring? Perhaps the ring should have near unlimited (-9000) enhancement ability and your goal is instead to use it to defeat a super-boss, Using the One Ring to Defeat Chaos?

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] VIP concerns

It’s only cost 4..? .-.; The thing as an epic currently is on par with a cost 6, considering you can have multiple copies of the thing in your deck (as a legendary it could pass as a cost 4..) But with a 2/5 and no abilities it’s already an uncommon at cost 4. unblockable would make it a rare, and the synergy of unblockable and how all other forms of return to hand cards usually having a limit and only triggering once pushes it well on the line of legendary. Sigh The thing is, I actually like it’s ability, it’s so far unique, it’s just currently one of (if not the) best power per cost card in the game and pay-to-play only.

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] VIP concerns

Now, for context, this isn’t just a complaint written by someone who has never bought something in the game with real money. I have invested somewhere around 300 and 400 USD in to the various holiday novelty packs and even in just buying gems. The reason I did so is unlike a great deal of games, almost every single card and feature in the game was available by persistent and loyal enough playing over time. This was a refreshing contrast from most multiplayer games(and even some single player ones…) being released. Even the 2 cards that were otherwise available only through cash packages were not keystone cards to any concept deck and made less then even a cubed root of the total cards in the game.(which is a pretty significant number for how many cards it takes a game to have for it to be higher then even 5) It always seemed more like a “Thank you” then a “You get to be better then everyone!”

Now however I return to the game after a hiatus to find a VIP system in place, greatly increasing the pay-only content of the game in a rather disappointing turn of events. At least at the moment it is limited to a select few cards, but it’s a worrysum slippery slope and if it grows much further I know I’ll be at least one person who won’t be buying in to it. If it honestly nets you more profit then it did before, then I guess it’s not all bad given the majority of the game is still open to users unable to save up enough money or at least “Kreds” to make use of the VIP feature. It is still a slippery slope none the less…

Then of course comes some of the content in the first VIP release. Was Untouchable play tested thoroughly..? It seems like it is being released as a sort of “early bird” special where those who invest in VIP now can get a broken card that won’t be rebalanced until a later determined time. The ability for it to auto-fear cards is a neat ability, however it works against any creature regardless of type or manacost, and is coupled with unblockable, leaving the card immensely powerful for merely 5 mana cost when one must spend a great deal more mana to remove it even under the most efficient of methods, and that’s assuming you have the cards and deck to do so. I really hope that this isn’t that kinda ploy, there are plenty of other less game-cheap ways of raising money for the game, such as how the newest cards are always a bit more expensive and perhaps even a premium “set” of cards for real cash only that gets cycled every month, kinda like how starter packs are handled.

I’m just a worried player is all, apologies if this long ramble is more an annoyance on the forum then constructive criticism.

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

Fall from Grace

In this challenge, you are tasked not with reaching some impossible high goal, but falling down to level 0. Start with every basic feature unlocked, but be weary, as you lose features as you drop in level and can not reacquire them. Reach level 1 and find the descendent hidden in some relic of the past.
*EXP rate is increased, Unused Boxes are limited to 200 Max, Unused Supply Boxes to 10 Max.


Objective: Reach level 0

Rules:

1. You start at level 9001 With everything else unupgraded.
2. All EXP normally earned is instead subtracted from your total.*
3. Once you reach level 1, let the descendent defeat you to reach level 0.
4. Every feature shop item starts unlocked, Progress Bar is maxed.
5. When you reach 5 * the requirement level of a feature, you lose it**
6. * This happens at x3 the rate it would normally be earned
7. ** You can not buy back features, and you do not lose Battle Arena.
8. The Descendent appears when you are level 1 with no other requirements.
9. Max of 200 Boxes of any type, 10 for Supply Boxes
10. Descendent appears after 1 minute of idling in the Abandoned Lab.

Rewards:

  • Medal Name: Level 0, No items, 10C Chaos.
  • Skin Color: #666666
  • Eye Color: #666000
 
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Topic: Anti-Idle: The Game / Game Bugs

Ahh, I mistook the cap then, sorry for the misinformation/report.

 
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Topic: Anti-Idle: The Game / Game Bugs

No tenth progress extender on challenge

I've bought it a few times now, just to make sure, it still has me at ~800% each time...

TrueWolves | 3,013 / 91,145,444,138 | [d1]–132 | F21 | v1,641 | WIN 11,7,700,224 | Sun Jul 21 11:50:30 GMT-0500 2013

 
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Topic: Kongregate Multiplayer Games / [Kingdoms CCG] [Creative] Make a Card

Mixing a few homebrew’d abilities of others:

Name: Acursed Outcast
Unaligned Creature, Human Rogue, Rare
3 Mana
2/2 Agile(Creature moves to open ally slot if opposing creature has higher attack instead of fighting back) Cursed 1(Creature deals 1 damage to enemy hero on death)
If Creature is under control of a Hero from any kingdom, creature dies on start of turn.

Agile is a bit of a double edged sword, and all it ends up doing is lasting one turn before dieing(and activating cursed) for any aligned hero, and you can’t even use it to block if you have an open slot, but I’m sure some people could come up with uses for it.

Lost God’s Talisman
Undead Spell, Legendary
4 Mana
Buyback(Card is not spent when cast), Target creature gains Enfeeble 2, your hero gains 1 life

A potentially powerful card if you have the mana to fuel it, it can never kill something off, but it can keep netting you more life by feeding off of at least one creature card. -Mana cost cards and this one could be a really deadly combo.

Two other spells:

Desperate Awakening(could use a better name)
Ancient Spell, Rare
2 Mana
Next creature costs 0 Mana, but gains Slow 1 for every 2 Mana(rounded up) in cost

Lost Labyrinth
Ancient Rune-word, Uncommon
4 Mana, 8 Turns
All Creatures gain slow 1 on enter
At the end of each turn, randomize the position of creatures

 
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Topic: Kongregate Multiplayer Games / [Fantasy Online] Time based Account Deletion

I have only ever used this one, I don’t make alternate accounts.
Also, when I first logged on it even showed the caves I used to be in, only when I actually gained control of my character.. it was the start of the game, nude, item-less, with the tutorial man and scarecrows and everything. (If that helps identify the problem)

 
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Topic: Kongregate Multiplayer Games / [Fantasy Online] Time based Account Deletion

I noticed after not playing the game in.. about a year or so, my account seems to have been reset, I was wondering if there was a way to undo this or if they usually delete unused accounts of a certain age? A friend of mine really wants me to start playing again and I likely will, but would at least like to see if my old account can’t be recovered.

 
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Topic: Realm of the Mad God / All about "Trains"

Farming godlands has benefits /other/ then levels… like /much/ better drops and a boost to fame when you die if over 10% or 50% of your kills are god kills.

 
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Topic: Sonny 2 / Mayor Glitch Won't let me continue

Well, first post in the forums-

I’m at the Mayor, ready to beat him and continue but at the start of the fight and dialog, it won’t let me take an action as it’s his turn but he doesn’t do a thing either. (Infact the first time it happened, he even floated off beyond the top of the screen…) Changing the characters around doesn’t seem to fix it either.