Recent posts by djigovski on Kongregate

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Topic: Lionheart Tactics: General / shield

Originally posted by hearts200:

How many shield do i get when i retaliate back in the arena and do i get any rewards?

From 1 to 39. When you hit the fight back button you’ll see how many shields and how much gold you’d get by winning your match.

 
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Topic: Lionheart Tactics: General / Huntress or sniper to champion?

Huntress is also one of the keys of finishing Flamemancer and getting an ICH without having Runebinder, Red Wizard, Dragoon/P.Dragoon or L team.

 
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Topic: Lionheart Tactics: General / (Newbie's must read) Arena EASY GRINDING.

Originally posted by nikehat:

Also the match-ups you get aren’t based on what league you’re in, it’s mostly based off the OVR of your top 6 units.

I think you’re partly right. Else it would be possible to face up mostly people from DG (no matter of the league you are in), if you have really high OVR top 6 units. Then, climbing up to DG would be really easy.
Well, I have been matched once aggainst DG player(6 thieves defence team) when I was in BI III, which was a surprise, though in my experience most of the times I couldn’t be matched aggainst someone who is 2 or more leagues above or below mine.

Of course you could be 100% right. When I get the stones to promote something to L and/or after the boost event, it would be funny, if I climb up to DG for the 1st time without any trouble.

 
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Topic: Lionheart Tactics: General / (Newbie's must read) Arena EASY GRINDING.

Originally posted by nikehat:

epicblue’s not a newbie and that strat was never intended for too many cheat death units.

I know this. Mine whole post was adressed to newbies, as the title of the topic is and Syamir, who wanted to provide him/her with feedback. And epicbluedude suggested a tactic which works great also for newbies (actually the best tactic for them in my opinion).

While the topic is about newbies tactic, most of people are talking about strategies for experienced players. That’s why I’ve shared my thoughts about a later point of the game, too. I’d also prefer something like universal tactic, where you don’t need to change any toon no matter what defence team you face. And mine tactic with not fully boosted C toons works great till the begining of Caersteel III league (by avoiding people with more than 1 L toon; I haven’t ever seen a team with more than 2 CD users, too – they just don’t exist in leagues below CSIII)

 
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Topic: Lionheart Tactics: General / (Newbie's must read) Arena EASY GRINDING.

I’ve heard before that the 1 hero-army tactic is really good at E/M rank part of the game.(esspecially the one which epicbluedude suggested – Paladin/Unipally with dancers) So it really seems as a newbie tactic. It’s too bad that I hadn’t the chance to taste it. (I’d promoted mine 3rd C char before I got my 1st dancer and pally)

I don’t like such tactics at C/L part of the game, though(where I am). They seem too risky to me. The Sniper (which I don’t have) could miss some shots for example and would have troubles aggainst Halbs; the paladin couldn’t miss at all but on his own he would have troubles aggainst 1-2 Rogues (or something else which has bounty and CD at the same time). Probably a solo Huntress could be really good, though she would have troubles aggainst archers/snipers (which could be overcomed by putting a Guard in the team). Or a solo Red Wizard… Anyways I don’t have a single fully attack boosted C toon to even try something like this.

Well, this “invincible” team looks really good, but the fights would take more time than any other dps focused team(and don’t forget the halbs in the defence teams). Probably if you switch Sniper for Huntress it would be better.

Mine usual attack team is: Paladin, Halberdier, Wizard, Archer and 2 Dancers.
(4 different dps chars – 1 with Avenger Aura and 3 with attack skills ready for use)

Probably gonna switch the Paladin for Unicorn Paly, Wizard for RedW/Huntress and Archer for Sniper when I get/promote/train them. With Runebinder, the mythic characters and some other limited ones the choice would be wider.

 
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Topic: Lionheart Tactics: Feedback and Problems / Cheat death bug?

150 CD-s in a roll and not even a single dodge at all? Anyways you’re extremely unlucky. If I were you I would use a thief/poisoner/assassin aggainst this player.

“As to the hit from different angles, what do you think happens when you have six heroes surrounding a single thief?”
Each of these 6 heroes are attacking the thief from the same angle as before for example. Just try to avoid auto attacking.
When I move into position(place before attacking) my archer, 99% of the times she hits the CD char is being KO’d. Dodging is the real problem for me..

 
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Topic: Lionheart Tactics: Events / Belated Easter Event

Cleared the whole CW normal + 6 arena fights and no eggs, yet. I’m gonna see if I’ll get any from hard mode and campaign, too..
Edit. Started from 4th floor and 1st try = 1 egg. :)

 
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Topic: Lionheart Tactics: General / Give me some tips on hardmode ursoc dungeon

Does anyone think if it’s possible to beat it without sniper and RB? Could a tactic like fully boosted C Archer with maxxed skills and GB, 1-2 pallys/unipallys(with maxxed skill and auras) and something to sacrifice (like Guard/s; Warrior/s, Huntress etc.) work on any stage here, too? I really wish to try this but dunno if it would be worth it to boost up my archer so much instead of sth else.

 
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Topic: Lionheart Tactics: General / Spirit Stones

Originally posted by MC1987:

Kevin, I think everyone would be very happy to make the King stone drop rate (all ranks) from dungeon reward become 50/50 with King and Sprit.

I disagree. Toons which require KS are much more than these which need spirit stone/s(most of them need a KS, too). Also for most people a spirit stone is as useless as a star stone.

Though, it would be good if they add another way to get them – dailly(packs) or weekly/monthly (probably by adding a 4th weekly dungeon or making Stormfur bay beeing repeatable once a month or three for example).

But most of spirit stone users are limited and “pack characters” that’s why I suppose that devs would prefer to stay like they are – cash/crown toons which requires crowns for promoting them from C to L rank(the only exception is that the last mission on SB gives 1 C stone for free, if it’s still true).

 
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Topic: Lionheart Tactics: Heroes / Will the summons count for the skill "pack leader"?

Originally posted by del1244648:

Also,
Mighty Blow: Criticals have a 50% chance to stun the enemy for a turn. {Rank L}

The warrior has a AOE attack to all 4 sides. Does the critical strike stun the other sides as well?

It is interesting for me if this skill works and if War Howl could stun, too. If it’s so Warrior could stun everything around him in 2 squares range.
About the 5 beast stones – Huntress requires 1 beast stone; I suppose ICH, too. No idea about Runebinder, Gladiator and other beast chars. Anyways I suppose you’ll get 5 or more C beast stones before 1-3 or more C KS. I would say – go ahead and promote that Warrior :)

 
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Topic: Lionheart Tactics: Feedback and Problems / flame nova bug

Look here:
http://www.kongregate.com/forums/2518-feedback-and-problems/topics/482167-red-wizard-flame-nova
and there:
http://lionheart-tactics.wikia.com/wiki/Red_Wizard

You’d better read before posting ;)

 
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Topic: Lionheart Tactics: General / C Kingstone as weekly dungeon reward

I’ve got a M king stone from Frosthelm normal 1 week ago. Frosthelm normal gives Dungeon pack III as final reward; that’s why I suppose that there could be C king stone in Dungeon pack IV. Nobody seems lucky enough in the past few months to get it though.

 
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Topic: Lionheart Tactics: Events / nothing all day

Originally posted by KevinECG:
Originally posted by djigovski:
Originally posted by KevinECG:

Event is officially done. Ran for 24 hours guys. Some things not as obvious as others.
http://bit.ly/1y4fBD9

http://www.kongregate.com/forums/2518-feedback-and-problems/topics/484373-april-fools-event

Hey Kevin. Have you read this thread?
I haven’t seen this event during the whole day either (Europe time zone; playing on PC; browser: Chrome). According to the above topic it was over more than 17 hours ago.
The only thing I’ve seen connected with the event was a Jester who was saying that the event is over(some minutes ago, when I logged in). I believe that I’m not going mad or so blind to not see this event during the whole day (2 April; I was off most of the time but was logged in several times during “the event”).
Anyways I’d probably wouldn’t participate in it like some or more other players. Though I’d prefer if you have said the facts like they are. And the real fact is that the event was over on most/all platforms like 17 + hours ago or it was really over like 1 + hours ago, though it wasn’t accessible for everyone/most of people.
Believe me, if you have said something different, I would agree with you and don’t post anything about this theme.
I really like this game, which have the greatest support I’ve ever seen on Kong or any other online game I played. So I’m hoping that you’ll continue doing your great job. Good luck!

It ran for 24 hours. Comment below yours highlights some of the things.

Yeah. I see. I’m sorry about it then. It really maked us fooled :) I wish if only CW has reseted ( I think you will get my point, since nobody could play completed Frosthelm; Wizard Tower or Crypt Warrens.) Anyways it isn’t so bad – this is a real good joke :)

 
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Topic: Lionheart Tactics: Events / nothing all day

Originally posted by KevinECG:

Event is officially done. Ran for 24 hours guys. Some things not as obvious as others.
http://bit.ly/1y4fBD9

http://www.kongregate.com/forums/2518-feedback-and-problems/topics/484373-april-fools-event

Hey Kevin. Have you read this thread?
I haven’t seen this event during the whole day either (Europe time zone; playing on PC; browser: Chrome). According to the above topic it was over more than 17 hours ago.
The only thing I’ve seen connected with the event was a Jester who was saying that the event is over(some minutes ago, when I logged in). I believe that I’m not going mad or so blind to not see this event during the whole day (2 April; I was off most of the time but was logged in several times during “the event”).
Anyways I’d probably wouldn’t participate in it like some or more other players. Though I’d prefer if you have said the facts like they are. And the real fact is that the event was over on most/all platforms like 17 + hours ago or it was really over like 1 + hours ago, though it wasn’t accessible for everyone/most of people.
Believe me, if you have said something different, I would agree with you and don’t post anything about this theme.
I really like this game, which have the greatest support I’ve ever seen on Kong or any other online game I played. So I’m hoping that you’ll continue doing your great job. Good luck!

 
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Topic: Lionheart Tactics: General / Give me some tips on hardmode ursoc dungeon

Originally posted by Archnawan:

That’s interesting, I’ll have to try this out.

I was actually talking about my rose archer though, pally took about 1500k damage from bears (no crit) and archer like 600 or 700.

So without the hunter skill she would take around 1700 dmg.. (this is only a possibility).
I’m still too far away from trying FH hard – thanks for the info :)

I’m gonna make some tests about the damage:
For this purpose I will use mine C archer with 721 attack with 1 Paly. These are the results for skill attack( multishot lvl4):
1200 + dmg on a bear on stage 1. (no heights, no auras, no buff; no crit, maxxed hunter skill)
1800 + on the same bear (AvgA +20%; same other conditions) = 50% more dmg
2400 + on the same bear (AvgA +20%; +16% boost to core stats; same other conditions) = 100% more damage
2900 + on the same bear (AvgA +20%; +16% boost; using height advantage; same other conditions) 140% + more damage.

I believe this proves what I was talking about. For a little attack boost (20-36%) your toon deals 50-100+% more damage(with higher attack it would be even more as %). For a Wizard it should be even bigger, but not in Frosthelm where I suppose that most of the beast enemies have the fire&ice protection skill.

 
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Topic: Lionheart Tactics: General / Give me some tips on hardmode ursoc dungeon

Originally posted by Archnawan:

There must be a big difference in fully boosted Sniper and half boosted because my C sniper doesn’t even scratch a bear or much else for that matter and goes down with one shot from pretty much anything. If so many people didn’t rave about her I honestly wouldn’t even think to boost her at this point.

The other thing I have noticed after the patch is that my C Pally is way more squishy. He was taking twice the damage from the bears that my Archer was taking and has much more defense, something seems off…

The hunter skill should be still bugged = 60% less damage from beasts, while it gives this time the bonus dmg. Anyways I wonder how hard Frosthelm bears hit after the update?

Edit. From what I’ve seen in other areas of the game: with a little more attack your toon could deal really much more dmg; respectively – with a little more defence your toon could receive lesser damage.
With less def but with its passives, my halb sometimes tooks 2x less physical dmg than my paly. While with + 16% buff my Wizard deals like 1,5x – 2x + more dmg than before on the same enemies.

 
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Topic: Lionheart Tactics: Heroes / master spirit stones

Originally posted by phelan1340:

Are they given as a reward for a campaign level in Stormfur Bay?

Yes. You will get 1 M spirit stone for completing the 9th mission(just got mine). I’ve even read that there is a C spirit stone in the last one(10th mission).

 
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Topic: Lionheart Tactics: General / [BUG]Ursus GOD (last boss)

Originally posted by hearts200:

i could not kill him…..he is sooo op

Use halb (any rank) to stun him each turn; sage and dancer(or 3 dancers) to reach him on turn 1 and the rest any dps class (I use a thief to troll him till it’s dead). I couldn’t reach the boss on hard mode but this tactic should work there, too, since the halb skill is bugged aggainst the boss..

 
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Topic: Lionheart Tactics: Feedback and Problems / Temple of Bear god, Boss bugged

Originally posted by TryDuz:

I am also have a problem with runebinder skill. After placing the 1sr rune, I used dancer and sage to cooldown his skill and place the second rune. The bug occurred when i clicked on the tile to place the 2nd rune, Runebinder ran over the tile and automatically end his turn! That caused me his life! It happened so many times that i cant finish my dungeon on time! All my hero are full trained and boost. So I have no problem to get through dungeon if the bug wasnt there.

Send the bugged halb with sage/dancers to stun the boss every round and kill him with Wizard or sth else. Even without the bug I believe 2 halbs 2 sages and 2 dancers would deal with it without using his turn.

 
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Topic: Lionheart Tactics: Events / Temple of the Bear God - Spirit Stones - Beast Pack

When you click on the beast pack and look at its description, it’s said that you could collect Ursus King and Barghest Huntress. Her image is even on the right side of the pack together with the Ursus King(on the left). Though when you look closely what exact prizes are, huntress isn’t there. You could see only Ursus Chief N rank, Ursus Runebinder E rank and Barghest Warrior M rank as pack heroes. I suppose it’s an image and typo mistake or she is really not there.

 
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Topic: Lionheart Tactics: Events / Temple of the Bear God - Spirit Stones - Beast Pack

On stage 13 easy mode Halb’s stun doesn’t work on the boss. When I’ve tried using it, halb’s turn has auto ended = no stun and no damage at all. Danced him to retry the operation(skill was still ready to use) and it happened again. So was forced to replace him with something else.
I’ve put Halb into my team only for stage 13 so dunno if this bug appears only there or only in easy mode (if it’s a bug of course).

 
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Topic: Lionheart Tactics: General / Suspicious Player: Easy

Originally posted by shinsofsteel:

It’s also suspicious that he previously went by the name Omega, had 4 L platinum dragoons, L dragoon, L valk, and L gladiator all named omega in his def team over the course of a few days. That’s an impressive team that came completely out of the blue (usually you see people in dglass progress naturally not just show up with a team like that). After not being able to get into any of the 3 top guilds he applied to (1 let him in but booted for suspicion of hacking, while the other 2 did not extend an invite due to similar suspicions) he changed his def team to 5 thieves and a dancer all named easy and his in game name to easy as well.

This reminds me of something. I think I fought him in Gold II or Black Iron around 4 weeks ago. I’m not sure about the time but am definitely sure that I’ve fought someone with 6 Omegas (most likely M/C rank – haven’t been matched with someone with L chars since Gold I)

 
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Topic: Lionheart Tactics: General / Suspicious Player: Easy

As an outsider of dragonglass I couldn’t say if Easy is a cheater or not, but your post couldn’t prove if it’s true or false.
Let me make some points:
“which took me around 22 hrs of grinding in the last 30 hrs” Don’t you expect that since you could grind for such a long time, someone else could, too?

That he doesn’t revenge back immediately for 30+ shields is really strange. This is the only “suspicious” behavior I could see in your post. Though it could have an explanation, too.

“So if he was a real player trying to climb ladder and bring me down at the same time” – Well he could do arena only for gold grinding? I really won’t waste my time of climbing a ladder which gives nothing at all. I prefer to have fun in the games I play and climb the ladder of life… :)

“So how come Easy does’t except around 7am” – couldn’t understand what do you mean. (Even as full sentence, the beginning seems confusing: “So how come Easy does’t except around 7am, how his he attacking multiple ppl every single hour for so long, and how can he find me twice within a min”)

“how his he attacking multiple ppl every single hour for so long” You did your grinding during the same period. He could use cheats of course but I couldn’t see a prove from your post. Unless you wanna say that you grinded for 30 hours but had some breaks and he didn’t (somebody else could help proving this).

“and how can he find me twice within a min” – When I’m in CS1 could find the same opponent right after each fight in 0-5 refreshes(there was a thread for CS3 where is even easier to find the same opponent). 2 attacks per min seems legit since CoH. With his full legy team he probably could 1-shot every single of your units so it wouldn’t be hard for him to beat you twice in a min(especially on the smaller maps).

Don’t get me wrong. He could really be a cheater but from my point of view you should bring better evidences for this.

 
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Topic: Lionheart Tactics: General / More Consumable Items

Originally posted by Ddedo:
Originally posted by CrackerBob100:

We have a little button called “Consumables”, but it only is used for health boosters. Why not call it “Health Boosters” then? My point is, we need more consumables. And I have a few ideas.

1) Training Boosters – Like Healing Boosters, but they finish any training for a single hero.

2) Promoting Boosters – Like Healing Boosters, but they finish a promote for a single hero.

Originally posted by djigovski:

I’d like to see something like revive potion for instant revive or at least a consumable which reduces revive cooldown(-X hour/s).

it’s already here, and it’s called “crowns”: instant revive, instant promotion, instant training end.

Well, you could instant heal with crowns, too :)

Looking at the way how healing packs works I think that any new consumable couldn’t work on 1 hero separately. That’s why I don’t like the idea of Training/Promoting boosters. Also I’m feeling healing/reviving and training/promoting like different aspects of the game so I would prefer consumables to be focused on the first one.
Anyways I suppose that they could implement a consumable which reduces certain cooldown by 1 hour (for example) for all heroes. It should be rarer than healing packs though.

Edit. Or a potion which instant revives all your heroes, which could be rarer than a M KS. I’m dreaming :)

 
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Topic: Lionheart Tactics: General / Wizard Tower Hard

Originally posted by djigovski:

I use C Blue Wizard, M Guard, M dancer/Uni Pally and R dancer. Kill 2 archers with the Wizard on first turn and guard him. On enemy turn only the last archer could attack me(sometimes enemy mage could reach 1 dancer, too), so either the guard or 1-2 dancers would be hurt/dead. 2nd turn – Fireball on the Knight or Meteor on Knight and enemy Wizard; dance the Wizard and kills the archer/mage(if you have a dancer alive). On enemy turn if the archer is alive it couldn’t kill anything. 3rd turn if the archer is alive – Wizard 1-shots him. The rest is easy – you could guard the Wizard who would have his Fireball ready to use.

Stages 10-12:
With C Wizard C halb 2 random dancers is even eassier – I’ve passed it without any loss (only halb was hit by 1-2 arrows per lvl). On turn 1 place your toons, except halb(don’t move him) out of archers range. Turn 2 attack archers with halb, with 2 dances he could hit 2 times, kill 2 archers and run out of liches’ range. Turn 3 Use Wizard with 2 dances to kill knight(with fireball) and the remaining close to your party troops (with high enough attack he could oneshot everything) if needed use Halb’s stun (if you haven’t done it on turn 2) and leave 1 troop for next turn. The last remaining troop(which comes from top left corner) hasn’t any chance aggainst your whole team. Stage 10 is a bit different but you will figure it out.

Mine Wizard wasn’t good enough(1050 attack seems too low) for stages 10-12 so I used a borrowed one. For stages 7-9 the above 2 teams worked well without a guild toon, the only cons is that halb/guard tooks too much unavoidable damage from enemy priests.