Recent posts by dchan on Kongregate

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Topic: MARDEK RPG: Chapter 3 / Elwyen- Hard to level up

Originally posted by Darkruler2005:

Is it just me or is Elwyen always ignored by trash mobs? I’ve been trying to master her defensive reaction skills but no one feels like attacking her.

An easier way to master reaction skills on her (and any characters) is by taking only Mardek and her (no others), then fight some simple enemies and let them hit you. 50% chance of getting hit instead of 25%. At least, I presume each character has an equal chance of being hit.

I do that for new characters whose defensive reaction skills(magic and physical) I need to master. I also use this technique if there’s only one item with a unique reaction skill (such as the Golden Gauntlet for characters who can’t equip heavy armor or robot plating).

My strategy for mastering defensive reactions for my whole team is to equip as many defensive reaction skills, wait out a battle (with preferably 4 monsters), let your foes wail away at you, and keep count until everyone has mastered their skills (Double AP greatly shortens the time to master skills). That way, I don’t waste equipment slots that can be put to better use to equip items with passive skills.

I go to Eastern Glens, Lake Qur, or Soothwood to train physical reactions because the monsters there have weaker attacks. I use any of the ooze-type monsters to master magical reaction because they tend to attack all of my characters in one turn (I like the Lava Blobs for this because they’re very common).

 
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Topic: MARDEK RPG: Chapter 3 / Elwyen- Hard to level up

Originally posted by blackhawk808:

Is it just me or is Elwyen always ignored by trash mobs? I’ve been trying to master her defensive reaction skills but no one feels like attacking her.

If you equipped her with the Minstrel’s Tiara as her hat/helmet, you should note that it has a property called “Charismatic Performer (50%)”, which causes your foes to ignore her and attack your other teammates whenever she’s playing the song. The description of the Tiara is as follows:

A special magical tiara worn by music performers in battle. It causes even monsters to be enamoured by the performer’s music, such that there’s a chance that they’ll neglect to attack them, leaving the performer to continue their playing.

So unless you’re trying to master the Tiara’s “Survivor” skill, then you should probably equip Elwyen with another hat if you’re trying to master any other defensive reaction skill.

 
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Topic: MARDEK RPG: Chapter 3 / My Animus/Karnos Strategy

Yes, but unless if you have used Vehrn for the entire game, his HP will be much lower than Mardek, and there’s always a chance that Karnos will be able to OHKO him. With Mardek, it’s safer.

Provided that you have 4 team members on your team, you should be able to revive Vehrn with a Phoenix Down with one of your faster teammates should he ever get KO’d. It shouldn’t be too hard to find a faster teammate since Vehrn is one of the slower characters in the game.

I still think my strategy works best. I don’t like any strategy that makes Mardek the primary attacker (other than in solo efforts) because he’s clearly not amongst the best attackers in the game. He was designed to be a support team member with his healing, shields, nulls, and cleanses who just happened to have a good attack. If you have to resort to berserking and giving Power Drinks to a character to boost his/her physical attack, it means that there are probably better characters to do physical attacks with.

IMO, the best characters to use against Karnos would be Zach, Legion, and Vehrn (but only with a Dark-elemental or non-elemental sword). All of them require a bit of work to develop their attacks to their potential:

- Zach requires an expensive hiring fee, expensive armor to learn Sinstrike with, a battle against a tough boss to get his best weapon, and a concentrated effort to get him 1000+ kills to make Sinstrike stronger. But when Sinstrike is powered up enough, it is the perfect Dark elemental attack to use against Karnos (who is Light elemental). That said, I admit that Zach takes the most effort to reach his potential. So I understand why nobody seems to like using him, and I understand why everybody seems to use Crescendo Slash against Karnos instead (because they haven’t taken the time and effort to power up Sinstrike).

- Vehrn requires you to learn SmiteX, Smite+, and DMG+10%/20%/30% to reach his full attack potential. Learning these physical attack reactions is the easy part. The hard part is leveling Vehrn high enough to equip all of these reactions simultaneously (along with the vital Accuracy+50% and Drain HP 10% reactions). With all of these reactions equipped, my Vehrn (with Righteous Justice) hit Animus with an attack of ~2000-2500, while Mardek (with Champion Sword II) hit Animus with an attack on only ~1000.* Even with some of those attack reactions equipped (when in doubt, always equip the Smites first), Vehrn will still have a stronger attack than Mardek.

- Legion’s physical attack is the easiest to train. With the Double Gold passive skill and the vast amounts of gold dropped in most battles (the Temples, the secret Dungeons, and the Fallen Monastery are all good places to find gold), it’s fairly easy to accumulate a lot of money in this game, no? Therefore, given Karnos’ complete lack of resistance against Physical element attacks, Legion’s Money Attack! is the perfect attack against this boss. As I mentioned mentioned in my post on the previous page, 1 million gold will give Money Attack! ~2000 attack, while 5 million gold will max out the attack at 9999.

So there you have it. Against Karnos, strong Dark-element (physical) and Physical-element attacks will equal easy victory.

*
After writing this, I realized I should have given the Champion Sword II to Vehrn instead. With the Scarab of Fury and its Berserk and Haste statuses, Vehrn was attacking Animus with ~3000 damage twice a turn, a total of ~6000 damage a turn. Along with Legion’s Gemsplosion with a Candriathope (which provided 3000-4000 damage), my team was doing 9000-10,000 damage a turn. I ended up finishing Animus in 4-5 turns. Not too shabby.

Don’t forget to have either Gloria or Sharla on your team to give Null Air to the whole team to neutralize Animus’ Delay Buster. Mardek’s job to provide healing as needed. Of course, YMMV depending on how well you’ve trained your characters. My Vehrn was at Level 50 and had all of his important physical attack reactions equipped.

 
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Topic: MARDEK RPG: Chapter 3 / My Animus/Karnos Strategy

Originally posted by Chimto:

Give Mardek the Cursed Blade, Cursed Beret, Night Jacket, Scarab of Health and Yellow Fairy, and make his AGL as high as possible. And then he’ll practically be invincible against Karnos… provided that Karnos doesn’t switch to Dark.

Theoretically, wouldn’t this strategy work better with Vehrn instead? In addition to the DMG+30%/20%/10% that Mardek has, Vehrn also has SmiteX and Smite+. That makes his attacks far more powerful than Mardek’s. Just don’t equip Vehrn with Soulstrike and you should be fine.

 
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Topic: MARDEK RPG: Chapter 3 / My Animus/Karnos Strategy

Your attack power depends on your characters’ level and how well you trained them. Since I trained them perhaps too excessively, Karnos was a piece of cake for me.

Karnos is by default of Light element, and he has zero resistance to Physical element attacks. Only magical attacks will against Karnos will trigger his REACTION: Elemental Shift move. Therefore, you should try to use only physical attacks and Dark elemental attacks.

My preferred team is Zach, Legion, Gloria, and Mardek. Gloria and Mardek provides the moral and natural nulls for the whole team as well as with healing and cleaning if needed. For the most part, healing is not needed for Zach and Legion (provided you equipped them with the physical attack reaction Drain HP 10%) because they will be healing every time they attack.

For Zach, use his Dark elemental Sinstrike attack, which does double damage if Karnos stays in Light element mode. And if you trained Sinstrike enough (that is, if Zach killed at least 1000+ monsters and reached level 30), then he will be hitting Karnos with 4000-9999 damage every time.

If your party has accumulated at least 1 million gold+, then Legion’s Money Attack will regularly hit anywhere from 2000-9999 damage every time. You should reach 9999 damage by 5 million gold.

Therefore, you should be hitting Karnos with anywhere from 6000 to ~20,000 damage each turn with these two attacks. Not too shabby. Just keep refreshing your party with moral and natural nulls as needed and you should easily beat Karnos (if you’re really concerned about Karnos killing your team before Mardek can use his nulls, then equip Mardek with Boots of Celerity to make him faster).

If you still choose to use Sslen’ck instead of Zach, then just stick with his strongest physical attacks (do not equip him with the Rending Eye or the Silver Axe since Karnos is of Light element).

 
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Topic: MARDEK RPG: Chapter 3 / Why isnt Legion highly rated amongst players?

Yes, getting the silver axe earlier and an extra regal crown don’t make the game much easier, but still easier. And I’m with you on getting all skills for each character. In fact, my extreme patience in training all of my characters means that they’re also leveled up much higher than their foes, which translates into higher attack power and more RP to use on extra skills.

 
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Topic: MARDEK RPG: Chapter 3 / Why isnt Legion highly rated amongst players?

Seriously? I think you meant to say something else. Having a golden/silver mirror extra really wouldn’t change the game’s difficulty much..

I don’t necessarily mean the Mirrors here, but rather the items that fall under my second category:
- And there are useful items that can be found elsewhere but which use rare ingredients (such as the Silver Axe and Regal Crown).

If we easily had enough silver/gold ores or other rare items to craft items that could otherwise be found during battle drops, then there would be no point in making these items hard to get in the first place (by that, I mean low percentage drops). But I include the Mirrors as part of this discussion because I believe Pseudolonewolf made them hard to craft not because “it’s a joke item”, but because he is purposely steering you away from making them after you consider the scarcity of certain ingredients to craft them and their benefits compared with other equipment that also require those ingredients.

As I stated before, as in economics, you have a choice to make on how to best utilize scarce ingredients. The choice is easy for Silver Axes and other such items because you can realistically obtain them in battle (and increase your probability in obtaining them via Loot Finder Lvl. 1). But the choice is more difficult for the Mirrors, but it’s the one you and many other players ultimately make because you all conclude that their benefits do not outweigh the costs to craft them. It’s really a sort of game within a game.

 
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Topic: MARDEK RPG: Chapter 3 / Really?

I also lost most of my progress in Mardek 2 a couple of months ago. Since then, I’ve created a backup save folder and manually copied the latest save file to the folder whenever I stop playing. Here’s a thread on how to find the Mardek save files on your computer:
http://www.kongregate.com/forums/7/topics/8856

To make the process less time-consuming, I’ve created a shortcut of the Fighunter save folder (I play Mardek on Fighunter) and put the shortcut folder near where my backup folder is.

How does this work? After I cleaned out my cache recently, the saves were gone when I opened the game. No problem. I simply copied the latest backup save and pasted it into the game save folder. And boom, the latest save is now there when I open the game.

 
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Topic: MARDEK RPG: Chapter 3 / Which stole is the best?

I equip the Azure Stole +6 on any mages or magic users (which includes Meraeador) because SPR boosts not only the characters’ MP capacity, but also their magic attack power. I don’t find Solaar’s magic attack power to be particularly impressive, so Azure Stole it is.

 
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Topic: MARDEK RPG: Chapter 3 / Why isnt Legion highly rated amongst players?

^
The way I see it, Pseudolonewolf intentionally limited the number of gold/silver ores and Candriathopes in the game to force you to make a decision on what to craft. In other words, he programmed scarcity into the game, just as scarcity exists in real life (economics is the study of it). Otherwise, if there were enough of these rare ingredients so that you could easily craft whatever you desired, the game would become ridiculously easy.

That’s why I think Potion Spray+Mirrilixir combination was intended by Pseudolonewolf because the rare ingredients for the Mirrors are better put to use in crafting other items. That said, according to the Fighunter wiki, you should be able to make the Mirrors and every other craft-only items that require gold/silver ore or the Candriathopes (minus the useless Eaglewings), but you will have none of these ingredients left if you do so. Which is bad if you plan on using Fig Gemsplosion again, or if you’re a completion-ist when it comes to ingredients.

 
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Topic: MARDEK RPG: Chapter 3 / Why isnt Legion highly rated amongst players?

Originally posted by DeathGoom:

@dchan
I am sure people know how to use Legion. Its not about people that do not know how to use Legion, but how much effort you have to put into Legion to make him or her awesome.

But doesn’t it still take effort to make the other characters “awesome” as well? The only character I can think of who doesn’t require much effort to make awesome is Meraeador because you only need to make his Flamethrower and he takes care of the rest. But even then, I still have to spend time to have him learn all of his physical and magic defense skills, just as I would for every other character.

I really believe that people don’t understand that Legion should always be paired with Meraeador and his Repair skill because they keep complaining about Legion’s low MP capacity. And I think people are confused and frustrated by Legion because his/her multiple skills forces you make a decision on what to pick in the middle of a battle (and choices to make even within individual skills, such as which gem to use for Gemsplosion). Just stick with the few skills I listed above and Legion will show his/her true worth in battle.

Originally posted by Chimto:

(I would have thrown in the Blood Sword on this list had it not been so easily obtainable via drops)

Uhm, 21% drop chance is pretty high with a somewhat common enemy like Blood Zombies…

That’s what I said. Read my quote more carefully.

 
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Topic: MARDEK RPG: Chapter 3 / Why isnt Legion highly rated amongst players?

Most people don’t really know how to use Legion. Hell, I still don’t know Legion’s full capabilities yet. The problem seems to be that you have too much choice when it comes to attacking with Legion.

You can simplify the process by knowing that most of his/her attacks are useless, or useless compared with other attacks. Use them for your amusement or curiosity to see how they work, but don’t use them against a boss. Otherwise, limit yourself to these attacks:

- Money Attack!: earn over a million gold, and you’re set with one of the most powerful physical attacks in the game (if not THE most powerful). And it keeps getting stronger as the game goes on (because you keep earning money). This is the only reason to keep earning gold at a voracious pace.
- Gemsplosion: you can use any gem here, but each gem has a different elemental attack and different attack power (see the Gemstones section in the Fighunter wiki). I personally use an EveningStar because of its high attack power (80, second highest after the Soulstone with 100) and the fact that no monster has any resistance against Thauma.
- Fire Breath/Bubble Breath/Acid/Viscous Ooze – use for a normal natural element magic attack. That said, you might as well use Gemsplosion with EveningStar for a magic attack since it costs the same 10 MP and will most likely do more damage anyway.
- Spirit Nova: requires high MP, but very useful against those pesky Mythril Golems.
- Sombre Tears: the only way to remove the Berserk status effect on both your teammates and your foes.
- Rage Chord/Curse: useful if you want to stop a magic-using foe from unleashing a magic attack on you (only works if the foe has no/limited resistance against curse and berserk).
- Raging Inferno/Tsunami/Earthquake/Thunderstorm: these are all high-level and natural element magic attacks against all of your foes in battle. Requires high MP.

And that’s it.

Those who bemoan Legion’s lack of MP capacity should realize that he/she is meant to be paired in battle with his/her creator: Meraeador. Use Meraeador’s Repair to give Legion +1 in SPR-AGL-STR-VIT every turn. Repair will restore about 9-10 MP to Legion every turn. And unlike other characters, if Legion has been slain in battle, he/she can be resurrected to full health and MP using Repair (rather than Phoenix Downs/Pinions or Solaar’s Resurrect). And best of all Repair costs Meraeador no MP.

Also, you never have to worry about Meraeador falling behind other characters in level because it is ridiculously easy to level him up with his Flamethrower.

Originally posted by Darkruler2005:
2. Gold ore and candriathope are limited, which means golden mirror is one of the items you may potentially not have at the end of the game. Regardless of what other people think, I’m not that fond of leaving items behind. I really hope there’s more ingredients in the next chapter and the ability to still craft it.

Pseudolonewolf seems to have designed the item crafting process to provide the user with the choice on what to craft while deliberately steering the user away from crafting certain items.
- There are useful items which are only available via crafting (like Mythril Platemail or the Steel Stole).
- There are useful items which can be found elsewhere, but whose ingredients are cheap and plentiful (only the Stingstick comes to mind here).
- And there are useful items that can be found elsewhere but which use rare ingredients (such as the Silver Axe and Regal Crown).

Pseudolonewolf deliberately steers you away from creating the items that fall under the last category of the list above because the ingredients are so rare. That said, those items are at least useful, which is why they can be obtained elsewhere without too much difficulty. But there are certain items which are borderline useless AND which can only be crafted using rare ingredients. These items include the Eaglewings, the Silver Mirror, and the Gold Mirror (I would have thrown in the Blood Sword on this list had it not been so easily obtainable via drops).

We all know why Eaglewings is useless, but the shields provided by the Mirrors are pretty good, no? Well, no. When do you ever need to shield your whole party? During a run-of-the-mill battle in which you destroy your foes in a couple of turns at most? You would use shield in a boss battle that takes much longer, right? I have never personally used this, but it seems that Meraeador’s Potion Spray combined with Mirrilixirs provides both Magic and Physical Shield for the whole party.

So if you have decided not to create Eaglewings for Zach, why bother creating the Mirrors for Meraeador? I guess it’s your prerogative if you want to be an item completion-ist for this game. I’m doing the same for Passive Skills for all characters, but that’s mostly an excuse for me to make my characters stronger and prepared for any battle.

I don’t get the problem with Vehrn either. He deals the most damage, because of his smite + and especially smite X. This is not dependent on the enemy being undead.

Agreed. If you can get to the level that Vehrn can use SmiteX, Smite+, AND DMG+10%, +20%, and +30% simultaneously, he’s easily the strongest attacker in the game (with the possible exception of Legion and his/her Money Attack!). Easily.

 
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Topic: MARDEK RPG: Chapter 3 / world saviors

Originally posted by DarthKitty:

Sure. Just click on a user’s name, and you’ll be taken to their profile. There, you’ll be able to send them a private message.

Thanks. I guess that’s why it says “messages” in my user box. :)

 
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Topic: MARDEK RPG: Chapter 3 / Preparing for Chap. 3, via Chap. 2

^ I forgot about Legion. Thanks for helping.

And while there are a lot of shops and shop space, you still need to be judicious about which items to sell. Would you rather sell a Copper Ring for 50 gold, or an extraneous Magic Poker for 18,000 gold? Believe me – it took me only one round of going through the Earth Temple and Lifewood with Loot Finder Lvl. 1 turned on for everyone for me to quickly realize how quickly I was acquiring different items, and how quickly I could potentially fill up all available shop space.

For me, Double Gold is the way to get my money without worries.

 
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Topic: MARDEK RPG: Chapter 3 / Preparing for Chap. 3, via Chap. 2

5. Other tidbits and pieces of advice

The best places to grind for exp are Social Fox’s Tomb, Moric’s Battleship, and the Trilobite Cave (which is a distant third, but fine at the lower levels). Consequently, these are also the best places to master your Passive Skills at the same time.

Looking to master a magic defense skill quickly? Do what I do. First, equip items that allow characters to learn magic defense skill. Spread it out so that all or most characters have these items equipped and the magic defense skill turned on. Then walk around until you encounter monsters that use magic attack, and let them wail away at your characters until they run out of MP (or until you know your skills have been mastered). Heal and use Magic Shield, if necessary. The reason for having all or most characters learn magic defense skills at the same time is that the monsters attack randomly – it’s all about efficiency.

Preferred groups of magic-attack monsters:
- the 3 Trilobite group
- the Security Orb group in Moric’s Battleship
- the Oozes in the Tainted Grotto.

The same tactic can be used for mastering physical defense skills, but it’s not hard to encounter monsters who physically attack.

The magic number is Level 18. Why? That’s when your character has 12 RP, which allows him/her to learn two 6-RP Passive Skills at the same time. The same goes for 6-RP magic defense skills, such as M-FIRE 50% learned from the Fire Pendant. Learning 2 or even 3 skills at the same time saves on the number of battles needed to master the skills. You always want to be as efficient as possible when learning skills.

Others may contribute to this list if they’d like.

 
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Topic: MARDEK RPG: Chapter 3 / Preparing for Chap. 3, via Chap. 2

This is just a simple guide from my experiences playing the games multiple times over. It’s not a comprehensive walkthrough, but simply advice on what you should do when playing Chapter 2 in order to better prepare you for Chapter 3. Everything is based off of my experience and opinions, of course.

1) Master all skills for all characters

At the very least, master all of Mardek’s skills since he’s your main character. But guess what? It takes many battles to master all of his skills (especially his Passive Skills). So why not master all of Emela’s and Deugan’s skills at the same time, especially since you can’t remove them from your team? The same goes for Zach and Vehrn, who can be exchanged for the 4th team member spot.

Remember: you can only help your cause by improving your skills. So if you’re ever whining about “why is (insert boss’ name) so friggin’ hard”, it’s may partially be that you haven’t tried to master all of your characters’ skills.

Sometimes, you may simply tire of grinding away battle after battle to master every skill for a lesser-used character (in my case, Vehrn). You see that you almost have every skill mastered…except you also have Resist EARTH and its 50 AP still waiting. And you honestly don’t feel like grinding away pointless battles anymore. In that case, I say use your best judgment on when to move on.

At the very least, try to master most of the lesser characters’ skills. But you really have no excuse not to master all of Mardek’s skills.

2. Use Zach to kill as many monsters as possible

You’ll thank me in Chapter 3 whenever he becomes available. After spending 42,000 gold (10,000 to buy his services; 21,000 to buy Snakemail to learn Sinstrike; 11,000 to buy his best weapon-available early on), you’ll have a character who starts off attacking with 1000+ hit points using Sinstrike. The only downside is that without Yin and Yang, Sinstrike is ineffective against monsters with high dark resistances.

Roughly, the effectiveness of Sinstrike = number of kills Zach has + Zach’s level + Zach’s strength + his current weapon power.

3. Grind for the harder-to-find reagents

Specifically, I mean Monster Fangs. These can be obtained from Zombie Monsters in Social Fox’s Tomb (area behind where you fight Moric). Obtain at least 10-15, since they’re hard to come by in Chapter 3. The reason you do this is that certain weapons require Monster Fangs as an ingredient.

The side benefit to grinding for Monster Fangs – battling monsters who give high exp. This is helpful for leveling up your characters. It’s also helpful for mastering Passive Skills, which are learned at 1 AP per battle pace.

4. Know which specific items to keep for Chapter 3

Zach may be an expensive purchase at the time when you hire him, but he’s well worth it for 2 reasons. The first reason is listed above. The second is his initially-equipped armor – Spiked Hide Armor. Since it’s light armor, it can be used by any character (except Solaar). It also lets you learn DMG-20% and DMG Soak 20 at the same time. Extremely valuable, especially for the mage characters who don’t have many options for learning physical defense skills.

So at the end of Chapter 2, stash the Spiked Hide Armor in Mardek’s inventory or the save crystal storage for Chapter 3. And give a Copper Breastplate to Zach for his troubles. :)

Other items to take:
- Geojacket, Bonemail, and Trilobite Armor
- Pickaxe Pendant
- Bandit Leather
- Mage Robe (the one that’s initially equipped on Emela); this item has the M DMG-10% skill, valuable early on for Donovan and Sharla to learn in the Sun Temple, when the Silver Circlet is unavailable.
- Green Robe
- At least 4-8 Onyx Rings (very valuable for the Dark Temple)
- All other items that allowed your characters to learn a Passive Skill.
- All reagents – do not sell any.

I might have missed one or two. Please let me know if I did.

Everything else you can either drop or sell. For items that sell for under 1000 gold, I would highly suggest you drop them rather than sell them. The money you’ll be making later on will dwarf the little you’ll get for selling those items, plus they will take up the limited shop space which you can sell your more valuable items to later on.

 
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Topic: MARDEK RPG: Chapter 3 / world saviors

In retrospect, I probably should have sent a personal message in regards to the grammar issue, rather than drag it in with the rest of the discussion. My bad on that. I’m still new at this – can you PM people here?

 
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Topic: MARDEK RPG: Chapter 3 / world saviors

The first half of the second paragraph was in response to your charge that I “went out of my way to ignore your overall point”. It’s true that I did so, but I wasn’t responding to your point at all.

I also make the you’re/your mistake as well when I get into the flow of writing. However, that mistake usually comes every now and then, and I usually can catch the mistake. All 4 instances of that usage in your post were wrong, which is why I felt the need to make my correction. It’s understandable why I sounded like I was speaking down to you, especially in context of the given situation at hand.

And finally, there is no such rule about starting sentences with conjunctions (“and”, “but”, “or”, etc.). That’s just a silly rule most grade school teachers have imparted on several generations of schoolchildren (American schoolchildren, at least) for whatever reason. AFAIK, this rule doesn’t actually exist in current grammar usage. Feel free to start sentences with “and” if you like. :) Or with whatever you feel like. It’s really the your/you’re usage that stands out for me, since it’s so commonly used in forum posts.

 
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Topic: MARDEK RPG: Chapter 3 / world saviors

Originally posted by DarthKitty:

My sincerest apologies, dear “friend.” I was of an ill mood at the time of my writing, and as such, was not paying nearly as close attention to the relatively minor details as I should have.

Thank you ever so much for pointing out my atrocious mistakes. Especially since you seem to have gone out of your way to ignore my overall point, and instead focus on the tiny, insignificant details like whether or not I used the correct word.

Oh no, you didn’t prove my point at all, no sir.

Your point addressed Chimto’s pretending not to understand a post with grammatical mistakes, “Americanisms”, or wrong phrases through a rather condescending posts. Was my tone condescending in that manner? I was simply trying to constructively point out and correct a common grammatical mistake that you made. And honestly, you cannot contribute your mistake simply to “ill mood”, since you made it every instance that it was used in your post.

You have a point to make, and another poster doesn’t address it. Big deal. You’re not the most important person in the world, and not everybody has to respond to your points the way you’d like. If you want my two cents on your post, I happen to agree with your point regarding Chimto. But you should also look in the mirror yourself for your own actions – does chiding newbies here for “epic bumps”, or your chiding posters for “useless posts because the info’s already in the wiki” not fall within the bounds of your overall point?

As for my post: look at it this way – I don’t go out of my way to point out these mistakes for anybody. Most writing on internet forums aren’t worth the effort to correct. Your writing happens to be some of the more cogent in the Kongregate forum world, but you consistently made the same fundamental grammatical error. I just wanted to correct your error because it affects your writing anywhere, not just in a gaming forum.

 
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Topic: MARDEK RPG: Chapter 3 / world saviors

Originally posted by Darkruler2005:

You are actually proving his point.

How so? I certainly didn’t pretend to not know what he was saying a la Chimto. I just pointed out a major grammatical mistake that was made 4 separate times in one post. Making the same mistake 4 times without fail cannot simply be brushed off as “a typo” or as an “I forgot the exact term for that” mistake. This a fundamental grammatical error that DarthKitty probably doesn’t even realize he’s making.

It should be corrected for the future, and not just for inane gaming forum posts.

 
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Topic: MARDEK RPG: Chapter 3 / world saviors

^ You keep using the word “you’re” incorrectly in your post. And it’s not just a silly mistake: you misused it at least 4 different times. For your future reference, the word “your” is the possessive form of the word ‘you’, while the word “you’re” is a contraction of the phrase ‘you are’.

 
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Topic: MARDEK RPG: Chapter 3 / Your Favorite MARDEK Moments

One of my favorite moments occurred in Lifewood when my party was facing 4 Male Centaurs. I started off my turn with Elwyen playing Ballad of Balance. When it came to Mardek’s turn, Mardek strikes one of the Centaurs, and the resulting damage is spread to the other three. This damage baffled one of the Centaurs, who thought another Centaur had attacked him. So he used his Revenge Strike countermove to attack the Centaur whom he believed had hit him. The Revenge Strike’s damage in turn has spread out again via Ballad of Balance. Now, another Centaur believed that one of them had just attacked him, so he used his Revenge Strike against that Centaur.

Needless to say, this went on for a few turns until the Centaurs all killed each other. Quite entertaining.

 
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Topic: MARDEK RPG: Chapter 3 / Items to save for Mardek 3

Originally posted by dansonrall:

Thanks a bunch for all the posts! Will be saving everything. I really hope there will be a way for saves to be compatible in later chapters, its one of my favorite parts of the series.

I can’t think of another game series (RPG or otherwise) in which your characters’ statuses during later games are directly affected by what you (or they) did in the previous games in the series. Personally, I think it’s a great way for players to become completely immersed within the series by making them play all of the games. (Not that it’s necessary, since you can play Mardek 3 without playing the others, but it certainly helps your characters if you do play the other games.)

But what may be a blessing in one aspect is also a curse for another.

Gaming technology changes way too fast for any game developer to feasibly use this model for a game series. And even though Pseudolonewolf developed the series using in a relatively constant platform (Flash games have been around for a while), he still had to make changes because the Flash software has evolved considerably since his first games. An complete update in the Flash software version was enough to destroy the saving system for Mardek 1 and 2. In addition, he admits that he’s still learning how to program and program more efficiently. His relative inexperience shows even in Mardek 3, which still takes up a lot of memory.

So IMO, it’s unlikely that your current saves will be compatible later on. But at least you’ll know what to do in later games when you have to replay updated versions of the previous Mardek series games. I find myself learning more now, as I replay the Mardek series once again.

 
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Topic: MARDEK RPG: Chapter 3 / Items to save for Mardek 3

^ We’re basically repeating each other -we never know what the later chapters will have, so better save every reagent just in case.

Also, given that Pseudolonewolf has radically changed the programming for Chap 1 and 2 for the release of Chap 3, it’s possible he’d do the same for Chap 4 and onwards. Meaning that your save files from now can ultimately end up to be useless in the future. And I wouldn’t be surprised if he changes the game coding to be more efficient – Chap 3 is a huge memory hog.

 
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Topic: MARDEK RPG: Chapter 3 / I don't know which allies to use!

Legion = the real reason why you’d grind for gold (for his Money Attack!). Many of the other skills he learns are extremely valuable as well.

Zach = the reason why you’d concentrate on having one character try to kill everything (Sinstrike). Of course, to realize Zach’s potenial, you need to invest:
- 10,000 gold for his services
- 21,000 gold for the armor (Snakemail) that allows him to learn Sinstrike
- facing a powerful (and frankly, maddening) boss that gets you his best weapon
- the time to grind all those kills

But I can assure you that in the later stages with all the powerful monsters and bosses, all the gold and effort invested are well worth it for Sinstrike. Hint: use Elwyen’s Ballad of Balance to make it easier to build up kill count . Also, weak monsters are indistinguishable from strong ones when it comes to kill count.