Recent posts by Aceeri on Kongregate

Flag Post

Topic: The Last Stand: Dead Zone / suing con artist games

By the context, your logic, typing, and all that. I doubt you are even able to sue someone. Besides, they have all the right to ban anyone, anywhere as they please. It might not make you happy, but agreeing to that terms of service/agreement gave them full permission to do practically anything to your account.

 
Flag Post

Topic: Get Connected / Official Add-me thread!

yprvDaGXLT

 
Flag Post

Topic: Red Crucible / need a cool clan?

Because people join clans with a leader who can’t punctuate.

 
Flag Post

Topic: Game Programming / Best game engine!

FlashDevelop
ActionScript 3
Done.

 
Flag Post

Topic: Stencyl / increase visitors

1. Capitalize
2. Punctuate
3. Spell out words
4. ???
5. Profit

 
Flag Post

Topic: Game Programming / A Little Help Over Here.

Just to sort this out from the get-go, ActionScript 3 is the programming language used in FlashDevelop. (Along with XML, Javascript, AS2, etc.)

And sorry if my post went off topic, my mind was going on a stroll at the time.

 
Flag Post

Topic: Game Programming / Can Developers get a Kong chat room?

Originally posted by omutant:

the only question i have then is, what would the newbies like myself to programmers who knows their stuff ratio be in the chatroom?

There are plenty of experienced programmers that use GDR. Just stick around in the chatroom and someone is bound to come by.
The chat has its ups and downs, a couple of months ago it had ~20 players at a time, now it is ~1-4 players.

 
Flag Post

Topic: Stencyl / Stencyl is mind poison

Originally posted by cloa513:

I have spent hours upon hours wasting time trying to get Stencyl to follow any sort of logic but its just junk. My game is so basic- its Scrabble. It little to no graphics or actors but it drags to a halt.
Stencyl 2.2 is absymal in the following areas-
text input.
text output
mouse control (mediocre)- can’t use a mouse to do anything more than move it.
logic- totally ignore what I programme- in same situation it sometimes won’t work.
stencyl community- fanatics who don’t care how limited Stencyl is and particularly Tuo- he is time waster who no intention of helping in any way.
Time- here is a Stencyl death threat- do after a million years kill you- it kills you now and then “waits”.
Its so hard the mind poison out.

Provided you don’t have any of the above- you’ll be fine.

Your punctuation and generally your english gives me mind poisoning.

 
Flag Post

Topic: Game Programming / Can Developers get a Kong chat room?

Originally posted by starfiregold:

there’s never anyone there

Reason: No one is ever there.

 
Flag Post

Topic: Game Programming / A Little Help Over Here.

Originally posted by GlassChessX345:

((EDIT)) BTW, I’ve actually been looking for some help. One person can’t code, create and make a huge game like this, you know? I don’t really want many people to help though. Just, a single experienced programmer who can help me out now and then, an experienced pixel artist who can help me with some of the art so, I won’t have too much work-load and maybe, a music track developer?

FlashDevelop is a purely code oriented IDE (meaning no built in library as in Flash CS). I would suggest programming in AS3 (ActionScript3) because it is the newest and most updated version of flash programming languages. Unity uses a completely different engine from Flash and while most browsers have adobe flash built-in, Unity isn’t compatible with all systems and browsers and some don’t want to spend the time and hassle to install it.

You can ask questions involving it here:
http://www.kongregate.com/games/UnknownGuardian/game-development-room-gdr?acomplete=game

 
Flag Post

Topic: Game Programming / Can Developers get a Kong chat room?

http://www.kongregate.com/games/UnknownGuardian/game-development-room-gdr?acomplete=game

 
Flag Post

Topic: Game Programming / GiTD #34 Has begun, the theme is "Creation/destruction"

Originally posted by Darkscanner:
Originally posted by Tukkun:

I once tried to make a “no graphics” game (purely rely on sounds and stuff), but failed miserably. “No controls” won’t be very hard but you can’t really make a fun game with it. “Upside down” is pretty easy but players who play such games will be frustrated to death.

I vote 1D

I vote 4D

 
Flag Post

Topic: Game Programming / Show us a screenshot of what you're working on!

I’ve updated a lot on that map generator now. Probably a lot better generation than the last one. Added territories:

http://www.fastswf.com/6K1zvB4

Controls:
Press 5 once to get the initial map, then e to refresh (Do NOT press 5 again, it will probably crash your browser :P)
E – Refresh map
1 to 4 – Map Sizes (See post above with previous control)
AWSD to move screen

 
Flag Post

Topic: Game Programming / Compiler -> Browser Not working?

Originally posted by Drakim:

I don’t think Mediafire would work, since it doesn’t let you get direct access to the file.

But on the other hand, you don’t necessarily have to have the files hosted externally like that, you could also embed them into the .swf file itself.

Yeah, thanks for all the replies, got some help with embedding the .txt docs into the .swf file in the GDR.

 
Flag Post

Topic: Game Programming / how to make an mmo

Originally posted by Aesica:
Originally posted by Draco18s:

How to make an MMO:

1) Start with about 10 million+ dollars
2) Spend it all
3) Either:
a) Go bankrupt
b) Become Blizzard

c) Set up a microtransaction shop and require it to progress. Shut down game after about 5 years.

d) Have a pay for item shop and secretly scam some people, saying it was a "glitch’ in the code.

 
Flag Post

Topic: Game Programming / Compiler -> Browser Not working?

Originally posted by BobTheCoolGuy:
Originally posted by Aceeri:

Then what should I use to get information from an external source?

Well, if you host the .txt file somewhere online, you can just load it from there if it has a proper crossdomain.xml policy or is in the same domain as your swf.

Would hosting it somewhere like on Mediafire work?

 
Flag Post

Topic: Game Programming / Compiler -> Browser Not working?

Then what should I use to get information from an external source?

 
Flag Post

Topic: Game Programming / Compiler -> Browser Not working?

Originally posted by NineFiveThree:
Originally posted by Aceeri:

but I think it might be that I’m getting information from .txt docs.

So you’re not even sure what your own code does?

If the colors aren’t there, the question is where they are coming from.

No no no, I understand what my code does perfectly, I’m just wondering if that getting information from the .txt docs would cause problems in browser run-time, since technically, it doesn’t have those files?

 
Flag Post

Topic: Game Programming / Compiler -> Browser Not working?

So I was looking about seeing what some other people thought of my map generator so far, so I linked them to a swf and such. Except the problem was that it didn’t show any colors it was suppose to. It is the exact same SWF, but I think it might be that I’m getting information from .txt docs. Could this be the cause?

 
Flag Post

Topic: Game Programming / Show us a screenshot of what you're working on!

http://www.fastswf.com/jm83Os8

Controls:
AWSD – Moves screen
E – Creates new map
1 – Small Map
2 – Normal Map
3 – Large Map
4 – Huge Map

 
Flag Post

Topic: Game Programming / IndexOf a 2 dimensional array

If there is no answer to this, let me know because I have a workaround, but if it is possible it would be a significant performance boost.

So I have a 2 dimensional array called grid, with the inner arrays being the x and y or row and columns of a specific tile or cell. Right now I have the a tile, but I want to find the row and column of it. Is there any way to do that?

 
Flag Post

Topic: Game Programming / Show us a screenshot of what you're working on!

Originally posted by qwerber:
Originally posted by Aceeri:

Atm it is a random map generator. Going to try to add new modes to it.

Some more pics of diff generations:

Looks nice! Is there planned support on bigger scales/resoultions? Right now it looks like each pixel represents are large land area.

At the moment, I’m working on performance and then there will be larger scale maps.

 
Flag Post

Topic: Game Programming / Show us a screenshot of what you're working on!

Atm it is a random map generator. Going to try to add new modes to it.

Some more pics of diff generations:

 
Flag Post

Topic: Game Programming / AS3 URLRequest/Array Data

Worked, thanks UG for the fast reply.

 
Flag Post

Topic: Game Programming / AS3 URLRequest/Array Data

So I was trying something new with AS3 (URLRequest, URLLoader, etc.) and I was thinking about inserting data from a .txt document into an array. The problem is that everything in the .txt document is one single element in the array whereas I need every line to be a different element. Any help?