Recent posts by player_03 on Kongregate

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Topic: Run Mobile / The Debug menu (no hacks).

There’s no such thing as level -1, and if there was, it would work just like any other level. Presumably, Cesar was trying to start a rumor.

 
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Topic: Run Mobile / How to beat levels?

It’s suspiciously similar to the yellow circle on the Angel’s head…

 
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Topic: Game Programming / Side Scrolling Doesn't Fit :P

If you’re trying to make the text scroll, why isn’t the UIScrollBar enough? After you compile, you should be able to scroll the text by clicking the bar.

If you’re trying to make all of the text fit onscreen, you’ll need to decrease the font size. Just don’t decrease it too much; you want to be able to read the text.

 
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Topic: Run Mobile / can't get past level b2

Have you tried the Lizard?

 
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Topic: Run Mobile / Badges Bugged!

What sort of problem, and which badges?

 
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Topic: Game Programming / Need a Balancing Mechanic

  • Only refill up to 20 health. Then design areas to be possible with that much health. Just make sure all purchases cost more than 20.
  • Place healing areas far from any shops, but close to combat. This makes it more likely the healing will be used for its intended purpose.
  • Add a “max health” stat, and use that as money. This way, purchases still affect the player’s health, and save areas still refill the player’s health, but save areas don’t add to the player’s wallet. To get more max health, you have to play the game as intended, by winning fights, finding treasure, etc.
  • Don’t refill a player’s health at all when they reach a save point. However, after each save point, spawn some relatively easy enemies that drop healing items. Don’t let these enemies respawn until the player dies, so they can’t farm them. Finally, randomize which enemies appear to keep the battle from getting stale.
  • Make the save points give health at a predetermined rate. For instance, let’s say they give health in the form of a heart items, and that a heart spawns every minute as long as there’s space. Now the player has no incentive to farm the save point, since they can’t get more than one heart item per minute. But if they go out and play normally, there will be a whole pile of hearts when they get back. (Note: use one shared counter for all save areas, so they don’t all build up their own pile.)
 
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Topic: Run Mobile / infinite

Kongregate considers Run Mobile and Run 3 to be two separate games, so each has its own leaderboard.

 
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Topic: Game Programming / Flash (.swf) file and the server data save

Originally posted by Oninou:

with a .swf file it’s not possible to upload a game here and get data from a server as there will be a sandbox that pop up

False. URLRequest and URLLoader can be used to do exactly that. Otherwise, there wouldn’t be any multiplayer Flash games on the site.

Also, you’ll want to check out a “Backend-as-a-Service” platform such as PlayFab or GameSparks. It’ll be easier and give better results than what pugzy suggested, though you’ll still have to learn to program.

 
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Topic: Run Mobile / Update question

Originally posted by NotJo:

are we going to get more angel content in the update?

Not yet, sorry.

 
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Topic: Run Mobile / Update question

If you’ve beaten the low-power tunnel, it will be unlocked as soon as you download the update.

 
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Topic: Run Mobile / Status updates

Mobile users (possibly including Kindle Fire users) will finally be getting an update! We’re still waiting for Apple’s verification process, but if all goes well, the update should be out in two weeks or less.

This update will bring all versions up-to-date with the Flash version, which means:
• Cutscenes at the end of every tunnel (no more “end of the line” popups).
• A brand-new tunnel, where the Duplicator and Child review what they know about the other characters.
• All sorts of bug fixes, including the music bug mentioned above, and the recent issues with moving boxes.

However, the “???” tunnel is still unavailable, mostly because I haven’t written the cutscenes that will take place there.

 
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Topic: Run Mobile / FINALLY! I FOUND DA WAY HOME!

It’s visible from the winter games, part 9. The orange tunnel is path W, and the purple one is the way home.

 
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Topic: Run Mobile / FINALLY! I FOUND DA WAY HOME!

It’s possible to “find” the way home (it’s visible from the winter tunnel), but you can’t play those levels yet. Sorry.

 
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Topic: Run Mobile / Run movie

Tip: instead of pressing “quote post,” press “reply to topic.” There’s usually no need to quote the post directly above yours.

 
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Topic: Run Mobile / Run movie

I guess I should clarify what I said earlier.

In these tunnels, the aliens have approximately zero risk of dying, because falling doesn’t hurt them. Instead, they teleport back into the tunnel they fell from.

 
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Topic: Run Mobile / The Factory

I capitalized the thread title for you. Hope you don’t mind.

In this story, “the Factory” is a proper noun, just like “the Sun” and “the Runner.”

 
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Topic: Run Mobile / Big question

Run 3 is not coming to CoolMath in the foreseeable future. Sorry.

The Flash version does get updated; the iOS version is the one that’s missing cutscenes.

 
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Topic: Run Mobile / Run movie

Originally posted by NotJo:

player_03 went back and edited his post with the answer after I asked the question.

I thought if I edited it fast enough, I could explain it before anyone asked. Oops!

 
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Topic: Run Mobile / Run movie

Only one of each name can be registered, but multi-word names are allowed.

By the way, I should note that “the Duplicator” and “the Child” aren’t registered names. The Duplicator didn’t get that name until he left the Planet and acquired the ability to make hologram-duplicates, so he’s registered as something else. Also, the Child is still too young to get an official name, so people are free to use whatever nicknames they like for him.

You may notice that this isn’t a perfect system. </understatement>

 
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Topic: Run Mobile / Run movie

Originally posted by NumberOneSponge:

These characters need real names. Sick of feeling awkward referring to them as just: The Runner, The Skater, ECT.

In their culture, those are real names. Officially registered with the Government and everything.

 
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Topic: Run Mobile / Run movie

Originally posted by NotJo:

“The Planet” so we don’t actually know the name,

“The Planet” is its name, just like “the Runner” is the Runner’s name.

 
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Topic: Kongregate / Okay, Badges n stuff...

Originally posted by Marvaddin:

Can we use a time machine and avoid Gamestop buying Kongregate?

I know this is just a running gag, but I’d like to remind people of Emily’s explanation of the decline.

 
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Topic: Run Mobile / Theme Songs

Originally posted by NumberOneSponge:

It’d be fine. Just don’t get too picky because the creator has already went into the idea again.

I haven’t decided anything yet, much less contacted a musician. There’s still lots of time to discuss.

Originally posted by NotJo:

I agree it would be cool, but I’m just saying I think they should at least make there be an option to listen to the old soundtrack.

This wouldn’t replace the old soundtrack. The Skater already has a theme, and if you pay attention, you’ll notice the theme only replaces Traveling the Galaxy, not any other songs. (And I could change what gets replaced.)

 
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Topic: Run Mobile / Do they die?

Normally I’d let you discuss, but I already spoiled it in the other thread.

Originally posted by player_03:

[T]he aliens have approximately zero risk of dying. Teleporting back inside isn’t just a gameplay thing; there’s an in-universe explanation for it.

Instead, I’ll let you discuss what the in-universe explanation is.

 
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Topic: Run Mobile / Run movie

Originally posted by NumberOneSponge:

‘“survive your death via irresponsible use of cloning.”

Now that you mention it, I should update that wording.

Unlock the Duplicator, and fix your mistakes via irresponsible use of cloning.

The old wording was easier to understand, but it was false. This will have to do instead.


To clarify: the aliens have approximately zero risk of dying. Teleporting back inside isn’t just a gameplay thing; there’s an in-universe explanation for it.