Recent posts by fugmo0fuganduc on Kongregate

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Topic: Ballistic / Release Notes 5/21/14 - "Free For All" Edition

What is the Actual Damage Reduction for the Tank Skill :

HeadShot Resistance.

It’s not in the skill description. I suppose that it was near 100% before.

I don’t think this skill should be * nerfed * too much. Lowering the Damage Resistance Caps by 5-10% is enough.

I bought this skill to get some chance of surviving snipers, Vanguards Using Rangers and Shadows as Tank is Very Slow and it can’t do much Against them.

 
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Topic: Ballistic / First look at the new map, Citadel!

Why there’s a big hole in the wall ?

I suppose that they were adding a new room.

 
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Topic: Ballistic / Glitches

Originally posted by cranjit7:

in nox museum blue team members can enter to red teams base

How ? Any Tutorial ? :)

 
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Topic: Ballistic / Glitches

Once upon a time, the Bug in WonderDrome was not Fixed… (Fall through Map)

The Same with the Plank in Hollow that acts as a ladder…

 
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Topic: Ballistic / Why so much hate towards Grenadier and Marksman.

You Can Easily Throw Grenades into the Spawn Area for the WonderDrome Map. In Hollow, you can throw Grenades over a Shield Barrier for the Spawn Point but I don’t think it’s actually Possible to Make the Grenades Land on the Spawn Point Unless the GL Grenades Are Much Heavier.

 
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Topic: Ballistic / Why so much hate towards Grenadier and Marksman.

How do I kill Grenadier With Grenade Launcher, Kamikaze and HE Grenades ? The Whole Hollow Map is Spammed With Grenades… And A Few Times, the Enemy Team Has Like 3-4 Grenadiers.

 
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Topic: Ballistic / Weapon reviews and opinions

I bought the Deadly SideArm Skill for Berseker. Now I have Two SawBlades. No more I need to Buy Pistols.

With two SawBlades, I have enough Ammo to Make me think I am Tank even if Tank Weapons are more accurate.

It happened a Few Times in Hollow that a Vanguard with a Shotgun Killed Me while being at the other Side of the Map. He’s level 30. =(

I also see a few People that Don’t respond to BackStab or Die after 10 Seconds because of lag.

Note :

Is the Bloodlust Skill for Berserker Broken ? I never got it to work even if I have 20 Kills on some Games. =(

 
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Topic: King's Bounty: Legions / You ask - we reply!

Originally posted by Stratocumulus:

I suggest you check the level of both units. If Sea Devils are level 0 and Archers are level 15, it is rather obvious they come out on top.

I never tried this match up myself, though, so I don’t know.

Well, my Sea Devil is level 4. His archer was level 8 and he had 2 doms.

 
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Topic: King's Bounty: Legions / You ask - we reply!

How comes Archers win against Sea Devils?

In pve and in pvp, Sea Devils need support to kill archers. Even if they receive no damage from other units, they die without support. Sea Devil have the same alchemical resist than Archers. Those Archers are not moving when I’m attacking them and I’m using Devil’s Bite. Warriors have a bonus against Archers.

Is it supposed to be like that or other units were nerfed except archers?

 
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Topic: King's Bounty: Legions / Take part in the quiz

1. Officers Chevrons
2. Gems
3. Lucky Chests

 
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Topic: King's Bounty: Legions / Kings's Bounnty: Legions --> Review

There needs to be an overfill every ~24 hours. So when you come back tomorrow, you have 40 energy instead of 35. Once you begin using energy, the over-fill bar becomes available only after ~24 hours. It’ll be less discouraging to start with slightly more energy than you can hold it.

I’m sure that some players may come back and even invest money in the game if you implement something like that.

 
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Topic: King's Bounty: Legions / Kings's Bounnty: Legions --> Review

Stamina is an important mechanic in the game because it limits how many units and resources you can farm. What could be done is add a secondary campaign that will be unlocked as you progress in the map. The secondary campaign won’t be using stamina and will have hard armies. Achieving to complete some set of missions will give you unique reward as avatar/unit customization, rings and spell/runes slots. Replaying the secondary missions will give you better rewards if you manage to beat your score (less losses/faster wins/less spells). Secondary campaign could feature different modes and weekly challenges.

PVP needs to be improved.


Side Note : Customization could be a fun feature if well done. Like gameplay customization : Alerts for Wanted as Xaerx said or customization of units/avatar. Some games have as only paid feature customization (not any game advancement) and they’re profitable.

 
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Topic: King's Bounty: Legions / Choose a target for the Dryad!

Put Champion (3) to sleep with Dryad then use Lake Fairy to make the Sea Wolf sleep.

Archers will then target the Dryad. The Dryad will suffer few losses due to the high alchemical resist.

Sea Wolf won’t be able to move at the end of turn 1 but in the beginning of turn 2, he’ll be close to Dryad so I’ll make Gunner wait then stun him.

I’ll retreat the Dryad in turn 2 because of Knight and Vagabond.

I’ll hit Sea Wolf with Peasant to make some damage and hit Knight with Lake Fairy.

The Champion and Sea Wolf awake. Both of them can’t damage no one. Sea Wolf will likely hit Peasants. Only Knight and Vagabond can hit. I’ll use everything in turn 3 to block my Lake Fairies while retreating my Dryad behind the fence so Sea Wolf can’t hit.

Champion will hit my Dryad but it’ll be blocked.

I hit Defenders until they die then target Champion and Archer.


Reason : Champion is a Legendary Unit and can stun my Dryad.


I can also hit Archers with Dryad in turn 1 because that’s what the AI is always doing.

 
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Topic: King's Bounty: Legions / Game Loads...i think i can start playing again during christmast

Sometimes, when you receive too many requests, the game crashes when it ends loading. My 3 game options are disabled by default : Music, Sounds and Camera.

The maintenance was for Kongregate and not for King’s Bounty : Legions.

Kongregate was upgraded. Now achievements have a bar of completion. By example, if you need 3 pvp wins for the medium badge and you have two, the bar will be filled at two thirds.

 
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Topic: King's Bounty: Legions / Let's help the Champion!

17

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Base Creation Help - Check First Page For Screenshot Instructions And Please Zoom Out When Taking Screenies!

Originally posted by woohoo92:

My Base-Version 5.5-Attempt at making my compact yard semi-spread out.
http://i.imgur.com/UZaVW.jpg
http://i.imgur.com/6Nljb.png

New stuff:
1.Incorporated SPoD (Branching SDT for different monster target preferences) into some silos
2.Snipers AZSF with each other
3.Champ cage is as unbaitable as it gets- and it makes for a convenient pathing tool.

Once again, Rate out of 10.

The only weakness I see in your base is the 2 somewhat exposed North Silos.

9/10

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Base Creation Help - Check First Page For Screenshot Instructions And Please Zoom Out When Taking Screenies!

Originally posted by terra_branford:


Things I know: I need more towers on the Fomor side, and I am eventually gonna build some anti-airs, and put one between the middle silo and far right silo, and the other next to the fomor cage (when I get the 6th silo I’ll end up having to move his cage anyway).

OMG!!! Why you didn’t followed the tutorial? It’ll take forever for you to upgrade stuff unless you get a second worker. How comes you’re level 33 and have only one worker. “.”

The worst thing I done when I was a noob is that I wasted shiny randomly on walls and speeding the construction time of some random building.

The Base

Your towers and mines placement is weird. Harvesters aren’t mixed. Four snipers are sacrificed instead of cannons (mortars). Your Chain of harvesters isn’t complete meaning that towers will be attacked after a wall of harvesters (buildings can’t block monsters except blocks) is destroyed. I would switch lasers with teslas. Random buildings are too far from your base.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Question Thread - Ask Here! All other threads will be locked.

And should these be protected at all?

It’s not fun to wait for the yard planner to repair so you can put it somewhere around your base. Research buildings have almost as much health as Harvesters so it’s good in pathing too.

Hatcheries and housings are not very useful and hard to protect because of their big size.

Towers

Magmas don’t have fortification so it’s better to sacrifice teslas instead of magmas.

Quakes are only good in cores. They die quickly when using valgos, King Wormzers, flying monsters and Slimeattakus. Slimeattikus don’t care about how much dps there is until he fissions so they’ll always reach the quake (Slimeattakus are good overall but the biggest use is in zones where your monsters will die normally).

Railguns got an epic range so it’s better to spread them around your base.

Th should be protected more even if it’s harder to take down than silos because it gives more resources and it’s so big that it makes an easy target.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] My last farewell - Golco

Originally posted by Spyder:

Adios, Golco. It’s been a pleasure. You’ll find your productivity and life increase again ;) Just not your post count ;)

Saying to someone that his productivity will increase is a weird thing to say (Did you knew that when Quake came out, it became the plague of corporations so Quake cleaning teams were created. Quake was found to be too violent by some. Quake community is still alive and there’s many modes. Quake source code is open (GNU license) so lot of games use his engine.) but it’s fun to feel productive in life.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] My last farewell - Golco

At least you can discover some other games, some that could be less addictive and use your free time to do stuff. Kixeye seems is too focused on FB and forgot Kongregate. We’ll let you know if there’s some interesting update in the next summer and maybe help you progress in the game if you decide to come back.

Thanks for your contribution in the community.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Base Creation Help - Check First Page For Screenshot Instructions And Please Zoom Out When Taking Screenies!

All the base needs to be good is to have a stronger center to protect the TH.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] {Recruiting} eXorsus Gaming

Originally posted by Dvdwen:


Since how much months, you didn’t played? That thing could allow me to make massive alt production on FB and leave them for some months to get a big quantity of champs at my disposition. Is there any other offer you get? I don’t play FB so I want to know what all kind of messages you can receive for fun.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Question Thread - Ask Here! All other threads will be locked.

It’s more useful in Inferno to stock big quantities of magma because magma is scarce there. On the main yard, it’s only good if you’re a jumper or if you don’t own many OPs.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] {Recruiting} eXorsus Gaming

He’ll return.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] the amazing alliance

This: and the formatting page that you’ll find its link by making a post. People that spell well are better respected but if you successfully troll, you might get reputation.


It’s not like people will join. And if they do, it’ll be people we don’t want in our alliances.