Topic: Game Programming / Unity API issues
Thanks Mushizo! I really appreciate it, looks like there is something wrong with the C# one Unity released themselves, its certainly more robust than kongregates one, but that means pants if it doesn’t ever connect. anyway, this way I’ve managed to connect and emulate the debug stuff from the unity example:
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I’ve put the script online here: http://www.pasteit4me.com/1999003
I’d paste it here like Mushizo has, but the forum seems to change formatting a little.
anyway, I’d like to make a class like the unity one (apart from one that works) since its much better, but for the time being this should be good enough.
oh, one last question, is there any way to confirm if a stat has been sent? I don’t see any notification on the page.
(edit, just tweaked the script, so when it starts it looks for other instances, now you can put it in scenes that will be loaded more than once http://www.pasteit4me.com/2043001 )