Recent posts by darkbot on Kongregate

Flag Post

Topic: Sandbox Hero / Bug Report Thread

Found this little bugger!

Exiting Creator after changing gamemode to “Story”. Character wouldn’t move, and the menu didn’t show. had to refresh the screen losing progress on my train of thought.

 
Flag Post

Topic: Sandbox Hero / Reality of it is...

Originally posted by jmtb02:

So when I made those categories (Time Trial, YOLO, Experimental, etc) it was because I knew you guys would want containers and ways of sorting through the maps YOU wanted to see. The question was… what sort of maps would people make? We honestly didn’t really know all the answers to that because this is a Sandbox game… people make what they want to make.

So based on the information we’re getting, we’re looking at how we can better organize maps. Clearly some people like rollercoasters and some don’t… but we can separate those out easlily. So we’re making plans for better sorting right now.

Thank you.

 
Flag Post

Topic: Sandbox Hero / trading would be epic

No to the trading system, yes to the lobby. However the lobby would not be complete until multiplayer is.

This isn’t TF2 and it will NOT be TF2.

Edit: Let me add a reason, if I didn’t my statement would NOT make since.
Pros
Yes trading gets you new items and probably good ones too.
Why not? It’s a good idea for the creators to put and build a new system that buys items directly!

Cons
Scamming, People will cry about scamming and stealing someone’s items.
Corrupt Economy. Doesn’t matter, People are going to want more than what they are selling for.
Hacking. People will spawn in items directly to the game
(There are a lot more than this. I’m just stating why.)


I use TF2 as an example to state that the trading system caused an economy that is so corrupt the prices that the Mann. Co Store are obsolete and make online DLC cheap. Look at the Mann Co. Store and then the Backpack.tf servers. They are total diffrent prices.

Online DLC trading is BS. This game is better off without it.

 
Flag Post

Topic: Sandbox Hero / Try my Auto Coaster!

Originally posted by PetalmaneBaku:
Originally posted by darkbot:

They’re boring

That sounds more like opinion than fact.

Huh, That sounds like slander. Cause i never said that.

 
Flag Post

Topic: Sandbox Hero / Feature Requests (not multiplayer)

NPC’s
The NPC’s have to have an AI like the LBP2 Sackbots that can follow you, or help you. Maybe at least make them move around so they can have abilities like the player.

Custom Map filter system
One that people can edit themselves where you can input this menu, like a custom finder or blocker:
Ex:
Find Maps with:
Block Maps with:

Or a “Play a random map!” button.

Featured Maps of the week
The builders should find up to 5 maps each week (Good maps in style and play ability) and post them up each week. This should also give the player a special misc item to state that they were the editor of that map!

Achievements (Kongregate wise)
Add achievements like:

Builder (Build 5 maps!)
Al la Player (Play and complete up to 40 player maps!)
and so on…

 
Flag Post

Topic: Sandbox Hero / New tile ideas

Originally posted by Fxie:

Just for fun, a Mystery Box tile. Y’know, like the ones in Super Mario. The picture on the box would change each time you hit it, but other than that it wouldn’t do anything. Just a cutesy aesthetic.


Like that?

 
Flag Post

Topic: Sandbox Hero / New tile ideas

Environmental tiles (Ones that move around and affect play):

Flowing water (can cause people to swim) (Drowning must happen if someone stays in the water for too long.)
Deadly Lava (Instant death) (Shoots magma that can cause fire.)
Toxic waste (Slowly damages)
Fire (Rapidly Damages)
Sludge (Like water, but is very very slow)

Interaction Tiles:
Buttons
Movable blocks
2-way Enter and Exit doors
1-way doors
Teleporters (With menu to choose destination)
Warp portals (To continue to another map, like a series)

Item Tiles:
Health dispenser I (Regenerates health slowly)
Health dispenser II (Regenerates Instantly)
Small Chest – No key required (Gives player up to 5 coins)
Big Chest – No key Required (Gives player up to 10 coins)
Treasure Chest – Key Required (Gives player anything the owner can afford.)
Key (Unlocks Treasure Chest)

Server Tiles: (This is optional, because the multiplayer server hasn’t come up into idea yet.)
Crates:
Randomly spawn in a world, editor must place a Crate Spawn tile to spawn one (There can be only one per map). Only spawns once per map, and respawns every month. Some may require coins, Some may require Golden Keys or Diamond Keys that can be bought from the shop or earned.
Key prices may vary, that is up to the owner | They also give off Full sets of clothing
Crates also look different than the actual tiles (But act like tiles), because they have a unusual sparkle and a chains and a lock on it. (They can be collected)

Normal Crate – Can be opened by 200 Coins (Recommended), Can give a normal set of items (Chances of spawning in a map: 1/10)
Golden Crate – Can only be opened by Golden Keys and give a set of rare items (Chances of spawning in a map: 1/100)
Diamond Crate – Can only be opened by Diamond Keys and give a set of unusual items (Chances of spawning in a map 1/1000)
(Notice! There is NO trading system. This will NOT be like TF2!)

 
Flag Post

Topic: Sandbox Hero / Try my Auto Coaster!

They’re not. You just go around afk and pick up coins. They’re boring and just loops.

They don’t deserve coins. True maps* deserve coins.

*- Maps with difficulty and a story line. Also with a challenge.

 
Flag Post

Topic: Sandbox Hero / Monster Hp

Originally posted by IMaroxI:

Is there a way to change monsters Hp? because monster with 3 hp is to easy to kill.

The Number above the Mob isn’t the HP. It is the Level it has been set to, Reason being is that your current level, judges the difficulty on how much HP they have and how much damage they will do.

Btw, for editors. Spikes will always do 999.9 damage to you. It’s just inscribed that way.

 
Flag Post

Topic: Sandbox Hero / Reality of it is...

Originally posted by DragonArcherZ:

So the game is built as an RPG but…they all just make rollercoasters :/

It’s something like a side-scrolling RPG, I really can’t tell, though I believe they might add guns and cannons?

Yes, All of the current creators just make Rail Coasters. Which really is just ruining the game. Hence my post above, this game will turn out like EE if they do not Figure something out to filter these easy levels.

 
Flag Post

Topic: Sandbox Hero / Try my Auto Coaster!

No thanks.

Create better maps instead of stuff like this. You’re ruining the game.

 
Flag Post

Topic: Sandbox Hero / Kong+, Publish and Cloud Save

Kong+ should get something special for beta testing the game. Like a Kong+ Kongpanion or a set of items for Kong+. We did bring up some bugs and glitches to help support the game.

Also, I keep losing my unfinished saved worlds. I can’t complete my future 10 part series if the saves keep deleting itself every time I get on a different Computer.

Have you heard of Cloud saving? Where it saves in a database mainframe instead of the computer. So where we can keep our set load outs rather than going though the same tutorial over and over (Even though we might click the No, “I’ve been here” button).

Not to be a noob or anything, but how do you publish?
I had already tested my level and set the settings so that it looks like a good adventure map. However, when i click publish, it keeps saying that I haven’t done more. How do I finish this Publishing process?

 
Flag Post

Topic: Sandbox Hero / Reality of it is...

Hopefully, there will be a filter system to filter out these easy levels which disables coin abilities.

 
Flag Post

Topic: Sandbox Hero / Reality of it is...

This game has potential, I just hope it doesn’t end up like the game “Everybody edits”. (If you are a EE vet, You know what happened when Chris gave up the game. It went to trash donating rip-off system)

Yeah, being a Kong+ has it’s rewards, You get into beta games, you get free stuff and you support Kongregate as a the “ultimate donator”. I wanted to see a game like EE, but wasn’t trashy in the trolling, destroying and junk. I found this one, it’s awesome!

I really like this game, though I’m seeing levels that remind me of the bad times of EE (RailCoaster Maps, Junk maps, etc), and they are destroying the game before it’s released to the public. Just think, if we released it to the public people would make one hundred times of what it is now because of the ideas of these messy maps. (Something has to be done about these maps!)

Create something that can counter what is happening now. Being a fan of Rogue-likes, Creative/Sandbox, and Side scrolling games those serve no purpose of being created and should be reviewed by a creative staff before released to the public. (It’s something in mind that I like, but it will cause more work) or limit the coins of these “Fun” maps, Coins go to crates that give good stuff. People should earn them by defeating a good level (as in, has mobs to fight, problems to solve, things to jump over).

I really hope that this game gets some work done, because it is not yet complete nor the community is either.

Keep updating the game, It’ll sound great once you guys can focus on the whole Kong Community.

 
Flag Post

Topic: Sandbox Hero / Bug Report Thread

Some bugs

Flymode lets you fly up and down swiftly, but slowly when you go left or right (Walking speed). Maybe Enhance the Editor to go a little faster when in creative? (Equaling out the left-right to the up-down movements?)

Springs/Jumpads don’t fit inside their respective boxes. Make them smaller in sprite size and don’t animate them (That might be the reason why they are larger in the “Tile”).

 
Flag Post

Topic: Sandbox Hero / Suggestions!

Suggestions
(I was going to make a thread, but this sounds better to post in!)

Environmental Hazards (Besides spikes)
(From my Comment:) “…water, lava, fire, vines, etc” Those would make the game fun to enjoy.

Harder (Or easier) difficulty gets More (or no) Coins
If there is a hard level that people can beat, it should be able to get more than 20 coins. I dislike the coaster levels that give free coins to anyone that afk’s on them. Maybe if a level has a certain number of monsters or blocks, it would change in difficulty, making it harder or easier to get coins!

 
Flag Post

Topic: Off-topic / The Departing Thread

Name: Darkbot “Sol2” Haxmod (This is my real Internet name)

Leaving: Forums

Reason:
Jiggmin Forums is a better place to be. You’ll find me there if you want to see my face again. I’ll only come to tend to my Konger-Drone on WotW .

These Forums makes me sick. I probably won’t return to them. Just the Games…

-Sol2 Out…

Last messages…
bringvictory.com is the link I used to Rick Roll people. Feel free to take it and laugh at them.
Send me a Pm Maowee, we need to talk.

 
Flag Post

Topic: Off-topic / Official Rant Thread

I hate the Fucking Idiot that got me into doing this “I’m making a ___”

Your account shall be reported!

I’m not ready to be banned. Not with my Konger-Drone at stake.

 
Flag Post

Topic: Off-topic / I'm making a... Something, but here is my official progress report!

I also realised that those posts other “I’m Making a ___” Got locked.

I really hope that this one doesn’t get locked, because its different!

 
Flag Post

Topic: Off-topic / I'm making a... Something, but here is my official progress report!

Originally posted by Gabidou99:
Originally posted by darkbot:
Originally posted by Gabidou99:
Originally posted by darkbot:

Isn’t this 3 times I’ve Rick Roll’d You?

Yes.

Achivement get!



Click your achivement to get your reward.


Btw, This one isn’t a Rick Roll. It’s Something better. You’ll love it.

I bet this is a screamer. Not gonna click this.

It’s not a screamer! It’s a Song about Cars!

 
Flag Post

Topic: Off-topic / Should we FOCUS on TIME MACHINES

But then, if we touch something in the past…

We create a new future…

 
Flag Post

Topic: Off-topic / I'm making a... Something, but here is my official progress report!

Originally posted by Gabidou99:
Originally posted by darkbot:

Isn’t this 3 times I’ve Rick Roll’d You?

Yes.

Achivement get!

Click your achivement to get your reward.

Btw, This one isn’t a Rick Roll. It’s Something better. You’ll love it.

 
Flag Post

Topic: Off-topic / I'm making a... Something, but here is my official progress report!

Isn’t this 3 times I’ve Rick Roll’d You?

 
Flag Post

Topic: Off-topic / I'm making a... Something, but here is my official progress report!

Originally posted by Gabidou99:

AHHHHHHHHHHHHHHHHHHHHH!!!!!!!!

RICK ROLL’D AGAIN!!!!!!

 
Flag Post

Topic: Off-topic / I'm making a... Something, but here is my official progress report!

Progress -2%
Easter Eggs – Complete

Easter Egg tip
Click “Something”


Discuss on the progress