Recent posts by agrodon on Kongregate

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Topic: Pirate Clan / The Official Add-Me Thread!

CC2E60

 
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Topic: Kongregate Multiplayer Games / [FreeSky Online 2] Lucky Wheel Probabilities & Mine Info


Building Info


(Without Research buffs)

Production: Hourly
Cost: Ore - Aerogel - Gold
Time: Construction time

  • Mine:

  • Level 1:
    Production: 2,000
    Cost: 85 - 106 - 85
    Time: 4s

    Level 2:
    Production: 2,100
    Cost: 146 - 182 - 146
    Time: 7.67s

    Level 3:
    Production: 2,200
    Cost: 253 - 315 - 253
    Time: 14.87s

    Level 4:
    Production: 2,300
    Cost: 440 - 549 - 440
    Time: 29.57s

    Level 5:
    Production: 2,500
    Cost: 770 - 960- 770
    Time: 1m 0.33s

    Level 6:
    Production: 2,700
    Cost: 1,355 - 1,690 - 1,355
    Time: 2m 7.6s

    Level 7:
    Production: 2,900
    Cost: 2,399 - 2,992 - 2,399
    Time: 4m 42.25s

    Level 8:
    Production: 3,200
    Cost: 4,271 - 5,326 - 4,271
    Time: 11m 10s

    Level 9:
    Production: 3,500
    Cost: 7,644 - 9,533 - 7,644
    Time: 29m 58.5s

    Level 10:
    Production: 3,900
    Cost: 13,760 - 17,159 - 13,760
    Time: 1h 47m 55s

    Level 11:
    Production: 4,300
    Cost: 24,905 - 31,058 - 24,905
    Time: 3h 15m 20s

    Level 12:
    Production: 4,800
    Cost: 45,328 - 56,526 - 45,328
    Time: 5h 55m 31s

    Level 13:
    Production: 5,400
    Cost: 82,949 - 103,443 - 82,949
    Time: 10h 50m 35s
    Level 14:
    Production: 6,100
    Cost: 152,627 - 190,335 - 152,627
    Time: 19h 57m 4s

    Level 15:
    Production: 7,000
    Cost: 282,360 - 352,119 - 282,360
    Time: 1d 12h 54m 35s

    Level 16:
    Production: 8,100
    Cost: 525,189 - 654,942 - 525,189
    Time: 2d 20h 39m 8s

    Level 17:
    Production: 9,400
    Cost: 982,104 - 1,224,741 - 928,104
    Time: 5d 8h 22m 47s

    Level 18:
    Production: 11,000
    Cost: 1,846,355 - 2,302,514 - 1,846,355
    Time: 10d 1h 21m 13s

    Level 19:
    Production: 12,900
    Cost: 3,489,611 - 4,351,751
    Time: 19d 0h 9m 30s

    Level 20:
    Production: 15,200
    Cost: 6,630,261 - 8,268,326 - 6,630,261
    Time: 36d 2h 42m 3s

    Level 21:
    Production: 18,100
    Cost: 12,663,799 - 15,792,503 - 12,663,779
    Time: 68d 23h 23m 55s

    Level 22:
    Production: 21,600
    Cost: 24,314,495 - 30,321,603 - 24,314,495
    Time: 132d 10h 21m 55s

    Level 23:
    Production: 26,000
    Cost: 46,926,975 - 58,520,698 - 46,926,975
    Time: 255d 14h 14m 42s

    Level 24:
    Production: 31,500
    Cost: 91,038,331 - 113,530,154 - 91,038,331
    Time: 495d 20h 26m 8s
     
    Flag Post

    Topic: Hero Zero / Donuts - character reset?

    I played this game in august 2012, when the game was released on kongregate.
    At that point I spent some kreds on donuts and invested it into my guild.
    Today I log on to see my character got reset, and I did not get the donuts back.
    Could you look into it?
    Why did my character get reset, and can I get a refund (preferably kreds :p)?

     
    Flag Post

    Topic: Viking Clan / Official Add-me thread!

    6c0W0vf67

     
    Flag Post

    Topic: Viking Clan / Official Add-me thread!

    6c0W0vf67

     
    Flag Post

    Topic: Bugs and Unofficial Tech Support / Translation mistakes

    More of a typo than a translation mistake:
    VIP killr’ instead of ‘VIP killer’

     
    Flag Post

    Topic: Get Connected / Official Add-me thread!

    UAEsvvf67

     
    Flag Post

    Topic: Get Connected / Official Add-me thread!

    UAEsvvf67

     
    Flag Post

    Topic: Get Connected / Official Add-me thread!

    UAEsvvf67

     
    Flag Post

    Topic: General / The famous Add me Thread

    UAEsvvf67

     
    Flag Post

    Topic: Hero Zero / This game is fking broken man

    1 hour and 51 minutes your energy did refill. It’s merely a graphical glitch, you do get the energy on time.

     
    Flag Post

    Topic: Kongregate Multiplayer Games / [Skyshard Heroes] Fan Art!

    ░░██░░░░░▄███▄░░░██░░░░░██░░░
    ░░██░░░░██░░░██░░██░░░░░██░░░
    ░░██░░░██░░░░░██░██░░░░░██░░░
    ░░██░░░░██░░░██░░██░░░░░░░░░░
    ░░█████░░▀███▀░░░█████░░██░░░

     
    Flag Post

    Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

    When engaging a building using Isunda, it’ll attack from as far away as possible.
    At this distance, the Stagger Bolt ability is unusable… I have to move a bit closer to be able to use the ability.

     
    Flag Post

    Topic: Wild West Town / Arctic Adventure Resources Needed

    Gifted you 3,
    Requests:
    pickaxe: http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=801880ac2b445a52f946cf13f21f15e4&kv_poster=4385831&kv_link_id=208584
    Rucksack: http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=afa5f9a6216c1703623ad8171214c281&kv_poster=4385831&kv_link_id=208587
    Rations:
    http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=b3f4baa15cd4f8f1f046278ed340fd85&kv_poster=4385831&kv_link_id=208591

     
    Flag Post

    Topic: Wild West Town / Hireing Thread

    3 for land office:
    http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=81f091c7036a7f0065e00aab910a811d&kv_poster=4385831&kv_link_id=207155

    and 5 for saloon please:
    http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=f343272c3b882f7290851104ba8a5d5f&kv_poster=4385831&kv_link_id=207158

    and 5 for sheriff’s office please:
    http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=3c854f7d50bf834301ebe8d2d02941e1&kv_poster=4385831&kv_link_id=207193

     
    Flag Post

    Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

    Originally posted by badula:

    Alaric divine light has an error:

    lvl 3 and lvl 4 are Equal

    “deal 25 damage to and stuns enemies in the target areas”
    .cooldown 2 sec and consume 75 mana

    When you actually upgrade it, the icon shows the correct value, 40 damage.

     
    Flag Post

    Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

    Originally posted by DylanO22:

    when defending sometimes attacking units bug and cant be killed once engaging the hero, they gain infinite range and do not fix themselves until the defending hero is dead

    Originally posted by qazzaq123:

    I think I am noticing a bug, When defending and attacking the attackers army (Not hero) You don’t seem to be damaging them with your normal attack of targeting. They only take damage when you use area abilities.

    Originally posted by AleXinoS:

    Both of the above say the same thing, and I just want to say that it’s true. I hit one unit with 10 regular hits dealing 100 damage each time. Its health went down to half then full again. The only way to really deal damage to it is by hitting it with AOE skills.

    From the other perspective of this situation, the defending hero appears to be standing still at the citadel, doing nothing.

     
    Flag Post

    Topic: Kongregate Multiplayer Games / [Skyshard Heroes] [Dev] Suggestions/Bug reports

    *An option to allow guildies (or even better, specific members inside your guild) to build on the conquest places you conquered.
    *A trading method, either a building u can exchange one resource for another (upgrade for better rates?) or trading with other players. This may include the ability to help guild members out by sending them resources?
    *

     
    Flag Post

    Topic: Kongregate Multiplayer Games / [Doom Forge] Battle Monk's set preview?

    Where would I be able to find a preview (stats etc) of the Battle Monk’s set?
    I don’t like paying for surprises.

     
    Flag Post

    Topic: Call of Gods / [Suggestion] Have a suggestion? This is the place.

    I would like the ability to expand by inventory space beyond the 180 spaces.

     
    Flag Post

    Topic: Call of Gods / Further expansion of inventory?

    I just tried to expand my inventory even further… Apparently that’s not possible.
    I think 180 isn’t enough for collectors like me.
    I’d appreciate having the ability to expand my inventory even further ;)

     
    Flag Post

    Topic: Call of Gods / [Query] What does upgrading your alliance castle do?

    The item level improves, level 1 alliance will give lets say transmutation items to make the lvl 30 items, while level 3 alliance will give higher level items, for example transmutation items to make lvl 70 items.

     
    Flag Post

    Topic: Call of Gods / [Bug] Need help? Find a bug? This is the place.

    Originally posted by agrodon:

    I just grabbed the free wheel card out of my inbox, used it… Opened the wheel interface → free
    Yay ! 2 free spins.
    So I spin, amazed that there was a harmony sword in the free spin, I was like sweet.
    Grabbed the item.. 2 spins left STILL!
    looks at gold… -5 gold…
    Since when does ’’free’’ mean ’’5’’?

     
    Flag Post

    Topic: Call of Gods / [Bug] Need help? Find a bug? This is the place.

    I just grabbed the free wheel card out of my inbox, used it… Opened the wheel interface → free
    Yay ! 2 free spins.
    So I spin, amazed that there was a harmony sword in the free spin, I was like sweet.
    Grabbed the item.. 2 spins left STILL!
    looks at gold… -5 gold…
    Since when does ’’free’’ mean ’’5’’?

     
    Flag Post

    Topic: Call of Gods / Better Auction House

    I really hope this will be added :D