Recent posts by hedsar on Kongregate

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Topic: Dungeon Rampage / Way too much grinding now...

Cool story, bro

And by the way, you can reset your stats.

 
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Topic: Dungeon Rampage / Dungeon Rampage Discussion

Hey, developers! I have almost always tried to justify you in the chat. But this lie took you way beyond redemption.

http://i.imgur.com/SlocFIz.png

 
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Topic: Dungeon Rampage / Dungeon Rampage Discussion

Everything.

 
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Topic: Dungeon Rampage / Dungeon Rampage Discussion

It will all come tomorrow. Just wait.
http://www.kongregate.com/forums/205-dungeon-rampage/topics/349348-read-this-please-its-inmportant?page=1#posts-7281915

 
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Topic: Dungeon Rampage / Screens

That’s called Trolling, Shad!

 
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Topic: Dungeon Rampage / Screens

Originally posted by Thorene:


This thing has been up for atleast an hour on public run first floor
As you can see the door is close and the spike are up.
I assume someone lured the tiki head away died and left.

I see 4 people on the screen. A bug. But where from? Nothing was changed, no updates…

 
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Topic: Dungeon Rampage / How to farm gold fast in Dungeon Rampage?

1) Get to Ultimate dungeons;
2) Start ultimate dungeon;
3) Rush to exit;
4) Repeat 3 untill dead with no healthbombs;
5) Repeat from 2).

 
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Topic: Dungeon Rampage / Screens

Thorene, no, i actually did have 5 wolfs. I guess that happens when you use buster and pet dies or smth.
Shadow123, it’s not new. Old-old glitch.

 
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Topic: Dungeon Rampage / Survival in UR [Suggestion] [Subjected to changes. Currently Ver. 1.3]

Originally posted by shadowdeath123:
Originally posted by ZergCorruptor:

It will be located right smack in the middle of the UR map, A.K.A the lava pool. Since there is no use for that currently, why not turn it into something fun?

Miscellaneous
___________________________________________________________
It will work just like normal UR dungeons. Instead of floors, it will be waves. Killswitches are disabled, but that will not make it any easier.
Whether you complete a wave or not, the next one will come when the time is up. There will be a timer somewhere which will indicate how much time you have until next wave.
Monsters will automatically go to your team.

Map
____________________________________________________________


Red – Lava
Black – Terrain
Yellow – Ramp

Lava will not be there permanently. It will appear when a wave starts. Dinglepus monsters are immune to the lava and can walk though it. It will also make it hard to spot monsters whilst walking in lava. Spawning point of monsters will be random. They will appear randomly.

Picture this without the bridge grass and blahblahblah. There you have it, the tiny lava stream between the terrains.

In the game, you can’t shoot projectiles though these. But in survival, You will be able to. Projectiles will be able to pass though like normal. That includes enemies projectiles too. Hehehehehehe. Beware of pink farting trolls.

Ranged enemies must stand on the terrain to shoot at heroes.

Mobs in Survival
_____________________________________________
Mobs can range from anything to everything. Whatever you name it. Ranging from troll ghosts to pink farting trolls, minotaurs or maybe imps. Their HP will not increase per wave, but their numbers will (By a huge amount too). Bewary…

This will be updated again if info is missing/lacking.

great idea, this will also heavily boost the use of pyro, as he is currently abandoned by almost everyone.

Yeah, totally cool.

 
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Topic: Dungeon Rampage / Screens

One more:

 
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Topic: Dungeon Rampage / Screens

 
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Topic: Dungeon Rampage / ULTIMATE RAMPAGE!!

Nemesis is fun.

 
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Topic: Dungeon Rampage / ULTIMATE RAMPAGE!!

Originally posted by AndyY2:
Originally posted by hedsar:
Originally posted by AndyY2:

Do you get gold if you get defeat or do u have to finish round 15 to get all the cash?

Yes, you get gold even if you get defeated. Also if you just leave the UR dungeon, lets say, on floor 7, sometimes you have to be dead in the dungeon, because otherwise the gold won’t be added.

But how come i never get the gold after i get defeat?

You just don’t notice that the gold was already added. Try writing somewhere amount of gold you have at the beginning of the UR. Then check after the end.

 
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Topic: Dungeon Rampage / ULTIMATE RAMPAGE!!

Originally posted by AndyY2:

Do you get gold if you get defeat or do u have to finish round 15 to get all the cash?

Yes, you get gold even if you get defeated. Also if you just leave the UR dungeon, lets say, on floor 7, sometimes you have to be dead in the dungeon, because otherwise the gold won’t be added.

 
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Topic: Dungeon Rampage / VH Crossbows..

Yes, executioner is the best because of the highest damage.

 
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Topic: Dungeon Rampage / VH Crossbows..

Man, your question is strange: why consider xbows regardless the modifiers? In some dungeons require apex, some -executioners, some – needler.
Needler with pierce is better than executioner without it. Apex with pierce and critical mods can possibly deal the highest damage combined from all it’s targets. And so on.

Without the mods executioner is probably the best because of highest damage. Together with needler that can fire the most bolts.

 
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Topic: Dungeon Rampage / Bugs end Errors

You didn’t even say what dungeons you had played in ))

 
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Topic: Dungeon Rampage / Dungeon Rampage Suggestion Thread

Suggestion: Permanent Bonuses

Upon getting 21 trophies with one character, the character gets permanent bonus. It could be additional damage boost or even skill or mod like: ‘You get more gold now’ or ‘all ranged attacks are now have pierce’.
Anything – you name it. Just give us some reason to complete that dungeons beside getting a gold cup.

 
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Topic: Dungeon Rampage / Screens

I guess it needs some comments about stuff.

That’s almost every weapon I have for Vampire Hunter. There are a couple of regular swords, but they are not worth mentioning.

Aside from the weapons with gold mods which I use when I’m helping someone in dungeons before UR, the following weapons are used:

Stinger#1 – is used by ranger because of the buster mod. Actually, it’s not used for attacking – just takes one of the slot.

Swords 3 or 5 can be used because of the def mods by my GS, because I have only 1 average katana.

Heavy sword 6 proved itself to be useful and also 20k crits are nice. But in UR you usually don’t need dashback\forward. Thus I prefer using mines instead. But in dungeons like GH – that’s the weapon of choice.

10-12 are throwing knifes – I do not use them but if it comes to them, the one with pierce is chosen.

The laser sword 13 can be used either by ranger or by GS to increase speed even further. 10% seems like a small addition, but it allows to overrun every other character and makes them think I’m a speedhacker :D

All of the traps are good, except for 19 and 21. The mine #19 is useful because of the fast cooldown, but the mobs in UR are usually killed by my xbows rather than traps – and thus the chances of getting food are even lower. 21 is the same. I’ve noticed that the ‘pull’ mod works only on hit – when trap is charged and hits the mob, then mob is somewhat pulled to it, however when the trap goes boom – the mobs are not pulled into the fire or so it seems.
Also there is issue with the fire trap #20. The first mod (suspending) is being canceled by the second mod and thus they just get dazzled (when the spirals appear above mobs head) but not chained. But it’s still a good fire mine.

Combination of #14 and #18 is my favourite because they stun mobs. Although I’m not sure if pet’s damage is actually increased much. But with freeze and energize you can plan the attack and also I throw them at the mobs that are attacking my teammate – saves lives.

Xbows – #4 is my favourite because the only killswitch that can affect them is ‘quick reflexes’. Although mana mod is useless.

 
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Topic: Dungeon Rampage / Screens

1 XBOWS http://i.imgur.com/6J1YC1F.png
2 OTHER STUFF http://i.imgur.com/Ghsu0fv.jpg

 
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Topic: Dungeon Rampage / Thanks For The Fish

Wow, why would you spam this message everywhere?

 
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Topic: Dungeon Rampage / rubies in ultimate rampage

Floor 15 is easy to reach. Maybe 1 gem for the floor 56 – that’s more likely to happen.

 
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Topic: Dungeon Rampage / AI of monsters need to be fixed

and now you can send a fatass chef to draw the mobs on himself while others just kill those mobs? Use tactics, guys.

 
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Topic: Dungeon Rampage / [Guide] Nemesis

Originally posted by erikred:

Really nice post. Maybe also add a section that lists what crowd controls work on him?

Erikred, there are many ways and I don’t want to give them all away. Also i’m lazy :)

 
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Topic: Dungeon Rampage / AI of monsters need to be fixed

The AI of the monsters is ok for a flash game. You want it even harder? You mad?