Recent posts by EdeEe on Kongregate

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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

i think was mentiond a few times allready but the afk in pvp is rly a pain in …. half the matchtime to max 5mins [still 20sec per turn] but u nevre need 10mins not even close of 3matches even if the fight is even u have more than 5mins left

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

im missing a prestigepack from MB rewards screen from my prices and also screen of my 5k points (should be obvious coz of other prices]
http://imageshack.us/a/img338/263/prestigej.png << my prices and the loot list

screen of my 5005 points i got http://imageshack.us/a/img542/1142/96382682.png

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

Originally posted by TheChad:

I think how turns are decided might need to be looked at:

Entering Game
John gains buff from Lucky Rabbit’s Foot
John gains buff from Mug Shots
Daddy-O gains buff from Last Laugh
John draws Last Ditch Effort
John draws Seen It All Before
John draws Always Be Prepared
-———————-
John’s turn begins

John gains buff from Padded Gloves (Grey)
John plays Always Be Prepared

John’s NST REF badge has depleted 1 card(s).
– Pointed Response
Daddy-O gains buff from Pointed Response
Daddy-O’s buff from Pointed Response fades
Always Be Prepared deals 0 damage to Daddy-O
Critical Hit!!
+ 5 Crit
– 5 Bonus (Effects/Buffs)
Total = 0
Daddy-O plays [alt]

Apparently my badge ability triggered his Pointed Response ability on my very first turn of the game.
Is this intentional?

your badge abilty triggres first so when u deplent a card and its event the event will triger in this case next dmg from atks is 0 [same happens with aco badge when playing survival cards like LDE if u have 25 cards in deplentpile u play LDE u recover 1 from badge and deal 0 dmg] thatswhy i think its intentiona that badges trigger b4 card effecs work [so u get +1-2 dmg from bages and they then benefit from crits/doubledmg …]

also here a screenshot from a bug with heartbreaker it heals the opponent [in this case footfall let me shuffle 3 matrialatks in my deck]
http://imageshack.us/a/img22/5665/heartbreakera.jpg

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

Originally posted by Xemnas95:
Originally posted by bob311231:

not sure if this has been mentioned but the ability to friend people from armour games and facebook or make brawls league only

“League only” brawl filters would be a good idea. However…the Armour Games/Facebook thing wouldn’t work. Unless this game is different, those platforms for this game are SEPERATE.

Also, card idea: “Yeah, Really!” Its sole purpose is to negate the “Oh, Really?” event card. Stats would be 0/0, and it would be a Ploy that deals 1 damage per every card it would have healed. For its description, it could be something like “Maybe The Hat shouldn’t have thought with portals…”

this game is different FB and kong are fused [not sure about other platforms] but u cant friend ppl from other platforms which is sometimes annoying

for the card idea as a event would be bad unless effect stays till oh really triggres [or need to be play card but not event coz u cant draw events unless u dont ahve other cards then events/mementos in deck] but then again a card to countre only 1 card [which only NPC can own and depend on them in higher brawls is a bad idea and would mostlikly never be created] ps: i know the card is annying but alot of players deal way tomany dmg with combos like forgotten promis and painfull memories (or abbys counters it also coz ok he has now all his allys in his deck but cant draw them)

speaking of filter would be nice to have a filter in brawls : size (2,3,4,5) , diffculty (normal/crisis only) maybe filter for special brawls like only Daddy-o or only brawls from chapters (for the forge items) so u could maybe filter for crisis chapter 6+8 coz your missing something

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] draft badge

ok thank you so saving it is ^^

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] draft badge

im not sure if there is any topic about this i looked the latest (since the patch when it was implented) and dint found it.

now my question when will the abilty to forge draftbadge disappear didnt found infos in patchnotes about it [or does it not disappear at all and we might find future draftweeks with same badges so that casual players are able to forge boosters]

greets

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

Originally posted by Daggerclub:
Originally posted by scorp144:

Here’s a thought ether cancel energy consumption on the League brawl or make a seperate energy bar for it (like they do in Tyrant).And increase the League max members to 100.That should raise League activity.

If that happened, it would be a free EXP and Bucks farm.

not if they make it like tyrant that the xp/gold gain is rly low [as said extrabar means u can do it extra think the gold was rly low 1/10 at max] and the bar was quite low too [compared to the normal mission bar

the problem at leaguebrawls is bad drops for most bosses [and same exept the uniq one] : Demoralize , Diamonoid, Have a Nice Trip , Mug Shots and watches
the watches are other problem u can only make 1 card out of it from all leaguebrawls and that also an ally which is also abit “bad” due to the limit for allys early on [to increase the size+numbres u need quite a few points]

i would like to see more options [or other drops for maybe size of the brawls like #Z03MG + Dimetrodon drops watches , The Notch + Abbys drop dont know books , Firerazer + Crime Blotter: Upstart drop papers which would make diffrent forgeitems so that the members are “forced” (increase intrest into) playing bigger brawls
and maybe change the carddroppes depending on size or each 2-3 bosses new cardset like in normal brawls because atm many ppl dont see the poitn in doing leaguebrawls if they justcould do normal brawl with better dropps or missions (which later need to bee farmed for the 100-200 items u need to forge cards which are not all allys so u could make more than 1-2x and u have options for forging

after a few league brawls u have like 20 watches and cant do anything with them and 10+ mugshots are also not rly helpfull

i rly like that system of chapter 7+ ok u need much more items but they drop “allways” [for me sofar 1-2 fots per win] and u dont need differnt colors which made the early chaptre cards useless because u didnt got orange/violett and later u get bettre cards. maybe for future updates take this forgingsytem to leaguebrawls would increase the activity too

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

Originally posted by TheChad:
Originally posted by EdeEe:

irrepresible optimism cant let u choose ally card if the 25% chacnce triggers to play extra threat

You must have a different version than mine because mine doesn’t mention anything about allies.

http://imageshack.us/a/img825/1651/irrepressibleoptimism.jpg

same as equipment like : Dimensional body armor: threats u play get +2 shild [works on allies] , PvP boots scarlet tiger foot shuko threats deal +2 [works on allies] [easy to test in duel or lowchapters with small deck]

there are other equipments that work only for : tactical atks, matrial atks , Attacks [both matrial and tactical like : Hood and mask attacks deal 2x dmg or Padded Gloves attacks +4] , allys like dimensiuonal helmet : allys deal +2 dmg and threats that are all attacks and allies combined.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

irrepresible optimism cant let u choose ally card if the 25% chacnce triggers to play extra threat

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

i found 2 bug with Alley-Oops! [opponent Banish 2] if alley-oops banish a event the event triggers [with other cards liek a thousend death its not the case]
and if u banish a memento its still shown in the active effects [not sure if thats a visual bug only]
here is ascreenshot where u can see that enemy only has 1 mugshot at start of battle [battle 2] and that in battle 1 he has mugshot banished but still active

http://imageshack.us/a/img197/1023/bugwithalleyoops.png

Edit: http://imageshack.us/a/img685/157/alleyoopsbug.jpg screenshot of battlelog where u can see that banish activated the event.
also the enemy in PvP are now in middle of screen and not under their name + lvl

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

i agree with previous posts about acolyte badges not only are firesculpte and nonstop only for ally cards [which are low in deck mostly and banished countred by many brawlsbosses adn in PvP due to free acces to neighborhoodwatch but also possiblity that enemy might ahve abbys] could be fixed if badged get a effect for NS,FS attack cards too like 5% copy ally , FS atk X% add a sleeper agent in enemy deck , 5% ally is unstoppble NS attack X% enemy deplent 1 card just that u have a option to increase the badge early on atm i only see in PVP liek 7+aco, 1FS, 2+ST, 1NS

also whats abit annoying for acos that if u play a survial card like last ditch efford and u have 25 cards in it u will deal 0 dmg because the aco badge effect recover 1 triggers before the survival bonus maybe have the recover effect take place after the survivalbonus. i mean u play the card and have the needed number in deplentpile in first place so u should get the bonus dont know how many brawls missions pvp i lost due to recovering from badge and there was not the option to wait for 1 round more coz would have died.

edit: also maybe a chat option in brawl invite window, and for league brawls option to switch to league chat (or able to read/write in that window with league)

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

if event cards are banished (like “word on the street” with the effect of “alley-oops” they still get the effect activated [in this case +3 to tactical dmg]
also either its a visual bug or same goes for banishing mementos [“alley-oops” banished “mugshot” which was only 1x in deck still was shown as active on opponent]

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

not sure if allready mentioned:
make it possible to invite friends to brawl before creating it [or possible to kick players from brawls so that ur not forced to disban allways]
make ploy cards allways work [or change text so that all know thats works only if you get targeted [for example neighborhood watch in brawl and enemy plays ally if your not the target it doesnt trigger thats not on the card info > in case in brawl many ppl have a ploy card with same effect ppl next in row have the trigger first]

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Bug Reports - Official

card : Not so Fast : ploy: if enemy threat recovers banish their deplention pile
the ploy (if on hand when enemy does spezifics in this case recover) does not happen

 
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Topic: Tyrant: General Tyrant Discussion / Tyrant Errors

i have a bug in Double trouble 2 where the commander dissapears at 1hp if i restart i can resume battle but same happens :(

tyrantbug.png
hope screenshot works

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=3937129
oluth raid 5h left

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

Behemoth 10h+ to go 55% left http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=2838282

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=204334
gore 5h left 60% to go

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

fresh imp purger
http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=6656496

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=6763590
tartarus swarm 1day 22h left

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=6763590
tartarus swarm 2days 16h left

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=1959375
Siege on Kor 9h left 60% to go

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=3894207

Imperial Purger 1d 23h left

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

jotun raid 14/40 http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=5306154 16h left

 
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Topic: Tyrant: General Tyrant Discussion / Post Active Raid Links Here

Xeno walker 18:40h to go http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=151298