Recent posts by olinn on Kongregate

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Topic: Galaxy Online / Server01 & 03 Merger on April 25th

Originally posted by windancer:

And Champions just got that much more of a interesting.

Tho at 30 per room…. 15 rooms.. 450. I don’t know about S3, but S1 had 230+. Does that mean it will fill up and people locked out if not in soon enough?

league 5+ has 350 slots with first come first served and then there are 100 open slots for 100mp each.

S3 is much younger than S1 so i wouldn’t expect it to completely fill up, though i might be wrong

 
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Topic: Galaxy Online / suggestion time again - help the badge mall

Originally posted by linaparam13:

Sell 1 Raw Gemstones for 10 or 5 Badge Could be Good.

you can get 6 raw gemstones every day through the daily quest+EZ rewards. i seriously doubt that they’d give the option of receiving 30-60 extra badges each day.

 
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Topic: Galaxy Online / Senary Gems

they main issue i have with the premium content is that F2P don’t even have a chance of getting a lot of it, not to mention how OP some commanders are compared to what F2P can expect to get.

even a massive chunk of the PVE content is ridiculously difficult without high star commanders as you need to have far more powerful ships to deal with the number disadvantage and it’s practically impossible for F2P to get those.

P2W should never feature content that F2P has no chance of receiving, of course a WW should always beat a F2P if they both have the same experience and skill but you shouldn’t have to be a WW to beat the PvE content.

 
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Topic: Galaxy Online / Cool Ideas

Originally posted by linaparam13:

We must change the based thing !
Bound and Unbound !

ALL ITEM Should can be sell in AH.
no matter from where you got the ITEM

the whole point of items being bound is to block them from being traded. however, we should be able to use any item we have to it’s fullest extend regardless of whether or not it’s bound.

also lacks a way for F2P players to gain CCs.

Originally posted by windancer:

I think that goes back to the suggestion that you can seal any level 50 1* CC for free.

You could still level each one up to 50.. seal it. repeat. When you want to bite the bullet and merge up to a 5* or so, then you have to pay to seal it back to card form to make a 6*.

if that would ever be implemented, then there’d be a fee regardless of * level, though IGG might get generous/greedy and make it cost different amount to seal different tier/star level CCs.

.

one idea i have that might solve the whole bound/unbound thing, make it so that 2 bound CCs can be merged into a higher * bound CC, or when using 3 CC merge it’d go by the main cards state whether the end result would be bound or not. the only problem would be with scrolls.

 
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Topic: Galaxy Online / Cool Ideas

Originally posted by jepeli007:

I think When you Go To Normal Instacne Battles or Resticted Battles Or Trial Battles or Even Constellations Battles You Should Have (Insta Ending Batlle Button) So When you Press it it ends Battle instalty so you don,t need wait (Hmm i think Champs could not have this button Because its Nice to watch Champs (Hmmm This Button Can Be (MAYBE) On Pirates ( This Can Be on League Match (Like if Another Player Wants Insta it He Presses it and another player what he is againts he will Get Text to hes Screen Where Is Text Like This (Your Opponent Wants Insta This Battle! *And below Text you can have 2 Buttons Insta And No ( This can be in Space Raids too ( Now To Important Part ( To End Battle Instantly It Costs 25 Vouncers Or 10Mp ) So this is My Idea Think ABout it ( If so me words are Typed Wrong It Because i am From Finnnish and i don,t Know How Type All Words right so Don,t Be Mad of it )

this idea would never work, it’d take far too much calculation on far too short amount of time. the only way it could possibly work is if they’d make it “insta-win” instead of “insta-fight” and there are quite a few problems with that.

i could see it work on instances with a price of your worst outcome (ship/He3 loss) but i seriously doubt we’ll ever see anything like that.

 
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Topic: Galaxy Online / AltWars

Originally posted by SlyPhi:

Obviously the use of random transfers could be expensive anyway as you would likely be transferred out of the Altwars sector anyway and need to jump back in.

i thought that basic transfer only moved you to a different location within the sector?

 
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Topic: Galaxy Online / Jan 7 Maintenance and Content Update

Originally posted by zaSpeedy:
Originally posted by Ganthrithor:
Originally posted by zaSpeedy:

is there no way to put maintenance alert in game?
it is becoming a regular pain to see my play time and rewards disappear, just cos i’m in the wrong time zone.
also, i dont always look at the pile of comments to see when the next maintenance is.

Time zone should not matter. The maintenance is based off of in game time. Just need to pay more attention.

imagine your pc rebooting every so often for upgrades and it breaks auto save in case it breaks the upgrade, and you have to check OS homepage for when it will happen? assuming you hoping to measure up-time in months/years and restarts are still a daily occurence. interesting how certain things get lower expectations than others.

you don’t need to check the homepage or any other page, just scrolling down to see the kong forums is enough. if you’re too lazy to do that i don’t see why IGG has to do anything for you since this doesn’t seem to affect anyone but you.

 
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Topic: Galaxy Online / Jan 7 Maintenance and Content Update

Originally posted by Marine851:

Take a guess how many badges those cost, considering what’s already there. I say 10k for 1 isn’t out of reach.

considering the fact that the most expensive item is 3k badges, i’d say 5k would be a fairer guess.

 
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Topic: Dragon Pals / selling bug

i have several items in my inventory that i have no use for, but i am unable to sell them so they’re just taking up space. clicking the items does nothing.

 
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Topic: Dawn of Darkness / Female Hunter Card

female hunter is only for the main character, just like male rogue, female rogue, male barbarian, female barbarian and male hunter. they only work for the main character.

 
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Topic: Dawn of the Dragons / Blood of the Bandit Queen 24-hour WR (Resummoned)

what were the hemidemisemiquaver for?

so F***ing annoying! couldn’t they have stated it in the patch notes “an event raid 24 hours from now” or something!?

 
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Topic: Dawn of the Dragons / Bugs

Originally posted by Nalut:

WS III bugged. Probably is just the tooltip, i din’t try the damage yet, still is the same legion power of WS II

WS3 is doing roughly 500k more damage per 20-point hit for me then WS2 did.

Originally posted by captortn:

Bug perhaps? H DL hit me the kitchen sink a few minutes ago. 45 epics and 6 orange horns when I only managed to do 39M before it was dispatched by a frenzy of people. http://i.imgur.com/gzot2GM.png

i’m only seeing 6 epic drops on that loot list, and those are the 6 teeth. epic drops from H DL is the golden wyrm set, though with only 39m on H DL you should have only gotten 2 epics.

 
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Topic: Dawn of the Dragons / Suggestions

Originally posted by kooook865:

Add 1 crafting recipe for each questing zone, after acquiring all the items needed for all the quests through nightmare allow us to craft a “consolidation” item that helps to reduce inventory clutter, but allows you to do any quest in that zone

1 problem, some of those items are used to get SoCK3 and SoR2.

another problem, selling takes a long time since you can only sell 1 piece at a time and selling requires conformation.

 
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Topic: Dawn of the Dragons / Is PVP really worth the trouble?

Originally posted by Vidiot966:

Btw Pvp anywhere on Kong is just a fish bowl or a pond. I had the idea of:
Why not link just the Facebook or Twitter pvp servers with Kongregate?

A friend of mine said that would be a bad idea, but I think he
was just scared. lol!

what’s there to be scared of? all of the super powerful facebookers are so far out of our level bracket that not even sui would have to be worried about being attacked by them. but i doubt that your idea would be possible unless the aforementioned sites would agree to work together to achieve it. and i doubt that that will happen.

 
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Topic: Dawn of the Dragons / Is PVP really worth the trouble?

Originally posted by fredthebadger:
Originally posted by olinn:

you also get exp and gold if they have any unstashed (assuming you win) as well as AP for both wins and losses.

The problem is that gold, after a certain point, is known as ‘that stuff you have too much of’, and the exp gain can be easily outpaced by raid hits.

I earn 9,098,000 gold every hour, and the most you can get from one skirmish or joust is 10,000. I don’t even spend 3,000,000 a day on health refills, so I really don’t care if people beat me in skirmish.

i know that gold becomes worthless after a certain point, but you’re wrong about the exp gain. it simply takes longer with skirmish/joust then hitting raids but you get the same amount of exp for your stamina/honor as you get from raids (not counting QM/haste)

 
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Topic: Dawn of the Dragons / Is PVP really worth the trouble?

Originally posted by Vidiot966:

I also notice that attacks in Skirmish and Joust are on
the decline, “sharply”.

I don’t bother with those modes anymore because all we
get is lost health.

you also get exp and gold if they have any unstashed (assuming you win) as well as AP for both wins and losses.

 
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Topic: Dawn of the Dragons / Magics. What to add and when.

Originally posted by helg2887:

I thought this topic was about the different magiccs…. I guess now it’s a debate over the value of QM in raids.

this is a discussion about magic. QM is a magic and thus up for discussion on this thread.

 
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Topic: Dawn of the Dragons / Raids Bot

Originally posted by claytonde:

Remember when a couple months back the Devs decided to inflate the damages that all troops and generals do?

when exactly did this happen? because if you’re talking about the time they boosted the attack and defense of all troops and generals by 5x, then you should know that they also decreased the amount of damage each attack and defense point did by 5, thus resulting in all troops and generals having the. exact. same. amount. of. damage. as they did before.

 
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Topic: Dawn of the Dragons / Is PVP really worth the trouble?

how much you lose/gain is decided by yours and your opponents rank, if you’re higher ranked then your opponent, you get less points for each victory and lose more points for each loss.

if you’re having a hard time with PvP, you just have to get more powerful.

 
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Topic: Dawn of the Dragons / Magics. What to add and when.

QM might not benefit them on the raid that their hitting, but it does speed up leveling and that might, in the end, let them get more powerful more quickly thanks to the more common refills.

 
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Topic: Dawn of the Dragons / Magics. What to add and when.

Originally posted by ShiningwingX:

One thing that I DO NOT see the logic in is having QM (Not Haste) on high effort raids like the z10 ones. The rationale of the speed leveler is to level quicker so they can do more. That’s fine on raids up to Valanazes but the z10 ones require such an exorbitant amount of effort that QM actually hinders that purpose. Participants need to burn through more stamina to reach their desired damage because a spot that could be used for another damaging magic is being taken up by QM which only provides XP. Ergo, you put forth more effort (and stamina) to hit your damage tier and don’t have anything to show for it but slightly higher (and arguably wasted) XP.

I feel that if the spot normally used by QM was to be replaced by something more substantial (an IL-EW proc is far better than IL alone) then both speed levelers, and BSI farmers like myself would see higher bounties from these raids.

the logic is that the only way for low-level players to reach a tier in z10 raids is through autoleveling (leveling up before running out of stamina/energy/honor gained from a previous level up (explained for those unfamiliar with the term)) and QM helps with autoleveling. that’s also the logic behind the QM+haste NM DLs and is surprisingly effective between level 250 and 500.

 
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Topic: Dawn of the Dragons / Magics. What to add and when.

Originally posted by helg2887:

Where does Insanity Laughs fit into all this?

either just before or just after GID, it has the highest damage of all spells but also the lowest proc rate of all spells, add the fact that it has 4 effects (random item, more gold, more damage taken or a massive damage boost) and only 1 happens each proc makes the chance to get that massive boost very unlikely.

still a very good spell but should only be used on raids where you’re expected to use a lot of stamina/energy/honor.

 
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Topic: Dawn of the Dragons / I would buy this.....

Originally posted by Cleomedes:

Yeah, I did have a book published some years back.

can we get the name of that book? if it’s anything like any part of the DotD story, i’ll be very much so interested in it ^_^

 
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Topic: Dawn of the Dragons / baught stamina by mistake

Originally posted by Sp33dyG:

Better yet, why don’t you just click the health bar itself to refill your health rather than going to the bazaar. It’s not really rocket science…

no one goes to the bazaar, everyone either clicks the HP bar or simply lets it run out since if you have 10 or less HP, trying to attack a raid will give you the option of refilling your health for the same amount as clicking the HP bar or going to the bazaar does.

 
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Topic: Dawn of the Dragons / Raids Bot

Originally posted by Steendor:
Originally posted by ShadowsII:

the only thing i dislike about the raids bot is, that he can share my raid even if i havent posted it yet… like it did with my NM DL….

What? The bot participates in the chat rooms only. It doesn’t interact with the game. It can’t see raids that you have summoned until you post the URL in chat. If you didn’t post the raid URL anywhere, then the bot couldn’t have shared it.

unless he/she/it whispered the raid to someone who then posted it in a chat room ^_^