Recent posts by olinn on Kongregate

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Topic: Clicker Heroes / Trying again...

Originally posted by zemega:

Just ascend when you slow down, or have achieved 14000 or 18000 hero level, equivalent 7 or 8 hero soul.

18000 hero levels is equal to 9 souls.

 
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Topic: Clicker Heroes / Trying again...

Originally posted by PierLuc111:

How does some can reach over level 800 , while , after nearly 20 ascensions , I have never been able to reach level 150…and no good future in sight.

The famous DR combo I’ve been reading a lot about doesn’t seems to do a big change….well , certainly not big enough to even think reaching 150-160…

either ascend for hero souls or use DR, don’t try both.
also, we would need more info to give advice, such as how many hero souls do you have and what ancients, if any, at how high level?

 
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Topic: Clicker Heroes / What Witty Things have You Noticed?

Woodchip the rodent is most likely a reference to Splinter, the rat that trained the turtles in teenage mutant ninja turtles. the achievement also points to this though splinter was/is a master of ninjutsu, not kong-fu.

 
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Topic: Clicker Heroes / Leveling heroes

If you’re going to pick a single hero to gild, then samurai is the best choice.

 
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Topic: Clicker Heroes / Comparison of Skill Combos, WIP

Originally posted by Gatrog:

Energize super clicks will double your clicks damage. Idle or active. Ok.

actually, super clicks is +200% which becomes +400% when energized, 500 is only 67% higher than 300
Originally posted by Gatrog:

Lucky strike, if doubled, give +100% to crit chances, instead of +50%. So you don’t get 59%, but 109%. Hum. So 100%, as I think that there is no “double crit” (a crit that crit a second time). Near +70% damage.

iirc. it’s +63% without bhaal and becomes a little bit higher than +69% with sufficiently leveled bhaal.
Originally posted by Gatrog:

Click damage are, with all upgrades, 3% of your DPS.

actually, it’s 3.5%, you probably missed either frostleaf or mercedes.
Originally posted by Gatrog:

Just energize Powersurge !
Double DPS = double click damage.

like YearOfComing said, it’s only 50% increase, worst skill to energize(except for clickstorm if you get 10+ manual clicks per second)
 
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Topic: Clicker Heroes / Click mechanics.

Originally posted by Gremour:
Originally posted by rockdust:

But for the most parts, an active player will gain angels thousands of times as fast as an idling player. I thought you considered that bad when it came to idle games.

You don’t need to stick to your computer to progress in Clicker Heroes either. You just won’t progress as much. Just like in AdCap, coincidentally.

I have a feeling that we played differend AdCaps.

In AdCap, while idling, you get investors (=hero souls) over time proportionally to your current DPS. DPS only grow substantionally when you reach milestones like 100x production or getting another upgrade. It might take several hours to over a day to reach next milestone in AdCap once you’re in mid-later game.

In Clicker Heroes DPS spikes each 25x levels, and by putting 3×25 levelups in one hero, killing speed changes from crawl to fast-paced. Time between levelups is measured in seconds or minutes, not hours. When you reach your limits and need a day to kill the boss, that’s effective stop as well. You better ascend and get back to this zone, getting a lot of souls in process.

So, by idling in Heroes Clicking, I get literally nothing. All gold you pile up is worth another few bosses, and don’t give you souls by its own.

I’d be happy just to have an interest ancient, which increases your current gold. The more, the more you have. It would help to catch up and let you progress more zones the more you idle. It doesn’t have to be as good as manual playing with zone progression. It might be 10 times slower, but still going exponentially, not linearly.

do an endurance run, those are nowhere near as affected by activity as speed runs are.

 
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Topic: Clicker Heroes / Comparison of Skill Combos, WIP

Originally posted by JotarkKa:
Originally posted by olinn:
Originally posted by JotarkKa:

I was wondering if Ancients affect this combo in any way? Is it still best to Energize Clickstorm instead of Lucky Strikes no matter how high level Bhaal is?

energizing clickstorm is the worst thing you can do if you’re able to get more than 5 manual clicks per second. it’s super clicks that’s the most effective unless you have a good enough bhaal, at which point lucky strikes takes the lead, though the difference between the two is pretty insignificant no matter what point you’re at.

Notice the thread we are talking in:p
http://www.kongregate.com/forums/2737-clicker-heroes/topics/430933-comparison-of-skill-combos-wip?page=1#posts-8419838

I meant that if I don’t manually click at all, is there a point where it’s better to Energize Lucky Strikes instead of Clickstorm?

never once is it said that this is a thread for “comparison of skill combos without manual clicks”.
also what YearOfComing said, unless you skip all crit chance upgrades, energizing clickstorm deals more damage without manual clicks, if you do skip out on all crit chance upgrades then they’re equal regarding energize.

 
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Topic: Clicker Heroes / Comparison of Skill Combos, WIP

Originally posted by JotarkKa:

I was wondering if Ancients affect this combo in any way? Is it still best to Energize Clickstorm instead of Lucky Strikes no matter how high level Bhaal is?

energizing clickstorm is the worst thing you can do if you’re able to get more than 5 manual clicks per second. it’s super clicks that’s the most effective unless you have a good enough bhaal, at which point lucky strikes takes the lead, though the difference between the two is pretty insignificant no matter what point you’re at.

 
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Topic: Clicker Heroes / Treasure Chests

Originally posted by shadowdeath123:
Originally posted by krow_creep:

I honestly think there should be a percent chance (.1-.5% maybe?) that a chest will contains hero souls or a gilded hero. Maybe there can even be an ancient that can increase that percentage?

Neat thinking, but that would be far too overpowered, even if the chance was 0.001%, someone is going to get it at stage 1000+ and be so far ahead of everyone because of pure luck it’s not even funny.

that’s just a balance issue, they could have it at 1/2 the HS of the next boss (assuming it’s a primal) or something similar, so the advantage wouldn’t be game breaking.

 
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Topic: Clicker Heroes / Treebeast Challenge

Originally posted by Gatrog:

Bubos ?
Chronos ?

Bubos = reduced boss HP down to 1/2 of normal.
Chronos = more time to kill bosses.
since bosses are the only things that stop you in this game, these two ancients are quite good for a challenge like this.

i only got to level 29/30 with level-1 treebeast :(

 
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Topic: Clicker Heroes / DR secret!

you need to energize the second reload, this combo has been mentioned in several different threads already.

 
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Topic: Clicker Heroes / If I user all my skills and not click

clickstrom clicks count as activity, so no. but if you get the powersurge ancient, then you can get triple idle DPS for 30 seconds after having 60 seconds of triple non-idle DPS.

 
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Topic: Clicker Heroes / Optimal New Ancient Purchasing

morgulis should really be your last ancient, when your banked HS is over 10x the cost of a new ancient, and then he’ll basically be a free energized dark ritual.

 
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Topic: Clicker Heroes / When is the best time to spend my HS

you can check and see what 3 ancients besides vaagur you’ll be able to choose for free, that’ll help a lot when it comes to deciding if it’s wise to spend you HS, with 10 HS getting a single damage ancient to level 2 or 3 will still be very effective, but if you don’t have a damage ancient as your first pick then i’d wait until you have more HS.

 
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Topic: Clicker Heroes / Treebeast Challenge

Originally posted by BaronRivendare:

I had considered something like this being fun… but mine was more to the idea of treebeast being capped at level 1, and progress stopping when he fails a boss ending progression mode(so there is a hard stopping point rather than weeks of trying to DR treebeast). My next run I’ll just run trees. I’m sorta curious as to how far he can chug along without all the group upgrades.

using DR requires that you at least have abbadon at level 75, so that would knock you out of the running by default.

 
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Topic: Clicker Heroes / Patch 0.13

Originally posted by Itach1500:

Choose? So your idea is to put 2 exactly the same ancients into the game, one weaker and one stronger, i wonder what people will choose

i believe that the “let us choose” thing was regarding the scientific notation, not the siyalatas/libertas nerf.

 
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Topic: Clicker Heroes / Patch 0.13

Originally posted by PierLuc111:

I still have no f* idea how can people reach 5,000 souls in 1 run when I have never been able to reach 11 , even with Siya and Libert…..

It’s as if it was possible to hack…

some people were probably doing DR runs and used the kred option to get the souls. you start to get more hero souls when you start to kill more primals. i’m getting about a thousand at zone 500.

Originally posted by rob333:

I don’t think its that bad, I’m not the best with maths so correct me if I’m wrong but i figured:
Before:
(25×100) = 2,500%
Patch
(9×25)(10×24)(10×23)(10×22)(10×21)(10×20)(10×19)(10×18)(10×17)(10×16)15 = 2,040%

Thats only a nerf of 460%. I’m surprised no one saw this coming they were obviously overpowered and are still are very useful. I’m probably going to get one as my next ancient. The developers are promoting variety rather than ‘use this method everyone else dose as its the most overpowered’

it wasn’t overpowered, fragsworth+bhaal was far more powerful than libertas+siyalatas but it required you to be active so people didn’t like it as much. the reason siyalatas+libertas is so popular is because they allow you to idle more.

 
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Topic: Clicker Heroes / Is it just me?

Originally posted by Ayrcast:

Why something that says to take effect on “primals” should work on “centurions” ?

Originally posted by arkonark:

Ommet is a centurion boss not a primal boss. centurion earch 100 level

all centurions are primals except for omeet, since he spawns before primals do (primals start on level 105 and did so long before centurions were added)

 
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Topic: Clicker Heroes / add another power up after LVL 1000

Originally posted by fishnav:

make another power up after lvl 1000 like double dps or something i like the dps bonus after 200+.. doing this will make people collect more hero souls cause of the lvl 1000 extra

heroes get x4 every 25 levels starting at level 200 and x10 every 1000 levels starting at 1000 ending at 3000. the last x4 bonus is at level 4100.

 
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Topic: Clicker Heroes / How To: Never fail a Boss again for dummies

Originally posted by 7rings:

also once you’ve reloaded dark ritual you still have about seven hours before you get it again so hey why not use energize + super clicks in the meantime

with vaagur those seven hours become a single hour ((8/4)-1) and without vaagur you get so far so fast that you’ll only get a single DR between ascensions.

 
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Topic: Clicker Heroes / Suggestions for next Update

Originally posted by RedeemedWahrior:

ancient ideas:

A Quick Ascension Ancient (for hyperactive players): tiny chance (with a very small cap) of performing a quick ascension instead of a normal ascension every time you try to perform a normal ascension.

what is a “quick ascension”?

 
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Topic: Clicker Heroes / Bugs and Glitches

Originally posted by LordInferno:

not sure if this has been brought up but i have noticed it since the start but if you activate the powersurge then reload it and use it again it cuts down the bonus or nothing happens where it should give you another %100 increase for that time. might want to check on other combos with this but hope that helps.

abilities don’t stack with themselves, using powersurge while powersurge is active replaces the old powersurge and if the old powersurge was energized then you lose the energize bonus which would explain the DPS decrease.

 
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Topic: Clicker Heroes / Is Clicker Heroes Idle game?

Originally posted by Gremour:

I think, I can see what’s wrong with this design. Developers stated, that Siyalatas and Libertas are never meant for active play (and they changed idle mode CD to go up from 5s to 60s). Yet, active play benefits from them the same way.

To make Siyalatas and Libertas truly idle ancients, idle mode has to be cancelled by leveling heroes. But guess, what kind of shitstorm then will hit the fan.

what they meant by that is that you were not supposed to be able to use skills+click combo to kill a boss and then immediately go back to idle mode with all of it’s benefits.

in fact, you’d most likely be able to idle a lot more if you got no extra damage ancient besides bhaal an relied completely on skill combos to down bosses because that way you’d progress much more slowly and it’d take a lot more time to reach the bosses.

 
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Topic: Clicker Heroes / Is Clicker Heroes Idle game?

Originally posted by Gremour:

Olinn, compare level 1 TB for 2 hours and 10 minutes of active play it takes me to get to level 140, then 2 hours of absence. And compare zones I’ll get to after returning, in first case, and the second. How many orders of ten separates these two cashflows?

If you have tens and hundreds of thousands of souls, it might flat out on first levels for you. But when it comes to the working area (you can see monsters health bar going down instead of instantly disappearing), you slow down to the point of creeping if you don’t spend gold to level ups.

i didn’t say leave for 2 hours, i said leave for 10 minutes. also, even if you’re not here the entire time you’re still progressing even if you’re no longer climbing levels, but like almost. every. single. idle-game. in. existence. it’s better to best as active as possible, if you don’t like it then there are a bunch of idle-games that require 0 input from the player, those that like some slight activity in their idle games will stick with this one.

 
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Topic: Clicker Heroes / Suggestions for next Update

Originally posted by Paratroopa123:
Originally posted by BonneyJ:

Originally posted by morninghiro:

I’d like to see the “last critical damage” and “highest critical damage” in game stat tab

What for?

I agree… What for? Your critical damage never changes, if you don’t upgrade. If you didn’t buy an upgrade to increase the multiplier, it will always be your regular click damage x10. If a critical did 5,600 damage, it will be impossible for it to be 5,700 or 5,500, unless you upgrade. Until you upgrade, it will always be 5,600.

also, you can see both your damage and critical multiplier in the stats page, just multiply those two and you get what you deal per crit with 100% accuracy.