Recent posts by olinn on Kongregate

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Topic: Clicker Heroes / Patch 0.10

Originally posted by abadddon:

From a dominant frostleaf you go to a dominant treebeast, great balance…

actually, the dominant one is the highest hero you’re able to get to level 1000.

Edit: also, even though my treebeast does deal the highest amount of damage, he’s just over 40% of my total damage (and that’s with a +50% gilded bonus) as opposed to the 99,95% my frostleaf was before the patch. so yes, it is vastly more balanced than it was.

 
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Topic: Clicker Heroes / Patch 0.10

Originally posted by hector21321:

Is it intentional that Cid doesn’t get the 200 and up boost?

i doubt that it’d matter, in either 0.08 or 0.09 i tried going as far as i could without getting any of his upgrades aside from clickstorm, and found out that going from level 25 Cid with no multiplier to level 900 Cid with a x210 damage multiplier didn’t even give me a 0.01% increase in click damage.

Edit: just did some quick math, if Cid would get the x4/x10 boost, then level 1k Cid would increase my damage by less than 2%, and that number would go down the more heroes i get to level 1000 as well. Cid becomes worthless the moment you get a few +0.5% of you DPS as click damage even on your first run, once you have a few ascensions then the first boost makes Cid utter crap.

 
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Topic: Clicker Heroes / New heroes needed

with the new patch, frostleaf is no longer the ultimate hero, the early heroes outshine him by a lot once they reach high enough level.

 
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Topic: Clicker Heroes / Boss .1%

Originally posted by Kacper22:

Still, 0.5% paired with energise and golden clicks (not sure if metal detector works with it) Enerigsed would be 1%, so 10% a second along with you clicking could get you maybe 10% of the monsters gold a second. Before, this number was as high as 320% of the monsters gold a second, which WAS unbalanced. I think raising it to .5% would be good, but thanks for replying anyway :)

the highest reachable before patch was 400% of the monsters gold every second for 30 seconds without manual clicks which is the equivalence of killing it 120 times over 30 seconds, so yeah, 120 boss kills in 30 seconds is kinda OP :P

 
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Topic: Clicker Heroes / Bugs and Glitches

Originally posted by alop99:

If you use the abillity “Energize” and then “Reload” none of them work

energized reload reloads the last 2 skills used before energize by 1 hour.

 
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Topic: Clicker Heroes / Off-line and On-line mode any difference?

also, no skill usage while playing offline either.

 
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Topic: Clicker Heroes / Suggestions for next Update

Originally posted by DrNoName:

How about adding the possibility to buy gilded heroes for Hero Souls?

Two possible ideas here:
1) Buy a random gilded Hero for let’s say 5 Hero Souls. This will let you overpower your heroes with some luck and effort

2) Buy a specific gilded Hero for a price depending on your current number of gilded Heroes of that type. So maybe your first gilded Hero of one kind would cost 1 Hero Soul, the next one of the same kind 2 Hero Souls and maybe choose an exponential growth, so than 4, 8, …
This would make it really hard to overpower a single hero but it would open the possibility to choose the result you get

In my eyes this change would add a whole new aspect to the game…
What do you think about this suggestion?

the first manual buy would have to be at least the same price as random, if not more.

 
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Topic: Clicker Heroes / Export Abuse

if people want to hack a single player game, let them hack a single player game. what difference does it make to you?

 
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Topic: Clicker Heroes / Suggestions for next Update

i think that the gilded heroes would work much better if you’d be able to get them each ascension with less bonus per gilding.

 
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Topic: Clicker Heroes / Patch 0.10

Originally posted by Fullmetalpanic:
Originally posted by solemngamer:

Great update except for that Golden Clicks nerf. I agree it needed some nerf, it was too powerful, but .1% on bosses? 1% on normal enemies? That’s waaaay too much. Golden Clicks was one of the main reasons for ACTIVELY playing rather than just letting characters idly farm for you offline. Please consider a different kind of nerf. For instance, 5% on both enemies and bosses, but much longer cooldown. At 75% cooldown from ascension, if I could only use it 3-4 times a day BUT it stayed useful, I’d be happy. As it is now, eesh…just ditch the skill and make an entirely new one.

Agree with this…i do no really know exactly how much clicks you get out of a storm, but 1 % means you need to click 100 times just to get double the gold out of a single monster…that is NOT that much of a difference after all… i mean this feels like going from one extreme to another

with energized golden clicks+clickstorm+metal detector, you get 12x the monsters gold drop in 30 seconds, not counting manual clicks. 1.2x on bosses.

 
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Topic: Clicker Heroes / Patch 0.10

Originally posted by Amalo:

Yeah the luck aspect of gilding heroes is awful. and the 4x every 25 levels doesn’t make a bit of difference. I just went through and took every hero up as high as i could afford and didn’t even see one digit change in my dps. All this patch really did is make some people lucky and nerf other people with the gold dropper skill being useless now.

level 1000 brittany makes level 170 frostleaf look like chump for a fraction of the cost. after a certain point the early heroes become the strongest thanks to this update.

but yeah, the gilded hero thing needs to be reworked.

 
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Topic: Clicker Heroes / Patch 0.09

Originally posted by MingAn7:
Originally posted by olinn:
Originally posted by MingAn7:
Originally posted by Almandaragal:
Originally posted by olinn:

“- Stats now update after getting hero souls.”

what, precisely, does this mean?

After the primal boss update, when you earned a Hero Soul for defeating a primal boss, your stats wouldn’t update accordingly until you upgraded a hero. .

It is not true. Mine auto updated after defeated primal boss (i did not upgrade a hero).
I have not done ascencion too.

before or after patch 0.09?

version 0.08

yeah, apparently it got fixed in 0.09

 
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Topic: Clicker Heroes / Hero soul DPS bonus

Originally posted by gangamstyle999:
Originally posted by Islagkage:

How is the DPS bonus added on? Because when I get a hero soul from a primal boss I don’t see my DPS or anything becoming higher, so I’m kind of curious as to how this works.

You have to ascend with Amenhotep before you can get bonuses from hero souls. The last upgrade on Amenhotep gives you the ability to ascend.

he was talking about a hero soul he got from a primal boss, you don’t have to ascend to get those, however there was some problem with primal boss hero souls not registering right away or something, this was supposedly fixed in 0.09

 
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Topic: Clicker Heroes / Effect of Energize?

Originally posted by YearOfComing:
Originally posted by olinn:

Edit: “going two bosses out from your normal kill ability” what does this mean?

It means that your normal DPS cannot kill the boss before the one you kill with super clicks. Thus you are spending most of your in between time taking down non-boss creatures that take a while to kill just to progress yourself enough to be in reach of that boss.

ah, i see.
 
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Topic: Clicker Heroes / Suggestions for next Update

20% would still be far too much, maybe start at 1% and cap at 5%? or would this be another 30 sec duration 60 min CD ability?

 
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Topic: Clicker Heroes / Effect of Energize?

Originally posted by YearOfComing:
Originally posted by olinn:
Originally posted by YearOfComing:
Originally posted by olinn:
Originally posted by YearOfComing:
Originally posted by olinn:

how would that strategy be better for primal bosses?

Because you would have the means to kill the primal boss when you encounter it.

if you use all your abilities to kill a boss and the first 4 have gone off cooldown by the time you reach the next boss, why would those still be on cooldown if you kill the boss with only the damage abilities?

Super clicks would still be on cool down if you are spacing it half off from golden clicks.

and how would it not be if you used all your abilities on your previous boss?

That would be the point. If you separate out golden clicks and super clicks, you might not have super clicks when you need it. However, if you lump them together going two bosses out from your normal kill ability, you can then be able to get one or two kills over the 30 seconds while raking in enough gold to help you past the next boss (without super clicks) so that on the next one you push yourself to you will have super clicks and goldens clicks ready again.

you seem to be neglecting the fact that golden clicks + MD + Clickstorm usually earn you enough gold to push through the boss without using super clicks, at least until you get all of frostleaf’s upgrades and at that point it’s pretty much impossible to kill bosses without using all of your damage abilities and even then you’ll reach a point where DR spam is the only way to boost your damage by any significant amount.

when you farm for gold, killing is not beneficial, getting a kill or two actually earns you less than what you’d get if the mob survived the full 30 seconds.

Edit: “going two bosses out from your normal kill ability” what does this mean?

 
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Topic: Clicker Heroes / Effect of Energize?

Originally posted by YearOfComing:
Originally posted by olinn:
Originally posted by YearOfComing:
Originally posted by olinn:

how would that strategy be better for primal bosses?

Because you would have the means to kill the primal boss when you encounter it.

if you use all your abilities to kill a boss and the first 4 have gone off cooldown by the time you reach the next boss, why would those still be on cooldown if you kill the boss with only the damage abilities?

Super clicks would still be on cool down if you are spacing it half off from golden clicks.

and how would it not be if you used all your abilities on your previous boss?

 
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Topic: Clicker Heroes / Third Post! Strats/Anything

don’t know where else to put this so i’ll just toss it here. X% DPS boosts from achievements are multiplicative and are added after all other boost including those of previous achievements. what this means is that if you have 100-S DPS and get a +5% DPS boost you’ll have 105-S DPS afterwards, regardless of how many hero souls, achievements, upgrades or whatever you had before you got that extra +5%.

.

this basically means that the bonus DPS from achievements is calculated in a way that gives the highest amount of added DPS possible.

 
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Topic: Clicker Heroes / Effect of Energize?

Originally posted by YearOfComing:
Originally posted by olinn:

how would that strategy be better for primal bosses?

Because you would have the means to kill the primal boss when you encounter it.

if you use all your abilities to kill a boss and the first 4 have gone off cooldown by the time you reach the next boss, why would those still be on cooldown if you kill the boss with only the damage abilities?

 
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Topic: Clicker Heroes / Convulsions

Originally posted by Amalo:

Windows 7

1. Open Ease of Access Center by clicking the Start button Picture of the Start button, clicking Control Panel, clicking Ease of Access, and then clicking Ease of Access Center.

2. Click Make the mouse easier to use.

3. Under Control the mouse with the keyboard, select the Turn on Mouse Keys check box.

 
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Topic: Clicker Heroes / Effect of Energize?

Originally posted by YearOfComing:

There are two strategies. One is to keep golden clicks and super clicks timers half way off. Thus you would get gold from a boss, and then come back to it for the kill.

The other way is to use all skills at once on a boss, then kill the next boss with lucky strike, metal detector, power surge and clickstorm and then get the next boss with all skills at once.

I have found the latter strategy faster to go through the bosses, and also better in the event that you come across a primal boss.

how would that strategy be better for primal bosses?

 
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Topic: Clicker Heroes / I'll start... strategies for gold farming?

Originally posted by Cryzer:

It’s all about how you think of it.

Yes, double of double is quadruple.

But plus 100% is double too, but two times of that, you have a multiplication of 3 (plus 200%) xD

It seems you can’t use the plus-sign in a post <.<

yeah but x200% is also double, but double x200% = x400% = quadruple. +

Edit: ==+== <- this is how you do it.

 
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Topic: Clicker Heroes / Clicking

Originally posted by PerilousPants:

74 clicks per second
http://imgur.com/a3WoJ3d

keyboard clicks or autoclicker?
 
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Topic: Clicker Heroes / Effect of Energize?

Originally posted by YearOfComing:

I believe that is repeating what I said. 40% per click * 17 clicks per second = 680% per second. 30% per click * 17 clicks per second = 510% per second.

i was trying to point out that it’s not a slight difference, guess i didn’t make that clear enough.
 
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Topic: Clicker Heroes / Convulsions

Originally posted by MattMaN:

Due to not having advanced far enough in the game, I haven’t been able to test this theory of mine:
First, use Energize.
Wait one hour without using skills.
Use Energize again (The one-hour rest was essential so that this Energize would be the target of the previous casting of Energize.)
Then, activate Clickstorm and click normally at least 5 click/second, which isn’t hard.
If my hypothesis is correct, Clickstorm should be affected by both Energizes and start giving (worst-case scenario) 30 clicks/sec.
I repeat, I have not yet tested this setup, so results are not guaranteed.

i’m currently in the process of testing energize on abilities, this is one of the tests i will be doing. it’ll be done in ~15 minutes.

Edit: it didn’t work on super clicks, so i highly doubt it’ll work with clickstorm, but i’ll test it once i’m done testing the other abilities.