Topic: Realm of the Mad God / Ideas for new monsters
Water demons – Models the imp and is colored aquamarine, spawns near water.
Beetles / Lizards – Equivalent to snakes but specifically in desert areas.
Civilians – There are monsters in the Pirate Cave that seem more like hostages than pirates and I feel like there should be more neutral entities in the game.
*Farmer – Civilian that spawns in houses/house ruins.
-Chicken – Spawns near houses/house ruins with farmer.
*Wanderer / “Highway Man” – Spawns near roads and gains health towards the center of the island, on the most inland roads, wanderers will be aggressive.