Recent posts by Aphrodite01 on Kongregate

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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Regarding WC mechanics imbalance

We can certainly have some cards that deal damage depending on opponent’s MC (say +1 damage per 2 MC of opponent) or that remove MC depending on damage (removes 5 MC by 5 damage).

 
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Topic: Spiral Knights / No playing from Hong Kong and Taiwan?

I just got the message today that from now on players from Hong Kong and Taiwan cannot log in anymore, is it just me or it’s a policy change?

 
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Topic: Ninja Warz / Question thread

May I ask about the DPS? It is supposed to be “Damage per Second”, but when I picked up a DPS 6.95 weapon it pops up a message that I found a BETTER weapon, while all my ninjas have better weapons equipped.

 
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Topic: Dawn of the Dragons / Can someone explain the appeal of this game?

This game is so pointless: I log in, click “attack” for 4-5 times, and bravo, I can log off and do something else now. I think the trick is to put every single stat point into energy?

 
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Topic: Tyrant / Post Active Raid Links Here

Jotun

11h 30min
around 70%
27/40

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=2587567

 
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Topic: Tyrant / Fun views of game logic.

Regenerate and Refresh? How do these ever work?

Regenerate
Inside a Dozer Tank…
Pilot: Oh no! We are destroyed!
Engineer: Let me reboot the engine… Here we go again!

Refresh
Elite Diver: Argh! That shot blasted off my arm!!!!
~At the end of the turn his arm miraclely grows back…

 
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Topic: Tyrant / Slider-Just why?

Slider is indeed not so useful, as many has pointed out:

1. Stats isn’t superior to many common 0-drops. SS and Impulse Walker are considerably better than it.
2. Righteous doesn’t have those 1-drop rally structures.
3. Unique and not spammable.

The best thing I can think of is Mortar Bunker then follow with Slider, but even so… what if the opposing card is flying? Even with Armor 1 it is not really better than Impulse Walker.

 
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Topic: Tyrant / Worst Troll Card? Boundless Blight vs. Elite Diver vs. Refered Monk vs. Patrol Cruiser vs. Sundering Ogre vs. Utopia Beacon

I think Mobile Base is pretty OP. It is a 4hp refresh structure, 2 wait and Rally Raider 3. Normally for Mortar Bunkers or Asylums, you can take them out pretty fast with siege commanders. Now with this guy you need more than Duncan and Cannon Walker…

 
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Topic: Tyrant / cleanse removes enfeeble...

True, the only possible situation to cleanse enfeeble is:

1. Your card with enfeeble get chaosed.
2. Your card enfeebles your another card.
3. A card with cleanse acting AFTER the card with enfeeble cleanse the enfeebled card.

The probability for this to happen is… minute. And yeah, who needs to cleanse weaken anyway @@

 
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Topic: Tyrant / Reason why Righteous suck

Reason why your logic sucks: You state one Imperial deck and conclude that Righteous sucks.

 
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Topic: Tyrant / Thanks for making the Protect ability, really.

Tyrant is a game of chance.
Regenerate and Jam are the two most “battle-changing” chance in the game.
Protect isn’t so bad in comparison.

 
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Topic: Tyrant / Purity missions and achievements official topic

Originally posted by BigChief014:

What do you guys do to get past the commander’s jam in mission 110? I’m using a Duncan pierce deck but my first unit gets jammed all the time.

Seriously, a good way to bypass Protect is simply Fear. Apart from Hierophant, not many Righteous cards have evade, so drop a few Fear cards (I use Grinders LOL), then spam Pandemic to stop them from hitting. Also, I use Morgan to heal a bit against Holy Beacon’s Strike 2 and Vigil’s Rally Righteous 2. It’s not perfect but on manual I can get about 90% success.

 
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Topic: Tyrant / Purity missions and achievements official topic

On Mission 109 the commander has Protect Righteous 2, making the assaults almost invicible. However I managed to get a few wins with… Grinders supported with spam Pandemic.

 
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Topic: Tyrant / Whats so great about orbo?

I never think that Orbo is great enough to deserve that much trolling. Surely Grinder and Xeno Mauler deserve more attention. Both of them can crush SIX orbos with one attack!

 
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Topic: Tyrant / This is even more OP than OPollo

Those cards with Protect make some slower, less-damaging cards like Sharpshooters pretty obsolete. Those 1-drop may still be able to kill them before they activate though.

 
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Topic: Tyrant / Greedy synapticon is greedy

Originally posted by hammythepig:

1. Nexus will never be available for gold since it would be unfair to the people who spent money on it.

While it might seem unfair to those who spent WB, it is actually logical for older packs to eventually DROP price (to <25 WB, or maybe to gold).

Just like electronic products, when it is released it sells 500 dollars, two months later maybe just 300 dollars. Then why do we want to pay more for it? Because we want to enjoy it earlier while the “non-payers” have to wait. Same applies for Tyrant, colossus/EQG has dominated for quite a while now, it is totally logical at least for its price to drop.

 
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Topic: Tyrant / Need something to indicate protect

Totally agree, Protect should add a little number over health since it actually affects your decision over the turn.

 
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Topic: Tyrant / When skills should proc

Originally posted by SleepingGiants:

I have noticed it as well pip. The more accurate definition should be something like “Heal unit the amount of attack dealt that turn” If your unit has leech 3 and is rallied to 6, it will only leech 3. If weakened to 1 it will only leech 1.

What i have also wondered about is leech vs counter. Counter is already strong enough, anyone else seen a dozer take down 3-4 cards itself? If a card has 2 hp, 2 attack, and leech 2 and is attacking a counter 2 card, it seems to me it should hit, leech 2 life, then be countered. Hp = starting hp.

However counter occurs first, so your 2 hp card is dead. I would think ALL if your card’s skills would play before any of the attacked cards defensive skills did.

Yup, an accurate definition for Leech X will be “Heals itself equal to the damage it deals that turn, capped at X”.

 
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Topic: Call of Gods / Team Battle?

I tried to do the quest at Monstrous Blooms (the first team battle quest), at the beginning I joined a team, but then unable to “ready” or “leave”, it gave me a message of “You are currently in Normal mode.” After my unsuccessful attempt to do as a team, I made a team myself and solo it. After I beat all 3 waves the game stuck in battle. Luckily I can refresh and finish the quest.

So… what’s up with the team battle system?

 
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Topic: Call of Gods / At first glance...

At first glance I thought this game is from the Heroes of Might and Magic series.

“Build and get plundered” games are TOTALLY POINTLESS. I played Evony before, spent much time to build 3 good cities, then get farmed by an already well-built alliance. New players have no chance against established alliances after they lose beginners protection.

But I agree that this game is different from those “build and get plundered” games, much less plundering here, and the quest/hero systems are indeed better than others.

 
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Topic: Tyrant / Spot the glitch!

I think I had the same glitch before, sometimes you can “over-max” a reputation. But yeah, after refresh everything is fine.

 
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Topic: Tyrant / Let's Pretend Devs Care About Balance

Originally posted by Fretojota:
Originally posted by gamesmaster99:

Reduce apollo’s:

Health to 4.

Activation wait to 3.

Armour to 1 or 2.

Heal all 3 to heal all 2.

Buffing and nerfing at the same time is the way to go.

Something like this!

Actually, I consider an Aegis with +1hp and evade very legendary.

 
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Topic: Tyrant / Pummeller vs. Azure Reaper in PvP

Yup, Pummellers can slowly overwhelm Apollo’s heal, but need some luck against Azure Reapers, since it flies and it’s usually protected by Draco.

 
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Topic: Tyrant / a miasma glitch "prison break draconian queen"

We all know that a Draconian Queen is powerful enough to break through that Immobilize cage!

 
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Topic: Tyrant / Post Active Raid Links Here

http://www.kongregate.com/games/synapticon/tyrant?kv_joinraid=5396837

Behemoth
21h 49m
6/40
95%