Topic: Kongregate / Ultimate Kongregate Photo Topic
I’m one of these guys.
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Oct 28, 2007
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Oct 28, 2007
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Topic: Kongregate / Design a Halloween (2007) theme for Kongregate's header Some really great work here! Maybe try incorporating something like this, but with a Kong flavour (e.g. instead of Pac-man, use DTD creeps, Fancy Pants squiggles, badges, avatars, letters etc.):
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Oct 28, 2007
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Oct 26, 2007
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Topic: Games / A bug in "thing-thang-2!!! I’ve had that one a couple of times, but I’m not sure what causes it… this game is so difficult, I’m thinking the only way I’m going to win is when the glitch hits my Auto-12 (so far only the other weapons). I’ve also:
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Oct 24, 2007
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Topic: Technical Support / Chat Server / badge server Quick way to check if you’re having connection problems: 1. Start menu, run, type the following and click OK:
2. Type:
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Oct 16, 2007
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Oct 11, 2007
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Topic: Kongregate / Quick forum formatting questions I posted a temporary solution and noted a more permanent solution here (hint hint): http://kongregate.com/forums/2/topics/2640#post… |
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Oct 11, 2007
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I have a solution to the spoiler problem that should work. It would be nice if Kong implemented this directly in their forum (and chat?) software, as jayisgames.com does. All it requires is a minor update to their textile processor to implement a new modifier. The problem with the trick I use below is that the image link is volatile—if jayisgames.com pulls or renames that file, you will see the answer appear as normal text (although you could use a Kong image, there are still no hard guarantees that the link will work in the future), and on some browsers the answer will show up as a title for the image because Textile specifies that the text is assigned as both Title and Alt attributes for the image. Mouse over for my answer: Code: !http://jayisgames.com/images/spoilerbtnh8.gif(YOUR ANSWER)! |
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Oct 1, 2007
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Topic: Off-topic / Survivor: Kongregate- TEH FINALS HAVE BEGUN! CAST YOU VOTE TODAY! As you wish :) Bring Alison into the netherworld with me so we can begin the haunting. |
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Sep 30, 2007
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Topic: Kongregate / Deleting highscores is here! Would it be possible for a public humiliation thread once haxmen have been discovered? :) DTD 1.5 Being one of the more popular games, it would be great if the highscores here could be cleaned up. Because some scores are ‘unlikely but still plausible’, it’s possible for somebody to go around haxing without obviously being a haxman. In cases like that, the more evidence you have from different games, the easier it is to figure out if the user is being a lamer. So I think it would be useful to highlight what a realistic score is vs. an unrealistic score, based on community knowledge, for those situations when it seems difficult to tell.- The 100 (max score is 18,100)
EDIT: it turns out that DTD doesn’t include the lives bonus in your submitted score. Some have speculated this is because lives hacks exist, but not score hacks. (Similarly, the 100 doesn’t give a time bonus.) The first time I completed the 100, I didn’t notice this. After completing it again, it’s clear that you can’t get more than 17,650 (finish with 20 lives), and the known ‘realistic score’ is 17,500 (finish with 18 lives). - Hard Notice that nobody has higher than 10,600, and VERY many people have between 10,400 and 10,550. Anything above 10,600 is likely to be hax. - Medium |
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Sep 29, 2007
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Topic: Off-topic / Survivor: Kongregate- TEH FINALS HAVE BEGUN! CAST YOU VOTE TODAY! You mods think you’ve won?! You’ve just made me more powerful! Now I’m unstoppable, and I WILL HAVE MY REVENGE! (Groans and dies; dramatically transforms into a wraith.) Drain Alison so that I might have a half-queen. |
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Sep 28, 2007
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Topic: Off-topic / Survivor: Kongregate- TEH FINALS HAVE BEGUN! CAST YOU VOTE TODAY! Can’t you SEE WHAT THEY ARE DOING? |
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Sep 9, 2007
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Topic: Off-topic / Survivor: Kongregate- TEH FINALS HAVE BEGUN! CAST YOU VOTE TODAY! ▲ elbarto66 |
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Aug 29, 2007
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Topic: Off-topic / Survivor: Kongregate- TEH FINALS HAVE BEGUN! CAST YOU VOTE TODAY! Add Hayseed and heal her, hurt yrudoy because it’s his time. |
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Aug 26, 2007
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Topic: Off-topic / Survivor: Kongregate- TEH FINALS HAVE BEGUN! CAST YOU VOTE TODAY! Heal Ducklette, hurt LoneRonin :) |
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Aug 19, 2007
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Topic: Programming / AS2/Flash 8 or AS3/Flash 9? First question: I’m having a tough time deciding which route to go. On the one hand, coming from a strong OOP background, I prefer the AS3 API. The performance gains are appealing, especially since my computer is slow and I’ve played too many slow games to ever wish that upon other people. On the other hand, most of the ideas I have don’t involve much computation. Furthermore, I’m planning on using free/open source tools exclusively and in my experiments there seem to be many issues all over the place w.r.t good Flash 9 support. Right now I’m thinking Haxe targetting FP8 as the best option because there is some degree of flexibility in moving towards FP9 without having to change my tool chain much after the initial work. Anybody have some thoughts? Second question: One important variable will be market size… Does Kong keep statistics of which players people use? I wouldn’t want to write Flash 9 games if it turns out that will lock out a good portion of the players! |