Recent posts by phantomwolf13 on Kongregate

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Topic: Anti-Idle: The Game / Suggestions!

Fused DS gear should show the floor each piece was obtained in the grey-text description of the item. Currently, players need to manually take note of which floor they obtained the pieces before they fuse. Perhaps something like:


Using a chip for a monster which does not have an ultra form should give 1000 kills, not 100.
It’s insanely difficult to farm bestiary on these monsters. Trust me, I’d know :). And so does anyone else who has ever tried to farm Lucky Box bestiary or any of the other extremely hard entries to level.

Case in point: I’ve done the Special Arena raid 54,357 times and I still haven’t leveled Arena Box to bestiary 6 (currently at 96.4k kills), since it’s the only SA mob without an ultra form. Second-lowest SA mob kill count is Arena Bonus 1 with 470,563 kills (MB himself has 1.5M). Just seems like such a massive disparity simply for not having an ultra form…

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Finally stopped being lazy and got to fl200 in ED (thanks to Omesh for the build!)

Sadly, I died to Visage during my victory lap, but at least I picked up this first:


EDIT: a day late, but I got my victory screenshot :P

 
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Topic: Anti-Idle: The Game / Flash crashes + lag

Even though I run the game in IE on a PC from 2009, I still don’t have any issues with flash crashing, and it only lags sometimes when I’ve had it open for 5+ days.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by Maggotz:

I have a question with armor enhancing when using uniques on both parts. Normally you want to get the primary armor +10 and max level and the secondary piece +9 and one less than max level. However if the second part is not +10 I cannot apply uniques to it. So is it worth it to make both pieces +10 for the unique or just unique one of the parts to get the +1 enhancements after fusing?

If you’re only going to unique one piece, then apply the uniques after you fuse. Don’t apply uniques to the pre-fusion primary piece only, that would be a total waste.

If you want to unique both pieces, then yes you’ll have to enhance both to +10 before you can apply uniques, so you won’t be able to apply another enhancer post fusion. It’s a tradeoff between defense from uniques vs the effect of one extra enhancer post-fusion.

Use the fusion sim (tinyurl.com/fuse1664) to experiment.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

All progress bar module inventory slots unlocked! :D

also passed this today:

 
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Topic: Anti-Idle: The Game / Game Bugs

TFCG delay between matches affects both lvl9 and 10

I started a level 10 match in TFCG accidentally when 
I actually wanted to do level 9, so I hit g to give up, but
then I had to wait before I could start a level9 match.
I think the delay between matches should be independent
for each level.

phantomwolf13 | 10,838,999 / 10,988,549,533,801 | [d3]–1 | F0 | v1,713 | WIN 17,0,0,134 | Sat Jul 18 20:47:50 GMT-0500 2015

 
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Topic: Anti-Idle: The Game / Game Bugs

tech light programming error

I was trying to describe to someone in chat
about setting up the following tech light:

Variable Check
stringA=curBusinessActivity
numberA=3500000
numberB=2500000000

We discovered that trying to program this gives an error.
However, if you use something lower for numberB at first,
like numberA=numberB=3500000, then save, then change
numberB to the larger value above it works fine.

phantomwolf13 | 10,838,999 / 10,676,786,505,020 | [d3]–1 | F0 | v1,713 | WIN 17,0,0,134 | Sat Jul 18 20:38:30 GMT-0500 2015

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

More importantly, I finally came up with a better Harmonia counter-deck! It’s up on my spreadsheet (tinyurl.com/pwdecklist) as the Primary Harmonia killer. It’s still only ~80% win rate with superpowers, but that’s much better than the ~63% of the previous-best Harmonia killer.

Also, I was curious which LMs are statistically the hardest according to my spreadsheet. So, I compared the win% (with superpowers) of the best counter-deck for each LM with at least 10 matches recorded. Here’s the results:

HARMONIA	80.00%
RAINBOW		83.02%
MAGI		84.62%
AMBIGUITY	89.47%
AVATAR		90.10%
LOLSNAILS	90.91%
RAMPANT		90.91%
TIMMY		90.91%
MOMENTUM	92.31%
POSEIDON	95.24%
DEVI		96.88%
DANTE		97.56%

So Harmonia is still technically the hardest LM, but just barely!

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by whatever4321234:

I didn’t expect CCs to be capped that low.
Now I’m out of stuff to spend my YC on ;_;

Insta-prog or AA refills.



EDIT: on-topic:

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by Object022:

What’s the correct way to do Challenge 5?

The easiest way to beat challenge 5 is to use a perma-face variant deck against all opponents (you can find a few of these on the Challenge#5 tab on my spreadsheet, tinyurl.com/pwdecklist).

Just do level 10, don’t bother with the others. Don’t use superpowers at first, or at least don’t use 5 superpowers against every opponent. Once you level up once in TFCG level, you’ll get a large influx of TFCG cash, and after that you can use 5 superpowers every match until the end of the challenge without running out of cash, unless you’re unlucky and lose a lot.

Luck does play a significant role when you’re using the perma-face deck. You don’t need superpowers in order to win with it. On the other hand, even with superpowers you’ll still lose occasionally, if your opponent racks up the damage on you quickly enough and/or gets a few stat wipes. Don’t be discouraged, just keep trying!

Anyways, hope this helps.

EDIT: advanced tip (and I’m not saying this applies to you necessarily, it’s just a general tip to whoever might be reading this): when you get a bad hand, try to be more aggressive in discarding cards so you can draw more. Say you have a hand with 4 permas and 2 time warps, and you only have 3 yellow energy currently. Try discarding a perma and a time warp, then playing the other time warp to draw two new cards. Who cares about 2 poison if those new cards can turn the game around for you. If you find that you are often getting stuck with bad hands and losing, you might not be aggressive enough with your card draw. If you’re playing time warp with a full hand just to waste it so you don’t take poison damage, you’re doing it wrong :)

EDIT2: if you’re brave/confident in your perma-face variant deck, selling all your other cards can be another source of tfcg cash.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

me too! hurray!

 
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Topic: Anti-Idle: The Game / Situation (June 22 update)

Originally posted by DBtout:

You can go deeper in the Endless Dungeon.

I believe it was portals go deeper in Endless Dungeon, not that the max floor is increased.

Sorry, I don’t have anything to add, I forget pretty much everything from that changelog. I only skimmed through it once or twice.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Bestiary update!

Just finished getting all of 9001: Mystic Forest to level 6, page 2 is looking pretty good :)

 
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Topic: Anti-Idle: The Game / Situation (June 22 update)

Originally posted by WickedVision:

The cached Google changelog content dates back to June, 1st, which is not enough to recover changelog:
http://webcache.googleusercontent.com/search?q=cache:http://www.kongregate.com/forums/60-anti-idle-the-game/topics/212349-list-of-changes-current-version-1713-mar-08-2015?page=2

Unfortunately, the waybackmachine is also unable to recover the changelog. It only took one snapshot, on April 26th, and that was after you took the changelog down.

Anyways, just wanted to echo what everyone else has already said, Tukkun: we really appreciate all you’ve done for this game and community. Please don’t let the occasional troll/jerk get you down; there are way, WAY more people here who genuinely enjoy your work and wish you all the best.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by Object022:
Also, do people do more impossibles than needed in first 100 runs to avoid higher penalties?

The exp penalty that kicks in starting at ▲+100 is applied during level 8999→9000 in each ascension. All Hard and Impossible ascension rules end when you reach level 8999. So, there is no difference in the ascension exp penalty with regards to different ascension types, and you should feel free to do ascensions in whatever order you want.

Generally, I’d recommend doing whatever ascension difficulties will unlock permanent perks you’re aiming for, or just whatever type you feel like doing.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

hey guys, there’s an EDIT POST button! Please use it instead of double-posting :)


On topic: making some progress on level 6 bestiary entries, been working on abandoned mobs lately.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Finally!!!


Also finished this :)

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

On topic: Did this just for fun :)

Before:

After:

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

CGT bestiary level 6 :)

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by crazye97:
Originally posted by pewbe:

Shop
Resize the shop to the same height as the Quest/Cyborg/Pet screens.

Adventures
Add the ability to reset the 0 key, i.e. you will have to manually select which option to take again. If necessary, make it cost something like 1-10 refills.

Fishing
Make it harder to sell/recycle special items.

Shop: More pages? Yeesh.
Adventures: Why? Just go through and you can reset your 0 options easily.
Fishing: Don’t move the mouse while selling?

I’d like to see the adventure ‘0’-reset, there have been plenty of times where I’ve accidentally pressed/held 1 or misclicked and then had to spend a while verifying all my choices.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle