Recent posts by Zenstrife on Kongregate

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Topic: Tyrant: General Tyrant Discussion / [Player's Pack] Create-A-Card Free-for-All!

Create a Righteous Fear Unique. No offensive abilities outside of Fear.

If Flurry is considered as ’’Offensive’’ ability or too OP, just change it to ‘’Protect Righteous 2 on Attacked’’ or ’’Evade’’

 
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Topic: Tyrant: General Tyrant Discussion / [Spoiler] New Upgrade Pack 2

Originally posted by ManuelDevil:

Fuck devs, no buffs?

Not surprising, but i liked how you put it.
+7

 
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Topic: Tyrant: General Tyrant Discussion / [Spoiler] New Upgrade Pack 2

Originally posted by 123ricis321:
Originally posted by Zenstrife:

Heck, Deacon’s still too weak.

And lot of cards got their health upgraded instead of reducing their turn, which is pretty pointless,
damn, card like Kazzerrot won’t even get the chance to activate LOL.

Also, Damascus’ Blade…what did you improve? I don’t see any difference lmao.

Deacon – what did u wait from an Purity card lol
Kazzerot is great for copycat with nikolas

Well, my bad for not mentioning this but, what i mean is that they are still too sucky to fit into/change the meta or in any Epic Raids, yes of course not all cards were made to be useful (LOL) but yeah, just let me rage here for a bit.

Pardon me again, but i don’t smell much effort in this pack as well, but it’s good that the Devs are still here i guess? Lmao.

 
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Topic: Tyrant: General Tyrant Discussion / [Spoiler] New Upgrade Pack 2

Heck, Deacon’s still too weak.

And lot of cards got their health upgraded instead of reducing their turn, which is pretty pointless,
damn, card like Kazzerrot won’t even get the chance to activate LOL.

Also, Damascus’ Blade…what did you improve? I don’t see any difference lmao.

 
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Topic: Tyrant: General Tyrant Discussion / Why Do You Keep Playing Tyrant For?

For faction and passion.

 
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Topic: Tyrant: General Tyrant Discussion / Top 5 Cards In Need of Upgrade (Devs? Please?)

Dracorex – Weaken all 2 or add Siege all 1 and he can keep that crappy 9HP

Dozer Tank – ( whatever works as long it improve his trollness and bring back the trauma )

Hunter – Strike 3 and Evade to stand a chance in this meta ( actually it’s still not enough )

Pathrazer – 6HP with Siege 3 ( This is also some really outdated shit, we have grims and CWs now so there’s no need to fear FEAR )

Tiamat – 5HP, Strike 3 and add Siege 3 to stand a chance…but it still seemed OP ( yeah you can tell me that about 30 days later )

 
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Topic: Tyrant: General Tyrant Discussion / (snip)

-1/10
Only 1 post count, wut.

Zen

 
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Topic: Tyrant: General Tyrant Discussion / make a level limit for raids

1. People that deals 0 damage are auto kicked after half of the raid duration, but if they were the raid starter, they won’t be able to make the raid public. ( yeah you can still cheat people in )

2. Triples the cooldown of the raid for the people that dealt 0 damage regardless of victory or defeat for the whole specific raid.

3. People that failed to spend AT LEAST 101% of their max energy on the raid and ( of course ) WON are kicked after 50% of the total raid duration.

4. Option to be able leave a raid if you haven’t done any damage for the first hour from the time joined. ( won’t work for the raid starter )

Zen.

 
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Topic: Tyrant: General Tyrant Discussion / Best and Worst Moments !!!

Worst: Got kicked almost immediately by my former faction when i told them that i was really sick and can’t touch Tyrant for a short while.

Best: I’m still stuck with Tyrant despite of all the shitstorms happened or is happening.
( Devs you better love me )

 
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Topic: Tyrant: General Tyrant Discussion / Where the hell is the new Pack?

Originally posted by MajorBattle:
Originally posted by PsychoRaito:

Have you tried reaching up my ass? I swear the next pack is up there.

+10

 
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Topic: Tyrant: General Tyrant Discussion / What happened to cards directed against one faction?

Originally posted by TTekkers:
Originally posted by Zenstrife:

Genetic Destruction

Unique Action
Enfeeble all Bloodthirsty 2
Strike all Bloodthirsty 3
Weaken all Bloodthirsty 4

Someone has a thing against Grims

TT

Noh.

 
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Topic: Tyrant: General Tyrant Discussion / What happened to cards directed against one faction?

Genetic Destruction

Unique Action
Enfeeble all Bloodthirsty 2
Strike all Bloodthirsty 3
Weaken all Bloodthirsty 4

 
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Topic: Tyrant: General Tyrant Discussion / NOOOOO! SOME BASTARD LOCKED CATYRANT!

You just directed my to an awesome thread.

Damn, just how did i missed that shit.

 
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Topic: Tyrant: General Tyrant Discussion / Caad's Alt Art Designs (C.A.A.D.)

Apex Apeshit, Aunt Dracorex and finally Cornstrike.

LOOOOOOL

Also mistook Vials for something else at the first sight D:

Thanks for the thread revival.
Thanks for the laughs.

Zen.

 
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Topic: Tyrant: General Tyrant Discussion / [Discussion] What upgraded cards does the meta need right now?

Originally posted by mikestb:

Slider*

5/1/0
armored 2
protect righteous 2
pierce 4

You might want to remove Pierce and add Split instead :)

 
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Topic: Tyrant: General Tyrant Discussion / [Discussion] What upgraded cards does the meta need right now?

Relinquish Power*
Cleanse All
Rally All 1
Weaken All 1

Pantheon* (2)
Evade
Protect 4
Jam

Radiance*
Protect All 4

Neonyte (1)
ATK 1 HP 6
Enfeeble 2
Rally Raider 1
Jam on Attacked

Xeno Fortress* (3)
HP 8
Heal All Xeno 2
Rally All Xeno 2

Attalia*
HP 14
Heal All Righteous 1
Siege 2 on Attacked

Hydraulis*
HP 7
Mimic All
(LOL)

 
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Topic: Tyrant: General Tyrant Discussion / How to counter Pyro Rigs and grim specters?

Rallied Heracles beats GS* like no one do.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own UPGRADED card ideas.

Originally posted by gyro_23:

The Righteous have come!


Justification:
Adamantite Armor: The unupgraded version seems too weak for a 4-turn wait, so this upgrade has to be made. Slightly increased attack and health would help it dish out considerable damage and at the same survive, something that his previous version is able to do but to a much lesser extent. His abilities are now also better, making it nearly as good as a Legendary.
Outfitted Scow: This little fella was completely ignored when it came out since his only ability was Cleanse, so this upgrade might be able to help him compete with other good 1-turn cards.
Gallant Knight: His unupgraded version was quite weak, since he would only be able to use his abilities when he is attacked or upon his death, making him quite limited to use. This upgrade helps in solving that problem and at the same time greatly improving his Cleanse ability.
Orbo the Wrathful: Might seem OP, but can someone really have 350 War Bonds without him costing money? Also, it’s quite weak compared to today’s Legendary 4-turn wait cards, so this should help him stand out a bit.

AA: Rally All 2 on Play is too OP man, Rally All 1 on Play is just fine, and Protect All 1 on Play on Attacked already is a good idea.
IMO, if you want to make it more useful, then why not reduce the wait instead?

Outfitted Scow: Seems good to me bro.

Gallant Knight: Still too weak and slow, that’s a WB card ya know?

Orboss: Well no comment on that, i just don’t know.

 
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Topic: Tyrant: General Tyrant Discussion / Your favorite card art?

Old Dracorex and Fenrir.

Oh, Halt advance too.

 
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Topic: Tyrant: General Tyrant Discussion / Fire and water.

Ah thanks for the direct answer lol, you sure know a lot.

 
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Topic: Tyrant: General Tyrant Discussion / Fire and water.

Originally posted by WeltraumAmy:

It gets tricky if you got a pkmn with more than one element. For example a Water/Grass like Ludicolo:

It will take normal damage from fire, electric, grass and ice attacks.

Or take Swampert as another example…

It’s Water/Ground – so electricity doesn’t do any damage to it, but it takes quadruple damage from grass attacks.

Since Pokemon Ruby/Sapphire, every pokemon has one ability. This can range from augmenting elemental attacks when the pokemons’ health is low to random item grabbing or health regeneration in special weather. Most of them don’t have any meaningful effect in battle, but some are awesome.

Best example for that is Shedinja:

It’s a Ghost/Bug Pokemon. This makes him immune to normal and fighting attacks, he takes only half damage from grass and psychic attacks, and so on, and so on…

Here’s the catch though: Even at Level 100 a Shedinja has only 1 HP. Every single attack would kill it instantly. That’s where his ability comes in: Wonder Guard.
Wonder Guard protects it from every attack except very effective ones. That means you can kill a Shedinja only with Fire, Ghost, Flying, Rock and Dark attacks. He is – thanks to his ability – immune to everything else.

Sooo… how does this translate to Tyrant?

Not giving a shit about elements, but what’s the name of that anime gal?

Zapdos just can’t lose.
Flying
Strike All 7

 
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Topic: Tyrant: General Tyrant Discussion / how do I get "the achiever" title on fansite

Originally posted by Agent00c4:

you have to collect all the pokeymanz

I find that offensive.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own UPGRADED card ideas.

Originally posted by gyro_23:

How about these cards?

SaG: Mimic All alone is already OP as ****, but it would be OK if you maintain the Strike All 1, i would use it, seriously.

FP: Rally All 3 bro? I’m sure you want to see some new 35HP commanders with regenerate and stun implemented along with your upgraded cards.
FP is already fine as it is ‘’at the moment’’.

 
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Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by ratius55:


I wish that new Orbo come from Flashpoint pack 3.

Dude that’s awesome, but since it’s so unique, increase the health to 7 to prevent being owned by single Airstrike*

 
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Topic: Tyrant: General Tyrant Discussion / Post your own UPGRADED card ideas.

Originally posted by ratius55:

does nobody mind Savior?

I actually like this upgrade, seems balanced and can fit into some decks.