Recent posts by Zenstrife on Kongregate

Flag Post

Topic: Tyrant: General Tyrant Discussion / PETITION: Make energy upgrades gold/shard buyable

Originally posted by mandouvala:
Originally posted by mrmastermonster:

Energy upgrades still are gold buyable, up to 550max energy, and the people who actually spent money on the game should be able to have some advantage that free players can’t (practically) get

-Not signed

I agree with you 100% but this would be a very minor injustice compared to what the Devs have been doinf to those players who’ve spent a fortune on wbs. (I could elaborate if you want, but I know that every older player knows full well how the devs have been ripping off wb buyers)

Originally posted by TheRealPip:

I have to agree with Mr MasterMonster on this. 550 energy is over 9 hours worth. That allows you to use 100% of all your energy while getting 8 hours of uninterrupted sleep per day. You can log in just 3 times per day and click through mission 300 a few times, or hit some raid at 200 energy per attack, and be done in only a few minutes total for the day. Doesn’t seem like you really need that much more to be honest.

Plus, with stamina capped at 300 you have to come back every 5 hours or so anyway if you want to use all your stamina (so more energy won’t help much there).

-Pip

The idea is not the uninterrupted sleep bit. It is making raids easier for everyone, especially since recently it has been becoming increasingly difficult to find participants.

If it’s about raid, then i don’t think so, i’m in fact having a hard time finding an empty slots just like always, no changes at all, except the raid is steadily getting lesser and lesser.

Also regardless of how much energy is capped at, people usually just dump them all in a shot anyway, take those who dealt like 0 damage for first few hours for example, also making an epic raid public at last few hours is always a bad idea:
Some (most) people don’t like taking risks failing an epic raid (actually no one like failing a raid, epic or not)
Those who that doesn’t join might also have realized they don’t have a highly successful deck, and ended up screwing himself/herself and everyone else, but yeah, mostly i encounter retards that join anyway and deal 0 damage, they don’t give a flying fuck about screw things up apparently, i can still state few names if you want it.

Lastly, don’t get me wrong, i am not against your idea, i am a free veteran user as well, i will also benefit from it lol, and there’s no merit by finding faults with you, just that your reason for this is a little…not so convincing…

tl;dr whynut? juz need betta reason

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / [Player's Pack][Closed Until 9/9/14] Create-A-Reward-Card!

Create a Righteous Fear Unique. No offensive abilities outside of Fear.

If Flurry is considered as ’’Offensive’’ ability or too OP, just change it to ‘’Protect Righteous 2 on Attacked’’ or ’’Evade’’

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / [Spoiler] New Upgrade Pack 2

Originally posted by ManuelDevil:

Fuck devs, no buffs?

Not surprising, but i liked how you put it.
+7

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / [Spoiler] New Upgrade Pack 2

Originally posted by 123ricis321:
Originally posted by Zenstrife:

Heck, Deacon’s still too weak.

And lot of cards got their health upgraded instead of reducing their turn, which is pretty pointless,
damn, card like Kazzerrot won’t even get the chance to activate LOL.

Also, Damascus’ Blade…what did you improve? I don’t see any difference lmao.

Deacon – what did u wait from an Purity card lol
Kazzerot is great for copycat with nikolas

Well, my bad for not mentioning this but, what i mean is that they are still too sucky to fit into/change the meta or in any Epic Raids, yes of course not all cards were made to be useful (LOL) but yeah, just let me rage here for a bit.

Pardon me again, but i don’t smell much effort in this pack as well, but it’s good that the Devs are still here i guess? Lmao.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / [Spoiler] New Upgrade Pack 2

Heck, Deacon’s still too weak.

And lot of cards got their health upgraded instead of reducing their turn, which is pretty pointless,
damn, card like Kazzerrot won’t even get the chance to activate LOL.

Also, Damascus’ Blade…what did you improve? I don’t see any difference lmao.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Why Do You Keep Playing Tyrant For?

For faction and passion.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Top 5 Cards In Need of Upgrade (Devs? Please?)

Dracorex – Weaken all 2 or add Siege all 1 and he can keep that crappy 9HP

Dozer Tank – ( whatever works as long it improve his trollness and bring back the trauma )

Hunter – Strike 3 and Evade to stand a chance in this meta ( actually it’s still not enough )

Pathrazer – 6HP with Siege 3 ( This is also some really outdated shit, we have grims and CWs now so there’s no need to fear FEAR )

Tiamat – 5HP, Strike 3 and add Siege 3 to stand a chance…but it still seemed OP ( yeah you can tell me that about 30 days later )

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / (snip)

-1/10
Only 1 post count, wut.

Zen

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / make a level limit for raids

1. People that deals 0 damage are auto kicked after half of the raid duration, but if they were the raid starter, they won’t be able to make the raid public. ( yeah you can still cheat people in )

2. Triples the cooldown of the raid for the people that dealt 0 damage regardless of victory or defeat for the whole specific raid.

3. People that failed to spend AT LEAST 101% of their max energy on the raid and ( of course ) WON are kicked after 50% of the total raid duration.

4. Option to be able leave a raid if you haven’t done any damage for the first hour from the time joined. ( won’t work for the raid starter )

Zen.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Best and Worst Moments !!!

Worst: Got kicked almost immediately by my former faction when i told them that i was really sick and can’t touch Tyrant for a short while.

Best: I’m still stuck with Tyrant despite of all the shitstorms happened or is happening.
( Devs you better love me )

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Where the hell is the new Pack?

Originally posted by MajorBattle:
Originally posted by PsychoRaito:

Have you tried reaching up my ass? I swear the next pack is up there.

+10

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / What happened to cards directed against one faction?

Originally posted by TTekkers:
Originally posted by Zenstrife:

Genetic Destruction

Unique Action
Enfeeble all Bloodthirsty 2
Strike all Bloodthirsty 3
Weaken all Bloodthirsty 4

Someone has a thing against Grims

TT

Noh.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / What happened to cards directed against one faction?

Genetic Destruction

Unique Action
Enfeeble all Bloodthirsty 2
Strike all Bloodthirsty 3
Weaken all Bloodthirsty 4

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / NOOOOO! SOME BASTARD LOCKED CATYRANT!

You just directed my to an awesome thread.

Damn, just how did i missed that shit.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Caad's Alt Art Designs (C.A.A.D.)

Apex Apeshit, Aunt Dracorex and finally Cornstrike.

LOOOOOOL

Also mistook Vials for something else at the first sight D:

Thanks for the thread revival.
Thanks for the laughs.

Zen.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / [Discussion] What upgraded cards does the meta need right now?

Originally posted by mikestb:

Slider*

5/1/0
armored 2
protect righteous 2
pierce 4

You might want to remove Pierce and add Split instead :)

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / [Discussion] What upgraded cards does the meta need right now?

Relinquish Power*
Cleanse All
Rally All 1
Weaken All 1

Pantheon* (2)
Evade
Protect 4
Jam

Radiance*
Protect All 4

Neonyte (1)
ATK 1 HP 6
Enfeeble 2
Rally Raider 1
Jam on Attacked

Xeno Fortress* (3)
HP 8
Heal All Xeno 2
Rally All Xeno 2

Attalia*
HP 14
Heal All Righteous 1
Siege 2 on Attacked

Hydraulis*
HP 7
Mimic All
(LOL)

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / How to counter Pyro Rigs and grim specters?

Rallied Heracles beats GS* like no one do.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Post your own UPGRADED card ideas.

Originally posted by gyro_23:

The Righteous have come!


Justification:
Adamantite Armor: The unupgraded version seems too weak for a 4-turn wait, so this upgrade has to be made. Slightly increased attack and health would help it dish out considerable damage and at the same survive, something that his previous version is able to do but to a much lesser extent. His abilities are now also better, making it nearly as good as a Legendary.
Outfitted Scow: This little fella was completely ignored when it came out since his only ability was Cleanse, so this upgrade might be able to help him compete with other good 1-turn cards.
Gallant Knight: His unupgraded version was quite weak, since he would only be able to use his abilities when he is attacked or upon his death, making him quite limited to use. This upgrade helps in solving that problem and at the same time greatly improving his Cleanse ability.
Orbo the Wrathful: Might seem OP, but can someone really have 350 War Bonds without him costing money? Also, it’s quite weak compared to today’s Legendary 4-turn wait cards, so this should help him stand out a bit.

AA: Rally All 2 on Play is too OP man, Rally All 1 on Play is just fine, and Protect All 1 on Play on Attacked already is a good idea.
IMO, if you want to make it more useful, then why not reduce the wait instead?

Outfitted Scow: Seems good to me bro.

Gallant Knight: Still too weak and slow, that’s a WB card ya know?

Orboss: Well no comment on that, i just don’t know.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Your favorite card art?

Old Dracorex and Fenrir.

Oh, Halt advance too.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Fire and water.

Ah thanks for the direct answer lol, you sure know a lot.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Fire and water.

Originally posted by WeltraumAmy:

It gets tricky if you got a pkmn with more than one element. For example a Water/Grass like Ludicolo:

It will take normal damage from fire, electric, grass and ice attacks.

Or take Swampert as another example…

It’s Water/Ground – so electricity doesn’t do any damage to it, but it takes quadruple damage from grass attacks.

Since Pokemon Ruby/Sapphire, every pokemon has one ability. This can range from augmenting elemental attacks when the pokemons’ health is low to random item grabbing or health regeneration in special weather. Most of them don’t have any meaningful effect in battle, but some are awesome.

Best example for that is Shedinja:

It’s a Ghost/Bug Pokemon. This makes him immune to normal and fighting attacks, he takes only half damage from grass and psychic attacks, and so on, and so on…

Here’s the catch though: Even at Level 100 a Shedinja has only 1 HP. Every single attack would kill it instantly. That’s where his ability comes in: Wonder Guard.
Wonder Guard protects it from every attack except very effective ones. That means you can kill a Shedinja only with Fire, Ghost, Flying, Rock and Dark attacks. He is – thanks to his ability – immune to everything else.

Sooo… how does this translate to Tyrant?

Not giving a shit about elements, but what’s the name of that anime gal?

Zapdos just can’t lose.
Flying
Strike All 7

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / how do I get "the achiever" title on fansite

Originally posted by Agent00c4:

you have to collect all the pokeymanz

I find that offensive.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Post your own UPGRADED card ideas.

Originally posted by gyro_23:

How about these cards?

SaG: Mimic All alone is already OP as ****, but it would be OK if you maintain the Strike All 1, i would use it, seriously.

FP: Rally All 3 bro? I’m sure you want to see some new 35HP commanders with regenerate and stun implemented along with your upgraded cards.
FP is already fine as it is ‘’at the moment’’.

 
Flag Post

Topic: Tyrant: General Tyrant Discussion / Post your own card ideas here.....

Originally posted by ratius55:


I wish that new Orbo come from Flashpoint pack 3.

Dude that’s awesome, but since it’s so unique, increase the health to 7 to prevent being owned by single Airstrike*