Recent posts by 6thgraderhere on Kongregate

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Topic: The Last Stand: Dead Zone / Commonly asked questions FAQ

Thanks Impy, I actually didn’t include WF and other books :/ Honestly they seemed pretty straight forward

 
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Topic: The Last Stand: Dead Zone / suing con artist games

Originally posted by losalex69:
Originally posted by ImplosionOfDoom:

Well, can you anything else you may have done wrong during that session of chat? (it may have taken the admins a couple minutes to realize you were doing something wrong on that particular chat) Or were you using any cheats /hacks? (Con gives out some pretty severe punishment for cheating or hacking the game)

Also have you ever accidently sent a PM to the wrong username? I’m willing to bet that sort of thing sometimes happens to admins as well, so maybe try to remember what the other people in the chat were doing at the time.
(It would be great if you had a screenshot or something to prove your innocence)

Also, it’s a temporary suspension. So just play something else for the rest of the week and get over it.
(out of curiosity was it from the whole game, or just the chat?)

(Also take note that in the terms of agreement the admins have the right to ban you whenever they like, for whatever reason seems appropriate. You have to click the “I accept the terms of agreement” button every time you open chat. Not the developer’s fault you chose to agree to the terms without reading the fine print, pretty sure most lawyers will tell you the same thing.)

I did read the agreement and I didn’t link anything technically and yes from the chat it said I linked inappropriate links when I didn’t this guy named tom came in and was like look a group of people to ban because we were talking about sports and actors

Got proof?

But regardless, dude this is idiotic. Suing them for a temporary ban? And, technically speaking, you did “link” the inappropriate site by simply saying it.

Don’t make a big deal out of it, links don’t get perm bans unless you were spamming them.

 
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Topic: The Last Stand: Dead Zone / General Ideas

Edit for the above due to edit button not working: On the raiding playback video thing, my bad, they can’t really do that due to bandwith and yada yada, but Con did have a short Eureka moment on making after raid logs via text.

 
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Topic: The Last Stand: Dead Zone / General Ideas

You guys might wanna check Con’s website since he hardly even checks kong.

But in case you guys can’t find the according thread to your ideas, I’ll just fill it in for you.

Originally posted by Thoughtfulg:

first of all there are shotguns, longrifles, assault rifles, smgs, lmgs, and pistols as well as bladed and blunt melee with some of each that have good range like polearms. Secondly, throwing knifes can be thrown effectively like at most 10 meters and thats at most which is slightly farther than the poleaxe, and they would each kill at most one zombie so it just doesnt seem realistic unless you have unlimited throwing knives. I would like to see bows and crossbows tho.

Throwing knives/axes probably aren’t going to happen, bows are a maybe though, Con never stated if he approved of them.

Originally posted by Jimbolancer:

For the record I did know of all those other weapons, I merely grouped some of them together as for instance I believe that assault rifles, lmgs, smgs, and pistols are just variants of guns in one catagory I previously classified (okay, maybe not pistols, but anyway)
I could see bow and crossbows, and if they did make them I’d have those weapons have heavy knockback (or suppression or whatever it is for guns) or perhaps like a bleeding/hampering effect as a result of the zombie having an arrow sticking out of him; to make them have bonus over guns which would have faster firing or ones with higher dmg potential

Status effects is a possibility, but like stated above Con never really thoroughly discussed bows and arrows, and fire effect ideas were quickly turned away due to coding and lag.

Originally posted by HitmanPwner:

There also needs to be video footage of raids against your compound, instead of a timeline.

That’s actually already planned, when it’s gonna happen no one really knows though.

Originally posted by Astarngo:

For those who don’t like the wait times as far as looting buildings goes; perhaps a feature to forfeit half of the looted supplies from your group (lightening up the load) so their return time is significantly reduced?

This is probably not gonna happen, it’ll be a free version of the Death Mobile upgrade, along with the addition of choosing what loot you keep will throw PvE out of balance :/

Originally posted by mywarpedmind:

1. Any chance we can have more than one gear slot? It’d be great if we didn’t have to decide if we should wear a pair of shoes or a pair of gloves. Also, shouldn’t the vests be considered clothing?
2. More traps. We have 6 types of landmines. With so much junk collected, I’d like to see some improvised traps like beartraps, spring spikes, tripwired shotguns (which could require a gun as a component)
3. I’d like to be able to find my friends, like the Facebook-based game.

Thanks!

1. Logically, eh yes, but due to game balance, nope.

2. Nuh-uh, defenders already have the upper hand in raiding currently, and giving them not a total of 6 landmines, but 6 types of landmines is seriously limiting attackers to fighting with sticks and stones. Landmines are planned yes, but there aren’t any types.

3. Strangely enough Con still hasn’t implemented a way to find friends, despite it being one of the first complaints to hit their forums ._.

 
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Topic: The Last Stand: Dead Zone / Hacker or a Bad-Ass Raider?

Originally posted by hotnizami:

Ok so he’s a hacker, when I went to attack him he killed me from the start each shot 1 by 1 each survivors down again I DON’T KNOW WHAT TO DO I TRYED EVERYHING!!!!!!!!(-.-")

Did you take screenies or frap a video of it? If not, then it’s not much to say he was hacking.

 
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Topic: The Last Stand: Dead Zone / Zombie Survival 101 Reborn

Originally posted by sgtzpp33:

Reported for spam.

Oh, would you look at the irony.

This isn’t spam, this is a helpful guide for players. Your little otter meme thread, now that’s spam.

 
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Topic: The Last Stand: Dead Zone / New Books

You could’ve just linked him to the wiki imp ._.

 
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Topic: The Last Stand: Dead Zone / New Books

Originally posted by rainingrecon:

Increased clothing drop already exists.

As for the schems, a book that increases quality finds would break the game.

^what this guy said.

 
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Topic: The Last Stand: Dead Zone / Commonly asked questions FAQ

Originally posted by dccdany:
Originally posted by Thoughtfulg:
Originally posted by dccdany:

Q: What is better, to send 5 man missions so the leader doesnt lvl up fast ,
or just dont care about it and do with less as possible?.

clarify

Sorry, what i mean is: What should i focus on? 1- Do as many missions as possible (2 man mission for example).
2- Do always 5 man mission.

why do i ask this? because the leader will level faster if i do more missions and he will be overleveled, that means people of same level will have general level advantage and gear.
but, if i do as many missions as possible i will have more resources/weapons.

I dont know on what should i focus early-mid game, obviously when my leader is maxed is better to do as many missions as possible.

Honestly speaking, new survivors you get will always be a lower lvl than your leader, so it’s pretty much impossible to even them out considering your leader always gets XP from missions even if he isn’t on them, and sadly automated missions don’t bring any XP, so your leader is always the highest lvl survivor you have.

Don’t waste too much time getting each survivor’s lvl evened out, you’re better off lvling up your leader a good way first so that he can provide the main source of firepower from high lvl gear and weapons. Your lower lvl guys will lvl up eventually.

 
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Topic: SAS: Zombie Assault 3 / The Devastator

Redundant thread is redundant.

 
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Topic: The Last Stand: Dead Zone / Commonly asked questions FAQ

Originally posted by Jimbolancer:

Are their any specific areas that are better to find books? I didn’t see any sort of school or library buildings on the map, so I can only guess that residences are better (more bookshelves to search maybe?)

Books are pretty random, though places with more containers have a higher chance of dropping them.

Try your luck :/

 
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Topic: Mud and Blood 2 / WTF and RELIEF moments

WTF: A Tiger rolled in side by side with a Wespe

Relief: Wespe was appearently drunk and it blew itself up with the Tiger.

 
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Topic: The Last Stand: Dead Zone / Pets

Originally posted by Dalamite:

It’s a nice idea, but it’s really just not so realistic

That and the fact that Con never checks the Kong forums for ideas because he has his own website and idea section.

Is it that hard to simply go there and post ._.

 

Topic: The Last Stand: Dead Zone / Commonly asked questions FAQ

This post has been removed by an administrator or moderator
 
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Topic: Technical Support / chat doesnt function

Originally posted by kisamerolz:

i occasionally do see the chat members, but i do not see the conversation, any input i enter does not show,and refreshing the page re-dsiplays the 0 members logged on

^ Feels ;_;

 
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Topic: Technical Support / chat doesnt function

Originally posted by kisamerolz:

it shows as if there are no people in game chat rooms (eredan specifically) including my user, and on the regular chat (עברית שפה קשה) it shows as if there is one guest, in both states any words i enter just dissapear into the void, please help me kong technichians :(

Thank God I’m not the only one getting this, been tormenting me for a week now. It says I’m logged in but the entire chat’s just blank, and if there are users in the room, I’m unable to chat and the user amount dwindles down to zero every time ._.

Halp ;_;

 
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Topic: SAS: Zombie Assault 3 / Question

Originally posted by Joshmala:
Originally posted by kingofrsjr:

you could win legit…i also expect 6th to reply to your comment

It’s been 2 years now, when will he reply?

Well the game isn’t as alluring as it was a few years back so….

Originally posted by Joshmala:

6thgraderhere I mean 3rdgraderhere, I want people’s opinions on the question if this is a pay to win game. PEOPLE, NOT A WIKI. Wikis only tell you about the game, I WANT OPINIONS. You can start by adding your opinion.

Opinions? Really?

Originally posted by Joshmala:

Facepalm I’m looking for answers, not criticism.

Well that says otherwise.

Really though, if you’d ask nicely and not get into a fuss about it, I’m sure people would be happy to oblige no?

 
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Topic: The Last Stand: Dead Zone / Commonly asked questions FAQ

Originally posted by MrsHippo:

Is there any other way to raise comfort other than upgrading your beds?

Originally posted by ImplosionOfDoom:

Building kitchens, showers, out houses and a laundry washing station will all increase comfort :) you can upgrade them too
All of those buildings are in the ‘comfort’ section of the building list, same page as the beds

That and succesfully doing manual missions and keeping resources stocked, pretty much everything you do counts towards moral in a sense.

 
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Topic: The Last Stand: Dead Zone / should i return to the game?

Originally posted by darkfang77:
Originally posted by 6thgraderhere:

You don’t need to spam uniques to successfully defend your compound >_>

sorry I’m being confusing, I meant that the endgame has too much emphasis on the uniques that a player has, pretty much its a few players collecting a few highly coveted weapons that makes raiding a lot easier than if they hadn’t had it. But at the same time, a player with a lot of good defensive uniques is very very hard to beat if all 10 players are at home.

Since we often have arguments and I suspect you only read the first point, I’ve clarified myself and won’t read any further replies from you in this thread. I hope you understand.

No I read all two points, but the point still stands that you don’t need uniques to succesfully raid/defend your compound. Sure it usually helps if the said player is packing a few above average uniques, but you still need skills in raiding regardless.

Besides, long riflles have been nerfed and AR’s/LMG’s have been buffed, along with the addition of alliance bonuses in finding uniques it’s usually pretty balanced.

Again, you don’t need uniques to succesfully raid and vice versa, uniques are just insurance for a successful run.

 
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Topic: The Last Stand: Dead Zone / should i return to the game?

You don’t need to spam uniques to successfully defend your compound >_>

 

Topic: The Last Stand: Dead Zone / Commonly asked questions FAQ

This post has been removed by an administrator or moderator
 
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Topic: The Last Stand: Dead Zone / Tips and Tricks

Bump

 
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Topic: The Last Stand: Dead Zone / Be king please.

Originally posted by ImplosionOfDoom:

How do you guys post images on here? 0_o

Put the image link between 2 !

 
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Topic: The Last Stand: Dead Zone / Tips and Tricks

Originally posted by The_Grenadier:

How about adding more content? More words of the wise are appreciated.

Survival

Guns don’t kill people, bullets do: Guns are as essential as ammunition, and although there’re a few in which that look flashy in comtempt, they don’t always work as pleased. Hit the wiki:DeadZone and get your basic knowledge on the weapons you aim to aquire for your armory. Some might outweight others in a few stats and vice versa, though do mind the ammo cost on most heavy weaponary.

In case you didn’t hear, Leroy didn’t make it…: Don’t go lone wolf in a mission unless you’re certain that a single survivor can handle it, failed raids/missions bring nothing back afterwards other than wounds needing healing.

Combo maker: Mess around with weapon/gear combos to find the one best suited for your needs, if you do it well enough one cleverly equiped survivor can take on the role of many others.

Can’t touch this: When things get messy and your group of survivors get overrun by zeds, go and Rick Roll them. Inch your survivors one by one backwards rapidly as the zeds claw at you, their attacks will miss your survivors and they will stay still, giving your suriviors a few seconds to relaliate at a safe distance.

Camping areas: Each area has a different map type and a different layout, knowing the routes is one thing, learning to make choke points and fall back positions is another. If things get messy or if you’re caught out, it’s smart to fall back to a one sided area to funnel the zombies in for you to gun/slice down.

Originally posted by xXS4NDM4NXx:
Originally posted by 6thgraderhere:

Oh hey Grenadier, you’re finally back :3

:(

And hey sand :I

 
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Topic: SAS: Zombie Assault 3 / List of highly recommendations (List)

Originally posted by Superboy963:
Originally posted by kingofrsjr:

yeah ur trolling…bren is shit

Level 22 becomes really hard, besides it is good to have a machine gun and get a bunch of ammo before you move on to RPD, so that you don’t have to earn money after spending 50k, you wouldn’t have enough for ammo, especially like 15k. Bren is cheap, and can help you to get enough ammo until RPD. Besides bren is not that bad, i personally find it good for crowd control and showing off against lower ranked guys. :P

Eh, if you have the cash to spare then sure, but most people would stick with shotguns/FAL’s(Godlike weapon) for heavy crowd control.