Recent posts by thrashmaster on Kongregate

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Topic: AdVenture Capitalist / Where'd My Multipliers Go?

Okay, now it is showing it correctly for me. x18. I don’t know if it was me not being connected to Kong or not, but I guess everything is okay now :)

 
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Topic: AdVenture Capitalist / Where'd My Multipliers Go?

I had bought several 3x multipliers (I think 6, maybe?), but now with the new update, and the introduction of gold blocks, it says my total multiplier is x1. Did the new update remove anyone else’s multipliers, or am I looking in the wrong spot?

 
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Topic: AdVenture Capitalist / Game is Ruined

Originally posted by thatguy914:
Originally posted by NormaTheNorman:

I just started playing. I wish there was a “classic” version so I knew WTF you folksies are talking about.

same here brother, well not really the same, or brother, but you get the point, I started several months ago, like 10 I think and I barely touched it for like 9 months, came back, saw there was an epic new layout, and loved it, the oother one was a bit grey and dull to me, it’s a lot more lively now, and I perfer it this way, I don’t know if I’m the only one who believes this or not, but it was pretty boring and that’s the main reason I didn’t play it.

You think you started 10 months ago? It came out May 30, 2014. I think you are mistaken.

I’ll be honest… the game isn’t as fun as it used to be, probably for unexplainable reasons. I’m holding out for one more update. I probably would be gone if I hadn’t already used my Kreds. But, let’s see what Hyper can do to win us back.

 
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Topic: AdVenture Capitalist / Game progress quite slow around those Quattourtrigintillions

Originally posted by bubu:
Originally posted by thrashmaster:

I have 181 Quindecillion angels (and a x18 multiplier), and it doesn’t take me very long to get to 2200 of everything upon a soft reset. However, I don’t really see 2300 coming anytime soon. I don’t see the exponential income increase at this level that would take me from my income in the trestrigintillion to the price of 100 Newspapers, 20 sextrigintillion. What we need is for the newspaper achievements to continue every 25 of 50. That would give us the extra boost to feel like there’s an end in sight, even if it still takes a while. I don’t see a way to continue making progress, honestly.

And then imagine there are players who dont invest any kreds… Progress is just so slow, in the quat/quin area the interest in the game fades slowly away.

Yeah, that’d be crazy. I probably would have stopped if I were in that position, but I have invested in this game (sort of. I haven’t spent any actual money ever on Kongregate, but I had gotten enough free Kreds that I thought I’d spend it on something I was enjoying. I hope that they continue to make it worth Kongregate’s money).

I also just noticed that the jump from 2200 newspapers to 2300 isn’t as much as that same jump for the car wash. I need 1.15 septentrigintillion. And no manager is going to help with that.

 
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Topic: AdVenture Capitalist / Game progress quite slow around those Quattourtrigintillions

I have 181 Quindecillion angels (and a x18 multiplier), and it doesn’t take me very long to get to 2200 of everything upon a soft reset. However, I don’t really see 2300 coming anytime soon. I don’t see the exponential income increase at this level that would take me from my income in the trestrigintillion to the price of 100 Newspapers, 20 sextrigintillion. What we need is for the newspaper achievements to continue every 25 of 50. That would give us the extra boost to feel like there’s an end in sight, even if it still takes a while. I don’t see a way to continue making progress, honestly.

 
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Topic: AdVenture Capitalist / 100x Buy Button Request

Originally posted by Nardian:
Originally posted by thrashmaster:

Nay, definitely nay. Seriously, just look to see if you have enough money. It doesn’t actually speed things to wait for the full 100 when you could be investing that money as high as it goes. I like it the way it is.

Actually that is not 100% true. It does make a difference in non-late-game. It is often more efficient when upgrading a full 100 and gain the achievement bonus multiplyer rather than upgrade 70 and 50 of other investments (just said some numbers, but you get the point).
Besides, in later-ish game (I’m about second Googol upgrade..) the non-scientific numbers are quite confusing. I often mix up the “(almost) random-string”-tillion is now below my current unit or already the second next, and so on…

Don’t get me wrong.. I really might be lazy as hell… But this is just one feature I would love to see (as the whole thread started) ^^

I guess what I want is a “max” button. If they change the way the x100 works, and especially if they do it to the 10x too, if I only have enough to pay for 99, then it’ll take me 18 clicks to do what would’ve taken 1 to buy all 99 of those. That’s why I think changing it is a bad idea. I guess someone accidentally buying only 73 or whatever when they would’ve preferred waiting for 100 is preferable to having to click a ton to get the 73 when you want to buy 73.

 
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Topic: AdVenture Capitalist / 100x Buy Button Request

Nay, definitely nay. Seriously, just look to see if you have enough money. It doesn’t actually speed things to wait for the full 100 when you could be investing that money as high as it goes. I like it the way it is.

 
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Topic: AdVenture Capitalist / oh gods please scientific notation

I actually really like the names of the numbers. More than that, when I tried scientific notation in Clicker Heroes, it looked so cluttered I had to change back. I have no problem with them adding it as an option if other people prefer it. It seems ideal for them both to be available as clearly people have different tastes.

 
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Topic: AdVenture Capitalist / Everything Wrong with this Update

I agree with the problems mentioned so far. I’ll add one so small, it is really inconsequential compared to everything else on here.

When I click on the picture of my character, and it pulls up that extra menu, it has a banner with my lifetime earning level (in this case, quatturotrigintillion). However, the banner is too small for this word and cuts of the n at the end. Just thought I’d post it somewhere.

Like I already said, there’s more pressing issues :)

 
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Topic: AdVenture Capitalist / UPDATE

To those a few posts above: I’m on chrome and it is working for me.

To everyone else: There are a lot of problems with this update. Most other people have commented on them, but the thing that I hate more than the childish design and the awful UI given that we use mouses instead of touch screens is the fact that when I’m comparing which business to buy, THE STUPIDBUYAPPEARS AND COVERS UP THE PRICES EVERY FEW SECONDS!!! Why would they do this? Why add another moving part to add lag and actually slow people down from playing?

 
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Topic: AdVenture Capitalist / New Update Lack of Scroll Bar: Terrible Design

Yeah, this is really really obviously made for touch screen users, which is awful for those who are on a mouse. They couldn’t have included a scrollbar too?

 
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Topic: AdVenture Capitalist / UPDATE

I don’t know when it is coming, but I know I’m starting to get impatient. The last update gave me the upgrades I needed to get over 2000 in everything. Now I only need to log in every few days, honestly, to reset and then it takes 3 minutes to get everything back above 2000 and start again. No motivation to play at all, really. And I was really enjoying this game, so I hope the update comes soon.

 
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Topic: Clicker Heroes / Went from easy to hard after ascension. Why?

I was dumb and reset several days ago and went from 150 or so to 220 souls. Everything was sooooo slow after! But when I realized what people earlier in this thread said, it made much more sense to stay playing without resetting. And if I were to reset again, right now, I’d get + 254 souls. That’s more than twice what I have now. Why? Because each time I get a primal boss, they give me 30 + souls. Wait 30 minutes, and dark ritual allows me to kill it. That’s way more than you’ll get from restarting from level 1. You’ll get, let’s say 10, from hero levelling and then you’ll be fighting the primals in the 100s. They give 1-4ish souls, which is nothing. Continuing in the same universe is the way to go.

You get:
-Gilded Heroes
-The endurance achievements (High gold, high hero leveling, etc.)
-Tons of souls from primal bosses
-Resetting wouldn’t get you to where you are much faster, so you might as well stay.

 
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Topic: Clicker Heroes / Bugs and Glitches

I don’t know if this is true all the time, but I had exactly 493d gold, and the cost of my 998th Forest Seer was also 493d gold, but it wouldn’t let me buy it until I got another coin. I guess the Great Seer had some additional charge several unseen digits over or something like that. I have a screenshot if you need it.

 
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Topic: AdVenture Capitalist / When to buy "The Good News?"

It is probably a good deal so long as you are willing to wait for it to earn back angels. Buy it and then don’t reset until you’ve earned back that many angels and more (and that won’t take too long at that level).

 
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Topic: Clicker Heroes / Gilded Heroes Predetermined?

Okay, so it seems as though we have uncovered the new system (it is predetermined). Now, I think it would be more productive to suggest how the devs should make a new system. Any ideas? Last time it was uncovered, they changed it (when people thought that the number of monsters killed in between earning the hero and unlocking it). So what do you think would be a better system? What makes the game fun for you, and hopefully isn’t too abusable (though I guess that isn’t the worst thing in the world)?

 
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Topic: Clicker Heroes / Gilded Heroes Predetermined?

It’s late where I am, so I’m not going to try it, but if someone is interested, they should do what I outlined at the end (save, export, and then trade in a ton of heroes and write down what the outcomes were in order, reimport, and do it again to see if more than just the first one remained the same).

 
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Topic: Clicker Heroes / Gilded Heroes Predetermined?

I did some experimenting and the results may suggest that Gilded heroes are inevitable and predetermined to some extent.

I traded Betty Clickers (one that I had gilded) and got Athena. I reimported (went back to Betty), traded Betty, and got Athena again, and then reimported. So, at this point, both times I got Athena, and now I’m back to how I started (Gilded Betty, no Athena).

I past level 200 or something and earned a new random gilded hero, and it was Athena, so I reimported, and got Athena again!

Clearly, the game insists that the next random hero I get is Athena, whether by trade in or by new random.

This suggests you can test the next heroes you get: Save, export, and then trade all your gilded heroes for new ones and keep track. Then, reimport. You’ll know how many souls you’d need to spend or levels you’d need to earn to reach whatever hero you want. If they’re bad enough, you might just quit the game.

Thoughts? Your own tests?

 
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Topic: AdVenture Capitalist / x1000 Button

Originally posted by Kabboose:

To be honest…. Wouldn’t a custom buy amount be the best solution? x___ <== You type whatever number you want there, and it calculates it for you. Seems like that would make everyone happy. I’m sure I’m not the only one who’s actually thought of that, am I?

No, I thought of that too. It would be useful to type in 50 for newspaper, and then go put in 200 for oil, whatever. But I’d rather just have a 25, 50, and big button (either 500, 1000, or max) then type it in each time.

 
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Topic: Clicker Heroes / Boss .1%

They should make it 1% for any creature you’re fighting. .1 is definitely too low for bosses, and 10 was probably too high. So the best compromise I can think of is have it uniform for normal monsters and bosses at 1%.

 
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Topic: Clicker Heroes / Patch 0.10

As a person who got the best luck on my gilded heroes (I got 7: Frostleaf, Grant, Aphrodite, Athena, Amenhotep, Abaddon, Leon), I still think the luck thing is unfair. I am really happy with what I got, and if it doesn’t change, that’s good with me :D But I know I would be really upset if I had gotten bad luck, and I actually think the idea of random each ascension is a cool idea. I really like opening the boxes, so if you get to open as many as you earned last universe as soon as you ascend, that’d be cool.

Alternatively, for your money making pleasure, you could make the 30 Kreds one available for choice rather than random. I’m sure you’d get a lot more people interested in that if you made it by choice :p

 
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Topic: AdVenture Capitalist / Colourblind

I’m not colorblind myself, but when I saw the color scheme they chose, I instantly thought about how hard that would be. I think phase two is going to have a lot of cosmetic changes. I vote that the devs make the colors customizable by the players.

 
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Topic: AdVenture Capitalist / I don't think you should be able to "fail" anti-idle

Yeah, the only times I’ve had to rehire were due to lag. I lost hundreds of trigintillion that way, which essentially defeated all the anti-idling I did. This might still need some rebalancing.

 
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Topic: Clicker Heroes / Suggestions for next Update

I think that Midas should be like Cid: Cid is the only hero that upgrades the player’s click. Each time you upgrade him, your click damage goes up.

For Midas, I think your gold percentage should go up just a little. That way you could continue to level him up and reap some benefits for doing so. Might be something to do even after Frostleaf. It shouldn’t be game breaking (don’t make it too much of a percentage), but he gives so little DPS to begin with he’d be better as just a money guy.

 
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Topic: Clicker Heroes / Offline Doesn't Add to Monster Count

I just wanted to know if this was an oversight or on purpose. I turned on an old boss I can kill in a split second and took a screenshot of my stats. I had 26,375 boss kills. Then, I went offline. When I came back an hour later, it said I earned a lot of money (100O or something like that), and by the time I clicked on the stats, it was up to 26,380 – probably 5 went by in the time it took me to click the stats tab.

In other words, Offline mode gives money and reduces cooldowns, but does not count the monsters you are supposedly killing during the time you’re gone. I can understand why the devs might have wanted it this way (if you don’t log in for a year and then come back, you’d probably have 100,000 monsters killed). Still, maybe cap how many you can kill offline before you log back in? Or is this the motivation to stay logged in? :)

Anyone else have an opinion on this?