Recent posts by aqollo on Kongregate

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Topic: Kongregate Multiplayer Games / [Vorp!] The Vorp! tier list

Best 5v5 team is Dread, Iron, TH, Hiru, Jab. TH and Jab are massive defense and the main force of Dread Iron and Hiru pulls a massive assault in the middle.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Vorp Corrupt-A-Wish

Granted but you were still terrible compared to others.
I wish for an uncorruptable wish that will take place in my next post.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] ban all noobs

Explain to me again when did master say “Ban all new people.”

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Fairness is only an illusion.

Do not try to convince yourself the game is at all fair.
Instead realize it’s an illusion to deceive feeble minded personas from fully undertaking the selective pressure of VORP.
There is no fairness inside the hideous monstrous team that makes up the game.
Hitting the “BATTLE” button is like taking an inward journey. A journey to the fullest extent of one’s sanity. While waiting for a match, you hope you know the team you’ll end up on and how they will fight valiantly aside such as noble like steeds. Most acknowledge that they cannot safeguard such knowledge about said team for sure. It is up to the wild abomination of a matchmaker to roll the dice for you. Those who seek fortunes beyond their abilities often unite with comrades in order to seek beneficial siding in the matchmaker. I oppose the idea that you cannot foresee who is on the other side of the schism and I propose with dignity that players shall be allowed to decide which matches they prefer to play with.

- I just lost my sanity :P

 
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Topic: Kongregate Multiplayer Games / [Vorp!] This is not "OK" - Vorp *cannot* survive when things like this happen

^ I think what you mean to say was nice matchmaking.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Cooldown Tech

bindus do work , i just tested it with circe. Torp loses about 0.5 second between total cooldown.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Killing turrets with everyship.

In this guide I will show you the best strategy for killing turrets for every single ship in the game

Iron Wolf
Now what i’m about to show you has been kept a secret for a very very long time.
We all know that iron wolf can go behind the wall and use it’s alpha cannons to shoot through the wall and hit the turret. This is extremely SLOOOW and you most likely won’t kill it before enemy respond.
The trick is to run up to the turret and place your territorial defense shield then back off the shield and shoot your missiles and alpha cannons at the turret. Also optional is dropping a Craw to help speed it up before placing shield.
What this will do is it keeps the turret from attacking you and allowing you to deal maximum damage.

Ant
Now we are all aware that you can out range the turrets with ant and that won’t be covered here. What I will show you is how you kill turrets when it is at an extremely bad angle suck as the turret to the first battery.
First you must rush up to the turret shooting missiles then using the spacebar, reverse thrust backward in a straight line while still keeping your curser right where you left it when you attack the turret.
If you let go of spacebar and turret hits you, you will bounce to the side and you will lose your aim and have to redo it all over again

Jabberwocky
Is a fairly straight forward ship. First you move behind the wall where the turret is located. What you do is shoot your boomerblade at the turret and most importantly WAIT for the blade to come back to you nailing the turret a second time. The first time it hits the turret, it will deal the standard damage,but when it hits the turret on it’s way back to you, it will deal double the damage allowing you to kill a turret extremely quickly and take very minimal damage in the process so escaping is a breeze.

Hirudo
Hirudo can kill a turret quite fine but it takes bit longer than other ships. First you charge in and unleash your Shadow/Nectron combo and activate insulator to absorb the few shots. Circle around the turret until your shadow circuit runs out then retreat and come back once it cooldown is over. If you have thrustbleed then feel free to continuously circle the turret. (If you don’t have thrustbleed be very wary of flame turrets)

Angel Fire
This ship is pretty inefficient at killing turrets so it will take a bit of a challenge to do it. For the flame turrets, your vorpal burner upgraded to level 3 will BARELY out range the flame turret so try to find that sweet spot. If you are trying to kill an ordinary turret you will need to have upgraded your ship’s health to level 3 and vorpal burner to lvl 3 to kill it. You will have to be tanky to kill ordinary turrets with the angel so it is not recommended. If you are the suicide bomber type, then you would need to damage a turret till it has 1/3 hp left before your fully upgraded Firey Death will finish it off. Stick to killing flame turrets for this ship unless you are really sure you can tank a turret and escape.

SS Venture
Another ship that is quite terrible at killing turrets but it can be done. Just run in and out triggering photon vorpedoes. Just watch your aim cause vorpedoes tend to miss the turret if fired at the wrong angle and hit the wall.

Shinobi
Fairly simple but takes a while to kill the turret. Run in and out hitting with your fully charged laido slash. Do not just repeatedly fire it because it will drain your energy extremely fast and you will put your life at risk

Circe
This ship has the easiest time killing turrets overall. Just hide behind a corner or a wall and shoot your bindu bolt and it will kill the turret. Doing that does take an average amount of time to kill the turret. If you want to kill it faster. Run up to turret and deploy ghost field and shoot omen sphere at it*(Watch out if it a missile turret, you have to be very close to shoot omen sphere because the missiles bounce the sphere out of trajectory.)* and shoot your bindu bolt at the same time. You will take a few shot but ghost field reduce the damage significantly and after omen sphere is shot, it will absorb the shots of the turret. Doing this will allow you to kill a turret faster, but it is a bit more risky

Clanknor
Extremely easy to kill turrets. Go up to the turret, drop the wall right on top or near the turret then let the turret attack the wall and you destroy it with shotgun. Also optional is putting your gruba turret to help kill it faster and kill any other building near it. Lvl one wall can be destroyed by turrets on few occasions but you will kill the turret by then.

Undulorean
Outrange the turret. If at bad angle like the ant, run up shoot at it then reverse thrust and keep on firing. There more room for mistakes because you can hear your shots hit and your shots spread out

Xxggghhr’thulhu
Like the angel fire, this ship is quite bad at killing ordinary turrets. Stick to killing flame turrets or missile turret. If you see a normal turret being occupied by say a drone, run up and shoot at it and you will take it down pretty quickly. If you must charge a normal turret, then you will have to tank it like the angel fire. Drop storms of horrors to add to damage and just tank the damage. Ancient presence will help heal off some of the damage but once again avoid normal turrets

Torpaz
For flame and missile turret just launch maelstorm and shoot your shards at it. For normal turrets you can launch maelstorm then run and repeat it till it is dead but this is extremely time consuming. You can try to get some of your shard to hit the turret behind a corner but it not worth the effort. Stick to killing flame and missile turrets.

Turbo Hawk
Unfortunately unlike the angel, you don’t outrange flame turrets so you will have to just shoot it at the edge of the turret’s range. You will receive a moderate amount of damage but nothing crazy that you need to worry about. For normal turrets, if it preoccupied by something else shoot it with aero slash from a distance. Aero slash does practically the same damage as pincer gun except that it passes through everything. If you are taking on a normal turret solo, then you will have to get very lucky and pin yourself against the wall and spin with your switchblade. It is extremely difficult as when the turret shoots you, it pushes you away so your blade wont reach. Trying to tank it out with aero slash is senseless as you will take way too much damage for it to be worth it.

Dreadnaught
Shoot main gun at the turret. Your gun outranges the turret but it will take you a long time to finish off the turret due to low dps of the gun

Craw
Unless turret is in the open like the missile turrets and the 2 flame turret at the core. Do not shoot kamehas as they will just disappear when they hit the wall behind the turret. Best you can do is just find a very good spot where you can barely reach the turret through a corner. You will never be able to tank out a turret with this.

 
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Topic: Kongregate Multiplayer Games / [Platoonz] Junkwars?

Aye this is a great game i hope antic doesn’t abandon it.

 
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Topic: Kongregate Multiplayer Games / [Business Tycoon Online] Want To Run A Top 5 Guild?

choose me :)

 
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Topic: Kongregate Multiplayer Games / [Business Tycoon Online] Wishing Tree and Saving Dr. Bell

umm never?

 
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Topic: Kongregate Multiplayer Games / [Business Tycoon Online] Gods Bi-Weekly Impeachment Lottery

till god quits

 
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Topic: Anti-Idle: The Game / Official Suggestions Thread

When you click on the adventure reminder, it takes you right to the adventure page.

 
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Topic: Anti-Idle: The Game / Ascending

good job you trolled me james

 
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Topic: Anti-Idle: The Game / Ascending

i didn’t really noticed it was level based nick.

 
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Topic: Anti-Idle: The Game / Ascending

WHAT 10 BIL NO!!!!!!! THAT IS BEYOND THE NEEDED YELLOW COIN.It took me 2-4 bil coin to get 200 feed. I can assure you that it is 100% NOT 10 bil

 
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Topic: Anti-Idle: The Game / FCG Decks

Can someone help me make a good deck to beat level 8s? I saved up 18000 FCG Cash.
Another thing do you prefer a deck with 1 color cards or many colors?

 
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Topic: Kongregate Multiplayer Games / [Business Tycoon Online] MASSIVE HORSE BUG

Problem 1 : The qualification prizes are gone.
Problem 2 : The tournament (Season 3 Week 3) did not finish.
Problem 3 : A new tournament week did not start.

Please fix this issue BTO, i find horses the best parts about the game.

 
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Topic: Kongregate Multiplayer Games / [Business Tycoon Online] Bug in Lucky Fragments

thats the minimum required to play for your corporation level

 
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Topic: Anti-Idle: The Game / the dragon sword

has anyone got the shield ?

 
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Topic: Anti-Idle: The Game / Anti-Best Accomplishment of the day-Ninth "Winner" Announced: gordond. (Now on page 76, because the true fail is how little code a post can take before breaking.)

broke my level 100 elite grenade with a 99% enhancer _

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Originally posted by ChaosII7:
Originally posted by kronokiller:

i forget where mystic path is

Jump off the Pirate Ship.

no prob. :)

Level 7606.

Also, try not to double-post, use the “edit” and “delete” buttons.

Originally posted by kronokiller:

is there a quest that gives vip ticket

No.

Jump off the Pirate Ship doesnt work is there a rank requirement?

 
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Topic: Anti-Idle: The Game / ranged or melee?

ranged cause there no waiting for enemies to reach you

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

what the code for mystic path?

 
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Topic: Kongregate Multiplayer Games / [Business Tycoon Online] Company type

as you know you’ve all messed up picking the company type and had to start over that has happened to me before. Id like to tell you all that the best company is sales and nothing else :)

 
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Topic: Technical Support / Login Issues

didn’t work