Topic: Kongregate Multiplayer Games /
[Platoonz] Suggestions and Improvements
Dear Santa… OOps wrong List
Hi Folks, sorry abaut my English. This is not my native language and i think there are some spelling mistakes. But i hope you could understand what i mean :-D
First of all:
Some Gear changes
Heavy gear used by Tank like Soliders, they move slowly and hard to kill. But the Heavy Armor makes them clumsy. So less Acc and Speed.
Medium, standart gear. Nothing special but common
The Soliders could agile move and because of the light weight they could aim better. But the light clothes decrease the Armor.
So it would make Sense to use different Gear insteat of Heavy Armor.
A Logout Button
Most Times i quit my Browser and the Games didn’t save the Changes I made.
A Energy generator would decrease the refill Time for Energy
small Generator 4×4 Squares →Time decreased by 10s (15BB)
large Generator 3×3 Squares →Time decreased by 25s (30BB)
One of each max.
Campain Rewards should be useable like all other Buildings
They should give Morale, or some Coins or Energy like all other Buildings do.
Radio Commands are quiet useless exept Recon (Ok, i have not tried out the Nuke yet)
They should be choosed when you deploy your Men
So the RC’s work like a Buff when the Mission starts.
You could Choose (max 2 = 2 Radio Towers) additional Skills / Abillitys (when you have build the special Buildings) for your Soliders.
Cooldown each 1h
The usage costs Coins and additional Energy
They shouldnt work in PvP. Because some of my ideas are to Imba for that kind of Gameplay.
+3 Acc / increased sight
All Enemys loose at Start 1/6 HP exept Boss
*Letters from Home
Only 1/2 Morale lost when you loose a Mission.
Little XP Bonus at the End of a Mission
*First Aid Kit
Choose one Solider
This Solider would get additional 250HP for one Mission.
“A Sniper supports the Group”
Some Crossbone are killed instantly at sight.
Mobile Army Surgical Hospital
All Soliders gain Health back after a failed Mission. (Max half of their Hitpoints)