JrJetu
554 posts
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Topic: Tyrant /
[SPOILER] What is this joke? Faction lvl 21 requires 7200 FP...
Originally posted by cslaci:
Top factions progress 400 points on avg in every 2 months. So 1000 means 5 months of hard work of 50 dedicated people for one level up and 1300 means 6.5 months.
Devs just REALLY want to get rid of their playerbase.
Does the amount of FP a faction can get progresses by levelling up? NO, on the contrary, it becomes harder to get FP.
So why the hell does level requirements skyrocket to the point when the whole system just gets a joke? Oh wait. It is ALREADY a joke, at least based on the number of useful faction cards.
I see you read the new information well.
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JrJetu
554 posts
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Topic: Tyrant /
[Suggestion] Wall for Righteous
A wall that summoned another wall on attacked would be fun.
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JrJetu
554 posts
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Topic: Tyrant /
[Recruitment] No humans allowed!
Inb4someone takes it too seriously and applies 14 times
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JrJetu
554 posts
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Topic: Tyrant /
Nominations are over!
Cerberus, Blitz Precurser, Fang, Transmitter.
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JrJetu
554 posts
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JrJetu
554 posts
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Topic: Tyrant /
A new tourney? Season 3?
Best common or best uncommon? For a bit of nostalgia…
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JrJetu
554 posts
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JrJetu
554 posts
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JrJetu
554 posts
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Topic: Tyrant /
[NEW] Guides and Useful Links
It could be notable that the consortium list is outdated already.
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Additional Content next week
Originally posted by PsychoRaito:
Originally posted by DaWayne33:
After discussing it more internally and with a few consortium members we decided to increase the faction level cap 2 levels and will release a new reward card for each level.
We will also be releasing new Level Rewards for levels 200 and 250, and a gold purchasable Energy Upgrade at level 200.
There will also be a week long Conquest event! Special tiles will appear that will have BG effects that are not currently in Conquest (there may even be a new one ;). These tiles will have significantly higher CR and will move every 24 hours. Depending on how the event goes and feedback, we can do more conquest events and evolve the mechanics.
You could at least give me credit for the Conquest idea. ;_; The Consortium didn’t come up with it.
Edit: Proof.
Your need for validation, for a psychologist, is astonishing.
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JrJetu
554 posts
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Topic: Tyrant /
Some nasty skill combos I'd like to see. [Not porn related.]
Originally posted by darkfang77:
Originally posted by hunterhogan:
[hilarious text wall]
Psycho, if you can make a better card game, why aren’t you doing it? The devs have already clouded up faction specialties too much. They dont need more. Some of the skill combos you posted are decent, but in the wrong location. Poison/disease/pierce would be a good smog unit upgrade, for example. I agree with the armor protect weaken upgrade for Heph. Devs refuse to change skills unless it’s a problem. Cleanse will likely be rephrased, because it was a problem. It’s not a mechanic change, like changing siphon or poison would be.
Not to mention poison affecting commanders would create a super boring game. play that card, then wallstall until enemy lost. A modifier for siphon on fear like “siphon on damaged” would be cool, but unlikely.
Thanks for trying to be innovative, and while HH is proven to be in a bad mood, he’s more right than you’d like to accept.
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JrJetu
554 posts
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Topic: Tyrant /
War - Data open data?
Originally posted by FlamingMo:
Please enlighten me in which way this is a troll.
If due to my bad engish I´ve offended someone I excuse for this
Your shot at BW. I dont see it as a troll, just kinda a cheap shot.
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JrJetu
554 posts
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Topic: Tyrant /
Some nasty skill combos I'd like to see. [Not porn related.]
Basically HH, I love you. And I wish the devs would listen to the intelligent parts of the community about card design. But…
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JrJetu
554 posts
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Topic: Tyrant /
Some nasty skill combos I'd like to see. [Not porn related.]
Originally posted by purei:
The Righteous are above tactics such as fear and disease. If every faction/race had every skill, there’s no real difference between them in the end, Psycho : /
Why would we want all factions to have the same focal point? Already becoming too much like that.
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JrJetu
554 posts
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Topic: Tyrant /
[Tournament Season 2] Incinerator WINS!
Originally posted by ratius55:
Originally posted by zaktan78:
Originally posted by thirdslip:
Originally posted by chinadude101:
Originally posted by THESPOOKY:

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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Originally posted by stormcommando:
Does this affect legion? Does it affect berserk on attacked?
Yes, and it should.
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Opponent plays TI. you play Havoc. How does that not accept gameplay?
Opponent plays Thule, you play Havoc.
Opponent plays Monarch, you play Havoc.
It wont destroy the meta, just help evolve it. And I only used Havoc because it’s probably the best Sunder card right now.
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Originally posted by Middnight:
Originally posted by darkfang77:
Also need to consider the inconsistency, xeno have bullshit attack values and practically no valuable rally.
so why the fuck would you want to “blast away xeno” with sunder when it does fuck all against xeno?
It’s a little flavor from the story not related to Sunder and more related to new Havoc making a return, no need to be so angry.
I thought, you got to know by now, this guy has some serious anger issues :)
On the topic: Will a Thule Hound gain any attack from Legion? Its not rally technically, but it increases its attack so…
The description given was “gain … attack” which covers Legion well.
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Originally posted by imaliar:
Why is it “Havoc Alpha”? Doesn’t alpha usually imply early test version/prototype/etc? Yet, this is definitely an improvement over the original (some will disagree). Consider a name change?
Alpha also has had some connotations of being better than beta, which is better than gamma, etc. This might be their mindset.
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Prism may become an interesting throw in now.
Enclave terminal laughs at TIs and Thules.
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Originally posted by SeanDougherty86:
Originally posted by Shadowhopeful:
What effect does it have on Berserk?
“can no longer gain additional attack”
What happens if a berserked card is weakened below base, then?
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JrJetu
554 posts
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Topic: Tyrant /
[DEV] Sunder Description and Preview
Can it stop cards from rallying others, like disease does supply?
And would prevent the card from being targetted by rally, or just negate the targetting?
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JrJetu
554 posts
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JrJetu
554 posts
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Topic: Tyrant /
Give us back stam refills, take back your packs!
Originally posted by Shadowhopeful:
Originally posted by JrJetu:
-1
obvious troll is obvious.
Dear JrJetu
Getting your posts constantly removed is not an activity worthy of a Consortium member.
Sincerely, SH
Hey, 2 in 24h for not pyramidding is my record. Anyways, need I quote some Synapt posts?
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JrJetu
554 posts
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Topic: Tyrant /
Give us back stam refills, take back your packs!
This post has been removed by an administrator or moderator
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