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avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / RIP Graverobber :-(

Originally posted by darkfang77:
Originally posted by JrJetu:

Remind me. What happens when Reaver gets struck to death?

I’m not saying Reaver is not better. I’m saying it’s not power creep.

from wiki: “new game mechanics or effects are introduced, making it increasingly difficult for older content to remain in balance without changes”, how is changing the mechanic/effect of rally 2 on death to rally 2 on attacked not an improvement, how can rally 2 on death and rally 2 on attack ever balance each other out?

If we swapped the rallies on graverobber and reaver than yes I can see how your argument would apply. But unfortunately reaver has defensive ability (refresh) which makes it rather difficult to justify that it can be struck to death as a feasible disadvantage.

That makes more sense now. I counter by saying two skills can not account for one. For sake of argument, if we had a “on struck” modifier, a “strike on struck” modifier could not be combined with “jam on jammed” or other silly things to make up for payback. There’s always differences.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / RIP Graverobber :-(

Originally posted by darkfang77:
Originally posted by JrJetu:

Remind me. What happens when Reaver gets struck to death?

I’m not saying Reaver is not better. I’m saying it’s not power creep.

from wiki: “new game mechanics or effects are introduced, making it increasingly difficult for older content to remain in balance without changes”, how is changing the mechanic/effect of rally 2 on death to rally 2 on attacked not an improvement, how can rally 2 on death and rally 2 on attack ever balance each other out?

Forgive me, but in my tired state, I can’t quite understand what you mean here.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / (SPOILERS) Hostile Negotiation Event Cards Revealed!

Originally posted by darkfang77:
Originally posted by JrJetu:
Originally posted by darkfang77:
Originally posted by JRustler:
Originally posted by vifzor:

Stop freaking about osprey omg. It is 4 wait and vulnerable to strike and fear.
Grow up find a way to counter it

Listen to this guy!

He is level 108 and in a level 17 predominantly retired faction. He is the pinnacale of knowledge in this game

he has a small point, 4 wait is not very meta and it has low attack values (althought combined with swipe), its main saving grace is the fact it has v.high health and supply on attacked which makes it a more defensive israfael.

Just keep in mind. Pigs can get active, so this could too. He struggles versus fear, but there’s plenty of ways to stop fear for long enough.

Pigs have armor 3 (better than supply 3), are worth keeping until activation since it has high attack, a Jam all (good chance of stopping fear or any further advance) on activation.
Israfael was great when it was released, but the issue was the on death and counter skills that made it vulnerable.

Pigs also have 5 fewer HP. And when spammed, supply 3 on attacked is (probably) better than armored 3. Regardless, with the meta attempting to slow down a bit, this could (and probably will) find use other than slaying wallstalls only.

And it’s just wrong to make a card that absolutely destroys a single deck type. The only fighting chance wallstalls have against this is for it not to be in the opening hand. Awesome card, I love it, but needs a very small nerf.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / RIP Graverobber :-(

Remind me. What happens when Reaver gets struck to death?

I’m not saying Reaver is not better. I’m saying it’s not power creep.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / RIP Graverobber :-(

Originally posted by austinguyrules:

Yes, you do need to continue. Rally on attacked is way better than rally on death. You have your rally 2, and you still have your reaver, who rallied himself or something else.

True power creep means exact same card, only with better stats. A 1/1/1 with siege 1 is NOT power creeped by a 2/2/1 with strike 1. On attacked is not on death.

Also, Neverender’s heyday would like to discuss on death being better than on attacked.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / (SPOILERS) Hostile Negotiation Event Cards Revealed!

Originally posted by SeanDougherty86:
Originally posted by JrJetu:
Originally posted by darkfang77:
Originally posted by JRustler:
Originally posted by vifzor:

Stop freaking about osprey omg. It is 4 wait and vulnerable to strike and fear.
Grow up find a way to counter it

Listen to this guy!

He is level 108 and in a level 17 predominantly retired faction. He is the pinnacale of knowledge in this game

he has a small point, 4 wait is not very meta and it has low attack values (althought combined with swipe), its main saving grace is the fact it has v.high health and supply on attacked which makes it a more defensive israfael.

Just keep in mind. Pigs can get active, so this could too. He struggles versus fear, but there’s plenty of ways to stop fear for long enough.

lol… never heard pyro rigs called pigs before

i like it

I took it from Milenko, I believe. Credit where it’s due.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / (SPOILERS) Hostile Negotiation Event Cards Revealed!

Originally posted by darkfang77:
Originally posted by JRustler:
Originally posted by vifzor:

Stop freaking about osprey omg. It is 4 wait and vulnerable to strike and fear.
Grow up find a way to counter it

Listen to this guy!

He is level 108 and in a level 17 predominantly retired faction. He is the pinnacale of knowledge in this game

he has a small point, 4 wait is not very meta and it has low attack values (althought combined with swipe), its main saving grace is the fact it has v.high health and supply on attacked which makes it a more defensive israfael.

Just keep in mind. Pigs can get active, so this could too. He struggles versus fear, but there’s plenty of ways to stop fear for long enough.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / RIP Graverobber :-(

Originally posted by austinguyrules:

Uhhhhh. Reaver already powercreeped Graverobber, Rally 2 on ATTACKED, REFRESH, 6HP. Why ever use Graverobber?

On attacked does not equal on death. Need I continue?

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / (SPOILERS) Hostile Negotiation Event Cards Revealed!

Originally posted by Armajavelin:
Originally posted by ohnonooh:
Originally posted by Armajavelin:

Start Time: Tuesday, May 28 2013 16:00:00 GMT
End Time: June 11, 2013 02:00:00 PM EDT (-0400)
Rewards Available Until: June 14, 2013 02:00:00 PM EDT (-0400)


Ospry
Rare Imperial Assault
2/13/4
Supply 3 on Attacked
Siege All 2
Swipe
Reward

13hp flying – Zarak fail checked
13hp flying supply 3 on attacked – MW fail checked
supply 3 on attacked(what was the atk on vaporwing again? :D) – WWF FAIL!!!!!!!!!!!!!!!!!! checked

Bye bye wallstall, bye bye shitty moya =0

Yes a friend of mine happens to be on the consortium. I’m sure if the devs don’t listen to us, they will at least listen to the complaints by Con members.

I asked for consideration to at least make it unique, or drop it to 10 hp, which should be the sweet spot for a perfect Zarak SSM draw. I can post the specific language if anyone wants.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / RIP Graverobber :-(

Nice catch, but I think this creep will be welcomed by mostly everyone.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / Buff Diesel idea

Flying!

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [Tournament season 3] Jet Enforcer VS Microgen

Has far more uses.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [Discussion] Earthshaker

Originally posted by SeanDougherty86:
Originally posted by JrJetu:

I’m not sure how blitz works with legion, but maybe use blitz instead of cleanse. I dont wanna check the numbers right now, but that seems pretty sweet.

Blitz is a cool ability, but I don’t really like it on 1 drop cards

Not to mention if you use it for its blitz, it will have nothing to the right of it, so has wasted legion.

Lets pretend all your opponents cards are active, but they aren’t doing any damage or anything.
Turn 1: 2 damage, 2 siege. Next turn, you drop another.
Original hits 3, siege 2. New one hits 3, siege 2.
Turn 3: Original hits 3, siege 2. Second hits 4, siege 2. Third hits 3, siege 2.

It’s interesting, but the heal just goes to waste. I just think the range of skills on it don’t fit. Maybe a bit of QS and Strike 2, siege 2, and armor 1 or augment 1? Struggles against protect, but all cards should have a weakness.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [Discussion] Earthshaker

I’m not sure how blitz works with legion, but maybe use blitz instead of cleanse. I dont wanna check the numbers right now, but that seems pretty sweet.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [Poll] If You Could Bring One Dead Faction Back Who Would It Be?

Does the real, non-botted GoW count?

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / This Event Is Retarded.

It is impossible for them to test conquest updates and their results fully before releasing. Something as harmless as this is merely testing.

Yes, it lacks incentive. But that in itself is another hard thing to test on a wide scale, because under incentivising would lead in more threads exactly like this (rather than trying to fix the problem, which is nobody conquesting,) but making OP cards available might just kill Tyrant.

Although, if anyone wants to explain why synapticon should not perform testing on their ideas, I’m open to laughing.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [SPOILER] What is this joke? Faction lvl 21 requires 7200 FP...

Originally posted by cslaci:

Top factions progress 400 points on avg in every 2 months. So 1000 means 5 months of hard work of 50 dedicated people for one level up and 1300 means 6.5 months.

Devs just REALLY want to get rid of their playerbase.

Does the amount of FP a faction can get progresses by levelling up? NO, on the contrary, it becomes harder to get FP.

So why the hell does level requirements skyrocket to the point when the whole system just gets a joke? Oh wait. It is ALREADY a joke, at least based on the number of useful faction cards.

I see you read the new information well.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [Suggestion] Wall for Righteous

A wall that summoned another wall on attacked would be fun.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [Recruitment] No humans allowed!

Inb4someone takes it too seriously and applies 14 times

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / Nominations are over!

Cerberus, Blitz Precurser, Fang, Transmitter.

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / Nominations are over!

Kyxlite

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / A new tourney? Season 3?

Best common or best uncommon? For a bit of nostalgia…

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / Tyrant goes back to 2nd most played game in Kong!

Tyrant is dead! \rolls eyes\

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / Request for help on a Raid by the Best

Please use this and/or fansite instead.

http://www.kongregate.com/forums/65-tyrant/topics/239329-post-active-raid-links-here

 
avatar for JrJetu JrJetu 570 posts
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Topic: Tyrant / [NEW] Guides and Useful Links

It could be notable that the consortium list is outdated already.