Recent posts by James1011R on Kongregate

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Topic: Realm Grinder / Realm Grinder Screenshot Thread

Originally posted by Xenomina:

This is a bug/exploid?

#easytoshop

Nah. Apparently if you go get enough Druid buildings and have over 300 trophies, HoLs will eventually start becoming the weakest building.
 
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Topic: Realm Grinder / Realm Grinder Screenshot Thread

Post any funny Realm Grinder screenshots here.

Dear lord, I think I unintentionally got a Halls of Balance thing working.

 
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Topic: Realm Grinder / [Minor Feature Requests]

Originally posted by Kelana:

I’m not a fan of the PC change to the gender-neutral “Majesty” in the offline-recap box. To keep the PC crowd happy keep the ‘Majesty’ title, but have the follow-up sentences"You sure are looking very manly today! No one in the land is half as masculine as you!" as an appropriate throwback to the earlier greeting. A neat little easter egg if you will.

Um, just revert the title change instead?

That sounds even worse IMO.

 
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Topic: Realm Grinder / New Faction not unlocking, help!

Since you already have Titans unlocked, try getting 10 Qa coins while still unaligned (you can’t align Neutral while Good or Evil aligned).

Also, Faceless just need 3 days (ideally as goblins) in a current session to unlock. They don’t have to be in the Undead faction.

 
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Topic: Realm Grinder / [Suggestions]

Originally posted by Starman2000:

What i would really like for Rubies to do is increase normal gem power by like .2% a gem. That way, it still helps the endgame players!

That would be stronger than just letting rubies increase production independently of gems.

1 Qi Gems at 5% power is a 5 Qi% boost.

1 Qi Gems at 5% power and 10 Rubies boosting gem power by .2% each = 1 Qi gems at 7% power = 7 Qi% boost

1 Qi Gems at 5% power and 10 Rubies boosting production by 2% each = 5 Qi% * 120% = 6 Qi% boost

 
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Topic: Realm Grinder / [Suggestions]

@Damyan:

There would be no reason to play Faceless anymore unless you have an autoclicker, and Fairies would be totally broken.

Your autocast upgrade suggestions are great though. Persistent Autocast should lock you to a mana-weak faction’s regen rate (4.62 with both angel heritage and spellfury).

 
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Topic: Realm Grinder / [Survey]Players Tastes & Achievements

1. What is your favorite faction?

I don’t know. Druids?

2. What is your least favorite faction?

Goblins. Too much work to set up, with little payoff, and mostly just in trophies.

3. What is your most played faction?

Fairies. Amazing non-neutral faction.

4. What is your least played faction?

I haven’t unlocked Faceless, but I play Elves the least otherwise since they’re only good for FC grinding.

5. What is the highest amount of Gems you collected (your current amount of Gems if you had never Hard Reset)?

56.81 B (with over 900 B reserved for a Druid Faceless-lead in.)

6. What is the highest amount of Coins you collected (your Total Coins Gained amount if you had never Hard Reset)?

477 Dc

7. What is the highest amount of Buildings you owned (your Max Buildings Owned amount if you had never Hard Reset)?

5100

8. What is the highest amount of Faction Coins you collected (your Total Faction Coins Gained amount if you had never Hard Reset)?

6.849 M

9. What is the highest amount of Spells you cast (your Total Spell Cast amount if you had never Hard Reset)?

22,331

 
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Topic: Realm Grinder / [Suggestions]

More upgrades related to magic:

Supercasting – Autocasting increases mana generation by 20%.

Overcharge – Increase spell duration and effect by 10%. (e.g. Tax Collection will add 33 seconds of income, Gem Grinder increases gem bonus 55x for 22s, Fairy Chanting increases Farm, Inn, and Blacksmith production by 110x for 8.8s)

Regenerative Meditation – Increases mana regeneration based on your percentage of maximum mana (from 50% with an empty bar to 0% with a nearly full bar?).

Critical Casting – 2.5% chance to have a spell to have double the duration and effect. A critical spell will have a red timer bar.

Wild Magic – When casting a faction spell, there is a 2.5% chance of casting another faction spell with half the normal duration and effect. True Night, Hellfire Blast, and Lightning Strike, if cast off their usual alignment, will base themselves off the equivalent buildings (e.g. Hellfire Blast will hit Iron Strongholds and Ancient Pyramids, and True Night will base off Labyrinths in a Neutral game).

Extreme Efficiency – When casting a spell, recover 5% of the mana used to cast the spell.

Some of these may be locked to the prestige factions, otherwise this will overpower mana-weak factions such as goblins and titans.

EDIT: added even more upgrades

 
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Topic: Transport Defender / [BUG] Feature level multi-buy displays 18.45 Qi at high values

Apparently a bug happened in the new update that kinda broke the multi-buy for ship features.

If you try to buy too many levels, the price says 18.45 Qi and the bonus appears to be of level -0 (e.g. Second hand shop 18.45 Qi upgrade is Additive decrease Resource reward by 0%)

It used to work like buying too many weapon levels, and that was how it should work.

 
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Topic: Transport Defender / [FEATURE] Auto quick load ship feature

Weird, since my Random generator goes after Mousetrap and Navigator like it should on every x50 sector.

 
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Topic: Transport Defender / [FEATURE] Auto quick load ship feature

Add a feature that automatically Quick loads when all other skills besides Adrenaline (to make it easier for No-Overdrive builds) are recharging or being used and not recharged (battle skills can be both used and recharged). This will round out the auto-skill user.

Suggested name: Overclock

Suggested price: 1000000 crates

 
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Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. It only goes forward in time and it sends you 20 years forward.

I wish for HyperHippo to not shut the game down.

 
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Topic: RobotPet / Suggestions for upcoming updates

Small feature plus:

Allow gold items to be sold for 1 cap each, 500*level Hydro for a gold item would be insulting. Or at least be able to scrap it for five times the item level.

Either sell-protect plats, or allow selling them for 1 cap per 20 levels (rounded normally, min 1. e.g. level 70 plat is worth 4).

Have guns buffed to make the sniper not ridiculously OP. Especially the double shotgun and gatling gun. It sucks.

Add more chassis types, I’ve only seen ford and traktor. Maybe add a truck and a performance chassis?

Maybe add a pure energy cannon (like a BFG) and a railgun, and energy shielding armor?

Last but not least, improve what’s on daily spin: Get rid of white, green, and blue items and big XP, have hydro scale more to your level, add super jackpots of scaled caps (Cap JACKPOT!), teal items, instant rebuilds (rebuilds your robot and keeps everything), fake Kreds, and the gold robot.

 
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Topic: AdVenture Capitalist: General / Large Numbers

There are differences between a Quinquadragintillion, a Quinquagintillion, and a Quinquagentillion.

One is the 45-illion, one is the 50-illion, and the remaining one is the 500-illion

Also, there is a illion called the micrillion. Guess how big that is.

 
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Topic: AdVenture Capitalist: General / Do you have ideas for AdCap? Share them here!

Originally posted by RiceKrispies:

Instead of ranking them, I’d say just give the % of the total each building generates. That would be much more useful.

Much better idea. The colors should still indicate ranking though.

 
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Topic: AdVenture Capitalist: General / Do you have ideas for AdCap? Share them here!

Add a building strength indicator, very useful in Phase 2 (Phase 2 is around 2,000 buildings and when the super-managers can be bought, and ends when it goes slow in the current update. Phase 2 is officially when it gets slow pre-Black Tuesday).

The fact that newspapers act as the wizards of AdCap make this needed.

It will be enabled when all of the angel managers (enabling cash per second display) are purchased in the current run.

Here is a poor-quality mockup of the indicator.

1 is strongest building, 10 is weakest.

The colors are not a big thing, though I’d want 1 to be gold and 10 to be red or black or brown.

 
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Topic: AdVenture Capitalist: General / How Do You Feel About Free Gold?

4

Make sure the events are good though for extra capitalist fun!

 
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Topic: Gravitee Wars Online / Suggestions megathread

We should be able to modify the sun’s color, so we can have red, yellow, white, and blue suns as well as orange.

Also, I think black holes already exist that poison players and have high gravity. (but they destroy things that hit the center)

 
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Topic: Gravitee Wars Online / Bug Reports

Weird and possibly serious bug: A yellow dude in a game was blown up by a cluster mine, then kept moving across his planet, even after the retreat time was over, even AFTER the low time sound stopped.

He’s just sliding along his planet.

After he left, the person is STILL sliding AND crying, all without any animation, while the other yellow guys are crying with animation.

The game was broken at that point, but after everyone else left it moved on to me winning.

 
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Topic: Gravitee Wars Online / Apparently we need a report button now.

This is a map shaped like a penis.

That is why we need a report button on maps. Also to report farm maps.

We should also be able to report users that abuse ingame chat.

 
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Topic: Gravitee Wars Online / Bug Reports

Got this glitched screen after finishing a battle:

Only the home button works on that screen.

 
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Topic: Gravitee Wars Online / What is the name of your team members?

Ajani Goldmane
Jace Beleren
Liliana Vess
Chandra Nalaar
Garruk Wildspeaker
(Karn Liberated as of now)

MtG Planeswalkers

 
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Topic: Gravitee Wars Online / Suggestions megathread

It seems like you purchased Suggestion Pack II

So here it is!

Mod Suggestions part II:

Doubleshot – Every weapon, shield, utility, or jetpack is doubled. Weapons fire like repeaters, meteors strike twice, bounce and dissolve shields randomly place a second shield, mines place a second mine randomly, rovers are placed and then placed again, planet shields shield a random planet as well as the planet shielded, jetpacks and rocket gloves launch twice (!), and teleporters teleport then teleport randomly.

Skillshots Only – Any weapon that fails to get a skillshot does NOTHING AT ALL. The blast radius and pressure of weapons is reduced by the skillshot multiplier if it is less than x1. Skillshot multipliers are the only source of damage (base is x0, not x1).

Random Mod – Applies the effect of a randomly chosen mod.

Weapon Suggestions part II:

Laser Rocket – Like the standard bazooka, but the rocket fires 10 damage lasers at close units

MIRV – Shoots a rocket that splits into rockets in the middle of flight. If it hits before it splits, all rockets will go off simultaneously. May be a custom weapon option.

Doubleshot Soda – Throws a soda can that gives a unit the doubleshot effect until it dies. A miss will have doubleshot soda spray everywhere potentially giving enemies doubleshot.

Free Prize – Throws a present that can give health, weapons, an extra turn, regeneration, doubleshot, or even an instant random drop. If it misses a unit it lays like a powerup.

Other:

Allow unit armors and a rare custom map pack (square planets? neutron stars? nebulae?) to drop from the random drop system.

 
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Topic: Gravitee Wars Online / favorites helmet type and colours?

Originally posted by Rhenz32:

Is the FunkyPear Gladiator helmet a beta tester item or a award for getting all of the achievements or something? I want it xD

That, and the elite black color, are items that don’t even exist.

FunkyPear Gladiator was shown in the first replay ever, but elite black was never seen.

 
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Topic: Gravitee Wars Online / favorites helmet type and colours?

This is the helmet and color I wear as of this post:

My best to worst colors:

– Elite Black (unobtainable)
– Blue (starter)
– White (campaign 3)
– Purple (campaign 2)
– Grey (bots)
– Pink (campaign 4)
– Orange (campaign 1)
– Red (starter)
– Yellow (starter)
– Green (starter)

My best to worst helmets:

– Soldier (Campaign 2)
– Alien (Campaign 4)
– Motocross (Campaign 1)
– FunkyPear Gladiator (admin-only)
– Technoviking (1250g)
(no picture) – Ant (beta tester)
– Noob (starter)
– Ultra (750g)
– Bubble (Campaign 3)