Recent posts by James1011R on Kongregate

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Topic: Realm Grinder / Post Ascension content idea; Merc Research

dear lord no, I don’t want Mercs to rule the game.

IGOT builds, Grand Overpowered, Lightning-assisted Bank Robbery, and any of the other awfulness post-ascension Merc Research shouldn’t happen.

 
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Topic: Realm Grinder / [Poll] Do you prefer longer runs?

I’m a fan of the midrange. Allow things to grow, but don’t have me waiting for more than 3 days a run if it’s not perpetually growing.

 
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Topic: Realm Grinder / Moments that make you go "AAARRRGGGHHH!!!"

One word: Ascension

 
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Topic: Realm Grinder / Lolth's Rest R34-R39 (Offline Undrow build)

Originally posted by master2080:
Originally posted by Sliverin:
Originally posted by HuthayfahA:

Am I the only one tired of these “What’s the point?” comments. Instead of berating it, help improve it.

The build by itself is not bad, the problem is that this build offers nothing useful.

This is why I said what I did.
Theres no point to improve it as it is obsolete in the current version (and state) of the game.

then a moderator can safely delete this thread.
 
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Topic: Realm Grinder / NEW GRAPHICS PREVIEW (and poll!) - v2

Originally posted by Anumunraman:

Icons are all good except Goblins i wish they looked prettier

the undead one looks fugly, but then again undead are known for being ugly
 
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Topic: Realm Grinder / NEW GRAPHICS PREVIEW (and poll!) - v2

I wonder why the no faction assistant looks like a wisp and the mercenary assistant looks like a naga.

Also, what happened to the faction colors?

 
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Topic: Realm Grinder / Lolth's Rest R34-R39 (Offline Undrow build)

A build intended for maximizing offline production with a buildup of spellcasting. Named after Lolth, the main deity of the Drow.

Lolth’s Rest R34-R39 (Offline Undrow build)

Gem Range: When Research Dwairies stop being good, usually at Qaqag.

Required Setup: At least 2 days in a The Works run, to boost S400 and A55. Two days of that will give you a S400 bonus of 6000.
Buildup: Stay online, autocast all spells but TC on bronze (with SS last), autocast TC on silver with the arrow around 80%
Production: Close out Realm Grinder and sleep

The Drow Challenges are NOT optional for this build, but they’re easy enough to unlock with this build if you have Drow 2 completed.

Bloodline: Druid
S: 270, 305, 400, 435, 250/460
C: 105, 120, 135, 150, 330
D: 25, 55, 320, 400, 560
E: 10, 80, 150, 200, 330
A: 55, 105, 175, 400, 480, 590
W: 150, 180, 290, 320, 330, 405, 520

No Flame Of Bondelnar: Take off A590 if your run will last less than 30 hours, otherwise take off what’s lower of A105 or A175. Take off W150 and W520.
Exceptionally High D480: Replace D320 (although that time is better spent building up A55 and S400)

 
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Topic: Realm Grinder / Year counter

Originally posted by art12345:
Originally posted by why_amihere:
Originally posted by VirgilHunter:

You’re being a little ridiculous. If you asked a thousand random people on the street: “How many days in a year?” you might get one answer that wasn’t 365.

Which is exactly why democracy is a bad idea. People are stupid.

But what about republicy? Probably even worse.

And anarchy would be out of the question, I guess?
 
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Topic: Realm Grinder / PRESTIGE CHALLENGES, Part 1 - v1.6.52.0 [Full Patch Notes]

Originally posted by luiyay12345:

only upside-down pentagrams are evil, FIX THIS NOW

It’s the Demon faction symbol, not the Wiccan faction symbol. It’s supposed to be inverted.
 
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Topic: Kongregate / [Announcement] Check out some new features!

If only Kong Minus allowed you to still use game chat… it would be the best thing ever.

 
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Topic: Realm Grinder / Share Builds R35+ [Drow,Dwarfs]

Originally posted by Xelkelvos:
Originally posted by James1011R:

Offline Undrow R35+

It is recommended to run Goblin Super-Dooper Spells Cast (see wikia) before using this build as it uses A55. Upgrades in parentheses are bought if you own the Flame of Bondelnar (which you should have at this point).

Bloodline: Titan

S: 135, 270, 305, 4001, 435
C: 105, 120, 135, 150, 330
D: 25, 2902, 320, 400, 560
E: 10, 80, 150, 200, 330
A: 55, 105, 175, 400, 480, (330)
W: 290, 320, 330, 405, 180, (150), (250)

1 500 if it’s better.

2 135 if it’s better.

I haven’t mathed out this build, but it works for me.

I’m trying something similar, but using Goblin Bloodline and E135 to boost building counts for those benefits rather than Mana regen. I’d assume Druidline might give a better net boost to Undead 3-3 and A120 might also synergize better with other Undead upgrades, but there’s a lost of math there to suss out at that point.

Yeah, Druidline might be worth mathing out, as that will triple U(3,3) [thus boosting S305, D25, and W405] and boost D320. A120 really only boosts U(3,1) and W150, and A330 gives a large production bonus (it’s over 5000% for me).
 
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Topic: Realm Grinder / Share Builds R35+ [Drow,Dwarfs]

Offline Undrow R35+

It is recommended to run Goblin Super-Dooper Spells Cast (see wikia) before using this build as it uses A55. Upgrades in parentheses are bought if you own the Flame of Bondelnar (which you should have at this point).

Bloodline: Titan

S: 135, 270, 305, 4001, 435
C: 105, 120, 135, 150, 330
D: 25, 2902, 320, 400, 560
E: 10, 80, 150, 200, 330
A: 55, 105, 175, 400, 480, (330)
W: 290, 320, 330, 405, 180, (150), (250)

1 500 if it’s better.

2 135 if it’s better.

I haven’t mathed out this build, but it works for me.

 
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Topic: Realm Grinder / Terrible April Fools Upgrades Ideas/Suggestions

A new currency has been added: Emeralds

Emeralds can be used to buy certain evil upgrades that will ruin your game. You earn 1 Emerald for every 1,000 Excavations you complete. To compensate for Excavations not remaining after reincarnation, you will earn 2 Emeralds for each reincarnation when you update. Each unspent emerald will reduce your production by 2%.

10 Emeralds – Excavation True Reset – Resets your excavation progress and maximum, at the cost of all your artifacts.
20 Emeralds – Emeraldalanche – Gives production based on the amount of emeralds you own, at the cost of multiplying reincarnation requirement by 10.
30 Emeralds – Snapcaster – Improve your spell effect by 300%, at the cost of making independent spells explode.
40 Emeralds – Ruby Dithering – Improves ruby bonuses by 100%, at the cost of making all premium items cost twice as much.
50 Emeralds – Lv. 1 Mystery Enhancer – Improves a random stat (chosen once, and it can’t ever be changed) by 1%, at the cost of turning all other upgrades into Lv. 1 Mystery Enhancers.
75 Emeralds – “just 1 more research plox” – Gain 1 research upgrade slot in all trees, at the cost of banning you from using the 330 researches.
100 Emeralds – OMGWTFBBQ – Does absolutely nothing.

 
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Topic: Realm Grinder / Terrible April Fools Upgrades Ideas/Suggestions

- All angel production has been reduced by 90%, to compensate for this, Fairies are now a prestige faction.
- 7500 building trophies, a 1T spells cast trophy, and a 100 ruby trophy have been added.
- Planned Autocasting now has gold spells trigger before silver ones.
- D480 reworked, now gives about 1Qa% faction coin chance with equal times.
- A new lore artifact has been added, requires about 1 billion casts of Combo Strike for a 1% chance.
- Three new secret trophies have been added: Lucky One, Super Equality, and Natural 20.
- Dwarves may roll a d20 to hit.
- Low Contrast mode has been added.
- You may now select “Block Upgrade Purchases” as an option.

 
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Topic: undefeated spider / [development] ideas & suggestions thread

More classes should be added.

Protean (Defense) – Stage Scaling Increase, Aegis, Assimilation
Ghoul (Attack) – Impending Doom, 9x Flurry Chance, Attack Speed
Seraph (Magic) – Divine Wrath, Cancel Evade Chance, Burst Magic
Philosopher (Utility) – Skill Cost Reduction, Utility Cost Reduction (%), Luck
Shield (Defense) – Crit Chance Resist, Damage Resist, Item Special Roll Bonus
Titan (Attack) – Smite Damage, Divine Armor, 16x Crit Chance
Shadow (Magic) – Blood Link, Spellvamp (%), Void Chance
Banker (Utility) – Gold Find Increase (%), Item Sell Value Increase (%), Demon Shop

 
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Topic: Realm Grinder / WHAT'S NEXT: ASCENSION SYSTEM, PRESTIGE RESEARCH EXPANSION AND GRAPHIC OVERHAUL

I think the currencies for Ascensions could be Gold Bars, Platinum Pieces, and Crystals.

 
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Topic: Realm Grinder / WHAT'S NEXT: ASCENSION SYSTEM, PRESTIGE RESEARCH EXPANSION AND GRAPHIC OVERHAUL

The graphics are okay, but the old graphics look nice.

Hopefully the game can support the new graphics without putting too much of a strain on the computer. Also, have an “ultra-low” mode and make spellcasting more efficient.

 
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Topic: Realm Grinder / Realm Grinder: Valentine’s Day Event

Please tell me Undead aren’t getting love.

 
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Topic: Realm Grinder / The Neutral Prestige Faction Speculation Page

I feel the neutral prestige faction will be Shadows. No D, but they’re very powerful, and will give a dark twist to the Neutrals.

Also, Men are Mercenaries.

The Shadow spell will be called Shadow Takeover.

 
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Topic: Realm Grinder / What's next on Realm Grinder

I have a feeling that Shadows will be the Neutral Prestige Faction.

They will be navy blue.

Shadows would fit the underworld (though not underground) theme very well, and would give the neutrals a dark (yet still neutral) twist.

 
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Topic: Realm Grinder / (Small idea) New reincarnation power at R30 (or any number, really)

How would a linear scaling cost reduction be possible without breaking the game?

Edit: that’s not possible, so we’d need a separate upgrade for a diminishing scaling boost

 
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Topic: Realm Grinder / (Small idea) New reincarnation power at R30 (or any number, really)

Why can’t it be reduce the cost multiplier by 0.001 per reincarnation (starting at a 0.03 reduction)?

 
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Topic: Realm Grinder / The Most Useless Spell that DivineGames should improve!

Originally posted by playmoarnow:
Originally posted by James1011R:
Originally posted by RyuumaVinicius:
Originally posted by James1011R:

improve the alignment spells

This…. The alignment spells are kinda lame…

But with researches, Bloody Frenzy turns into a awesome mana factory and gem grinder can be good if you have plenty of Rubies (not my case).

My real issue is with some other stuffs, like Dwarfline or undead heritage (now i’m in a run of 2 days and 6 hours and Undedritage got the absurd number of 12 assistants .____.).

Holy Light… God, that spell is trash.

How is 25x production (from earlymid to late game) a bad spell?

Call To Arms is like at least twice as good, only costs 400 mana, and lasts 20 seconds.
 
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Topic: Realm Grinder / The Most Useless Spell that DivineGames should improve!

Originally posted by RyuumaVinicius:
Originally posted by James1011R:

improve the alignment spells

This…. The alignment spells are kinda lame…

But with researches, Bloody Frenzy turns into a awesome mana factory and gem grinder can be good if you have plenty of Rubies (not my case).

My real issue is with some other stuffs, like Dwarfline or undead heritage (now i’m in a run of 2 days and 6 hours and Undedritage got the absurd number of 12 assistants .____.).

Holy Light… God, that spell is trash.
 
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Topic: Realm Grinder / The Most Useless Spell that DivineGames should improve!

improve the alignment spells