Recent posts by James1011R on Kongregate

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Topic: Realm Grinder / The Neutral Prestige Faction Speculation Page

I feel the neutral prestige faction will be Shadows. No D, but they’re very powerful, and will give a dark twist to the Neutrals.

Also, Men are Mercenaries.

The Shadow spell will be called Shadow Takeover.

 
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Topic: Realm Grinder / What's next on Realm Grinder

I have a feeling that Shadows will be the Neutral Prestige Faction.

They will be navy blue.

Shadows would fit the underworld (though not underground) theme very well, and would give the neutrals a dark (yet still neutral) twist.

 
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Topic: Realm Grinder / (Small idea) New reincarnation power at R30 (or any number, really)

How would a linear scaling cost reduction be possible without breaking the game?

Edit: that’s not possible, so we’d need a separate upgrade for a diminishing scaling boost

 
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Topic: Realm Grinder / (Small idea) New reincarnation power at R30 (or any number, really)

Why can’t it be reduce the cost multiplier by 0.001 per reincarnation (starting at a 0.03 reduction)?

 
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Topic: Realm Grinder / The Most Useless Spell that DivineGames should improve!

Originally posted by playmoarnow:
Originally posted by James1011R:
Originally posted by RyuumaVinicius:
Originally posted by James1011R:

improve the alignment spells

This…. The alignment spells are kinda lame…

But with researches, Bloody Frenzy turns into a awesome mana factory and gem grinder can be good if you have plenty of Rubies (not my case).

My real issue is with some other stuffs, like Dwarfline or undead heritage (now i’m in a run of 2 days and 6 hours and Undedritage got the absurd number of 12 assistants .____.).

Holy Light… God, that spell is trash.

How is 25x production (from earlymid to late game) a bad spell?

Call To Arms is like at least twice as good, only costs 400 mana, and lasts 20 seconds.
 
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Topic: Realm Grinder / The Most Useless Spell that DivineGames should improve!

Originally posted by RyuumaVinicius:
Originally posted by James1011R:

improve the alignment spells

This…. The alignment spells are kinda lame…

But with researches, Bloody Frenzy turns into a awesome mana factory and gem grinder can be good if you have plenty of Rubies (not my case).

My real issue is with some other stuffs, like Dwarfline or undead heritage (now i’m in a run of 2 days and 6 hours and Undedritage got the absurd number of 12 assistants .____.).

Holy Light… God, that spell is trash.
 
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Topic: Realm Grinder / The Most Useless Spell that DivineGames should improve!

improve the alignment spells

 
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Topic: Realm Grinder / [Suggestions]

Add a few new secret trophies:

Resolute – Reach 1 UTg (1e96) gems without ever aligning as Neutral or Evil.
Dauntless – Reach 1 UTg (1e96) gems without ever aligning as Good or Neutral.
Unaligned Hero – Gain 10 DTg (1e100) coins without aligning.
Hardcore – Gain 1 Qi (1e18) coins with only an Alignment, Reincarnation Power, and Ruby Power. No Royal Exchanges are allowed. Premium upgrades must be disabled.
A Star Has Fallen – Gain 333,333,333 (~3.333e8) coins with no upgrades. Not even an Alignment, Reincarnation Power, or Ruby Power. No Royal Exchanges are allowed. Premium upgrades must be disabled.
Neverclick – Get 1 OcVg (1e87) gems in the abdication treasury without clicking.
Uncanny Clicker – Click 30 times in one second.
Centurion – Get 1 DVg (1e69) gems in the abdication treasury with exactly 100 buildings of every type.
Infinite Mana – Have a mana regeneration rate of at least 1000 per second

Balancing isn’t very good. Dauntless and Hardcore should be really freaking hard.

 
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Topic: Realm Grinder / [POLL] What was your first Realm Grinder faction?

My first run ever, in the olden days.

My scrying orb shows that that run was an Angel run.

 
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Topic: Kongregate / Petition: Donks shouldn't be declared "Kongpanion of the Year"

Walter is my homeboy

Signed

Originally posted by IAmTheCandyman:

The greatest Kongpanion of all time was released in 2014, so it doesn’t really matter who’s the best this year.

Donks/Samantha 2016!

I own this one as shiny.
 
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Topic: Realm Grinder / Expansion Announce

Goblins will live once more!

 
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Topic: Technical Support / Kong Crashing

I noticed this problem too. Kong’s ads crash my browser too.

To combat this problem, I will have my adblocker enabled to prevent my Firefox from crashing.

I checked, and Flash is running in “protected mode”.

 
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Topic: Realm Grinder / [Suggestions]

Originally posted by demonwonders:
Originally posted by demonwonders:

Overthought Casting: or Priority Planning:

What I called the above when suggested on page 15. Then again I wouldn’t be surprised if someone else suggested this on an earlier page.

Contingency Planning is superior because it has a priority tier, but your ideas are similar.
 
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Topic: Realm Grinder / [Suggestions]

Originally posted by Jahws:

My ideal autocast:

Priority tier: these spells are casted immediately when possible, no exceptions.

First MP bar marker: minimum MP threshold. Any non-priority spell must leave mana below this threshold untouched.

Secondary tier: primary tier from planned autocasting. Will never reduce mana below the MP minimum threshold.

Second MP bar marker: contingency threshold.

Tertiary tier: secondary tier from planned autocasting; as long as all priority and secondary tier spells are active, these are cast immediately when possible (without reducing mana below the minimum threshold.)


Note that the current “planned autocasting” is equivalent to the proposed autocasting scheme when the “minimum MP” threshold is set to zero, so it’s easily backward-compatible for those who don’t want to utilize the additional feature, much as priority autocasting is equivalent to contingency with contingency’s threshold set to zero.

I think this should be called either Contingency Planning or Managed Autocasting.

Alt-Click (Cmd-Click on a Mac, use Z-Click if Alt-Click is problematic) should set priority spells, and priority spells should be colored platinum.

Shift-Clicking the mana bar should remove the reserve line. This will actually be effective if you want secondary spells that cast before primary ones, by setting them as priority spells, as opposed to staying with just planned autocasting.

That is the best autocasting possible, unless you count Supercasting.

Supercasting

Mana regeneration is increased by 20% while at least one spell is being autocast (this works as an inverse autocast penalty). You may manually set the contingency and reserve lines by typing in a number or percentage (previously, you could only set a percentage using the slider. Percentages may have decimal points [e.g. 54.2%], but numbers may not).

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by E_102_Gamma:

But why?

Mostly for getting non-BA stuff from the BA.
 
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Topic: Anti-Idle: The Game / Suggestions!

Battle Arena Jewels

Jewels are a new type of item that can be looted in BA, they are consumable items that can be cracked open for stuff. Jewels have levels from 0 to 10. For example, there can be a blue coin jewel, a boost jewel, a pixel jewel, a reputation jewel, a lolmarket gem jewel, or a module jewel.

 
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Topic: Realm Grinder / Building Descriptor Joke Thread (suggestion)

Farm: Now a lightning rod, so you can grow electric watermelon!
Inn: Rulers don’t sleep, they just get drunk.
Blacksmith: We do not work with cold iron or dark crystal. Stop asking.
Warrior Barracks: We don’t get paid much, and we live a miserable life.
Knight’s Joust: We look good, but don’t really help the economy.
Wizard’s Tower: Our coin spells are really just illusion cantrips.
Cathedral: The church bells ring, the tithes flow in.
Citadel: Our home and blood.
Royal Castle: Fit for a king your majesty!
Heaven’s Gate: If you just believe, money will flow.
Hall of Legends: A true legend would build these. Most legends are demons though.

 
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Topic: Realm Grinder / [Suggestions]

Here is the large box of crazy suggestions officially known as “Reincarnation is Getting Out of Hand”:

Off-Reincarnation Upgrades

Off-Reinc Upgrades last until R19.

R4 – Life Spark – Production is increased by 4%, instantly add 2 assistants. Costs 4 Qad (4e45) coins.
(R5 unlocks the assistant perk)
R6 – Mana Spark – Mana regeneration is increased by 6%, and add 4 seconds to the duration of each timed spell. Costs 6 Sxvg (6e81) coins and 2000 mana.
(R7 unlocks bloodlines)
R8 – Permanent Upgrade – Unlocks a faction upgrade forever, until you reincarnate. Costs 1 Dc (1e33) gems and 1000 of each faction coin.
R9 – Production Accelerator – Every 15 minutes randomly (even offline), gain 15 minutes of total coin and FC production, including production from active spells. Costs 1 Ovg (1e87) coins and 15 minutes of coin and FC production, with FC spread out evenly.
(R10 unlocks the time building boost)
R11 – Chocolate Egg – Instantly obtain 20% of your coins in coins, activate all spells from bottom to top, and give a random faction upgrade. Costs 1 Dtg (1e99) coins.
(R12 unlocks the max mana perk)
R13 – Unlucky Soul – Assistant production is increased by 13%. Instantly buys 13 of every building, not affecting the cost. Costs 13 Qitg (1.3e109) coins.
(R14 can unlock half-breeds)
(R15 unlocks spiritual surge)
R16 – It’s time to stop playing! – Increase offline production by 10000%. Costs 1 coin.
(R17 can unlock the per building [space] building boost)
R18 – Seriously? – Increases active production (a la Overwatch) by 10000%, decreasing by 10% per second until it hits 0%. Costs 90% of your Coins Gained (Max).
R19 – I Quit. – Does absolutely nothing, but buying it unlocks a secret trophy. Costs 1 Qag (1e123) plus 99% of your coins Gained (This Game).
(R20 can unlock something that will truly make life worth it)

Quality of Life Boosts That You Needed

Upgrade tiers for 1750 (astralite – magenta-red icons), 2000 (neutronium – glowing pure white icons), 2250 (dark energy – glowing dark purple icons), and 2500 (divinealloy – black to grey gradient like DivineGames’s avatar icons).

Autobuy button, that autobuys your upgrades. Also, a building autobuy that buys the cheapest buildings based on your buy setting.

Anti-Lag mode, which hides everything until you click on the game screen if 15 minutes of idle time is seen. Can be toggled off.

Drow Bloodline removing only 1000%, instead of all boost per action.

All time stats last through reincarnations.

Into The Breach Again

Last but not least, getting your 10th reincarnation opens up a new system of quests.

These quests can align you with Unity, with Infinity, or with Eternity. This lasts permanently, and you can’t realign. Before you align, you may complete any quest you want.

Unity quests are themed by not forgetting the little things, becoming one with everything, and knowing the forging of the realm.

Infinity quests are themed by getting huge boosts, achieving infinite potential, and hitting the singularity.

Eternity quests are themed by planning for the future, being sustainable for eternity, and lasting forever.

Each enlightened alignment provides unique upgrades that last through reincarnations, and if you complete all the quests, you unlock the ultimate upgrade, and the possibility of being able to True Resurrect (the third tier reset).

Suggestions for Into The Breach Again Upgrades

Unity

One In Everything – Increase building production based on it’s relative strength, with the weakest building getting the largest boost.

Spellcurrent – Mana regeneration is increased based on your production.

Worldforge – When you affiliate with a faction, you get 100 buildings of each type, not affecting the cost.

[Ultimate] Divine Liberation – The weakest building’s production is increased massively based on the strongest building’s production.

Infinity

Singularity Drive – Increase building production based on the number of buildings you have.

Spellsurge – Spell power is increased based on your buildings.

Worldmeld – When you affiliate with a faction, you get all spells activated for free and 10 buildings of each type, not affecting the cost.

[Ultimate] Divine Omnipotence – Production is increased massively based on your Coins Gained (Total).

Eternity

Spiritual Sustenance – Increase assistant production based on your alignment’s time played.

Spellflow – Spell duration is increased based on your time played this game.

Worldwarp – When you affiliate with a faction, you get all your unlocked secret trophy upgrades for free (excluding ones that don’t go with your faction) and 20 buildings of each type, not affecting the cost.

[Ultimate] Divine Omniscience – Number of assistants is increased massively based on your total time played.

 
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Topic: Realm Grinder / The last Chantgoblin screenshots ever

R.I.P. Chantgoblins, also known as Greedynaries and Assistant Frenzy.

I have the last ever screenshot of the Chantgoblins in action hitting a glorious 100k of every building.

Here are the awesome stats of awesome, which involves over 1 million buildings and an assistant count worthy of the gods.

And yes, I was able to R13 from this.

 
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Topic: Realm Grinder / [Suggestions]

The nerf today was way too much.

If it was needed, how about this?

Reinstate the 2% gem power for R7. It’s not a scaling bonus, but seriously, that’s 33% production.

Make Goblin’s Greed have a chance to produce two random buildings at a time based on your production and the number of buildings you have of that type.

 
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Topic: Realm Grinder / [Suggestions]

Originally posted by kooki85:

I’d love ‘buy max’ to apply to building upgrades too.

“Multibuy Upgrade Series” is an option that does just that.
 
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Topic: Realm Grinder / What exactly are the exclusive Ascension upgrades?

12 Reincarnations – 25 maximum mana per Reincarnation.

 
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Topic: Realm Grinder / [Suggestions]

Originally posted by darkraiders:

Undead heritages should start at 3 assistants and than slowly increase, not at 1.

Yes. That way Undead Heritage can be considered buffed, instead of nerfed.
 
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Topic: Realm Grinder / Anticlick Challenge?

Originally posted by ErgoneSS:

that could be an actual trophy. You could get that after reincarnating and not getting the reincarnation bonuses (which would include the previously acquired trophies) and no clicking. There should be options to make it easier (not displaying the reincarnation upgrade for example. Blocking treasure clicks already is an option)

That would be unfair to people with very high reincarnations, due to the high cost for reincarnation.

I’d prefer a Neverclick trophy be like this: Gain 1 Sp gems in a run with zero clicks, with premium upgrades disabled.

 
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Topic: Realm Grinder / [Suggestions]

My idea for Phoenixes (see the Mythical Faction idea on page 11 to see what I’m talking about)

The Phoenixes are solar birds of fire, with the ability to revive themselves from their own ashes. Affiliating with the Phoenixes boosts your production based on your reincarnations, and you will be able to cast spells like no one has ever seen.

Phoenixes, being a mythical faction, get a good-aligned spell, and a good-aligned faction upgrade (a la Mercenaries, but alignment restricted) per tier.

Faction Spell – Rebirth – Increases production and adds assistants based on your reincarnations. Secret Trophy Boost: Spells cast while Rebirth is active are twice as powerful.

Tier 1

Phoenix Down – Increase the production of all buildings by X% per reincarnation.
Glimmering Feathers – Increase Wizard Tower production by X% per active spell.
Flight – Increases production based on the building tier, giving the highest bonus to the lowest. (a la Mabinogion)

Tier 2

Ashen Supremacy – Increase Cathedral production by X% per reincarnation.
Sun Spirit – Spell power is increased by 50%.
Blazing Flames – Mana regeneration is increased based on the amount of Citadels you own.

Tier 3

Solar Flare – Everything (production, clicking reward, assistant production, offline production, assistants, FC chance, mana regen, max mana, gem power, and royal exchange bonus) is increased by 50% [multiplicative bonus].
Long Lifespan – Increase the production of all buildings by X% per reincarnation per hour.
True Flame – Spell duration is increased based on the number of reincarnations you have.

Phoenix Heritage – Increase everything by 15%.

Phoenix Bloodline – Spell power is increased based on your total production.