Recent posts by electric91 on Kongregate

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Topic: Clicker Heroes / Suggestions for next Update

Originally posted by dragonskils:

In this forum I have read about a skill tree suggestion. I figured a skill tree would be really nice to be implemented in this game. Therefore I have my own suggestion about how the Skill Tree should look like.

Hero Points(hps):
After level 1000 you are able to get hero points from first met bosses.
my suggestion is that bosses have 1% chance to drop hero point(s) and that every 1000 levels bosses have a 100% hero point drop chance (this makes it worth to push through every 1000 levels and makes mid/late game more interesting).

Hero Tree explanation:
within the hero Tree I would create two different upgrade types
1. upgrades you can only purchase once.
2. upgrades you can upgrade permanently(price increase within a certain percentage every time you buy a upgrade)

Hero Tree Name clarification:
I wouldn’t call it a hero tree because you need previous upgrades to buy the next upgrade, but because the base price significantly increase over previous price. The developers could also name It Hero Chest or something else if they don’t like the name.

Hero Tree Skill examples:

1. DPS
-t1 overall DPS: 1% cost: 1(+50% for every upgrade for an example)
-t2 overall idle DPS: 5% cost: 10
-t3 overall active DPS: 10% cost: 100
Because of the percentage you pay for the next upgrades the higher tier upgrades out-scale the previous tier upgrades in cost/reward

2. Gold
-t1 overall Gold: 1% cost: 1
-t2 overall idle Gold: 5% cost: 10
-t3 overall active Gold: 10% cost: 100

Additional suggestions:
- overall hs multiplier
- overall gild multiplier
- overall click dmg multiplier
- overall crit dmg multiplier
- being able to buy new certain ancients(single time buy)
- new ancients like atman and solomon but then for hero points
- maybe even being able to unlock certain new heroes(single time buy)

If you liked the Hero Tree idea, I would be pleased if you would tell me your opinions/suggestions.

Thank you for reading.

I like!

 
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Topic: Card Monsters / Alliance Thread

in our guild, you just need to intoduce me to women (if no sex don’t bother) and you could get a free entry. If not free donate 50 000 tokens to Alliance leader. BUT if both are fulfilled, guarantee entry! FOR LIFE!

 
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Topic: Card Monsters / Bug - Card's Blackedout/Blank

have the same problem, didn’t find anything to it yet… need a fix, if you found one. thanks!

 
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Topic: The Arts / Hasil - my music

On the record I also do Art, that is my link;

http://monsterup91.deviantart.com/

hope everyone will enjoy this :)

 
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Topic: The Arts / Hasil - my music

So i’m an electronic music DJ – producer, and i officialised my career, i would like to everyone to listen to this set, it’s one hour long, but i hope all the electronic fan here will enjoy this…

Here is my link :

http://soundcloud.com/electroholic-1/uc-official-launch-set-05-5

I need publicity but well, i’ll do what i can :)

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

Image : http://i.imgur.com/4jpQh.jpg

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

I would like to introduce the Mass Crafting idea.

I believe this option would make the game easier, less repetitive and smoother for us, especially that in the end, we need to craft tons of items one by one, which gets very irritating after some time.

Most people share the same idea with me, and that is why i have created a petition for it :

http://www.gopetition.com/petitions/mass-crafting-petition/signatures.html

Viewers can still sign here :

http://www.gopetition.com/petitions/mass-crafting-petition.html

I have asked in the Kongregate chat and spoken with a lot of people, collecting their thoughts about this, and most of them were positive, some wouldn’t care but most would, saying it would reduce the numbers of “clicking” they have to do, and “actually play a bit more than crafting”.

On my side, I believe it would make guild challenges tighter and smoother as we wouldn’t have to be preoccupied by the number of items crafted, and each 2 hours or even each hour in game to have to click on a worker and scroll down all the way down a list to redo the very same item.

It makes the game less of a routine, and at the end we would all enjoy this more, it doesn’t have to be an option that everyone should use, but that we could use once in a while, once we have too much going.

I have also asked the “ Pros and Cons “ of this idea, and had a long conversation about what could be good or whatnot. Which is why I have done this list :

https://docs.google.com/spreadsheet/ccc?key=0AmLyr8Y_3LipdDdMMWV6NFVTTVZFQlpfTlB2RlpKYUE#gid=0

I am going to tell you how this idea should work, or how I thought it should be working :

We can use this option directly from the crafting window, saying how many of which item we need, now the hard part about it is managing the time a worker should be spending there, especially if they are multiple ones;

• The workers time spent should be a little like in researches, they can spend 10 hours or even 20 on an item, they respectively should be free once they finish working on the items.

For example, if we take a celestial pipe, the Blacksmith finishes first after around 3 hours if it took 6 hours to craft. We only need to multiply the time he took to finish it, by the time we mass created it. If we want to make 10 celestial pipes, the blacksmith should be free after 30 hours instead, since we multiply by 10. And so on for the other items…

• We would need more materials to actually make a mass creating an item, as in they would create some sort of “ box “, using a few more materials to actually use the mass creation. Making this feature unavailable for lower levels.

• The improvement points are multiplied for each worker using this feature, if a hammer gives 100 points, if we did 5 of it, it would give 500 points.

• It would responsabilize us to manage our own time in the game, instead of spamming and worrying about how long we’d have to craft all the time. Also it gives us the occasion to sell and let our rare refill a little more than usual..

….

You can tell there are a lot of things to be viewed, but that there are many pros and cons, which is after all an very balanced idea, and only fair in a game of management to be able to massively order a creation of an item, it would be more realistic than yelling to your worker each hour to craft an item.

I believe there is one final step to make this idea viable, and it is designing it, it would be very simple and i’ll show you right now :

]

Thank you for reading, and for taking your time to consider this, hopefully players could see this applied to the game.

Sincerly.

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

PS: the petition is about being able to mass craft in the game;
doing the same action becomes utterly boring and time consuming.

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

I need as many signs as i can for this petition :

http://www.gopetition.com/petitions/mass-crafting-petition.html

Please, use your ingame name as a name, we need to make things move :)

I’ll post this on their forum once we are a couple of hundreds.

 
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Topic: Swords & Potions / Looking For A Guild?

Spaceballs The guild , Active and solid, Looking for 7 members at least 30 + , If you would like to know further about it, please send me an inbox message or whisper me. I am at Room#2 at all time. PM : electric91

 
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Topic: Swords & Potions / Looking For A Guild?

Spaceballs The guild , Active and solid, Looking for members at lease 30 + , If you would like to know further about it, please send me an inbox message or whisper me. I am in Room#2 at all time. PM : electric91

 
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Topic: Dream World / Ultimonster World Boss

The part where you get his enchants made me barf.

 
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Topic: Dream World / Congrats Leviathan

I congratulate.

 
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Topic: Swords & Potions / New guild :

Closed

 
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Topic: Swords & Potions / New guild :

1 spot left!

 
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Topic: Swords & Potions / New guild :

Spaceballs the guild has been created, It’s a new guild, so I won’t be too tough on the recruitements, I do have rules though, they are the following:

- Inactive players for more than 3 days are kicked

-If you don’t respect players (fun-bitching is another story) you’re getting blamed. Up to 3 blames, you will be kicked.

-For now, I recruit Noobs (Aka lvl 1-100)

-Do not spam with un-necessary things.

Thank you and Welcome to the chosen ones!

 
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Topic: Dream World / Official Suggestions Thread

Maybe some other challenges: Defeat 10 (of a boss), with 10%, in a certain amount of time.

In a certain amount of time? Are you serious? We don’t need more timers in that game

 
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Topic: Dream World / Official Suggestions Thread

We would definitely need a “search” button, to search for players while recruiting guilds, or for curiosity.

 

Topic: Dream World / Official Suggestions Thread

This post has been removed by an administrator or moderator
 
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Topic: Dream World / ULTRA DREAMWORLD

This idea is the worse. Thanks for making me lose the hope I had left.

 
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Topic: Swords & Potions / League of Legends FTW guild

I say HON.

 
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Topic: Dream World / About Chickens, cows, and horses

WE HAVE BEEN FOOLED!