Recent posts by pugzy on Kongregate

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Topic: Game Programming / Need some help starting out

Originally posted by gerero99:
Originally posted by starfiregold:

Unity

I thought about unity and it does appear to be easier and well documented(i have dabbled with unity and UDK4).
But what i am worried about is there a large enough target audience in kongregate ?

Yes, of course.

 
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Topic: Game Programming / Stencyl API not working?

Show your code.

 
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Topic: Game Programming / Flash (.swf) file and the server data save

You need to learn how to program. This should be step 1, before you try and do things such as saving over a server. Next, you should learn about sockets and TCP, or UDP for servers. And once you get a hand at programming and building a server, you should learn about tricks to prevent server manipulation and making data transfer more secure. My point is, this isn’t possible with Stencyl alone.

 
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Topic: Game Programming / Flash/iFrame new game upload

Originally posted by vale21:

I use a swf file, but I need to integrate the authentication and payment API. Will be possible without using an iFrame?

If you are using Flash to make your game, you should upload to Kongregate your .swf. Next, you should add the Kongregate API to your game to get a user’s Kongregate username any other data available that you need.

 
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Topic: Game Programming / Can i create games

Originally posted by allicatfnaf:

I’ve just started and I was wondering if and how I can create a FNAF game

Can you create a FNAF style/based game? Sure. Can you create a game using FNAF assets and/or name, probably not. You need to learn how to use an engine or programming environment.

 
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Topic: Game Programming / HOW DO U MAKE THE GAMES ?!?!?!??

Very carefully.

 
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Topic: Game Programming / Secure swf or not

Originally posted by aenil333:

Since it can be used with many projects and its always better to prevent, i think its a good idea to buy it before shit happens even if you didnt make 400$ ;p But i am still afraid that obsfuscating the code so much and encrypting everything can litterally slow down your app…

Obfuscating shouldn’t impact performance.

 
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Topic: Game Programming / How I can easily make a idle game?

Originally posted by Maddog1010Gaming:

Ployer_03 it is free to upload game.

You can’t upload Game Maker files without costing money, because it costs money to export it to HTML5 ($149.99 for professional, or $799.99 for master’s collection).

I honestly would recommend you learn C#, and create games with Unity.

 
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Topic: Game Programming / Secure swf or not

From what I can tell (I haven’t used it) is that secureSWF doesn’t encrypt code or assets. It takes the code you have and makes it harder to read by obfuscating it.

Basically it does this,

You have Class Player, with health and dmg and a method to get health.

Class Player becomes Class A
health becomes a
dmg becomes b
getHealth() becomes method_10()

This might not how they actually do it, but yeah.

 
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Topic: Game Programming / Is Flash/Unity games always preferred when compared to HTML games?

Originally posted by WTF1555:

Flash>Html5>>>>>>>>>>>>>>>>>>>>>>>>>>> Unity.
that way should be instead.

Or not.

 
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Topic: Game Programming / Is Flash/Unity games always preferred when compared to HTML games?

Honestly, I think you’re thinking way too much about said post. If the post you’re talking about is the one about How to Make Flash Games, then you also have to look at the time it was written. The post itself was written in 2011, where as HTML5 came out in 2014 (Flash and Unity were both made prior to 2011). Also it’s not entirely accurate to say it only supports HTML5, Flash and Unity games, there’s many other formats (with IFrames) possible.

 
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Topic: Game Programming / Multiple 'points' variables????

Originally posted by jakewf:
I don’t like ActionScript 3, I think its too complicated and unnecessary.

I think you’re wrong, it’s not unnecessary. It may be complicated, but it’s better. AS2 is much messier than AS3. Learning better OOP is also better.

Originally posted by jakewf:
I have learned Visual Basic

You should know some OOP then as well as some programming to do this. You’d do the same thing in VB (with syntax differences ofc).

var points = 0;
var points1 = 0;

In button event

points += score;

In button1 event

points += score;

 
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Topic: Game Programming / RPG Maker MV

EMCAScript doesn’t have a compiler, because it’s useless on it’s own. EMCAScript isn’t being phased out, nor is it entirely useless, it’s what standardizes JavaScript. JavaScript doesn’t compile (as with most implementations of a scripting language), it’s interpreted at runtime by the browser, so I don’t understand what compiling vs not compiling was really thrown in there.

Anyways, HTML5 + JavaScript should always work on Kongregate as long as it fits Kongregate’s requirements.

 
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Topic: Game Programming / Uploading Java Game as HTML5?

I guess it is. I’m not really sure how LibGDX handles it exactly.

They use GWT convert Java to JavaScript/HTML5.

 
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Topic: Game Programming / Uploading Java Game as HTML5?

Originally posted by Rocketalypse:

I’ve been reading a bit and found out that Kongregate does not accept Java games. Well, I’m using LibGDX library that allows a Java project to be exported for Desktop, Browser (HTML5), Android, iOS and Blackberry.

I’ve searched the internet and couldn’t find this question, so here it is:
Am I allowed to upload a Java game that’s exported as HTML5?

If it’s in HTML5 who is going to stop you? With that being said, the HTML5 version is the JavaScript equivalent of whatever you wrote in Java. It’s no longer Java at that point.

 
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Topic: Game Programming / KONGREGATE- Y U NO ACCEPT .EXE GAMES?

Originally posted by player_03:

1) It’s impossible to embed an executable game in a webpage.
2) You can’t (easily) put executables in a sandbox, so the game would be considered a security risk.

You can embed executable games, but it’s more of a “why would you?”…

 
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Topic: Game Programming / Unity vs Libgdx

Originally posted by EndlessSporadic:

Worth noting is that Java uses NPAPI which has been losing a lot of support from major browsers in favor of HTML5/Javascript backend.

This doesn’t really matter because LibGDX, even though a Java 2D/3D library, it can convert Java code to JavaScript (HTML5) through GWT.

I would agree it would depend on which you prefer more, Java or C#, for the most part. However, I feel like LibGDX’s 2D is a lot more developed than Unity’s.

 
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Topic: Game Programming / Which languages does Kong accept?

Originally posted by SeerOfShadow:

For the sake of being thorough, it supports (in theory) any coding language that supports the .exe extension. As you could imagine, it encompasses many “side languages” such as Lua, Python, Pascal, Perl, et cetera. All you’ll need to do is export as .exe and convert it to .swf (if not already a supported export option), which isn’t very difficult.

And of course, a way around this (as was mentioned above) is to just Iframe your .exe on another website.

It’s not a safe way of creating Flash games. If you have the option to export as .swf, html5, or .unity, then do so. If not, don’t attempt to convert it to one of those formats, because chances are you’re not going to get full support when you convert.

 
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Topic: Game Programming / Which languages does Kong accept?

Originally posted by EndlessSporadic:

If you can host a Java Applet (or other web format) externally, then you can use an iFrame to submit it to Kongregate.

I always thought you couldn’t do that. Runescape was the exception. Would be nice if I was wrong.

Gotta host it on an entirely different site and IFrame it. But yeah.

 
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Topic: Game Programming / News: Firefox Blocking Flash Plugins

Originally posted by FlashGrenade:

We can still make games with as3 and haxe.

No shit.

 
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Topic: Game Programming / Unity - save game approach

It won’t work because Unity doesn’t allow you modify files on the client’s computer. I recommend using PlayerPrefs.

 
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Topic: Game Programming / No Program Game Development

I pretty sure a lot of people knew that already, but what was the point of putting this in Game Programming?

 
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Topic: Game Programming / Creating a clicker?

You don’t really need a game engine for this,

 
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Topic: Game Programming / Best Java-based Free Game Engine

Originally posted by EndlessSporadic:
Many mainstream game engines take C# bytecode and change it into C++ or JavaScript allowing it to run on most platforms.

Java can do that too.

 
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Topic: Game Programming / question about dragging.

dragMascot would be the worse way to do it. Think of it this way, do you need to drag every frame? No? Then stick to the mouse listeners instead.