Recent posts by hok0003 on Kongregate

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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

27 moons of Uranus.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

3-1 would be crisp
10-8 would be circa
11-13 would be ultra
15-13 would be opera.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

SLOT
LOPE
OPEN
TENS

GNAT
NAPE
APER
TERN

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Tolerance implies a respect for another person not because he is wrong or even because he is right but because he is human.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

catalogue
activates
calibrate
barnacles
lampshade
limestone
polythene
signified
continued

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

SLIP
AIDE
WELL
SUET

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Sail, emo, males and den are anagrams of Simpsons characters – Lisa, Moe, Selma and Ned.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Originally posted by Funnykidsc:

Can someone explain the related word part?

Tears are droplets.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Alters; oaters; arrest; teaser; taters; stared; tapers: droplet.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by marcops9:
Originally posted by marcops9:

A game, where you have to sneak forward in line for a PS4. It had 8-bit graphics, and was released around the time of the PS3’s launch. You had to make a stereotypical emo slice his wrist, and kick over the tent of the guy in front. It was really short, and no, it’s not Competitive Line Waiting.

Bump

Line Simulator

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

ABBA, Bastille, Beatles, Coldplay, Eagles, Muse, Wheatus.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Pig; skin; flint; spark; plug; tobacco; smoke; house; boat.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Originally posted by funiax:

Thats such a lame puzzle then. The other way is far too easy with many different answers and my answer makes more sense. Its 3 numbers circled, not 4 numbers in multiple circles.

Im going to guess it has to do with surfing or something

What different answers? I only see 12, 6 and 1.

227: From the original 151 Pokémon, we have Muk, Koffing, Seel and Magmar.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

Is it that you can spell them all on an upside down calculator?

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

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Topic: General Gaming / Cursed Treasure 2 Level 21 Night Mode Brilliant is ridiculous

You’ll get more gold if you leave the pirate ship there to spawn more enemies each wave.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

More specifically, they are all ACME products used by Wile E. Coyote.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!


Will this do?

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

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Topic: Game Programming / GiTD #35 Congratulations Reaper_Guy!

Here’s some awards that should be passable as reviews.

Controls Award
Nom – Jetpack Nemesis: for providing a functional jetpack that flows smoothly with the unaided movement.
Nom – Guild of Brothers: for utilising common hand positions on arrow keys and wasd.
Winner – Frictionless Fury: for smooth acceleration and deceleration, allowing you to skilfully navigate at your own pace.

Out Of Controls Award
Nom – In Ten Seconds Can You..: for different games requiring different controls.
Nom – Ultimate Survival Lab: for the discrepancy in direction travelled with or without a jetpack during gravity shifts.
Winner – Just Another Game With A 10 Second Mechanic: for a questionable choice of a jump key.

Replayability Award
Nom – Bullet Time: for great potential to improve your skills and do better next time.
Nom – Hungry Dream: for making you want to play again to find out if you missed something (you didn’t).
Winner – Ultimate Survival Lab: for randomness in gameplay progression and open-endedness.

Forced Replayability Award
Nom – No Name: for getting stuck in the same places time and time again.
Nom – Guild of Brothers: for the same selection of enemies in each level and for ‘continuing’ the game closely resembling restarting it.
Winner – Jetpack Nemesis: for replaying the same few areas over and over.

Good Looking Award
Nom – Guild of Brothers: for some cute blobs in a pleasant scenic environment.
Nom – Ultimate Survival Lab: for flaming shuttlecocks, spikes that can realistically hurt you from the side and notifications that are prominent without being over-bearing.
Winner – Jetpack Nemesis: for strong foregrounds, soft backgrounds, creepy bad guys and effective use of a limited colour palette in creating an overall atmosphere.

Good ‘Personality’ Award
Nom – Just Another Game With A 10 Second Mechanic: for brightly coloured, changing squares in multiple layers, where being able to see what’s going on is so important.
Nom – Ten Second Dash: for basic blocks and triangles in an already basic platformer.
Winner – Bullet Time: for triangles battling each other with circles on a black background; yet appropriate for a genre where having no distractions is a huge benefit.

Difficulty Curve Award
Nom – Frictionless Fury: for a progression of levels with narrowing corridors and tighter turns.
Nom – In Ten Seconds Can You…: for integrating different difficulty settings reasonably well.
Winner – Ultimate Survival Lab: for getting gradually harder as you go along, albeit too gradually.

Difficulty Non-curve Award
Nom – Jetpack Nemesis: for not getting any harder, when it isn’t that hard to begin with.
Nom – In Ten Seconds Can You…: for a mishmash of unconnected levels, some harder than others.
Winner – Guild of Brothers: for promising to get harder with each victory, but providing no discernible differences other than a threat level counter.

Creative Theme Use Award
Nom – Bullet Time: for a 2-directional meter of ten seconds worth of abilities.
Nom – Jetpack Nemesis: for ten seconds of lead time and ten seconds of jetpack time.
Winner – Guild of Brothers: for shifts in gameplay every ten seconds.

Speed Award
Nom – Hungry Dream: for moving too slowly.
Nom – Guild of Brothers: for moving too quickly.
Winner – Frictionless Fury: for moving just right.

The Game That Would Be Most Improved By More Variety Award
Nom – Bullet Time: for fighting in just three phases of a single boss.
Nom – Guild of Brothers: for having four characters with only two forms of attack and fairly small differences in movement styles that are relatively insignificant in the levels presented.
Winner – Jetpack Nemesis: for the small number of playing areas and the solitary enemy type.

The Game That Would Have Been Better With Less Than Ten Seconds Award
Nom – Jetpack Nemesis: for having more than enough time to overcome any obstacle with the jetpack and for not being close enough to the nemesis to feel a sense of urgency.
Nom – Ultimate Survival Lab: for being forced to wait a long time for the really fun part.
Winner – Guild of Brothers: for not being as chaotic and exciting as it would have.

The Game That Would Have Been Better With More Than Ten Seconds Award
Nom – No Name: for some leniency with the unforgiving walls.
Nom – Ten Second Dash: for the potential to have more difficult levels.
Winner – Just Another Game With A 10 Second Mechanic: for more of a focus on puzzle platforming than pixel perfect action platforming.

Title Award
Nom – Just Another Game With A 10 Second Mechanic: for excessive length; not that I’m bitter about typing it out every time.
Nom – Frictionless Fury: for an alliterative and applicable … appellation.
Winner – No Name: for beautifully capturing a sense of hopelessness and the sacrifices we make, abandoning who we are when confronted by seemingly impossible challenges.

Jetpack Award
Nom – Ultimate Survival Lab: for providing double jumping and a jetpack, then sticking lasers in the way.
Nom – No Name: for making me wish I had a jetpack after the third checkpoint.
Winner – Jetpack Nemesis: for its use as a smooth, well-integrated, theme relevant mechanic.

Irony Award
Nom – Guild of Brothers: for its lack of friction giving me more fury than Frictionless Fury.
Nom – Ultimate Survival Lab: for ultimately killing you.
Winner – Hungry Dream: for the character falling asleep after ten seconds.

My Votes Award
Nom – Bullet Time: for being considered, but not receiving my votes.
Nom – Guild of Brothers: for getting 1 vote from me.
Winner – Ultimate Survival Lab: for getting 2 votes from me.

*Note – it’s not always an honour just to be nominated.

 
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Topic: Forum Games / [Continuous] Samster's Puzzle of the Day - Join in at any time!

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Topic: General Gaming / Favorite Developers

Nitrome