Topic: King's Bounty: Legions /
PvP improvements
Well then, I just had a match where I made a vital mistake turn 2. I literally had no chance of winning anymore, yet I was forced to sit out 10 minutes of boring, meaningless pvp, knowing I was going to lose ALL my units, and there was nothing I could do about it… That isn’t fun, it’s bothersome.
If there’s a problem with fleeing, removing it isn’t a solution; Make it so that the winners aren’t punished for a running opponent, that’s the part that makes no sense!
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