Recent posts by I_love_you_lots on Kongregate

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Topic: Game Programming / Looking for life advices.

I’ve seen ‘some’ 3D work done in AS3, but yes, it is limited.

What you need to know first is what audience you’re targeting. After you know this, you can better determine which platform is best for you. For instance, Flash is great for casual gamers, as nearly everyone has Adobe Flash Player on their computer. Then again, serious gamers would be more willing to download a client or a player to allow for a richer experience.

 
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Topic: Game Programming / airambulance simulator

Sounds like a fairly decent idea. Why do you bring it up?

 
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Topic: Game Programming / Releasing a flash game demo version?

I’d upload it to GameJolt.com. They actually encourage unfinished games, and the community is 80% developers, so you get some amazing feedback/inspiration.

EDIT

I hereby apologize to kongregate for endorsing a competing games portal.

 
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Topic: Game Programming / AS3 - Ensuring Shared Objects still exist

Clearing the browser history actually doesn’t delete SO’s, least not any browser I’ve ever used. This is because SO’s are managed directly by the Flash Player, not the browser, thus they are stored in Flash Player’s respective application storage directory (%APPDATA% for Windows)

 
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Topic: Game Programming / Any FREE game making programs

FlashDevelop + Flixel = Perfect for the aspiring gamedev.

 
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Topic: Game Programming / {AS3} Containers

DISCLAIMER: This answer only represents my way of doing things, not necessarily the “right” way of doing things.

Create a basic, universal “object” class from which all in-game objects extend. In this class, include a reference to a singleton “world” class. That way, every in-game object has access to the public properties and methods of the “world” singleton (including the X/Y scroll factors.) Then, the proper relative x/y values of your object should be calculated like:

relativex = (world.scrollx – object.x)

Use the relativex and relativey values for the blitting operation:

blit(relativex, relativey, etc)

 
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Topic: Game Programming / Fastest way to compute Square Root? [solved/nvrmnd]

I’ll take a look at fast inverse.

I might just give up and go with intersecting rectangles (which, although being faster than the Pythagorean Theorem on paper, winds up being slower because I have to precalculate 8 integers instead of 4)

Thanks for the reply :D!

 
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Topic: Game Programming / Fastest way to compute Square Root? [solved/nvrmnd]

Originally posted by EndlessSporadic:

What are you working on such that you need to optimize the sqrt method instead of looking elsewhere for optimization?

Uuhh, well, it’s a bit difficult to explain . . .

I’ve created an in-game interpreted language to control many aspects of my game (particularly map rendering) which renders objects depending on the position of the player. My code checks the x,y,w,h data on each represented object to see if it is within the camera FOV, and if so, renders the object.

This method performs exponentially better than the traditional tilemap system, and the filesizes are typically much smaller. However, the code must check every-single-object in the map per game tick. And so, attention shifts to the object-checking code. Which is, in this case, the Pythagorean Theorem.

 
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Topic: Game Programming / Fastest way to compute Square Root? [solved/nvrmnd]

I’m trying to speed up the pythagorean theorem by eliminating the call the the Math.sqrt() function.

Any idea’rs?

EDIT

I did some googling, and it turns out the Math.sqrt function is faster than all the alternatives, surprisingly. (the forum from which I got that information)

 
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Topic: Game Programming / AS3: Severe FPS drop when mouse hovering over game

This is why Blitting is a thing.

Also, WHOAH!! YOU’RE NAZZER GAMES! MINDBLOW!

I had not noticed this before =D!

 
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Topic: Game Programming / Newb, Flash CS4?

Additionally, there is the tried and true FlashDevelop IDE, if you’ve got your heart set on AS3

 
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Topic: Game Programming / Multiplayer !

That’s all I know of. Google may be able to help you further.

One more thing

When I was seven, I wanted to be two things: A musician, and a game developer. Both of those things were impossible at the time. Why? Because I had absolutely NO idea how to pursue those dreams.

Then one day, when I was 13, I got my first computer – It was a crappy little hand-me-down dell laptop from the year 2000 with a broken cooling fan and a 20 minute battery life. I loved that damned computer. I thought “Yay, now I can finally be a game developer!”

Initially, I surfed the internet for tutorials. This behavior got me nowhere. I never made any progress until I sat down and learned through the basics. When I did, not only did I obtain knowledge which has helped me in every project since then, but I obtained a deep love and respect for the discipline of programming.

It was six years before I built my first game.

TL;DR

Want to build a multiplayer game? You seem like a smart enthusiastic young person, so go figure it out for yourself. And when you’re done, make a tutorial :P

 
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Topic: Game Programming / Multiplayer !

Firstly – A nice comprehensive beh-hinners tutorial

Secondly – Yahoo documentation. As dry a read as it gets, but thorough.

Player.IO is really nice, but if your planning to make a full-on MMO, get ready to spend a LOT of time learning how.

 
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Topic: Game Programming / AS3: Syntax error

I usually get this error when I have an extra parenthesis floating around somewhere. I think I see it there at the bottom of code 2: try deleting that extra ‘}’ at the bottom of code 2…

EDIT

Oh no, Draco is correct. My bad.

 
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Topic: Game Programming / Kongregate Not Replying to Emails?

There really aren’t as many kongregate employees as one would think. It’s pretty much just one shanty little office building in San-Francisco, so don’t be surprised if your email was overlooked.

Try sending the email again, perhaps with a more striking subject/title. Or perhaps the people on the forums could help.

 
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Topic: Game Programming / URL Question. . .

I’ll look into it, thanks =]

 
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Topic: Game Programming / URL Question. . .

I had this neat idea for a inBrowser blogging application that allows uses to embed their blogs in a chat-room sort way, using Flash.

In order to do this, I’ll need read/write to the URL in the browser bar, so that users could link to their blogs in a hyperlink. Example:

www.whatever.com/blog_app/user_blog/post=000

The app would recognize the special identifiers in the URL and call up the appropriate content from a server. . .

. . .is this possible?

 
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Topic: Game Programming / Indie Dev looking for ideas

You know, I recently had a great idea for a 3D engine which, instead of using vectors to create shapes, simply uses various panoramic photos arranged in a sequential fashion.

 
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Topic: Game Programming / Indies vs Pewdiepie - Game jam

Oh wow, I had not realized this thread until Shalmezad hit me up on Twitter :P

Oh well, here’s my final result :D!

It wound up being more of a testing of an (extremely beta) game engine I’ve been working on, than a game. But hey, I had fun =]

 
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Topic: Game Programming / My games Sphere With Elements

All things considered. . .

That’s one of the best first-games I’ve seen. Keep going.

 
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Topic: Game Programming / GiTD #44 - *Contrats I_love_you_lots/dragon_of_celt s*

My 1st and 2nd votes be going to the dragon_of_celts.

I can honestly say that ‘Cat Jihad’ is the hardest game I’ve ever played. My high score? 3 seconds. I could see it actually being playable if it were turn-based and your allies could move (as you mentioned)

Extra points awarded for the “pre-emptive comment”. :P

As for my entry, I had intended to finish it, but honest to god my ISP decided to deprive my neighborhood of internet service so I couldn’t upload. But oh well! have fun flying through endless space!

 
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Topic: Game Programming / GiTD #44 Theme Suggestions

Originally posted by dragon_of_celts:
Originally posted by I_love_you_lots:

Am I the only one working on an entry?

I am working on one. I hope it will be ready in time (at least a simple version). One day left, but a lot left to do…

Power through it man! =]

 
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Topic: Game Programming / GiTD #44 Theme Suggestions

Here’s some progress: http://www.fastswf.com/bWWY9ho

Am I the only one working on an entry?

 
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Topic: Game Programming / GiTD #44 Theme Suggestions

Alright, once again, I find myself spending too much time on the menu. ‘Earth VRS Satan’s Robot’:http://www.fastswf.com/HoAeptg

 
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Topic: Game Programming / 8-Bit Loading Screen Music

Cool!

You’ve got some really good music. I’ve commented and followed on SoundCloud =]