Recent posts by I_love_you_lots on Kongregate

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Topic: Game Programming / GiTD [#51] Theme Selection

Noun: Pickle
Mech: One button

 
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Topic: Game Programming / GiTD [#50] Entries and Discussion

Sweet.

Theme : Only one level [GiTD #24]

 
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Topic: Game Programming / GiTD [#50] Hype and Discussion

^ Nice site. Just signed up, hope it takes off =]

 
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Topic: Game Programming / GiTD [#50] Hype and Discussion

Ahh! Promotion! This one’s gonna be great =]

 
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Topic: Game Programming / GiTD [#50] Hype and Discussion

Originally posted by DarkRainyKnight:
Originally posted by I_love_you_lots:

Hello, im I_love_you_lots, and im offering some free game music for your projects, i can make a variety of styles, retro mario type music is my specialty. all i want is to see my music in a game (that would be sweet XD) so im free. send me a pm if your interested =]

Hello <3

Oh wow, that was ages ago lol. But hey, the offer still stands — if anyone needs some chiptuney tunes for their games, I’m down :D

 
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Topic: Game Programming / GiTD [#50] Hype and Discussion

Ohh, I’m hurt now. Only one not to get quoted by DRK. It’s not easy being me, you know.

^anyway^

I’ll def participate in this one. Nobody let me forget I said so!

 
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Topic: Game Programming / GiTD [#50] Hype and Discussion

HYPE HYPE HYPE

Someone mentioned they had something special planned for #50?

 
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Topic: Off-topic / Lead Singer of Motorhead Died

He bam deaded directly after his birthday.

 
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Topic: Game Programming / procedural auto tiling

I’ll tell you how I’ve done it, although my methods have never been . . . peer reviewed

I generally draw my maps as a PNG in Gimp, using only the RED and GREEN channels, where each pixel represents a tile and transparency represents air. Once I’ve loaded my PNG into actionscript, I have an algorithm trace the border of all opaque pixels, setting the border data into the BLUE channel of those pixels according to their relative positions.

The map scanner then checks 0x—FFFF— for the type of tile, then checks 0x———FF for border information.

It’s probably not the most efficient way to do it, but that’s how I solved the problem and maybe you’ll try it. I could probably dig up some old code if you want it, though I’d be difficult to implement.

 
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Topic: Game Programming / GiTD [#49] Entries and Discussion

Yay.

 
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Topic: Game Programming / GiTD [#49] Theme Selection

Woah! I get back from my hiatus from Kongregate and GiTD has completely changed!

Noun: Artificial Intelligence
Mechanic: Crafting

 
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Topic: Game Programming / Let's make a learn game development group

I’m down for such things. AS3 coding and sound design are my strong suits, and I dabble in pixel art and animation.

 
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Topic: Game Programming / Implement badges before publish - Last Invader

I could definately see that game getting badges if you report the right stats. Good luck!

 
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Topic: Game Programming / AS3 tutorials

Well that was a hell of a bump.

 
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Topic: Game Programming / GiTD #45 - *Congrats Halysia*

#1WASPS GAME
#2 – SkullWasps

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

@Aesica – That’s a really nice dialogue editor!

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

Mhmm

Tis’ glitchy/nearly unplayable mess. No reset button, so you’ll need to refresh every time you die.

I must go to work now, looking forward to playing all the entries :D!

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

Now, now, hold on a second… Wasps aren’t that bad a suggestion. There are lots of wasps in games! Or at least there ought to be. . .

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

I hope I’m not the only one working on something. . .

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

^
Yes, that is how you quote a post.

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*


Skelly says hi.

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

This one will take some creative interpreting :P

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

Wow.

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

Drum Roll Please. . .

 
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Topic: Game Programming / GiTD #45 *Creating Skeletal Wasps*

adj:microscopic
noun:gold
verb:sneak
mech:inventory system