Recent posts by darkmarty on Kongregate

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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

The pyramid is a special zone with different rules for drops, among with some other zones. Therefore it’s totally possible to get them dropped, just the odds aren’t that high

EDIT: for chips and IAs, as crazy pointed out below, the chips can be crafted

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

speed or crit usually, because as you said: no point in using attack enhancers if you are going to unique it

 
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Topic: Anti-Idle: The Game / [Guide] How Arcade can be a great Battle Arena substitution!

well, for one: it’s better to answer correctly taking time than to take a 50/50 guess. The risk/reward is pretty high, losing multiplier progress, losing score and losing 5 or 6 seconds.

also: 0*0=0, be able to recognise and react on these simple questions :P

rest is just practice i’d say.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

remove protection, max absorb, use your type-c bonusses to get to ~17m mp

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Tip:

Do not convert green and blue coins to yellow coins.

explosion crates/progress boxes are good buys for blue coins and
gambler’s box is a good buy for green coins.

If it’s to get the free impossible ascensions … don’t bother trying to convert those resources, it’s not worth it.

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

ultra ultra ultra


Objective: Ultra 250 unique IAs

Rules:

1. Droprate is quintupled during this challenge
2. All invisible allies you get are instantly mastered and +10
3. Battle Arena exp gain is tripled 
4. You start this challenge at level 6000 rank 250 with a WM-gem
5. Secondary weapons are disabled
6. Crafting costs are reduced to 25% of the original price (all materials)
7. You have unlimited CoR and CoUR on this challenge and all recipes are level 5

Rewards:

  • Medal Name: I like chips
  • Skin Color: 100/200/105
  • Eye Color: 200/145/0
 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

congratz, imo 123456 points is worth mentioning as well (just giving a goal or something like that)

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

we can see you’ve done SD, but … your build is well … bad :P, you aren’t making (effective) use of combo skills, rage or mana power,
furthermore, critical damage as type-b bonus is bad. Better use rage depletion, MP or attack% there.

The stuff you got isn’t that bad, just the skillset and the bonusses, i’d say ask in chat or through pms to fix this … (for example, why is mastery 80% where you can easily get 15% cheap from skills? )

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

it is possible, i’ve never heard of someone doing that though. In theory you could go from the top for lvl 2 or 3 perk tree as you won’t encounter crazyes situation necessarily, it just depend on what ascensions you’ve done.

for BA basically:

R1-R180, no matter what someone does they will progress at a fairly decent speed, how bad their armor, weapon and skillsets may be.

180-r500, pretty much discovering what raids there are, how they work and starting to learn how to improve their skillsets. People that do not ask for help usually get stuck into doing very suboptimal stuff progressing really slowly, alternatively, with help they could reach rank 500 in a matter of days/weeks. (depending on playtime)

Mid-game is in my interpretation the moment where you start to learn what stuff is good, and what stuff is not. Many r500 players play with very suboptimal skillsets and very suboptimal bonusses on their gear, untill you don’t figure out what works you won’t really reach end-game. And don’t think it’s as easy as it sounds :P

as opposed to stuff before rank 500, you won’t really get stronger just by doing anything. Using different skillset for different situations and different bonusses is key.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

on topic of the mid-game weapons …. rank 200-300-400 isn’t midgame, midgame pretty much starts at r500

and yes, 5k CoUR is a lot

 
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Topic: Anti-Idle: The Game / U20

silence doesn’t work on bosses, just saying

 
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Topic: Anti-Idle: The Game / Why are chests 6 - 10 on SD junk?

ezpz, you can just RNG your way with armor, if the first one isn’t the one you wanted, trash the free HG … if it was usefull keep it, that way you can get free armor up to +3 or something without spending a nickle. if it has good stuff at that point .. considering crafting enhancers for it … i shouldn’t have to explain this

 
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Topic: Anti-Idle: The Game / Why are chests 6 - 10 on SD junk?

actually, the only real option for them right now is just as free enhancers on free armor (aka, HC), other than that … not so much. they serve their purpose for that, but it’s good to hear they will have some other purpose as well.

 
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Topic: Anti-Idle: The Game / We need an auto-delete item feature in the battle arena.

i would see a good benefit for idlers and semi-idlers, for example in a zone where you have most monsters ultrad already, you put those chips in the ignore slots so your inv doesn’t get clogged with chips you don’t want. I’m perfectly fine with that, convenient for idlers mostly, but that’s fine as you only get the stuff you would’ve gotten anyway … only difference it doesn’t get deleted now.

 
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Topic: Anti-Idle: The Game / Why are chests 6 - 10 on SD junk?

ez, could you please shut up about this .. we get your point, but as you can see in the other thread that clogging is getting fixed. just put those in the “ignore these drops”-spots.

other than that … you choose to open them .. you don’t have to

 
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Topic: Anti-Idle: The Game / We need an auto-delete item feature in the battle arena.

or chip-protectors, as long as it’s protected it can’t be used, would be nice

 
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Topic: Anti-Idle: The Game / Coming back after 2 years - I HAVE NO IDEA WHAT I AM DOING

for more detailed/personalised advice, might be faster to send pm or ask in chat … don’t listen to people that say G5 is best weapon or anything like that, highly likely the rest of their advice is outdated too.

 
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Topic: Anti-Idle: The Game / Yep

Yet

 
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Topic: Anti-Idle: The Game / [Excel] Battle Arena Stats Calculator Reborn. Now parses everything from full character code. Version 1.9

it’s good that america has so many inhabitants … not

 
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Topic: Anti-Idle: The Game / Coming back after 2 years - I HAVE NO IDEA WHAT I AM DOING

http://www.kongregate.com/forums/60-anti-idle-the-game/topics/410656-mid-game-weapons-why-to-not-craft-a-g5-v1664

that’s for weapons basically, you might think you are end-game .. bottomline … you’re not

for armors, well, anything that can get you CHAOS set or demon slayer is good enough, that probably involves some 500/500 crafted gear. easier to get those crystals than it is to level hbb fully :P (no offense)

 
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Topic: Anti-Idle: The Game / Coming back after 2 years - I HAVE NO IDEA WHAT I AM DOING

i would pretty much recommend to not craft hbb, sure it’s strong when it’s levelled but it pales in comparison with demon slayer, which .. you can get with any other decent armor set. such as knightmare, crimson, ToD, CN … u20 even :P

 
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Topic: Anti-Idle: The Game / Share Your Early Game Progress

if you think so, why are you reviving the thread? it was unused for a week already
i’m just saying

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

buying them with rep is a good way :P, however, that’s not really an option for getting rep :P, it’s a good way near repcap to not cap though

 
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Topic: Anti-Idle: The Game / Yellow madness gem

ED goes far beyond that, if you do it right. YCcap per run within an hour. meaning you can leave and re-enter if you have to

 
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Topic: Anti-Idle: The Game / UI suggestions

i know it is, but it’s a matter of convenience to be able to see it at multiple places