Recent posts by AcedWhenGrim on Kongregate

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Topic: Anti-Idle: The Game / Suggestions!

Item Filtering:
Current System: Green enhancers that can filter epic weapons/bonus rocks/pendants/finalizers/outfit pieces into pixels
What I’d like: A system that does not take a green slot, but does not give any pixels. I’d like to just not loot some things altogether.

Ideas for filters (beyond the existing 5):
Chips that I have Ultra’d already
non-r500 finalizers
adventure trophies
SA trophies
FGM/FGF armor pieces

I really do see this as an experienced-player only benefit/effect. Low-ascention players will still want the pixels/loot, and won’t have the kill/drop rates to need it that much. End-game players who churn through a lot of loot, however, will see a benefit from not having to clear useless clutter from their inventory.

 
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Topic: Anti-Idle: The Game / Megathread: Suggestions

I would like a toggle so that we can hide chips in the crafting menu if we already have the shiny version of the IA. That will help us figure out what new kongpanion IA’s there are, and what other relevantly-purchasable IA’s there are a lot quicker. (we can figure this out by manually selecting each one and mousing over the chip, but this would save a lot of time)

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

At some point, tukkun allowed you to turn off reporting to kong. I did that because I honestly don’t care about high scores, and I was tired of getting the “you have set a high score somewhere” messages. Now, however, with the recovery code, I do want to start reporting again. How do I turn that back on?

 
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Topic: Anti-Idle: The Game / Suggestions!

Problem with that is that if you’re killing the highest leveled mob in a zone, you get 2x for that mob, and none for any of the others.

 
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Topic: Anti-Idle: The Game / Suggestions!

Can we have a bonus (purple even) that is + to IA exp? Gonna take a while to max all the IA’s at 1 per mob, would be nice if I could even get 1 per bonus (2 at rank 500?)

 
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Topic: Anti-Idle: The Game / Suggestions!

In FCG can we have 2 buttons?
1) “Sell All Unusable” Sells all non-generator, non-instant cards over a population of 7
2) “Sell All Common” Sells all non-rare/non upgraded cards.

 
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Topic: Anti-Idle: The Game / Suggestions!

Also, I know the change to frequency-of-bonus was changed, but I’d like the ability to create a “bonus fountain” in some way shape or form. It would be like the protectors, but it would contain a specific bonus and be usable over-and-over. Make the cost to create like 10 bonuses of the type you want and like 5B pixels if necessary, but teh ability to quickly switch to a few bonuses would be incredibly useful for me.

 
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Topic: Anti-Idle: The Game / Suggestions!

Can we bring up our stats in the skills view? I’d like a better way than switching in/out of the skills to ensure I’m maxing stats without spending extra on skills that I could put elsewhere.

Or, at least see what our stat is when updating a relevant skill. I’d like to max crit chance, but only want to spend as much as I need to get it to max, and no more.

 
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Topic: Anti-Idle: The Game / Game Bugs

Technical lights, blue light, mega fertilizer

I bought the technical lights and set up my blue light to report true on every limit check.  I currently have 50 fertilizer and 1 mega fertilizer.  Both the Fertilizer and Mega Fertilizer warnings for the blue light appear to be checking JUST the regular fertilizer.  Even if I turn off the warning for just the regular fertilizer(while it has 50/50 and is showing the regular warning if it were turned on), the light still reports that I have max mega fertilizer when I only have one..  

AcedWhenGrim | 107,782 / 2,356,749,786,092 | [d2]–272 | F0 | v1,526 | WIN 11,5,31,5 | Wed Dec 26 01:01:37 GMT-0500 2012

 
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Topic: Anti-Idle: The Game / Suggestions!

Can the syntax of the report for defeating a mob in the battle arena be changed?
From
[Monster Name] defeated! (+EXP EXP | +COIN Coins)
To
[Monster Name(Level)] defeated! (+EXP EXP | +COIN Coins)
?

 
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Topic: Anti-Idle: The Game / Suggestions!

Checked back a couple of pages, haven’t seen it so I figure I’ll suggest it. Can we hold down shift to rapid-buy the progress bar improvements in the shops? Would make the mass-click after starting a hard ascend a lot easier.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Have armor exp/epic stopped dropping? I don’t think I’ve seen one since 1500 came along.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Does anyone have a still-encrypted version of the code from the triangle in the secret lab? I’m having problems telling the difference between ones, uppercase I’s and lowercase l’s, and I want to make sure I have it right before I try and do something with it

 
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Topic: Wild West Town / Neigbours wanted:

http://www.kongregate.com/games/ClipwireGames/wild-west-town?kv_link=6697653fed606931d66b529bc720add9&kv_poster=4364795&kv_link_id=233767

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

So I have my first 10 G5 (3 speed/9 chaotic growth) and I’m saving up for my second.
I’m also finally able to clear the non-chaos part of the SD in HC, so I’m now grabbing my 5×2 pieces of HG for enhancing/fusing.
Are chaotic growth rocks the best there too? Should I just go 10/9/fuse/1 on each one, or should I use a few specific enhancers first?

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

IN the last 24 hours I hit level 9000, got my first G5, and finished my second set of HG so I can start fusing once they finish leveling up. All in all, a good day.

 
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Topic: Anti-Idle: The Game / Suggestions!

It would be really nice if the popup by hovering over “info” in the IA list gave the IA’s level. That way I could have one place (at selection) to know what level it was to know if it would get exp from what I was killing.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Should I enhance the stuff before I fuse it? or should I fuse, then enhance?

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

So, I haven’t played in about a year. I did have a lot of BA kills, and I’ve been idling in smiley for a bit, so I’m BA rank 300 (and AI level 5200ish).

I’ve got a +6 pyrabow and trophy, and set of berzerker armor that I went +pixel on and am slowly working up with +attack speed and +crit.

Any recommendations on where to go from here? I’m guessing my next goal is either triangle or the poke area. Should I be going for a G5? Should I go for lesser and fuse?

Basically, I don’t exactly know what my next goals are. Any advice?

 
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Topic: Swords & Potions / Looking For A Guild?

41 shop, 39S, 34W, 50T, 50B.

Stuck in a dead guild, looking for a better one. Play ~25 game days per day. Looking for an active guild.

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

It would be nice if every player could highlight one bought (but not completed) improvement as a “preferred” improvement. That way other people could see what you think would be most helpful to you.

 
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Topic: Swords & Potions / Suggestions: Swords & Potions

I’d like to see a way to sort the list of improvable items. Right now it defaults by name and admittedly, that favors me, but I’d like the ability to sort by completion %, completion amount, and total amount. That way I can prioritize things that are nearing completion, or that will have less to complete over things that will take longer.

 
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Topic: Swords & Potions / Looking For A Guild?

Looking for a guild. Level 16, 29 blacksmith, 27 tailor

 
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Topic: Swords & Potions / Looking For A Guild?

looking for a guild

Shop is 12
21 Tailor,
24 Blacksmith

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Is the type (armor def, armor speed, weapon attack) of alien rock determined by your bonus?