Maharid
1350 posts
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Topic: Tyrant /
[DEV] Flashpoint Mini-Pack1 Released!
@jackdaw: Worldship was in vaul 2 and more week ago.
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Maharid
1350 posts
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Topic: Tyrant /
Card Unfoil Function
I got 3 packs from Worldship expansion and got 2 Foil cards, i really don’t like them because the game will run slower with them, a lot of them are a pain.
We actually have the possibility of selling those cards for the normal card value x5, +what i like to see is a way to convert a foil card in a normal card.*
Example
I have 1 copy of a Blessed Factory (Foil) that i can sell for 1000, the unfoiled sell price is 200.
I suggest to add another Submenu for Sell called “Unfoil”, you can change a foil card you have in an unfoiled one and get the price difference in gold so:
Blessed Factory (Foil) → Unfoil → Blessed Factory + 800 Gold.
I can even accept a fee:
Common Foil → Unfoil → Common + 190 Gold (in place of 200)
Unommon Foil → Unfoil → Uncommon + 770-750 Gold (in place of 800)
Rare Foil → Unfoil → Rare + 4300 Gold (in place of 4500)
Legendary Foil → Unfoil → Legendary + 8000 Gold (No change)
Simply unfoil it without getting anything is not fair but i really want an option to unfoil cards without having to sell them.
i also like the possibility to NOT see foiled animation in my collection if i do NOT have the foiled version of a card, now if i get a foil my collection show the card foiled even if i sell it and keep only an unfoiled one.
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Maharid
1350 posts
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Topic: Tyrant /
[DEV] Flashpoint Mini-Pack1 Released!
Please add another one so we have a fixed value of 100 energy, you can add a WB one if you like.
Having a max of 950 energy will cause a wait time of 50 minutes is someone want to burn a WB Refill on a 100 energy mission, i think this will lower the amount of refill used.
BTW, finally i can start getting Worldship Packs with shards, already got Judgment and 2 new rares.
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Maharid
1350 posts
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Topic: Tyrant /
Update up on facebook
A Gold Energy Upgrade? Good.
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Maharid
1350 posts
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Topic: Tyrant /
If Tyrant had Premium feature..
Energy Regeneration Rate – No.
Increased Energy Cap – Yes.
Bonus 1 Shard – Yes.
Price Reduction: Yes (Maybe 5 WB Uncommon – 20 WB Rares – 150 WB Legendary)
2 Decks – Yes.
Incresed Shard Cap – Yes
Bonus WB – Yes
I’ll Add:
- 1 Free Reward Card for 5 Months Subscription
- 1 Free Reward Card for 12 Months Subscription (plus the one form 5 Months as gift). The cards change each year, old cards become available in vault for all players
- 25% Bonus gold from Missions, Raids, Quest and Faction War (No tournament reward)
- 10% Exp Bonus
- 1-3-5 Extra Event Points for event battles based on the 3 difficulty.
- Access to Alternate Art Vault where you can buy all alternative all alteernative and limited edition cards (if you have Halcyon The Corrupted you can get the other one, the Special Hephaat and Hades, Leonidas and so on.
I’ll get it for 12 months instantly.
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Maharid
1350 posts
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Topic: Tyrant /
[To Devs] Please increase stamina cap to 500
Simply increasing the cap will push the use of alts, a level requirement and payed upgrades need more work.
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Maharid
1350 posts
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Topic: Tyrant /
(SPOILERS) FLASHPOINT NEW CARDS
It will come out today or tomorrow?
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Maharid
1350 posts
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Topic: Tyrant /
[SPOILER] New Reward Cards !!!
Ison Walker now is better.
Carnoid really need something better in place of Chaos: Enffeble 1, Disease, Evade…
Earthshaker need at least Siege 3 and 5 HP.
Fervor need 2 more HP.
I Support a Buff of Stike 1 on Widowmaker or at least an Upgrade (in this case Stike 1 AND Counter 1-2).
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Maharid
1350 posts
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Topic: Tyrant /
[To Devs] Please increase stamina cap to 500
How about adding Stamina Upgrade?
Each 50 Player level there will be 1 Stamina Upgrade, 50 Stamina for 75 WB, this will grant players more stamina and devs some income.
We can also add 2-4 upgrade of 50 Stamina at level 25, 75, 125 and 175 so even free players can get at least 500 stamina, total cap at level 300 for 800 Full Stamina.
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Maharid
1350 posts
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Topic: Tyrant /
Kongregate scheduled downtime
Sometime games like Tyrant will still up if you leave the page open before the maintenece start, other time will not work, happened both to me.
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Maharid
1350 posts
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Topic: Tyrant /
[To Devs] Make more incentives for people to heavily warbond
I am a WB player with a ratio of near 100$ each month (much more at the beginning, less now) and i will say no to all the point, finishing quest in 5 WB or getting X mission done for WB will simply destroy the game, the poin 2-3 are even worse.
Incentive for more warbond will be:
- A way to get all cards by paying for them (unlocked for each set after you get over a certain % in the collection) (Double price for missing cards)
- Making more powerful and useful Promotional
- Some more energy upgrades (100 Energy = 95 WB)
- Stamina upgrades (50 Stamina = 75 WB)
- Maybe even deck slot upgrades (up to 15 cards) (but it will change game too much, maybe in some years)
- Premium contents (for 1000 Kreds, NOT WB)
1) One event always active with a chenage every 2 week (100+ WB to have permanent access)
2) Special missions that grant more gold and exp than the last mission where you can also get a 100% winrate with some deck and that can drop shards and tokens
3) Better Daily Chance (no 5K crate, 5 WB 7%, 10 WB 3%, Energy Refill 10%, 3 Shards 10%, 2 Shards 30%, 1 Shard 40%)
4) Daily Bonus (200 Gols each day of Consecutive Login up to 5K, Bonus Tokens up to 4, Extra 3 WB once each 7 day)
4) Access to Special cards like Raid Cards and Faction reward despite what you can access now
5) Abilitate Special Promotion like half price energy refill, on time stamina refill, one discounted packs, WB purchase bonus, gold purchase bonus, limited time gold\exp bonus on all missions, rando mcard you miss, random rare, random legendary you miss).
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Maharid
1350 posts
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Topic: Tyrant /
[To Devs] Please increase stamina cap to 500
Simply do this, increasing Stamina at 5-600 will greatly decrease the effectiveness of botting so at least try it for some time even if more players say no.
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Maharid
1350 posts
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Topic: Tyrant /
Lucky boxes? (random cards)
@aquaquake: You should buy\upgrade those cards because they are really useful in most decks andwith the less effort you can get the most out of the game.
You don’t want to get them? Fine, you can rely on other cards you get, maybe with even or better result but but mostly you are only making your life harder.
Is not that “everyone enjoy doing exactly the same as everyone else”, is that if i have access to certain cards that can let me play the game easy and get better result why i don’t have to do it? I must be masochist for doing that.
I Have my deck for mission 276, a bit different to other beacause i have different cards and it work weel on auto but if i can make a better deck by buyng something i will do it.
A thing like a Lucky Box that can get you any card is not good because it will ALWAYS be set to pay less of what users can get because they are not really “Lucky Box”, they are “Throw Money Here Box”.
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Maharid
1350 posts
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Topic: Tyrant /
[Suggestion] Wall for Righteous
Yes, Righteous need a bump, Valhalla Core is not what they need.
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Maharid
1350 posts
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Topic: Tyrant /
A new tourney? Season 3?
Best Legendary was the beginning, the users that made it just let it die, i think that i will be a good one to do, and after that the one for the worst legendary so we can keep time occupied until more new cards will come out.
i suggest to limit the legendary up to Worldship set, Flashpoint will be out.
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Maharid
1350 posts
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Topic: Tyrant /
My 11 shards that i lost due to a glitch
Fantastic. :|
For question 1 the answer is that the shards will be lost, right?
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Maharid
1350 posts
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Topic: Tyrant /
My 11 shards that i lost due to a glitch
WS become 10 Shards when the Fisrt mini-Set of Flashpoint will be out so next week.
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Maharid
1350 posts
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Topic: Tyrant /
Incinerator Upgrade

So, incinerator won the contest for the most bad rare in Tyrant, i thinlk mostly because is WB only and have got no upgrade so i call for the community to suggest some good upgrade to this card to make it worth in current meta and at least for some more time, put heare your ideas.
Incinerator*
Bloodthirsty
2/8/3
Counter 2
Poison 1 on Attacked
Fear
Incinerator*
Bloodthirsty
2/7/3
Counter 2
Fear
Strike 4 on Death
Incinerator*
Bloodthirsty
2/7/3
Counter 3
Fear
Stun
Incinerator*
Bloodthirsty
2/7/2
Counter 2
Weaken 3
Fear
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Maharid
1350 posts
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Topic: Tyrant /
My 11 shards that i lost due to a glitch
I have a two questions about shards.
1) I now have 15 shards, let say that i go away and when i get back devs have released a new expansion ad gived 15 shards to all players.
I open the game and the Daily Chance screen is up, can i get the 1-2 shards from here or i have already reached the maximum of 30 when offline and lose them?
2) If i Have 30+ Shards and i open the Daily Chance screen what exactly happen?
I get something different from shards (Gold, Energy Refill or WB) or i simply get the shards but cannot take them so they are lost?
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Maharid
1350 posts
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Topic: Tyrant /
[Tournament Season 2] Incinerator WINS!
I think this card won mostly cause is WB-only and have not got an upgrade, Nightmare was more bad but already got an upgrade that is not so good.
Now, how about making a Tournament for the best legendary, the origina one is not only dead, is decomposed.
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Maharid
1350 posts
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Topic: Tyrant /
[to devs] remove one of hades art from reward cards please
Making them reobtainable sometime? Even with the stupid T-46 Leonidas?
Devs have stated that older event can be made available again in future so more users can get the cards, i think that making this for alternative art cards outside event will be good too.
Maybe there can be a Special Event just for them.
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Maharid
1350 posts
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Topic: Tyrant /
Suggestion: No more WB from Daily Crates
Well, the drop ratio of WB in daili chance is so low that we can take them out completely and put all in FullEnergy Refill, keeping 1 and 5 WB as they are is only a facade to let payyers think that they can get them for free but is pratically not true.
So, remove them or change them in 10 WB and 25 WB.
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Maharid
1350 posts
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Topic: Tyrant /
Suggestion: New Skills
Salvo: There are better ways like Multiple Skill Instance on the same card (Strike 1\Strike 1\Strike 2) or Multiple Skill Usage (Strike 1 x2).
Fury: Interesting, can be done.
Guard: The Supply version of Protect, this too is implementable.
Switch: No, it will be total chaos.
Swap: Good and already proposed but is more easy if it simply go left or right (Swap Left 1\Swap Right 1 make the card go left or right each turn of the number of space, Swap Left All\Swap Right All mate the card become the leftmost or rightmost card each turn).
Interrupt: Another interesting Skill.
Rivalry: I don’t like this much.
Reload: No so interesting, maybe on commander.
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Maharid
1350 posts
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Topic: Tyrant /
[To Devs] !Raid Revamp! a more reasonable reward for veterans and all of tyrant
I don’t think something will be done until they work on Conquest and seeing that any change will make a part of player QQ every time it will be long before they start to work on raids.
I saved my post for future uses.
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Maharid
1350 posts
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Topic: Tyrant /
[To Devs] !Raid Revamp! a more reasonable reward for veterans and all of tyrant
Good, we need to seriously discuss this matter before Devs start revamping them and maybe end up breaking them even more.
As they are now the raids on Tyrant are useless: they are long to do and give shitty experience, shitty gold and mostly shitty rewards.
- A player can decide how many energy spend in a single raid battle selecting from 10-20-30-50-100, the base reward for the 10 energy is multiplied for the totla energy used (if a component\shard\token drop is added the drop ratio will be decided X time for the multiple energy used and not only by the first 10 energy like in most other games, more balanced and fair).
- Every new set of mission MUST come with at least one new raid unlocked at the end of those missions.
- The last new raid MUST give at least the same gold and xperience of the last available mission so who like riding don’t simply stop cause it will lose gold and experience.
- Every raid must have at least 3 reward card more than good in the current meta and that can still usable after 2 expansions (5-6 months).
- Completed raids (Full Honor) MUST give something that are worth to farm so at least 1 of those:
1) More gold than the last available mission at the raid release
2) More experience than the last available mission at the raid release
3) Shards and or Tokens
4) Component to craft Energy and Stamina Refill (Stamina Refill will be available only in this way)
5A) A Reward card for completing the raid and a set of side mission with one new reward card
5B) Same as 5A but with 2 raid for each missions, Completing full honor will unlock a Honored Achivement for the raid that grant gold (1 of each reward + extra) and 1 Said Mission Set each with new Rewards (1 each).
In Fact i think that 1 AND 5 togheter will work fine, adding a shard or some token (3) as a random drop for Full Honor Raid battle will do even more.
- Introduce Stamina Raids! (They can be only 3-4 at the beginning, unlocked after Mission 66, 144, 207 and the final mission of the next set and not realeased for each sets, only once each 2-3 sets).
1) Those raids will be MORE EASY that the energy raids released at the same time (they will be meant to weaker player and unfationed player to burn Stamina and get something, for Factioned Players Conquest and Warm MUST be more rewarding)
2) Will NOT award MORE gold and exp compared to Faction Wars (sogreatly less than energy raids)
3) Have 3 Reward Cards for all players, 1 more Reward Card for unfactioned players only (got by gaining extra honor after full honor, those cards can be made available for faction players later in some way and at increased cost) and grant tokens for Factioned Players (again, after full honor).
Obviously those reward will also be less powerful compared to the ones on energy raids, only the extra one will be leveled to give some boost to weak\casual players).
In this way we make raids a good and balanced part of the game so players can decide to farm missions or raids, give unfactioned players a way to spend the stamina they have and get some extra cards exclusive cards (useful or not) and give low level\weak faction a way to farm Tokens without becoming mad.
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