TheHoma
37 posts
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Topic: Realm of the Mad God /
A newbies adventuring guide
In my opinion, there are actually five areas in RotMG. The Beach, The Newbielands* (where elves and goblins spawn), the Forest (Horned drakes, cats, etc.) The highlands (undead dwarves, night elves, etc.) and the godlands (Land of the Freaking Leviathans)
*A Noob is someone who is bad at the game, annoyingly so, and doesn’t care about improving.
A Newbie is someone who is inexperienced at the game and looking for some help to get better.
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TheHoma
37 posts
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Topic: Outernauts /
Support Issue Thread
Every time I go to my homeworld, it loads, but then freezes.
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TheHoma
37 posts
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Topic: Realm of the Mad God /
UT?
Unearned Treasure
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TheHoma
37 posts
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Topic: Realm of the Mad God /
Latest death?
I FAIL at RotMG, so I died a minute ago with a trickster, at LEVEL NINE.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
[Guide] Battle Arena: Medals (Update (PARTIALLY) to v1,476)
Originally posted by Kanalover123:
You forgot rank 250 medal
Master Fighter
4,000,000 pixel
250 SCM
rank 250
Stats:
Def +30
Green bonus:
+ 12% EXP
There is also the active player one.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
MEGATHREAD: Battle Arena
Originally posted by piqj105:
Originally posted by Aurian:
No, it’s not gone. I have it under lrn2craft, as second ranged weapon. However, if I interpret things correctly, you need recipe level 4 to craft it.
Wrong. Lvl 1, I beleive. Unfortunately, it costs WAY more now…
It’s so OP combined with a premium sword 3.
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TheHoma
37 posts
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Topic: General Gaming /
The "What was that game called?" Thread
There is a game on kongregate where you organize blocks in order of the shades of color.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
quest token lost
It was buyable for 410,000 Quest tokens, of 41,000 event tokens.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
The Soda Machine of MAgic idleing
You get -1337 100k medals!
I insert a single pixel.
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TheHoma
37 posts
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Survey (regarding an extended ascension system)
I just want to add that I started a new savefile about 1.5 months ago, and while fairly actively playing, am only level 1180. I have followed the game for the past year and a half, and played it a little when it first started up. I find very little of an advantage when the point of knowing about this game for forever and a half comes to mind. As having never ascended, I can’t well answer many of the questions, so please count mine as half of an opinion.
1: Definitely B. I may never get there, but from what you say, I think the ascension system is a little simple for tukkun’s standards.
2: I have no idea, as I don’t much know about the system.
3: B. Quest tokens are fairly obtainable, and as palparena said, once you complete all main quests that are conceivable, you get then slower that a new player, because he has the quests to do.
4: Don’t know, I have no experience with play after having ascended.
5: A is my favorite choice, with B as a runner up.
6: B, but only to a point. If you’ve spent many months on a game and are still far away from the end (as I am), then you start to feel like you’re never going to get any progress done. My idea is to seat a goal, and the player does not know about the point after the goal until he reaches it. This way you feel accomplished while being very far from the ultimate goal.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Anti-Best Accomplishment of the day-Eighth "Winner" Announced: That guy. (Now on page 69, for your page scrolling pleasure.)
This happened many months ago, but:
Manually clicked the button 120,000+ times before (on my own) discovering you can hold shift. Then deleted the savefile because I stupidly thought the TA was a big enough update that a reset was necessary. RIP, 2 year-old savefile.
EDIT: And I was only level 960 (no ascensions) too.
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TheHoma
37 posts
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Topic: General Gaming /
Pingy the Pingy Minigame Suggestions
Sushi Bar (add on to Burger Ping)
Catch shrimp, eels, Noctopi and Possibly Crabs (to be added in) and make them into sushi.
You start off with the Octopus maki machine, which makes 1 noctopus into 10 or so Maki in 5 minutes.
You can buy new machines that make more kinds of sushi, or upgrade the ones you have to be faster. You can only make 1 type of sushi at a time.
If you are a high level, customers will start ordering sushi with their burgers. The higher level, the more Sushi kinds they order.
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TheHoma
37 posts
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Topic: General Gaming /
The "What was that game called?" Thread
Originally posted by moomoofire11:
Originally posted by TheHoma:
I am looking for a game that came out in the last year (I think) where you basically use the blue and orange gels from portal. It’s 2D.
This is on Kongregate. I believe it’s called Portal:The Flash Version. Just search portal on the search bar.
I know that game. Thank you. This game is a bit more cartoony (I think) and you don’t get a portal gun.
I found it. It’s called Paint Gunner
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TheHoma
37 posts
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Topic: General Gaming /
The "What was that game called?" Thread
Originally posted by Qlegolas:
I can’t find the name of that game where you have to guide a falling bal through a bunch of rising platforms with holes in them…
I don’t know. Thats a classic theme and many games use that. Sorry D:
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TheHoma
37 posts
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Topic: General Gaming /
The "What was that game called?" Thread
I am looking for a game that came out in the last year (I think) where you basically use the blue and orange gels from portal. It’s 2D.
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TheHoma
37 posts
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Topic: Kongregate /
Can you help me find this game?
I am looking for a game that came out in the last year (I think) where you basically use the blue and orange gels from portal. It’s 2D.
Found it it’s called Paint Gunner.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Technical issues guide
Thank you Aurian. I finally figured out how to get to my savefile. Now It’s on a USB, and is completely safe.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
[Official] Balancing issues
I kind of feel that the game has lost the feel that you should Anti-Idle in general. I have been playing the game for over two years now, and a savefile I spent at least 6 months on has only gotten up to level 950. this is an accumulated 10 days of play time. New players who Idle are passing me by the thousands of levels. Unfortunately, and if I’m playing the game right (which I’m not sure I am), completely balancing out the game from this standpoint would take forever and a half. Also, a gripe about daily bonus, if you have no laptop and have divorced parents, you really can’t get a daily bonus streak going. Again, I may be the stupidest person in the world and am missing something completely obvious, but until then, those are my problems with the game.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
epic skills
An idea for an epic skill might be to only work while in Idle/Anti-Idle mode, this would make a BC epic skill worth it- maybe maxed at 5% and would give 5 BC when triggered. However, many people do Idle a lot (despite the fact that being there is more productive.) So maybe not. People have been Ignoring PSOD, so maybe gives .01% more EXP when you next use PSOD. The .01% is NOT THE CHANCE OF BEING TRIGGERED. It is still 1%, what you get is a .01% increase in PSOD value. Maybe something of the sort for typing: maybe a chance (capped at a low level) to remove an irrelevant sentence the next time you use it.
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TheHoma
37 posts
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Topic: General Gaming /
Bloons Tower Defense 6 Suggestions
I would love too see a comprehensive system for targeting bloons. the 12 options would be strong, weak, average, fast, slow, average speed, first, last, middle, random, point and custom. the only new one that might be confusing would be the point. you’d choose a point on the track and the tower would fire there (of course, the tower will sometimes be a few degrees off). Custom would have options to prioritize which bloons were a bigger priority to it (like a bomb tower would only attack a black or a zebra if there were no other bloons in it’s radius of fire), choose to attack a point only if there was a bloon in it and if not, check the next priority section. If there were 2 priority 1 bloons, attack the one first, last, or middle. Sorry that this is just a wall of text, I fail at formatting.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Evil List of Changes!
Forum Rules
Since Tukkun is so tired of people saying Tukken all the time when referring to him, anyone who types in Tukken that is not referring to the mistake players often make will be banned from the game.
Garden
As trees do not bear fruit in the middle of winter, the trees in the garden will not either.
Also to make the tree system more realistic, trees will start as saplings, and will not bear fruit until they are full grown, which takes a month. There will also be a weather system that will randomly pick a temperature and how much rain fell, according to what the weather is usually like at a time of year. if the tree is out of a specified comfort zone for either attribute for a day, it will add one “death point” to the tree’s status. The death points will naturally go down one per day. If the death points counter passes 5, the tree will die. The tree’s harvest value will be divided by the number of death points the tree has. Also, trees will stay in a plot until they die, but will not produce any fruit after they have been grown for however long the tree lists when you mouse over it’s seed.
Since the previous change makes gardening a little hard, you can buy a plot regulator in the feature shop for ((plots already regulated+1)x10)^2 blue coins. this will allow you to control the temperature and rain of a plot for one day a week, at a cost of 1,000 coins per level.
Pet
Since pet system is also very unrealistic, every time you get a level up, your pet has a chance of running away. This chance is 5-((pet fullness+pet health)*0.01)%.
As the previous change makes keeping your pet health and fullness up a huge priority, you will get 1.25 times as many materials that help feed your pet, but the things you gan do with them are decreased by 25%. A few examples of this would be that prefect clicks are easier to get, but give less in the way of exp, GC, YC, and BC or cards costing more FGC cash.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Do triangles still pwn everything?
May I live in your dreamworld too?
(By the way, nice animaniacs reference there draconi)
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Reasons why AI-TG is awesome
475. Because because because because because… because of the wonderful things he does. Ba ba ba dum pa dum bum.
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TheHoma
37 posts
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Topic: Anti-Idle: The Game /
Game Bugs
Originally posted by TheChaosNinja:
The problem is not the lag, but the fact that nothing has been recorded, and the arcade tokens are gone.
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