Recent posts by Whoa123 on Kongregate

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Topic: Kongregate Multiplayer Games / [Afterwind] Question Thread

Originally posted by OmegaDoom:

i built a huge fleet to attack London with. i couldn’t get in. i tried a thousand times from hundreds of angles.

Was there a defensive line there?
 
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Topic: Kongregate Multiplayer Games / [Afterwind] wtf is first turn attck

since if everyone is eliminating eachother in the first turn it wont be very fun

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Whitespace Friendship/Alliance (Randomliest named alliance) [DISBANDED]

Originally posted by Boss12:

yea i just started college so im hella inactive. havnt been on in like a week xd. but FATCOM for LEADER and AZTECA for SECOND IN COMMAND! XD

yeah what he said! except for the college part
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Questions and answers.

Originally posted by TheDarkoko:

awww, you took ma comment,,, ok Q: is de trojan horse gonna rage at me after sometime, i mean in some level is it gonna atack me even if i dont click it or it will stay dere forevar???

I really don’t know why everyone is afraid to get attacked/their yard totaled by the trojan horse. When i had my old base it hit the weak spot of my yard and barely made it through my wall
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Luckylego7654 needs help!!!

Originally posted by Luckylego7654:

ok new question how strong is the railgun

Stronger than your will to edit posts and even stronger than my will to flag stupid forum threads… is that good enough?
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Questions and answers.

Originally posted by This_Is_Ownage:

Ask questions, have a pro answer them.

Who is this pro you are talking about? :P
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Blood cleaning

Originally posted by Darkportals:

What do you think about blood cleaning and wich price?

Who would want to clean their yard!?!?!?! I keep my bloodstains proudly!
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Ability to move multiple buildings at the same time/copy bases

Well if everyone has the same base everyone will find out how to destroy it. So people will change their bases at least a little bit.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Ability to move multiple buildings at the same time/copy bases

Originally posted by Trickysticks:

I read somewhere that the devs are planning this. Though if you get to copypaste a code from other people that would make base design a bit easy(Like Elements). I like simulations though, baiters don’t do it =O.

O: Great minds think alike! :D
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Ability to move multiple buildings at the same time/copy bases

Originally posted by XazoTak:

This would be a terrible idea, since it would remove any creativity from the game, and the people would need the exact same number of each building. It would be cool though if a level 2 yard planner could run simulations.

It wouldn’t remove all creativity from the game, because you could add onto what yard you get from level 2 yard planner. Also if you want you can make a yard design yourself. You wouldn’t need the exact number of each building you would just have to move the extra buildings somewhere. So now do you think it is a terrible idea?
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Ability to move multiple buildings at the same time/copy bases

So chain building is what you mean right? le nain suggested that already in the comments but not to be in a level 2 yard planner.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Ability to move multiple buildings at the same time/copy bases

Originally posted by fatcom4:
Originally posted by Whoa123:
Originally posted by XRRRX7331:

There should be an ability to move several buildings/blocks at a time, as I find moving blocks 1 at a time to be tedious, and the ability to copy a person’s base by getting a code of some sorts, because I’m pretty lazy :C

I have a idea in which would combine part of your idea with one of another person’s idea. It would be a upgrade to get a level 2 yard planner. Which would make the tower ranges different colors depending on what tower it is and it would also give ideas for bases which you could automaticlly get if you had the required buildings. The base ideas would be in different categories and you could get them with some resources or shiny, also it could possibly have a section where players could submit base ideas which kixeye could approve of. I’m not so sure if it is good though cause then possible 100s of people would have almost the exact same base and maybe i should of made my own forum thread for this

And a level 2 YP would let you see a few tower ranges instead of all of them.

Yes that would also be a good thing for a level 2 yard planner to have.
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Whitespace Friendship/Alliance (Randomliest named alliance) [DISBANDED]

Originally posted by fatcom4:

Okay, so the three possible logos we are voting on are aranq’s:

Kingjamon’s:

And cool3647’s:

Also hydronics, you can join, just tell me what level you are. And also you can join whoa123. Also, I vote for cool3647’s logo.

ok and I also vote for cool3647’s logo too because it does look very good
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Ability to move multiple buildings at the same time/copy bases

Originally posted by XRRRX7331:

There should be an ability to move several buildings/blocks at a time, as I find moving blocks 1 at a time to be tedious, and the ability to copy a person’s base by getting a code of some sorts, because I’m pretty lazy :C

I have a idea in which would combine part of your idea with one of another person’s idea. It would be a upgrade to get a level 2 yard planner. Which would make the tower ranges different colors depending on what tower it is and it would also give ideas for bases which you could automaticlly get if you had the required buildings. The base ideas would be in different categories and you could get them with some resources or shiny, also it could possibly have a section where players could submit base ideas which kixeye could approve of. I’m not so sure if it is good though cause then possible 100s of people would have almost the exact same base and maybe i should of made my own forum thread for this

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Whitespace Friendship/Alliance (Randomliest named alliance) [DISBANDED]

Originally posted by cool3647:
Originally posted by Whoa123:
Originally posted by cool3647:
Originally posted by Whoa123:

Can i join? I’m level 32 and my map room is level 1.

when r u going to u going to upgrade it
In about a week maybe a little more.
ok mabye u can join but dont ask me
ok
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Whitespace Friendship/Alliance (Randomliest named alliance) [DISBANDED]

Originally posted by cool3647:
Originally posted by Whoa123:

Can i join? I’m level 32 and my map room is level 1.

when r u going to u going to upgrade it
In about a week maybe a little more.
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Whitespace Friendship/Alliance (Randomliest named alliance) [DISBANDED]

Can i join? I’m level 32 and my map room is level 1.

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Base Creation Help - Check First Page For Screenshot Instructions And Please Zoom Out When Taking Screenies!

Originally posted by DalekRuler:

theres a thing called an edit button…>.>

anyway, I’ve seen so many yards around this level, where they neglect the ADT’s. ADT’s are THE MOST IMPORTANT TOWER protect them with your soul silos so that they cannot be catapulted. Move your silo’s closer to your TH especially that 5th one which I have no idea what it is doing on the outside and then put the ADT’s inside there.

why are ADT’s so important? a few catapults and 1 wave of ichi+zaf and you’re dead.

okay once i get level 6 town hall i will move in the adt’s and the 5th silo. But what do you mean about the other silos they are as close as they can get. Anyway thanks for the advice
 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Base Creation Help - Check First Page For Screenshot Instructions And Please Zoom Out When Taking Screenies!

any suggestions to improve my base? if so please tell me

 
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Topic: Kongregate Labs / [Backyard Monsters] Last of the Undead. (Formerly The Militia) (currently recruiting lvl 30s or 25+) (oldest alliance)

sorry that’s a alt i made today cause i got bored but creative name huh? :P

 
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Topic: Kongregate Labs / [Backyard Monsters] Last of the Undead. (Formerly The Militia) (currently recruiting lvl 30s or 25+) (oldest alliance)

i would like to join but i am still getting my bunkers, lasers, etc to level 2. I’m level 32 and all my cannons and snipers are level 4

 
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Topic: Kongregate Multiplayer Games / [Backyard Monsters] Post Your Battle Reports Here!

•14s: 1 Level 1 Drull, 8 Ichi and 5 Fang were flung in
•18s: A level 2 Block was knocked down.
•22s: A level 2 Sniper Tower was knocked down.
•24s: 9 Ichi and 5 Fang were flung in
•25s: A level 2 Block was knocked down.
•29s: A level 1 Block was knocked down.
•29s: A level 7 Twig Snapper was knocked down.
•31s: A level 6 Putty Squisher was knocked down.
•32s: A level 1 Block was knocked down.
•35s: A level 2 Sniper Tower was knocked down.
•36s: A level 6 Putty Squisher was knocked down.
•38s: A level 2 Hatchery was knocked down.
•40s: A level 2 Sniper Tower was knocked down.
•42s: A level 6 Putty Squisher was knocked down.
•45s: A level 6 Twig Snapper was knocked down.
•48s: A level 3 Housing was knocked down.
•49s: A level 1 Hatchery was knocked down.
•49s: A level 7 Storage Silo was knocked down.
•55s: A level 6 Twig Snapper was knocked down.
•59s: A level 6 Pebble Shiner was knocked down.
•01m 00s: A level 6 Pebble Shiner was knocked down.
•01m 01s: A level 6 Pebble Shiner was knocked down.
•01m 03s: A level 6 Goo Factory was knocked down.
•01m 03s: A level 7 Storage Silo was knocked down.
•01m 07s: A level 1 Catapult was knocked down.
•01m 11s: A level 1 General Store was knocked down.
•01m 12s: A level 3 Sniper Tower was knocked down.
•01m 12s: A level 7 Pebble Shiner was knocked down.
•01m 13s: A level 2 Cannon Tower was knocked down.
•01m 18s: A level 6 Storage Silo was knocked down.
•01m 19s: A level 1 Tesla Tower was knocked down.
•01m 20s: A level 7 Goo Factory was knocked down.
•01m 24s: A level 1 Map Room was knocked down.
•01m 28s: A level 1 Cannon Tower was knocked down.
•01m 32s: A level 4 Town Hall was knocked down.
•01m 37s: A level 2 Cannon Tower was knocked down.
•01m 41s: A level 2 Cannon Tower was knocked down.
•01m 45s: A level 7 Twig Snapper was knocked down.
•01m 45s: A level 2 Cannon Tower was knocked down.
•01m 50s: A level 8 Goo Factory was knocked down.
•01m 59s: A level 6 Goo Factory was knocked down.
•02m 07s: A level 2 Sniper Tower was knocked down.
•02m 07s: A level 6 Putty Squisher was knocked down.
•02m 17s: A level 6 Storage Silo was knocked down.
•02m 21s: A level 6 Putty Squisher was knocked down.
•02m 22s: A level 3 Monster Locker was knocked down.
•02m 27s: A level 6 Pebble Shiner was knocked down.
•02m 29s: A level 1 Monster Bunker was knocked down.
•02m 32s: A level 6 Twig Snapper was knocked down.
•02m 38s: A level 6 Goo Factory was knocked down.
•02m 42s: A level 1 Hatchery was knocked down.
•02m 42s: A level 1 Flinger was knocked down.
•02m 52s: A level 2 Monster Academy was knocked down.
•02m 52s: A level 3 Housing was knocked down.
•02m 53s: A level 1 Yard Planner was knocked down.
•03m 06s: A level 2 Hatchery was knocked down.

Resources Looted:
545,238 Twigs, 400,656 Pebbles, 184,997 Putty and 275,560 Goo so far this seems to be the best attack i have gotten and im lvl 27!