Recent posts by plujan on Kongregate

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Topic: Global Assault: General / Simple suggestion: use average instead of total SP

Well, in the current system, a squad with one fully upgraded T7 unit is ranked as weaker than a squad with 8 unupgraded T1 units, which is completely ridiculous, so yes, this is still an improvement even in that case.

But people aren’t running squads with only one unit anyway (except to screw people in bounties). For more realistic squads with 6-7 units, average is way more representative than total.

 
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Topic: Global Assault: General / Simple suggestion: use average instead of total SP

I have a small request: why not, instead of displaying an opponent’s total Squad Power, show the average SP (i.e., total divided by number of units) instead? That way, you get a fair representation of the enemy’s power even if they’re running a short squad, and also you get a fair reward from bounties regardless of squad size.

I can’t see any obvious disadvantages to doing this, and it should be about the easiest thing in the world to code (heck, you don’t even have to worry about division by zero, since you can’t have a squad with zero units anyway). Thoughts?

 
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Topic: Kongregate / 4X games on Kongregate

Yeah, 4X is a genre which doesn’t seem to be represented very much in web games. The closest I can think of is Rebuild (and its sequel, Rebuild 2), but that’s all I can come up with offhand.

 
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Topic: Technical Support / Was this fair?

Forum reports can take a while to work their way through the system, so if you get a silence for inappropriate posting, it’s not necessarily for things from the last day, but could be a few days or even a week or so old.

I see a rather large chunk of removed posts in your recent history, so it wouldn’t surprise me if it were related to that.

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by samostick:

I remember playin’ this one game on here, it was a turn based RPG, and you had this town were you could build buildings that added more of these little doll things to your disposal and buildings which unlocked and upgraded classes. And the whole story was that you had to go up this tower filled with these machine type enemies and you had to kill all the bosses. It looked fairly steampunk and the entire color scheme of the game was very brown and neutral. I dunno what else to say, I can remember the gameplay well I just can’t for the life of me remember the name. It apparently was taken down from here, so i’m curious as to if it still exists on the net.

That’s The Grinn’s Tale, and nope, it’s gone completely (which is why it was removed from Kongregate). Pretty much the only thing that’s left is the wiki.

 
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Topic: Global Assault: General / Short deck explained - a beginner's guide

Originally posted by Tolonges:

For normal PVP, perhaps the devs should just display the opponent’s max possible SP instead of current squad SP? Max possible SP is supposed to factor into matchmaking anyway, doesn’t it?

I also have nothing against short decks, in a game that allows it. It is often a smart choice, as you said. Quality trumps quantity in most cases.

Short decks that screw with bounty event scoring is a problem, of course, and had to be addressed. That is an issue with the flawed scoring system for the event, rather than short-decking imo.

Or even simpler, just display (total SP)/(number of units). Easy, quick, solves the problem, probably could be implemented in one line of code.

 
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Topic: Global Assault: General / which equips to use?

I find that the best way to answer this question is to think about it this way: when you drop this unit onto the battlefield, what are you dropping it for? Then make that thing better. In most cases, this is an obvious answer: Tridents should have Razor Ammo, Zeuses should have Titanium Plating, Dirges should have Infrared Tracking, etc. For some, it depends on how you use the unit: if you’re generally using your GEs primarily for their attack, use Razor Ammo, and if you’re using them for their strike, use Seeker Missile. That depends on your playstyle.

 
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Topic: Technical Support / People using your email to register here?

Originally posted by Tetsuo_Shima:

No sane person would ever register an account he intends to keep with a genuine email address registered to someone else. The best way to handle this sort of thing is to simply add kong to the spam filter, problem solved.

Would ever deliberately register an account with someone else’s email address, sure. But as xkcd can tell you (and I can confirm), if you have a reasonably common email address, you’ll end up with a bunch of other people’s email, and your typical 13-year-old is not exactly known for their attention to detail.

Not, of course, that there’s really any solution to this problem, other than magically getting people to pay attention when they’re entering their email address.

 
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Topic: Kongregate / Black Stars

The star means they’ve friended you back.

 
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Topic: General Gaming / Tranferring saved games

Originally posted by kudamon:
Originally posted by plujan:

This may be the single most wrong and misleading thing I’ve seen on this forum. If you don’t know what you’re talking about, please don’t post.

There’s absolutely nothing wrong with transferring your save files from one computer to another and people do it all the time. As FlyingCat says, there are full directions here in this post .

there is a problem.

Sorry, but you still don’t know what you’re talking about.

The original poster is asking how to transfer their own save file. This is entirely reasonable, if you want to move your file so you can continue your game on your new computer, or your laptop, or at work, or just to back it up, and there is absolutely no problem with this. Any developer or admin would agree.

If you’re using someone else’s save file to get badges that you didn’t earn, then yeah, that’s cheating, but even then no one is actually going to care. (And I would say, even then, that it’s OK to use someone else’s file if you’re not doing it to get badges — for instance, if they’ve unlocked the Super Mega Sword in their file and you want to see what it’s like.)

 
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Topic: General Gaming / Tranferring saved games

Originally posted by kudamon:

i wouldn’t recommend doing this at all.

1) if the dev of the game found out about it, you will get into serious trouble.

if you want to transfer your save games or anything of that sort, ask the dev for permission first.

This may be the single most wrong and misleading thing I’ve seen on this forum. If you don’t know what you’re talking about, please don’t post.

There’s absolutely nothing wrong with transferring your save files from one computer to another and people do it all the time. As FlyingCat says, there are full directions here in this post .

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by GranitiB:

I used to play this game but now i forgot it’s name.(That rhymes)

It was a space game where you had a platform and where you put turrets and upgrade them and space fighters attack you.
In the middle was the control centre.I know that there was a girl who worked at one of our opponents and now was there to help us.
Any idea?

Sounds like it could be Enigmata: Stellar War, or maybe one of the other games in that series.

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by Bluey55:

There was a game that was on kongregate a while back that was one of those ‘waiting’ games, where you had to wait for stuff (like buildings being built) to happen. This one had a massive tower where you fought in turn based combat against robots and things. Does someone know the name of it?

That sounds like (still) The Grinn’s Tale. Unfortunately they shut down the servers for the game about a year ago, so it was removed from Kongregate (and everywhere else). Pretty much the only thing still left is the wiki.

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by dtlogg:

I am looking for a story game with Tiles, u basically click to highlight the next tile and you would progress in the story. The story of course had multiple ways to go and endings. The game element was just going through the game by clicking the next tile whether up down left or right.

Was it maybe A Duck Has an Adventure?

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by SherpaJosh11:

Steampunk style game. You had a village you built buildings. Mines and sawmills i remember most. You can level them up and wait a longer amount of time the higher the levels. You would ise the resources from them to craft weapons and armor to try and climb a tower. I think it had 100 levels? It had a great storyline i never finished. I think the main character had amnesia. Your battle party in the tower consisted of 3 or 4 i think. This was a few years ago so my memory is fuzzy. Thanks for any replies though.

That’s The Grinns Tale. Unfortunately that was shut down and removed from Kongregate about a year ago. Pretty much all that’s left now is the wiki.

 
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Topic: Kongregate / Saved games in Unity 3D

C:\Users\yourname\AppData\Roaming\Unity\WebPlayerPrefs

or just %APPDATA%\Unity\WebPlayerPrefs

 
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Topic: Global Assault: General / [Dev] Scorched Earth Has Begun!

Originally posted by pepperapril:

I would be nice to display the dominance of your opponents since the objectives require fighting opponents with a certain dominance. (This is mostly for the new players since old players will most likely match up with opponents with enough dominance unless more reward levels are added in future runs of this style of event)

I’m pretty sure that the requirement is that YOU have 500/1500/3000/4000 dominance for the fight, not your opponent.

 
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Topic: General Gaming / Longest kongpanion shiny winstreak ever

I am sure there are more people than you think who have gotten the all Kongpanions in shiny versions, so there’s probably a several-hundred-way tie for first. I would be just one.

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by Babis:

Hi im looking for a game(most likely in the puzzle category). In it, you design circuits that do a certain process(eg you design a circuit that puts the last letter if a word in the front, and then the output is sent on the left side of the circuit). After you are done, your circuit becomes part of the next level, so, if you had made some mistake, it would show up then. Any ideas?

Sounds like Jahooma’s Logic Box.

 
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Topic: Kongregate / Saving - a 2015 resolution

Ah right, that would also be a useful link.

 
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Topic: Kongregate / Saving - a 2015 resolution

Originally posted by kyrunn:

What are your thoughts about this?

I think that we’ve had this discussion several times before and maybe you might want to read those first.

It has nothing to do with bandwidth or storage space, and everything to do with the way Flash is built. There’s no magic switch you can flip in Flash to tell it to save its files to a server instead of a local hard disk. You’d have to rewrite every single game to save its files differently, and that is just not going to happen. Like Tulrog says, you could provide an online API, but it’s hard enough to get developers to deal with the current API, much less add a whole new one.

 
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Topic: Kongregate / Looking for games that are different

Off the top of my head, a few that would be worth a look:

It might also be worthwhile to browse the philosophical games tag and maybe to a lesser extent the art games (although that tag is more “games with good art” than “games as an artistic endeavor”, but there is some of the latter as well).

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by greg:
Originally posted by back900:

I think you have made the new picma picture enigmas too long, I think you should have just made it for completing all the experts not journeyman and apprentice too.

I did consider this, and maybe it would have been better.

It may be too late to suggest this, but now that I’ve spent a lot of time with Picma and haven’t even finished Journeyman, I think it might work better to have one hard for apprentice+journeyman and one for expert. It wouldn’t be too disruptive to make that change, I hope.

 
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Topic: Kongregate / How many gameplays are there aross all games on Kong?

Here’s my estimate:

  • There are currently about 300 million badges awarded (see the badge spreadsheet )
  • Picking a random game from the middle of the sheet (Larry and the Gnomes), that game has about 3 plays/badge awarded. So that means there’s about a billion game plays for badged games (obviously this is a very rough estimate).
  • Finally, the part which is most of a wild guess. There’s 1,102 badged games, which is only a small fraction of the 93,000 games total on Kongregate. On the other hand, the badged games are obviously going to be much more popular on average than the unbadged games. So, let’s say that badged games account for about half of all game plays.

That leaves us with an estimate of 2 billion plays or so, which agrees pretty well with Lou’s estimate and BlancoDiablo’s statement (assuming he meant on the high side — otherwise, I’m way off).

 
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Topic: General Gaming / How to convert .gmk files to .swf

Congratulations, you bumped a six-year-old-thread to say something wrong!

As people already said, Sothink (and other converters like it) can convert an .swf that was converted to .exe back to .swf, but they certainly can’t convert any .exe file.

Of course, GameMaker can export to formats compatible with Kongregate these days, making this discussion rather moot anyway.