Recent posts by plujan on Kongregate

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Topic: General Gaming / WarLight Strategies

Simple solution: don’t attack Ukraine on your first turn. Take it on your second turn instead.

 
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Topic: Kongregate / Don't buy Kreds! You can be banned for doing so!

Originally posted by illREC0Nlli:
When should you ask a cardholder for an official government ID? Although Visa
rules do not preclude merchants from asking for cardholder ID except in the
specific circumstances discussed in this guide, merchants cannot make an ID
a condition of acceptance

They specifically prohibit requesting ID in order to make transactions. Indirectly, this is what Kong is doing by eliminating any customers who fail to provide ID after a sale, if indeed they do request ID when emailed by the parent. If not, well then I’ll be done with this ban pretty quickly.

It should be noted that this guideline applies to in-person transactions where the card is physically present. The rules for card-not-present transactions (such as over the Internet) are quite different, and Kongregate’s policies are exactly in line with them.

 
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Topic: Technical Support / Disabling Chat?

Pip’s solution: you only have to do it once, and you remain connected to the achievement server. Your solution: you have to do it every time you play, and you can’t get achievements. How exactly is it a “better way”?

 
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Topic: Technical Support / Unity player down again

Have you tried clicking “no” on that dialog box? It might be that it’s just something that takes a while to load, so it appears to the browser that Unity might have crashed, but it’s really just taking a long time.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by Pulsaris:

A Dance of Fire and Ice: Please, make it HH. Hard on 2-X and hard on 3-X. Else it will take a rating plunge as people ragequit.

Yeah, I don’t think 2-X is anywhere near hard enough for a hard. If you’re having that much trouble with it, I suspect it’s some external factor — maybe Unity is not working properly on your computer, or the calibration is off, or something.

 
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Topic: Kongregate / Kongregate badge spreadsheet

Good question. It should be noted that this data comes from the badge JSON, which still has the removed badges like Caesary, so it’s not because of those. As you mention, most of these gaps are very early (the first 19 are all for id<170), and presumably are just from when they were still working out the details of the badge creation. After that, there aren’t any missing ids until 1008 and 1009, which I believe are the Prince of Persia badges (which, unlike the others, were completely deleted). After that, the missing numbers are 1300, 2037-2044, 2069, 2090, 2230, 2350, and 2653. I don’t know offhand of any particular reason for those numbers to be missing; maybe they were badges that were created but then deleted before being released because they didn’t work, or were just used for various tests of the badge creation system, or something else.

 
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Topic: Kongregate / Kongregate badge spreadsheet

A while ago, I made a Google spreadsheet which had all of the badges in one convenient sheet. I’ve been updating it sporadically since then, but it was a pain to do so, so I finally sat down and learned enough Google Apps Script to do it automatically, so I present the new and improved:

Kongregate Badge Spreadsheet

It will update automatically once per day (between 3am-4am Kongregate time). Note that, in order to get the script to work properly, I had to convert the old sheet to a new Google Sheets document, so if you have any links remaining to the old one, please update them to the link above. (The new Sheets is also much faster, which is a definite plus for a document of this size.)

Comments and suggestions are most welcome. Hope you enjoy!

(Kongregate has awarded a total of 298,192,619 badges so far. Who will get the 300 millionth badge?)

 
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Topic: General Gaming / Friends in Sky Quest

There is already a thread for this just a few posts down.

 
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Topic: General Gaming / Transmission walkthrough (all stars)

OK, I finally figured out 7-10 (that one took me a while), so the second half of Chapter 7 is now up and everything should be complete. Enjoy!

Yes, I did feel a little silly making the images for Chapter 1 (and 2, really), but I did want to be complete, so there they are.

 
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Topic: General Gaming / Transmission walkthrough (all stars)

Added first half of Chapter 7. Sorry, I was hoping to finish it all today, but I got delayed — rest is coming soon!

 
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Topic: General Gaming / Transmission walkthrough (all stars)

So I think Transmission is a tremendous puzzle game, and to help out others who may be stuck with it, I decided to make a walkthrough for it. I know there's already a YouTube video, but I know some people prefer something that isn't a video, so I made some images. This includes all alternate solutions necessary to get stars.

Disclaimer: I think that you really should try to figure everything out yourself, but if you're stuck, or maybe your save file got lost, hopefully these will help! All of these solutions are my own work, so they may not necessarily be the most elegant or efficient, but they do work.

Album of all solutions (spoilertastic!)

Chapter 1: 1-1 1-2 1-3

Chapter 2: 2-1 2-2 2-3 2-4 2-5 2-6

Chapter 3: 3-1 3-2 3-3 3-4 (target and no-cross) 3-5 (4 signals and target) 3-6 (no-cross and target) 3-7 (target) 3-7 (no-cross) 3-8 (target) 3-8 (no-cross) 3-9 (9 signals and target) 3-10 (5 signals and target) 3-11 (target and no-cross) 3-12 (target) 3-12 (no-cross)

Chapter 4: 4-1 4-2 4-3 4-4 (3 signals and target) 4-5 (target and no-cross) 4-6 (4 signals and target) 4-7 (6 signals) 4-7 (target) 4-8 (target) 4-8 (no-cross) 4-9 (6 signals) 4-9 (no-cross) 4-10 (target) 4-10 (no-cross) 4-11 (6 signals) 4-11 (no-cross) 4-12 (5 signals)

Chapter 5: 5-1 5-2 5-3 5-4 5-5 (target) 5-6 (target) 5-7 5-8 (target) 5-9 (target) 5-9 (no-cross) 5-10 (7 signals and target) 5-11 (target) 5-11 (no-cross) 5-12 (no-cross) 5-12 (7 signals)

Chapter 6: 6-1 6-2 6-3 6-4 (target) 6-5 (target) 6-6 (target) 6-7 (target) 6-8 (target) 6-9 (no-cross) 6-9 (target) 6-10 (target) 6-10 (no-cross) 6-11 (no-cross) 6-11 (target) 6-12 (11 signals and target)

Chapter 7: 7-1 7-2 (target) 7-3 (9 signals and target) 7-4 7-5 (lower target) 7-5 (upper target) 7-6 (no-cross and target) 7-7 7-8 (8 signals and target) 7-9 (no-cross) 7-10 (no-cross) 7-10 (target) 7-11 (target) 7-12 (left target) 7-12 (right target) 7-13 (12 signals) 7-13 (target)

(edited: all solutions are now present. have fun!)

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by IceAoA:

Ok I have one that I need help with and I believe that it may have been a kongregate game that was on here 1-2 years ago? It had just came out when I started playing and was expanding in options when I had stopped. It was a multiplayer co-op space shooter game typically a 5v5 where the teams would destroy key points in the other teams base in order to work their way back to destroy the main generator. I remember some of the ships or basic ones there was a Hornet with standard gun and rocket and mines.. There was one that left a fire trail…a typical healer…Tank type ship that reminded me of star treck lol and one that would suck life from others in order to kill. By the time I had stoped playing there were multiple new ships one that was similar to a back to the future theme hope someone recognizes this.

That sounds like Vorp! Unfortunately, it was shut down last year because they weren’t making enough money to pay for the servers. You can look at the original web site here to see if it was what you were thinking of.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by greg:

I’m leaning toward two hard badges in Transmission (one for all levels and one for all stars), but I just sent the developer an email first to see how he feels about it.

I’m not done with the game yet so maybe things get really crazy in Chapter 7, but at least based on how far I am right now (mostly through Chapter 6), this seems entirely reasonable.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by AtemAndrew:

Just going to leave this here as a general suggestion/ comment… am I the only one slightly bothered when a game comes in from a site like Newgrounds and still has data for achievements, but we don’t have a badge for it on Kongregate?

Yes. I, for one, vastly prefer Kongregate’s much more selective system than NG’s “a billion badges for every game” philosophy.

 
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Topic: The Last Stand: Dead Zone / Don't understand what I received from the Terrible Trunk

It’s an effect. Hover over the icon in your effect bar to see what it does. (Probably just a Halloween cosmetic effect.)

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by SpicyChickenWing:

I cant remember this game

You play as as the character I. The game has you running around on text from novels and books, where you have to jump on words to highlight them. There are red words witch hurt you and set your score back. The game includes levels with texts from Alice in Wonderland and some Cthulhu thing.

That one is Silent Conversation.

 
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Topic: Technical Support / Did not receive my Kreds

Kongregate follows regular business hours (Pacific time). Since today is a holiday, you shouldn’t expect a response until tomorrow, most likely.

 
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Topic: Technical Support / "Admin has received complaints"

Here’s the main point: All reports are manually reviewed by an administrator. They will look at the report, look at the chat logs from that time, and take the appropriate action.

So no, you are not going to get warned/silenced/banned simply based on the number of reports you receive (precisely because it’s not too difficult for someone to create a bunch of alts). If you get warned/silenced/banned, it’s because there is something in the chat logs to warrant that action.

Yes, the system can be pretty slow, so sometimes there will be a time lag between what you did and Kongregate’s response. That is normal. In an ideal world, the message from Kongregate would include specifics about what you did, but since they deal with such a high volume of reports, it’s not really practical to do that.

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by calleharnemark:

What I have heard is that the badge is way harder than the impossible.

No, that was definitely not my experience. For the hard badge I certainly needed MrRubix’s walkthrough, but with that and a little practice it was not at all horrible. The impossible, though, I needed a walkthrough, tons of practice, lots of work adjusting the walkthrough in those places where it just didn’t seem to quite work for me, and a bunch of luck. It took me friggin’ forever.

(I suspect that the impossible is easier to cheat, though, given the badge counts for the two.)

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by wouterboy:

Woah. That’s a long list of embarassment. Where do you get that info?

I wrote a relatively simple Perl script. If you (or anyone else) would like to try it out, here it is. Just download http://www.kongregate.com/badges.json into the same place and run it.

 
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Topic: Kongregate / Upcoming Badges!

Nope, there are many games with 5,15,15,15 (IndestructoTank! AE, Straw Hat Samurai, The Great Siege, Upgrade Complete!, Frontier, Level Up!, Shadowreign RPG, Infectonator: World Dominator, Crush the Castle 2, Toxers, endeavor, The Legend of the Golden Robot, Penguin Overlords, Lab of the Dead, Mushroom Madness 3, Legend of the Void, Chuck the Sheep, and FPA: World 1 Remix).

The 8 unique ones (some of which have already been mentioned) are:
Epic Battle Fantasy 2 (5,15,15,60)
Moon Waltz (5,5)
Warfare: 1917 (5,5,5,15)
Asteroids Revenge III (30,30)
William and Sly (15,15,15,30)
Mardek 3 (15,30,30,60)
Max Mesiria 2 (15,60)
Shift 4 (15,15,15,15)

(Hero’s Arms is not unique, as Mardek 2 is also 5,30,30,30.)

 
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Topic: Kongregate / Bring back Global Mods, here is a reason why Global Mods are needed more than Room Mods

The main thing I see not being addressed in this thread is: one of the major reasons for introducing the room mod system was that modcalls weren’t working. The stated goal of the adminstration for a few years now (whether you agree with it or not) is that moderators should be building a community in their room, and when they get called in to a room where they’re not familiar with the community, bad things were apparently happening.

So any solution which brings back modcalls is probably not going to fly, because it’s not going to solve that underlying problem.

 
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Topic: Kongregate / SUGGESTION: add a badge category for badges that are no longer obtainable

No, Bunni: How we first met never had a badge. I’m pretty sure it never even had API. Maybe you’re thinking of Bunny Flags, which did have broken badges for a while? (I’m pretty sure they were eventually fixed, though.)

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by tomio:

Looking for a pretty old game (which was in beta then), in which the main character saw herself as if she was in a fantasy world, together with a bunch of others. It had a grid-view and you controlled yourself and some others, who were also in fantasy-like outfits.

One of these was a girl who wore a blindfold and could summon plants, who turned out to be dead in the real world.

In reality, however, they were all controlling robots, who were at war with humanity. The first boss was a demon, who was revealed as the doctor that was treating you after you killed it. Besides that, I don’t remember much.

That sounds very much like Zening. Unfortunately, the game itself shut down due to lack of money a couple of years ago, although you can still view the web site here to see if it was what you were thinking of.

 
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Topic: Technical Support / not getting 60%, Game has statistics working

Where are you getting 60% from? From the information at http://www.kongregate.com/pages/help#ad-revenue-share-q-3 the maximum is 50% if you have both API and Kongregate exclusivity. You may also want to look at http://developers.kongregate.com/docs/resources/faq#api-bonus