Recent posts by TyFunGames on Kongregate

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Topic: Kongregate Multiplayer Games / [Heroes of Kung Fu] Kill NPC & Post The BR 04/8/2010

Wild Spear shout: If you manage to withstand three strokes of my spear! I’ll give you a 4th stroke!

12 seconds
SkillMeiying turns to Wild Spear and uses the skill of “Cutting Horse Hoof”, Swimming Fish Dagger attacking Wild Spear’s lower body. Wild Spear incidentally moves to the right and avoids Meiying’s attack.

20 seconds
The ground around Wild Spear becomes dusty, like a revolving storm in the area. It seems numerous golden dragons are flying in the light. Then Hooking Spear shines and attacks Meiying. It only slightly knocks Meiying. Results in 45 damage. Wild Spear is hit by Wild Spear’s force and receives 1 damage.

24 seconds
SkillWith the skill of “Silver Dragon Looking Back”, Meiying attacks Wild Spear’s ankle with Swimming Fish Dagger. In a pow, it makes a bleeding wound in Wild Spear! Results in 69 damage.

Wild Spear’s speed is reduced.

Wild Spear feels losing life due to serious poison, yet there is no antidote.

36 seconds
SkillMeiying slides forward quickly and uses the skill of “Tracking in Snow”, Swimming Fish Dagger attacking Wild Spear’s lower body. In a pow, it makes a bleeding wound in Wild Spear! Results in 67 damage.

44 seconds
Poison gradually disappears in Wild Spear’s body.

Wild Spear waves Hooking Spear and covers Meiying’s entire body. Hooking Spear leaves a wound in Meiying. Results in 63 damage. Wild Spear is hit by Wild Spear’s force and receives 1 damage.

48 seconds
SkillMeiying slides forward quickly and uses the skill of “Tracking in Snow”, Swimming Fish Dagger attacking Wild Spear’s lower body. In a pow, it makes a bleeding wound in Wild Spear! Results in 70 damage.

Wild Spear feels losing life due to serious poison, yet there is no antidote.

60 seconds
SkillMeiying slides forward quickly and uses the skill of “Tracking in Snow”, Swimming Fish Dagger attacking Wild Spear’s lower body. In a pow, it makes a bleeding wound in Wild Spear! Results in 70 damage.

68 seconds
Poison gradually disappears in Wild Spear’s body.

Wild Spear handshake Hooking Spear, a quick somersault, Hooking Spear resembling a snake pouncing out of a hole in the ground Meiying.Hooking Spear leaves a wound in Meiying. Results in 62 damage. Wild Spear is hit by Wild Spear’s force and receives 1 damage.

72 seconds
SkillWith the skill of “Falling Leaves”, Meiying points Swimming Fish Dagger at Wild Spear’s ankles. In a pow, it makes a bleeding wound in Wild Spear! Results in 70 damage.

Wild Spear feels losing life due to serious poison, yet there is no antidote.

84 seconds
SkillMeiying slides forward quickly and uses the skill of “Tracking in Snow”, Swimming Fish Dagger attacking Wild Spear’s lower body. In a pow, it makes a bleeding wound in Wild Spear! Results in 69 damage.

92 seconds
Poison gradually disappears in Wild Spear’s body.

Wild Spear stabs Hooking Spear at Meiying’s abdomen from downside up. Hooking Spear leaves a wound in Meiying. Results in 60 damage. Wild Spear is hit by Wild Spear’s force and receives 1 damage.

96 seconds
SkillWith the skill of “Falling Leaves”, Meiying points Swimming Fish Dagger at Wild Spear’s ankles. In a pow, it makes a bleeding wound in Wild Spear! Results in 67 damage.

Wild Spear feels losing life due to serious poison, yet there is no antidote.

Wild Spear is overly injuried and dying.

Wild Spear can no longer fight.
Meiying resulted in 100% (455 points) damage to the opponent.
Wild Spear resulted in 29.99% (230 points) damage to the opponent.
Meiying won!
Wild Spear drops Crazy Jade Block.
Meiying gained 710 exp.

 
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Topic: Game Programming / Procedural Flash demo collab

Sounds very interesting. So its basically a collection of actionscript driven scenes, animations and gadgets.. Well, I might join in, if I find some time :)

 
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Topic: Game Programming / Performance issues

So after releasing my first flash game project, I have encountered a serious problem: performance.

While testing offline with the standalone file, I never encountered performance problems; the framerate was high and stable. But when I play it inside a browser it slows down heavily, the framerate is at least halfed…

So is the difference so high? And what can I do to improve the performance? Are there any “golden rules” or “no-go”s?

The game I am talking about is http://www.kongregate.com/games/TyFunGames/monochrome

the standalone file can be accessed here:
http://uploaded.to/?id=u3qgb5