Recent posts by Harry_Tipper7 on Kongregate

Flag Post

Topic: Idling to Rule the Gods / Future Updates

honestly TBS is pretty helpful, just so temporary that it feels more like a buff, not an improvement, by the time i make it useful, i am waiting to grind out p.baal V6, when thats done i need to get enough to rebirth from there, that upgrade has filled very little niche and helpfulness even though with its potential damage at 100% hit chance.

TBS takes too long to really get running, and it’s already boring as it is for a timing click for a small boost, maybe add multiple points for success to remove for some of that long regain time for it.

 
Flag Post

Topic: Idling to Rule the Gods / Trees and Air

Originally posted by Cyracus:

The trees do create air, but P. Baal v. 3000 steals it as it’s made, you must defeat him to get it

Challenge Accepted.

 
Flag Post

Topic: Idling to Rule the Gods / Trees and Air

the problem with this is trees consume carbon dioxide before this process of “creating” happens, and I very well don’t see CO2 as a creatable.

 
Flag Post

Topic: Idling to Rule the Gods / Poll: Have you purchased 1 clone?

Still don’t care, OCD can wait till I get more GP.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

Thanks for making the line brighter! I just saw with the fix to the patched TBS exploit, when you rebirth now it now does not reset to a proper difficulty just for mirrored, eg: I just re-birthed and was at a 110 Mirrored level, and now at 0, I have to hit this little marker when it should be huge, after one success it returns to the proper size, but not in wings, feet, ect. Thank you for the continued improvements to your game, I feel that you are quick to response even on your own time for an online programmer!

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

During Mirror TBS, Can you make the middle line not hide underneath the white? It makes it harder to know exactly which side its on without physically measuring.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

2 easy steps to breaking eyes, Step 1, press train, Step 2, if you cant do it, press stop, repeat till looks possible, is now sitting at 100+ in under 3 minutes.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

After beating Pontus, I am referred as “King of Gods” as a female avatar, just some more fun things.

 
Flag Post

Topic: Idling to Rule the Gods / Auto special fight available offline

Originally posted by ExSilverWolf:

the last skill, Time Manipulation, takes roughly 90 days to get it down to 1 clone with the auto training feature. I’m sry but that is not worth it. Also you get to the point that it doesnt matter how many clone its costs cuz your just speed running to get GP.

Too true, I barely even notice it now at P.balls, I literally looks back at times and go “Oh! I can put one clone in that?” more than I focus on that.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

the reason why training hasn’t been put up to 1 million is the late game achievements that already look out of the way even for me who is trying to run down P.baal’s only because the last few training options still cost 34K clones. Just to max it at an optimal rate is to third my clone usage. The achievement would be rendered useless unless its that powerful of a reward.

 
Flag Post

Topic: Idling to Rule the Gods / Wait, so creating 2 things at once uses more resources than creating 1 thing twice?

Or you can think of it as putting twice the resources in for twice the reward, its just a basic ratio… not only that but when your creation multiplier hits around 245%, you cannot get any quicker with the lower tier creations, such as Shadow clones due to the 33ms cap. In other words once you hits 245% creation multi, clones will be made at the max speed like capping training things like physical and skill so their fast. The reason why you want this upgrade then is because you make not just one clone, but two at the max speed.

 
Flag Post

Topic: Idling to Rule the Gods / Speed Runs

i just toss it all into Battle usually. killing things is top priority and maximizing your damage doesnt hurt.

 
Flag Post

Topic: Idling to Rule the Gods / Speed Runs

there’s a point you reach where its quicker to keep your rebirth powers lower rather then higher, because reaching the next cap is too far away.
at this point you can either grind and grind until you reach the next cap, or can rebirth with about equal stats to be able to kill the gods again.

A lot of it comes from maximizing your usage of monument building, divinity generating, and lots of repetition. The whole purpose of this is to acquire more god points, which can then now be assigned directly as a bonus to your stats, or used to upgrade the rate buildings are built. I usually keep about 30 extra points just to throw about into the bonuses.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

More spelling errors! In the statistics page, the “Shadow clones defeated” descripiton is “The most shadow clones you haved defeated in one special fight.”

 
Flag Post

Topic: Idling to Rule the Gods / NO MORE DRASTIC NERFING

my favorite part of all of this is people expecting Ryu to do everything in one sitting, even though countless times it has been mentioned this is not a 100% focused game. He has other things in his life to do. I find if he releases the code, somebody usually finds a bug almost immediately with it and the solution follows most times when he comes back to read what we say.

I doubt we will ever see a point where this game will feel finished, but at least it will always feel more progressive to that point in comparison to AdCap where the game feels like it can never end for development.

The best we can do is say good job Ryu and keep up the hard work so our god can laze out harder than us!

 
Flag Post

Topic: Idling to Rule the Gods / When to rebirth when farming God Power?

Building upgrades for monuments then building monuments nets rebirth EXP.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

Originally posted by Ryu82:

@scurvydog20
Well it does make sense if the limit you can do by yourself is 99999 and you need to get more power from other gods to increase this.
Also god power is not limited you can get it for free every time you rebirth. You can beat this game quite easily without ever spending money but players who spend money also need to have some advantage compared to free players.

Just saying, (not to Ryu, but people in general) if you hit that rebirth button, it doesn’t all have to be green

 
Flag Post

Topic: Idling to Rule the Gods / add a speed up button

Originally posted by GendoIkari_82:
Originally posted by 90guy:

The only thing I can even remotely think of that would work is an anti-idle aspect, but this game is known for its pure idle-ness.

It is? I feel like this game is a lot more interactive / less idle than, say, AdCap.

I actually agree, my god feels more like a baby who needs his toys in the form of oceans and nations, I can’t really leave him to be on his own because:

1) Divinity generator has no auto consume of creations.
2) No offline creations, stopping divinity gen being offline as well due to limits of consumables
3) monuments are the only way I increase my stats, requiring creations, if I require creations, it’s either a massive wait or divinity usage, requiring divinity gen, requiring online playability

Those 3 loop onto each other to make this more interactive to such a point that I need to be online for longer to make the game offline even longer, causing more online play time than offline most times, even having the clones make creations offline would make this cycle less devouring and more productive, allowing my clones also to do something while I am offline, seeing how the only options for the clones offline abilities are:

1)training (once maxed not really an option for growth due to stagnation against multipliers)
2)battles (still caps as well at the 2.5 mil, only good for divinity gain, till late game divinity generator overtaking this role)
3)monuments (requires online capabilities to manage due to creation being online as well)
4)divinity generator upgrades (late game ones are the only ones that clones can sit in, and when divided up, taking up days for the ability to kill the next god)

If Clones could also help create creations, preferably IMO, in a bulk of _Clones = amount _ creations instead of a _ Clones → 1 creation faster due to already being able to buy massive amounts of low level creations, skipping the like 3 million needed light for things like weather. If we are a god and we create clones, they are meant to be a replication of what we look at ourselves as “Perfect”, so should our ability to create clones (already a monitored stat) increases how well they do due to the god making better clones. So should a clone not also have the ability to create once perfected? 1 creation / 50 per clone idea like every other stat maybe?

I only mention this because I find this game requires more maintenance than an idle game should have at times, as example I haven’t played Ad Cap in weeks but I know my gain is just as much as it used to be, while as my god, my gain will stop after a point and I have to re-evaluate it every day, ensuring my clones are being managed well and that I have creations built for the divinity generator to consume.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

Just saw in another part of the forum (don’t know if you are addressing atm) but there was a mentioning of monuments now consuming resources initially, but people having issues wanting it to have a “Stop at” like function because it eats resources before you can take the clones out now. I personally don’t see too much of a problem for the late game “Loose change” with creations, but earlier it could make a massive difference when it eats creations you are saving.

 
Flag Post

Topic: Idling to Rule the Gods / Saving the game

I laugh at this problem with crashing, only because any browser is system intensive, having almost anything else in the same window or not will lag quite bad if it uses directly flash, because of how many calculations a second there are for the game, and how massive they can be.

 
Flag Post

Topic: Idling to Rule the Gods / PvP for gp!

All I can think about when it comes to PvP with stats is WoW. There will always be that person who nobody can kill because of the fabled title Wallet Warrior.

I find these games funny when it gets to that point only because I’ve seen too many games with that person who can just put that much money into a game just to be overpowered.

 
Flag Post

Topic: Idling to Rule the Gods / A collection of helpful tips

5) If you put your “Next at” or “Stop at” to 0, it will give you all your clones back in that list

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

Originally posted by Ryu82:

@Harry
Regeneration speed for gods is defense / 20 every second. For players it is mystic / 10 every second.

@hvt45, averykrouse, JamesR302
The 3 things will be in the next update.

Sweet! Helps tremendously when trying to understand break points in values!

 
Flag Post

Topic: Idling to Rule the Gods / Thinking about the "real" world...

Originally posted by 7starHaku:

For #2, I would assume a single ‘dirt’ to be 2.5 quarts of dirt. A typical flowerpot is 10" and holds 5 quarts, and a typical tree pot is 12" and hold 12 quarts. Given the ratio between plant cost to tree cost (2:5) is 0.5 off from being the same ratio between flowerpot and tree pot (5:12) I’d say that’s a pretty fair estimate.

Since a human takes 1945 water to make, the average human weighs 62kg, 65% of that weight is water, and a gallon of water weighs 3.78kg, we can assume the following: The average human body contains 40.3kg of water. (65% of 62kg) This means there are 10.66 gallons of water in a human. (40.3/3.78) That leaves about a half (1.40) tablespoons of water per unit. (10.66/1945)

TLDR A saucepan full of dirt and about half a golfball worth of water.

Only argument: Dirt is Biomass in technicality, so you can’t just say all the dirt goes into the material the plant resides in, the dirt would also be part of the plant biomass, making an entire new problem that our god is very uncreative and would have to be making the exact same plant/tree/human/everything in ratio, there would not be a “Bigger” Universe than another due to them having the exact same contents.

 
Flag Post

Topic: Idling to Rule the Gods / Future Updates

One thing I would love to see is what IS the regeneration formula for our God, I know Mystic gives regen, but how much? We have every other value for a stat but a current regen % or anything would be nice, only because with Pierce, regen has become a massively important number for survival.