Rock Crab: costs 4 water quanta 4/4 skill:regeneration heals itself 1 hp per turn
snake: cost 3 life quanta 1/3 skill:venom costs 1 death quanta but you can either poison a creature or the enemy
Mother nature(Rare):costs 7 time quanta 3/10 skill:lay eggs costs 2 life quanta pruduces 1 fate egg
Gate keeper(rare): costs 5 light quanta 5/5 skill:smite costs 7 light quanta put card back into you players deck and change the quanta cost to double (death or darkness creatures will be dealt 4 damage but if they survive they will be put into the owners deck and cost 2x as much)
Bloodlust costs 6 darkness quanta for 1 turn all monsters on the field (yours and the enemies) gain the vampire ability creatures that already have this ability will in stead heal the opponent for that turn all remaining darkness quanta is drained.
Infernalfly costs 6 fire quanta 6/1 skill:overheat costs 4 fire quanta infernalfly will overheat and do double damage for a turn but then die.
coccoon costs 5 life quanta the target creature will be put in a coccoon for 3 turns which makes it unactive but when it emerges from the coccoon it becomes an infernalfly
Betrayal(rare): costs 5 entropy quanta and 1 of every other quanta turn an opponents creature against it (similar to antimatter but in stead of helaing your opponent it goes on your opponents side and inflicts the damage to you)
Tsunami:costs 6 water quanta deals 5 damage to every creature on the enemy field that is not airborne or water. all other water quanta are consumed.
meteorite shower: costs 7 fire quanta 50% chance of dealing 3 damage to all enemy creatures and setting them on fire which deals 1 damage per turn for 3 turns.
centipede: costs 5 earth quanta 4/7 when hit with something it burrows automatically also you can spend 2 death quanta to poison the target creature.
Tiger costs 3 life quanta 4/5 skill instinct costs 2 life quanta to give it adrenaline for a turn
Mosquito costs 2 darkness quanta 2/4 skill mosquito gives you 1 hp and itself 1 hp every time it hits the enemy.
Werewolf:costs 2 dakrness quanta and 2 death quanta 1/4 skill 3 darkness quanta and 1 light quanta full moon the
werewolf becomes 8/2