Recent posts by Coliin23 on Kongregate

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Topic: SAS: Zombie Assault 4 / Boss Suggestion:Terminator

I’m guessing it would be like a mech except stronger?

 
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Topic: SAS: Zombie Assault 4 / Black Screen Serious

I lost a 28 day streak.
:c

 
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Topic: SAS: Zombie Assault 4 / I am getting poor....

How does one run out of ammo?

If someone uses 2 thousand bullets on a boss in solo and doesn’t kill that boss,the gun was weak and ammo would’ve been cheap.

 
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Topic: SAS: Zombie Assault 4 / I am getting poor....

Deal with it.

 
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Topic: SAS: Zombie Assault 4 / Your Worst Encounter(s)

Originally posted by raberreih:

hate it when a fire dude explodes at the end , leaves a box and you get killed by the fire

Dodge it,dipshit.

 
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Topic: SAS: Zombie Assault 4 / resurrection time

http://www.kongregate.com/forums/2609-sas-zombie-assault-4/topics/430931-maxed-random-stuff-damage-armor-speed-critical-etc-wip

 
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Topic: SAS: Zombie Assault 4 / mechanism of critical?

the ria 30 strikeforce shotgun?

 
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Topic: SAS: Zombie Assault 4 / [SAS4] Hacker Report Thread

Originally posted by zivert:
Originally posted by PIS_DarkBeat:

 photo reloadinheaven_zps9020162f.png


This is very mysterious Lvl 11 with [RED] 10*** rare equipments that can only found in later levels….. I didn’t confirm that he is a hacker…. Just wanna know if there is a way.

My Theory:

He played HR Pods with Lvl 70+ players….. But I dunno if the level of match affects the strong boxes loots of a lower level player.

Hmm its possible, Ive seen alot of players with 10*** and they have proven to be genuine..
Its mostly skills higher than LV id look out for bro :)


He’s level eleven,for god’s fucking sake.

 
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Topic: SAS: Zombie Assault 4 / Biosythesis doesn't seem to work

Originally posted by PIS_DarkBeat:

Full Biosynthesis = 30hp per kill

experimented it with RIA T7 ….. not worth it

need to buff… maybe 150 HP per kill…… 15 hp per upgrade

Perhaps we should get different amounts of HP for different enemies.

 
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Topic: SAS: Zombie Assault 4 / Tips For Devastator

Ever seen an extra fast Devastator?

 
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Topic: SAS: Zombie Assault 4 / Pls can someone tell me... WTF How?

Besides,most boxes give complete junk.
Nantos are giant trolls.

 
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Topic: SAS: Zombie Assault 4 / Pls can someone tell me... WTF How?

Originally posted by kudamon:

in SAS 4 shop, you can spend kreds to get high end boxes to get items.

so don’t complain “how the heck this guy at X lvl got this armor, weapons……etc”

the one thing that can be bought that might give those weapons and armor lvls whoever purchases it to lvl 20.

 
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Topic: SAS: Zombie Assault 4 / [SAS4] Bug Reporting Thread

I did Last Man Standing on Vaccine with..no one.
Just me.
Lasted about 6 seconds.
No screenshot,though.

 
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Topic: SAS: Zombie Assault 4 / game crashes

Nope.
Deal with it,skrub.

 
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Topic: SAS: Zombie Assault 4 / Advice for chatroom channel?

Originally posted by gemeisensire:

yep im in channel 5 now. 2players online only hehehe.

and yes i muted 40players now lol. and if only i can mute Coliin23 in forums i would hahaha.

:D
the compliment is much appreciated.

 
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Topic: SAS: Zombie Assault 4 / Petition for Free Respec

wow,bump much?

 
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Topic: SAS: Zombie Assault 4 / Advice for chatroom channel?

deal with it,skrub

 
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Topic: SAS: Zombie Assault 4 / Muggy's beef up boss's ideas.

oh god please no

 
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Topic: SAS: Zombie Assault 4 / Noob question: How do I set up a 4-person High Roller Lobby? And are you allowed to hoard skill points instead of spending them?

Originally posted by SpartanKiller13:

1) High Rolling: you get +1 to your lockboxes. Also, everyone in the room gets +3% chance of getting lockboxes. It does stack, but not amazingly well. The benefit is that people rarely leave a match they have HR in.

2) How to set one up: do a private match, advertise in chat. My personal: “hrpods for HRing, levels 21-29, bring HR!” or something like that.

Nope.

 
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Topic: SAS: Zombie Assault 4 / best weapons in game that medics cant get?

Originally posted by Kingsheep:

I don’t think class affects what weapons you find; if there’s any evidence to the contrary, feel free to correct me if I’m wrong. Medic is definitely one of the most practical classes as far as investing points in your skill is concerned.

With Heavy, Die Another Day is a vital skill. You’d be crazy not to put a point in that.

^

 
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Topic: SAS: Zombie Assault 4 / Guide For A New Player

Originally posted by o1ispro:

originally I posted this on a seperate forum, thank you biotrix for telling me about this one
MUST KNOW TIP! NUMBER 1:Never Reload! By: o1ispro
I am here to share an important tip I recently found out.
This trick works with all guns but I recommend large clipped guns such as LBMs and SMGs. While a player is in game, in the upper right corner there are 4 buttons with: buy Cryo grenades, buy Frag grenades, buy standard ammo, and buy high damage ammo. Play as normal until you have used up all your high damage ammo. (Ignore this if you have none.) Play until you have 1-2 standard ammo left in a single clip. Click high damage ammo button, and the clip will instantly go back to high damage ammo with a full clip! For slow reload guns like HVM 008’s or a Gerbiskanone, you can even use this tip when your gun is just starting to reload, and it will still be an instant reload. Now let us have a look at how different augments affect this tip. Most augments are good but do not really make a difference, add them if you would anyway.
(Copied from SAS4 Wikia)
Weapons:
◾ Deadly: good in general with tip.
◾ Overclocked: good for this, virtual bottomless clips if you have the money.
◾ Piercing: imagine instant kill never reload, now with ability to shoot through zombies. Add this.
◾ Enlarged: rocket launchers have slow RPS, so unless already race modded, this rather is just good in general. The one flamethrower user, this one is your choice. Will help with crowds though.
◾ Tenacious: good in general
◾ Capacity: extremely good augment, if you augment this high enough you can never reload :)
◾ Pinpoint: good in general
◾ Adaptive: good in general
◾ Race Modded: discount this entirely, except if your clip size is small and you sometimes have to reload. Substituting capacity for this is usually your best bet. I would not touch this one.
◾ Biosynthesis: recover hp fast with this one
◾ Skeletonized: be an elite, quick stealth soldier. The only drawback is that most guns with big enough clips for this tip without pouring money to augment Capacity are LMGs and SMGs anyway, so you might as well ignore this one too unless you have speedy play style.
Armors augments are all mostly good in general, but as with Race Modded, do not upgrade nimble. Thank you for reading. :) I will post more MUST KNOW TIPS later, probably.

Red weapons.
Nuff’ said.

 
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Topic: SAS: Zombie Assault 4 / Make more weps

*facepalm

 
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Topic: SAS: Zombie Assault 4 / Lag and stuck after finishing game

I know that feel.

 
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Topic: SAS: Zombie Assault 4 / is dangerus very acid

Solution-stop stepping in acid,scrubs.

 
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Topic: SAS: Zombie Assault 4 / SECRET ABOUT THE HEAVY CLASS!!1!1! (also fan art thread)

Not sure if stupid,or trolling.