Topic: Legacy of Heroes /
Bug Reports - Official
Some Ally cards have effects “Until Deplete.” However, if an Acolyte Psy badge causes them to be banished, these effects become permanent, as those cards can no longer be depleted (and the effect didn’t go away).
I’m not really sure how “Firewall” is supposed to work. The card description says “Next threat.” However, when playing “Too Fast,” the threat played after “Too Fast” also exposes me to damage. This is not true (as far as I can tell) for other cards or effects that cause multiple threats er turn (i.e. Cover Fire).