Recent posts by Aurian on Kongregate

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Topic: Kongregate / [New Feature] Introducing Kongpanions!

Shinies.

Would be nice if the week-view of upcoming badges would show their difficulty, so you could decide from there if you think it’s feasible to get five that week or not.

Would also be great with some way to gain old ones you missed, at some point in the far off future. Maybe an event of some kind.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by Omesh:

That is most definitely impressive :p.

Originally posted by phantomwolf13:

Grats, Aurain! That’s really impressive.

Thanks :) It has taken a lot of dedication, was worried someone would beat me to it (endril got very close) but I’m glad it’s done so I can at least try a rebirth.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Been wanting to do this since… forever. Other things have gotten in the middle (stupid ultimate set), but it is finally done. An entire page of only level 6 entries, check.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

Another thing I find kind of funny, is that everything else is new, but the House has been supposed to come since May 2011. If anything, people should be impatient for it to arrive while being patient with the rest =P

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

Originally posted by Tukkun:

I’m not in a hurry, so I vote release it all at once. Also because you seem really tired of this game and I wonder if the house will ever come if it’s not included.

And unlike most people I actually look forward to not updates. That way we can actually start compiling guides and data without the work going to waste when an update changes everything.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

Alright. That explains it. I’ve probably been above 3000 the times I paid attention to ants and noticed it was a lot shorter.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

What exactly does ant sprays mean with “and stops them from coming back for up to X”? The doom one says 2 minutes, yet I’ve yet to see it actually keep them away for any kind of long period. I tested earlier, and after 30 seconds ants were back.

So, how does it actually determine how long ants are blocked?

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

I finally finished challenge one. I could have done it days ago, but I set up a goal of my own to make it more interesting. I wanted to see how many achievements I could get before finishing it, and along the way I got a few other side-goals

I had a few more achievements that were easy to do, but I figured 560 were enough (got one more without noticing at the end). I got 95 C-rank quests, 79 B, 48 A, and 19 S. I am also rather pleased that I managed to max gem trader career and gem capacity, as well as gardener career maxed. Not to shabby for 17 days of mostly idle.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

Originally posted by Tukkun:
but from your posts that doesn’t really seem to be the case.

I imagine you may be thinking of past cases where I’ve claimed one graphic or another causes headaches. That’s a different thing, and more related to some kind of eye-problem. In this case it’s pure preference. I would prefer a less grey-based color and no pretend-depth, but it’s not the end of the world if it is the way it is now.

Like I said in one of my previous posts, whatever you end up doing, I’ll get used to it eventually. I might grumble to myself for a month or two, but eventually I’ll stop seeing it.

For what it is worth, I think you do a good job balancing input in this field. I may not always be a fan of your decisions in general, but I appreciate that you care enough about your players to provide options and/or change graphics when it causes issues. Not every developer is going to care if a player states a certain color combination causes headaches, but you do, and I think that’s neat.

@TechWarrior: If that is what you see, then that is what you see. I don’t care how people think I come across. But I am glad at least crazye understood things.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

Originally posted by AySz88:

…omg, please ignore this person – desperate for more tech lights here.

I’m no fan of Flying, but am I missing something? I read that post as approval of more lights. Who wouldn’t want more technical lights?

Originally posted by Tukkun:

Is that so?

I’m not color blind if that is what you meant. I just don’t like drab colors that have too much grey in them. It’s a preference, nothing else. And what I mind is mostly the white line added at the top, which I imagine you added to create an illusion of depth. But whatever you did made it a bit more readable, so I don’t mind it that much now. Not a fan of world menu looking like that, but I’ll get used to it.

Also, I swear I posted this last night. I know I wrote a post, but apparently I never pressed submit reply =O

 
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Topic: Anti-Idle: The Game / Anti-Best Accomplishment of the day-Ninth "Winner" Announced: gordond. (Now on page 76, because the true fail is how little code a post can take before breaking.)

I found myself in the pub for like the fifth time today. Which wouldn’t be so sad, if it weren’t for the fact that I’ve been at my pc the entire time, and the timer is 45 minutes.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

Originally posted by Tukkun:
maybe it’s just some strange thing that happens to a certain 0.1% of the playerbase that I did not consider.

Maybe. I think it’s more than that, people are just shitty at voicing themselves. I’m extra good at it to make up for their silence.

But you know, you do as you want to do. If you want it to look like that I can probably get used to it. I’m not going to be a fan, but I’ll get over it at some point.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

New content, great. More technical lights and more customizing for breaking news, great.

New graphics? Please don’t. The blue color of achievements gained comes across as a bit of a depressing color, and the highlighting to make things look more like a button may be fancy, but I think it takes away from the readability quite a lot. It takes away focus from what is relevant. I know I’m an old grump, but can’t we just leave things that are fine be the way they are?

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by Shmanel:

15 trillion YC well spent? Probably not =/

It seems pretty impressive to me. Is it the fastest someone ever did? No, but you had far less rep than most who tried it, and adventure perk has been nerfed since. Given those facts, I’d say you did well. It’s just over double my time, and you had less than half of my rep, and it’s nerfed.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by Almandaragal:

Nothing all that spectacular, but finally hit ▲ +50 last night.

Congrats! :)

It took forever and I’m still surprised it dropped, but I finally looted a rank 284 gold cannon with unob rating 7. While at it I ended up capping CoRs and with 7,7k CouRs. Time to try rebirths, I guess.

 
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Topic: Anti-Idle: The Game / Suggestions!

Ignore bonus rocks for collectors pendant weapons. Just the ability to sort melee from ranged would help.

 
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Topic: Anti-Idle: The Game / [Guide] Careers

Originally posted by lackinglack1:

Can you at least update the career active and max level bonuses? I mean that shouldnt be too hard

No, I’m afraid not. Updating some parts and not all just makes it more confusing, in my opinion. At the moment it is unreliably outdated, if I updated some parts and not others it would be a weird mish mash of true and false that wouldn’t be helpful either way since you can’t tell what is true and what isn’t.

And also, it’s not about being hard. It’s about requiring time to find out what the changes are, and figure out how to update it. Given that Kong is broken as hell, adding one character could break the entire thing. It’s happened in the past, and once broken it won’t unbreak and I’d have to re-do the entire thing or leave it broken. As awful as it may sound, I don’t care enough any more to put that kind of time into something that might not even be true in a few weeks.

 
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Topic: Anti-Idle: The Game / [Guide] Careers

I know he changed a bunch of stuff, but I don’t have the time nor interest to keep all of my guides updated. When the game is officially ended and no longer being changed, I’ll think about editing them. But for now having people add what they know changed will have to do =)

 
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Topic: Anti-Idle: The Game / Challenge #1 Completed - My Build

One thing that I wonder. How did you guys manage to get enough bacon to get him that high? I think I’ve gotten like 1k bacon since I started and that doesn’t get you very far.

 
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Topic: Anti-Idle: The Game / Suggestions!

Either add a breaking news message for spraying ants, or remove the option to have ant messages turned on. Preferably add the message back =P

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by Sturmfeder:

But the “Perfect” GC would be from non-Crystals… Looted items from non-crystal enemies gives a bonus to attack/defense. Check the Drop guide for the exact numbers.

Thanks, I know. By perfect I mean perfect for a bacon-fusion, which to me is rank 284 and unob 7. The stats are less important.

Are there any other bosses that are reliably beatable with HCApoc? I thought about Secret Arena, but I wonder if I could even kill things there.

 
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Topic: Anti-Idle: The Game / Is there any way to play Anti-Idle in the background?

ATG_Global is not the challenge file, that’s sort of a file that keeps your graphics setting that are as it says, global for all files you play. The challenge file is a different one, mine is called antiIdle_file21 but I don’t know if everyone else has the same name. To be on the safe side, just copy all files that are called antiIdle_file and the ATG_Global.

 
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Topic: Anti-Idle: The Game / [Petition] Arcade balance changes

That is a fair point Shashakiro. I also find par in minesweeper to be the worst. I’m beast with normal minesweeper and this is very similar, but to get that high there is a big portion of luck involved, and it’s unreliable at best to get that kind of score. It’s doable, but it’s not something you are you going to do reliably. Other par scores are much more even, in terms of average score, as you pointed out.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by darkness5724:

Thanks, that’s very helpful. I’ll keep those in mind when setting up bonuses and skills. Any non-obvious skills one should make sure to have?

Also, this is a really dumb question but I want to be sure. The ignore epic weapons only prevents the elemental glaives, right? I’m HCApoc idling crystals hoping for a perfect GC, and any extra room over night is welcome.

 
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Topic: Anti-Idle: The Game / Challenge #1 Completed - My Build

Alright, that explains it. Did not know the skill saver included equipment.

I’m sure this will be very helpful when I get to the point where I can start trying to beat megaboss. Thanks for sharing =)