Topic: Kongregate Multiplayer Games /
[Vorp!] Arrow Hawk Ship Design [Finished, calling Ryan to take a look :D]
Appearance: Black, and thin. I don’t have an image, but I’d like it to be black and a little bit like ant in appearance. Or a arrowhead, something like that. It has blades that go horizontally with the ship.
Role: Basically, Hawk is a scout. With his speed and large radar, he can slide in the enemies base, pinpoint all enemies and maybe ambush one of them, as he’s pretty good in 1 vs 1. It makes him an okay assassin, but mainly a scout. He has very poor abilities versus structures, but high stats.
Pilot: A ranger, possibly an elf. Just not a human. Maybe a AI, computer.
Q – Sonic Warp: Hawks’s main loadout and damage dealer, Hawk charges warps foward (distance about 150-250) in a instant, leaving a white trail (sorta like a sword slash in cartoons) Any ship that the trail passes through receives damage. The faster Hawk’s going, the more damage is going to be received. For standing perfectly still, no more than 10 damage, while with full afterburners at least 100. Basically, the Hawk charges through the ship dealing damage to it.
W – I’m Back!: A crucial loadout to Hawk, he’s pretty much helpless without it. It causes the ship to quickly turn by 180 degrees and up his speed by a amount depending on the level. It’s cooldown is low, 5 seconds and can be stockpiled (like Circe’s space warp) up to 5. As it levels up, it’s cooldown is shorter and the boost is bigger. After doing the turn, Hawk usually performs another Sonic Warp. Then another turn, then another Warp.
E – La Push: A loadout that speeds Hawk by a lot, similar to Undolorean’s speed up thingy. It lasts for 2 seconds, and while it’s active Hawk’s rotation speed is significantly lower, hardly 10% of the full. The speed boost is great, and is used as an escape or an opening attack combined with Sonic Warp. As it gets upgrades, you get bigger speed boost, smaller cooldown. The speed effect immediately stops when Hawk uses another loadout.
R – Eagle Sight: A passive loadout that enlarges Hawk’s radar, so his range of spotting enemies is bigger. This information will also appear on his teammate’s radars. At top level, a Hawk standing in the center of the map will be able to see enemies on 30% of the map. The loadout also buffs Hawk’s energy regeneration, with it being around 30% higher on lvl 3.
Speed: Very High (think ant)
Handling: High/Very High
Guys tell me whatcha think.
Btw, please suggest some good names for these stuff. Mine are terrible…