Recent posts by liam12345677 on Kongregate

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Topic: General Gaming / CoD Zombies: How Far Can You Make It?

Hi guys I havent posted here for a while, and in that time I have become EPIC at zombies!

Map: Der Riese Round 32 ( Killed ourselves cos we needed to go)

3 players online

Wunderwaffe (PaP and no PaP)/ Ray Gun (Also Pap and no PaP. I will explain later)

Other player guns: Someone had that gun by the catwalk teleporter, someone tell me it’s name in a reply. We all had Ray Guns & Monkey Bombs.

Juggernog/Speed Cola/Double Tap/Quick Revive

I can’t remember this game that well as it was a few weeks ago. We had 4 people but the other guy quit. In round one Pistol and knife + Throw grenades until you have only 2 left so you have full grenades at the next round. Round 4 the shotgun door is opened and make sure you open it so you don’t have to open a more expensive door , and cos round 5 wasn’t dogs, Thompson was opened. Just stay there until you have enough for Juggernog and make sure you have a mic so you can pester the other player that hasn’t opened something to open it. You will not be the first to the box or to turn the power on. Tell the other players to turn on the power so you can have Juggernog. By dogs you should have a decent assault rifle/LMG and afterwards stay in the courtyard until you can buy Speed Cola. Once you have the 2 compulsary perks, hit the box until you get either Ray Gun or Wunderwaffe DG2, while you kill zombies to replenish your points. When you get a wonder weapon try to save up the door to teleporters to get PaP opened. I bet this is boring you now so I will just skip to Round 30…

Now to explain the Pap and no pap guns. When I say that I mean weapon renewal, which is when you have no ammo, you PaP you gun to get full ammo, then when that runs out of ammo, you put it back in the box. At this point in the game you should have at least 40,000 points, enough to buy back you weapon with full ammo! This is the strategy you need to use as a Wunderwaffe PaP will only have enough ammo for about 2 rounds and then runs out. BTW I renewed the Ray Gun once and the Wunderwaffe about 4 times, as one of the guys was doing a teleporter rape train to ease to pressure on the catwalk, so we only needed the Ray Gun to kill the few stray zed from his train. I used the Wunderwaffe to destroy some of his zombies so it needed more renewals. Hope this gets you to Round 30+ =)

 
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Topic: Kongregate Labs / Where Can i download a full free flash game maker?

wow it doesnt seem to let me make any games i suppose its because im not advanced at any making games:(

 
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Topic: General Gaming / CoD Zombies: How Far Can You Make It?

Originally posted by durfat:
Originally posted by liam12345677:

BTW Kino is one of my most faviroute maps
=
Kino Der Toten: Round 11
Solo
MP40\PM63
Quick Revive

buy Quick Revive first. First stay as pistol+Melee and use them till round 3 and open top door for 750 (basicaly bottom door is to DT root beer and top is to Speed Cola, im sure most would agree SC is better that DTRB). Only open it if you have enough for PM as well (1750). buy the PM63 but DONT STAY IN THAT ROOM. go back to the starting room at the bottom and get headshots with PM63 or shoot a few times and stab. i forgot to say if the random weapons(reffered from this guide onwards to RAWB) in that room have ONE go then get whatever you get, swapping pistol,as anything (yes, the Ballistic knife and crossbow are better than M1911) is better than it. if Hellhounds come, try to unlock the room at the back of the PM63 room for 1000 pts and get there. some ppl think hellrounds are hard but after a while playing youl find it easyer to deal with them. its actually easyer on solo because all are after you and when u see one shoot it with your smg and ittel die. i mean on co op when they appear u dont know who there after and will end up some time wasting ammo. once the dogs are over reload so theres 20 ammo in PM63 and get the max ammo.BTW the dogs come and leave you alone for 3 rounds then its 50 50 if they get you then. if you have enough for a RAWB get one if not buy the MP40 and if the RAWB has spawned in the MP40 room buy one. on rounds 5-7 stay in the MP40 room and save up 6000pts and buy the dressing room and the stage. immediately turn the power on and you should have enough for bowie knife get it and kill from round 7-10. wwhile doing this link the teleporter and then link the big blue swirliy thing in the starting room. i didnt get further than the start of round 11, but, after that, go to the RAWB location if its in the original rooms you opened (starting room, PM63 room, MP40 room, dressing room, stage or theater) and try it out until you get a decent weapon. stay in the stage-theater area and leave a crawler while you do laps around the map building barriers and buying stuff, but you should really be saving up for PAP for the RAWB weapon(5000). when you have enough go through the teleporter on the stage-theater and PAP your RAWB weapon. do the previous and dont make stupid mistakes like i did and im sure it will get you to round 20+ (pretty decent for a solo game)

hope it helps:)

I’ve gotten to 13, but I was dumb then :P. Any way, I don’t buy quick revive, and completely skip a wall weapons to get into the theater by round 4, because that’s usually where the mystery box spawns. Anyway, pretty good strategy, but the pistol is better then the Bally, becuase it shoots to slow and has terrible capacity, and f you get insta kill, the pistol owns.

i see what u mean

 
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Topic: General Gaming / CoD Zombies: How Far Can You Make It?

BTW Kino is one of my most faviroute maps
=========
Kino Der Toten: Round 11
Solo
MP40\PM63
Quick Revive

buy Quick Revive first. First stay as pistol+Melee and use them till round 3 and open top door for 750 (basicaly bottom door is to DT root beer and top is to Speed Cola, im sure most would agree SC is better that DTRB). Only open it if you have enough for PM as well (1750). buy the PM63 but DONT STAY IN THAT ROOM. go back to the starting room at the bottom and get headshots with PM63 or shoot a few times and stab. i forgot to say if the random weapons(reffered from this guide onwards to RAWB) in that room have ONE go then get whatever you get, swapping pistol,as anything (yes, the Ballistic knife and crossbow are better than M1911) is better than it. if Hellhounds come, try to unlock the room at the back of the PM63 room for 1000 pts and get there. some ppl think hellrounds are hard but after a while playing youl find it easyer to deal with them. its actually easyer on solo because all are after you and when u see one shoot it with your smg and ittel die. i mean on co op when they appear u dont know who there after and will end up some time wasting ammo. once the dogs are over reload so theres 20 ammo in PM63 and get the max ammo.BTW the dogs come and leave you alone for 3 rounds then its 50 50 if they get you then. if you have enough for a RAWB get one if not buy the MP40 and if the RAWB has spawned in the MP40 room buy one. on rounds 5-7 stay in the MP40 room and save up 6000pts and buy the dressing room and the stage. immediately turn the power on and you should have enough for bowie knife get it and kill from round 7-10. wwhile doing this link the teleporter and then link the big blue swirliy thing in the starting room. i didnt get further than the start of round 11, but, after that, go to the RAWB location if its in the original rooms you opened (starting room, PM63 room, MP40 room, dressing room, stage or theater) and try it out until you get a decent weapon. stay in the stage-theater area and leave a crawler while you do laps around the map building barriers and buying stuff, but you should really be saving up for PAP for the RAWB weapon(5000). when you have enough go through the teleporter on the stage-theater and PAP your RAWB weapon. do the previous and dont make stupid mistakes like i did and im sure it will get you to round 20+ (pretty decent for a solo game)

hope it helps:)

 
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Topic: General Gaming / CoDWaW/CoDBO Zombies mode

Originally posted by durfat:
Originally posted by liam12345677:

Hi i couldnt be bothered to look through all the other posts so im making this. please post strategies, zombies per round etc.

I already have a thread like this, I think I have a better posting strategy to clean up the thread, I link ya. http://www.kongregate.com/forums/3-general-gaming/topics/160630-cod-zombies-how-far-can-you-make-it

Originally posted by Flooded:

I disagree. I prefer the Ray Gun just because of the speedy running and insta-kill. Plus it makes crawlers like a bitch. My highest on every map I think is above 30 with friends. It’s not hard once you have a solid strategy in place. Want good guides for zombies? Check out youtube.com

Ray gun does 1000 damage + multipliers, making the snipers (PaP’d) the best in the game past round 30.

Originally posted by Flooded:

I disagree. I prefer the Ray Gun just because of the speedy running and insta-kill. Plus it makes crawlers like a bitch. My highest on every map I think is above 30 with friends. It’s not hard once you have a solid strategy in place. Want good guides for zombies? Check out youtube.com

Originally posted by Flooded:

I disagree. I prefer the Ray Gun just because of the speedy running and insta-kill. Plus it makes crawlers like a bitch. My highest on every map I think is above 30 with friends. It’s not hard once you have a solid strategy in place. Want good guides for zombies? Check out youtube.com

i mass said that thing i mean like thunder gun is stronger for longer like ray stays 1 ammo kill from r1-about r25 and paped is up to about forty, whereas thunder gun is always infinitie, except when on higher rounds, zed needs to hit walls at a speed to kill, or else they sometimes get back up. paped to zeus cannon basically (all i think) is more ammo, more reserve ammo, 1 ammo kill w/o hitting walls until higher rounds, thus staying stronger for longer than ray. by the way, if you need to know how far zeus cannon goes till gets weak, dont ask me i havent even had a zeus before, my brother has.
 
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Topic: General Gaming / CoDWaW/CoDBO Zombies mode

my highest on nacht der untoten is R11, Kino Der Toten is R22, Five is R9, DOA is R15, Ascension is R22 and we havent bought the other maps yet. best gun is thundergun.

 
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Topic: General Gaming / CoDWaW/CoDBO Zombies mode

Hi i couldnt be bothered to look through all the other posts so im making this. please post strategies, zombies per round etc.

 
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Topic: General Gaming / Rebuild: Tips, Strategies, Etc

if this is useful for anyone one time i had 78% danger to area and i lost 6 survivors:(

 
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Topic: General Gaming / Rebuild: Tips, Strategies, Etc

Originally posted by Beny071:

I tried to play 4 times to get each ending but ended up getting the Portal and Town hall ending.

wow their the hardest endings to get:)

 
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Topic: General Gaming / Rebuild nightmare

Originally posted by Chimto:

http://www.kongregate.com/forums/3-general-gaming/topics/145269-rebuild-tips-strategies-etc

wow you came quick thanks

 
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Topic: General Gaming / Rebuild nightmare

sorry ppl but i dont really know yet how to do it on nightmare illl post a guide if i can

 
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Topic: General Gaming / Rebuild nightmare

Talk about stuff for getting badges etc.

 
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Topic: General Gaming / Brief Guide to STH3: Remembering the Alamo Badge

Thats better than the other guide that doesnt work

 
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Topic: General Gaming / The Torture Game 2 Debate: Evil or Stress-Relieving?

im random