Recent posts by Ruffyl on Kongregate

Flag Post

Topic: Bloons Monkey City / BLOONARIUS the Boss battle

Originally posted by hatemakingnames:

When did the event start? I’m trying to decide if I should buy some beacons with bloonstones (Already have all upgrades so that’s not an issue) and if I can beat level 20 by doing so

(And if I’m using any BS, to possibly do them while the BS event is ongoing)

I think it started on Thursday 25th with 6 days on the clock. My situation is similar to yours, and I’ve spent a few bloonstones on beacons. I’d like to win some ancient packs, and I can’t play round the clock.

 
Flag Post

Topic: Bloons Monkey City / Temple Complex consecrated ground terrain location

Just to allay fears that people might have built on their consecrated ground terrain already, if you try to build any other building on it, you’re warned that it’s needed for the Temple Complex, and asked to confirm that you want to build there anyway. So you’d know.

It took me weeks to find the consecrated ground in my first city. It was quite a long way from the centre. The city is level 30 now, and I only finished building the Temple Complex this week. Whereas I found the consecrated ground in my second city immediately. So yeah, there’s quite a bit of variation in the maps.

 
Flag Post

Topic: AdVenture Capitalist: Developer / ** Bug reports **

I’ve been playing AdCap on Firefox – a painfully slow Unity launch – ever since Unity stopped being usable on Chrome. As of today, I’m getting a consistent launch error for Unity on Firefox. I’ve reinstalled Unity manually and Googled around for other fixes, all to no avail. This is the final straw I’m afraid. I’m going to stop playing.

I’d nearly finished the game on Earth before the recent expansion, and I’d finally cracked the 100 giant lasers on the Moon. It’s been fun, and if you ever get this game onto a platform that doesn’t suck, I’ll be happy to play it again.

Thanks and good luck.

 
Flag Post

Topic: Bloons Monkey City / Is Bloons Monkey City a good game?

It’s an absolutely great game. For me it rivals the Gemcraft series and Kingdom Rush series as a fun, challenging and engaging tower defence game, with the extra dimension of city building. Its deep upgrade system means that weeks after you start playing, you can be unlocking new and more powerful skills and strategies. Last but not least, the graphics are fantastic.

Logging in frequently lets you grow faster, but there are no penalties for taking your time. You can choose to compete directly with other players for prizes (contested territory) or aggressively (monkey vs monkey) or not at all. You can choose hardcore and aim for NLL (no lives lost) on every tile – which I recommend – or you can play more casually, for faster expansion. You play the game in your own style, at your own pace.

The only money you ever need to spend is virtual. There are boosters available – I’ve bought a couple myself, purely to support the devs – but they are unnecessary. Everything you need to play the game can be earned for free by simply playing.

 
Flag Post

Topic: GemCraft - Chasing Shadows / Who all bought the Magicians Pouch?

I bought the pouch to support Game in a Bottle happily. Their games are amazing works of art. I’ve also bought premium from Ironhide Games and Ninjakiwi for similar reasons.

People who downrate brilliant games just because there’s an option to support the developer should ask themselves how many hours of their own life they intend to contribute to the happiness of humanity, free of charge.

 
Flag Post

Topic: GemCraft Labyrinth / GemCraft Chasing Shadows

For anyone who hasn’t heard, GC:CS was released here quietly yesterday.

The game:

http://www.kongregate.com/games/gameinabottle/gemcraft-chasing-shadows

The forum:

http://www.kongregate.com/forums/8740-gemcraft-chasing-shadows

 
Flag Post

Topic: Bloons Monkey City / Suggestions Thread

This is not a suggestion but feedback.

Just want to say how much I love the graphics in the game. The way that buildings change when upgraded, all the amazing bloons and towers and tracks and terrains, the craziness of rushes and explosions, down to every little detail like the skulls on spiked mines, and the snorkellers that swim in lakes. Quintessential awesomeness.

 
Flag Post

Topic: Bloons Monkey City / Should I start MvM?

Originally posted by Prufrock101:

OP here. This isn’t making much sense to me. Is there a guide to MvM somewhere? People who say it is a fantastic source of cash… how much cash do you get and how often do you lose cash? How do you win bloonstones in MvM? What does “good enough to NLL them” mean?

It seems like higher level people love it because they get to steal from lower level people, and lower level people hate having their gold stolen?

Hrnuefel has painted a crystal clear picture of why it’s a terrible idea to start and nobody has tried to refute a single thing he said. Most other people are saying the same thing. They’re clearly trying to help you. It’s extremely obvious why a couple of people are telling you to ignore the good advice. None of those people are lower level players.

City cash is the one resource in the game which is extremely easy to get. With CT and upgraded farms it’s a piece of cake. Talk about a non-incentive.

I don’t see any reason not to build all the MvM buildings just for the XP though. I did.

 
Flag Post

Topic: Bloons Monkey City / Should I start MvM?

That is a rock solid case against starting. Thanks for the info.

 
Flag Post

Topic: Bloons Monkey City / Server down?

We’re back in again. :)

 
Flag Post

Topic: Bloons Monkey City / Server down?

Yes I’m getting this too. It’s been like this for about half an hour.

 
Flag Post

Topic: AdVenture Capitalist: General / Strategy for Moon?

Originally posted by senfkoenig:
Originally posted by Ruffyl:

Yes sure, the moon runs like a snail on tranquilizers.

However, a visit to the moon boosts your profit rate on earth – or maybe it just gives you a bonus. Seriously, it does. I’m not sure if it’s a short term effect or not, or if it’s even meant to happen, but if I visit the moon for a few seconds and then return to earth, I’ve accumulated more profit than I’d expect in that time. Try it and see.

This is due to a bug that calculates wrong “online”-cash (about 55% of the expected income), but the “offline”-cash formula is correct and also corrects the earned amount of dollarz afterwards

Thanks for the explanation. Interesting. 55%! That is quite a serious bug to leave unfixed for any length of time.

 
Flag Post

Topic: AdVenture Capitalist: General / Strategy for Moon?

Originally posted by mdntblue:

Also, for people that don’t buy any of the other buildings you are leaving a lot of money on the table. You miss out on cheap small gains. For example, at the point where I am (5b AI) 77% of my income comes from O2 and Cheese, but that means 23% is coming from the cheap stuff.

I totally agree.

 
Flag Post

Topic: AdVenture Capitalist: General / Strategy for Moon?

Yes sure, the moon runs like a snail on tranquilizers.

However, a visit to the moon boosts your profit rate on earth – or maybe it just gives you a bonus. Seriously, it does. I’m not sure if it’s a short term effect or not, or if it’s even meant to happen, but if I visit the moon for a few seconds and then return to earth, I’ve accumulated more profit than I’d expect in that time. Try it and see.

 
Flag Post

Topic: AdVenture Capitalist: Developer / get to the moon ?

Speaking of the need for patience, the moon is incredibly slow. Earth runs like a rocket by comparison. Given that the moon is running on the exact same platform as Earth, but with different parameters, it’s kind of interesting to see how a completely different kind of economy haha can be simulated. Personally I like the sheer idleness of it. But that’s about as much fun as there is to be had on the moon.

 
Flag Post

Topic: AdVenture Capitalist: Developer / PLEASE READ - Chrome Update!

Yeah… I use Chrome beta, so I got Chrome 42 a few weeks ago and was forced to switch to Firefox then.

It was when I found myself launching a second browser as well as waiting minutes for Unity to load the game – every time, what a palaver – that I had to admit that I really like AdCap, or I wouldn’t have bothered.

So here’s hoping that WebGL runs a little faster! Good luck, devs.

PS Thanks abyssoft I’ll check that out.

Update: Of course you’re right, enabling NPAPI does work. But Unity still loads like treacle and hijacks the whole browser while doing so. If I’m going to have my browser locked into unresponsiveness for minutes :-/ I’d rather hive that off to Firefox and keep Chrome running fast.

 
Flag Post

Topic: GemCraft Labyrinth / Best Gem?

Originally posted by JamesSamples:

I was just curious… what strategy works best? using multiple towers with a decent grade gem for more hits dealt or fewer towers with strongest possible gems for more damage dealt i need to figure out how to get 7,000 kills on field L9 and have failed repeatedly… i cant figure out what im doing wrong… i have tried armored only and swarms only both on endurance using different gem combos… PLEASE HELP if you can any tips will help…

Always build fewer, more powerful gems as their firing rate, range and damage are far superior. If a challenge requires a high number of kills, then choose the mode which delivers the highest number of monsters i.e. swarms only in endurance mode.

A very effective gem type for monster-heavy challenges is the red-yellow-lime triple (bloodbound, multiple damage and chain damage). Although some people minimise the bloodbound component, I use equal ratio up to grade 6+, especially with swarms. If you don’t have premium then use a lime-yellow or lime-red dual instead.

I won the L9 challenge with a single red-yellow-lime triple, surrounded by amps, placed inside the U-bend in the upper left.

Since monster HP and armor increase progressively (and steeply after a certain point) the trick for this type of challenge is to summon extra monsters earlier, while the waves are still weak. As soon as you can manage it, start dropping bombs on forthcoming waves. The more powerful the bomb, the more extra monsters will be added. You can start off with grade 2s or 3s, and build up from there.

Good luck, hope it helps.

 
Flag Post

Topic: GemCraft Labyrinth / GemCraft Chasing Shadows

Peter announced earlier this week that the Steam release will be in a few days’ time. So it can’t be too much longer. Maybe a few weeks. ;)

Ah, the anticipation. It’s like waiting for a shipment of fine wine to arrive.

 
Flag Post

Topic: AdVenture Capitalist: General / Earth multipliers don't work on moon

Originally posted by Yukidaruma:
Originally posted by ExSilverWolf:

@badfish5546 what did u expect. This is people trying to make money and this is a normal viable way to get more. There are quite a few games that have done this before. You might not support them but others will regardless.

I was thinking about buying another x3 multiplier for the Moon update. That’s when I noticed my already bought multipliers didn’t work on the moon and that’s also the exact reason I don’t plan on buying an extra one. At least, until they fix this.
So I don’t agree with your “viable way”, since it’s exactly the opposite for me.

You’ve misunderstood the point being made. It’s a viable way for the developer to make money. That is, real money for his real work in the real world.

 
Flag Post

Topic: AdVenture Capitalist: Developer / ** Suggestions **

Please remove the enormous message from the Unlocks tab which forces you to scroll down to view the second row of unlocks. After the umpteen dozenth time, this becomes annoying. (Also, the message doesn’t really say anything.)

The moon expansion has really enhanced and opened up the game. Well done.

 
Flag Post

Topic: AdVenture Capitalist: General / Earth multipliers don't work on moon

Originally posted by ExSilverWolf:

@badfish5546 what did u expect. This is people trying to make money and this is a normal viable way to get more. There are quite a few games that have done this before. You might not support them but others will regardless.

Exactly. The developer is trying to make a living, and people who enjoy playing his game are fine to support him if they wish.

Originally posted by badfish5546:

We need this to be reversed to be able to make any additional investments in this game. What is to stop them from releasing a new region where your investments don’t carry over to every month or so?

Money spent on an internet game is not an investment. If you can’t spend a few bucks on a game you’ve enjoyed playing without getting so butthurt over it, then don’t spend money on games. Don’t demonise the developer for simply trying to earn some income.

 
Flag Post

Topic: AdVenture Capitalist: General / Badges

Many games on Kongregate offer badges as rewards for in-game achievements. This one doesn’t, yet.

Have a look at this page: http://www.kongregate.com/badges

 
Flag Post

Topic: AdVenture Capitalist: General / How do I make it click by tens?

Originally posted by RastaYG:
Originally posted by RainBerryKiwi:

In the upper right hand corner there is a Buy x1 button. Click on that for Buy x10 or Buy x100.

Yeah, but it doesnt give you x10 or x100 more

It does. What it buys you is another 10 or 100 shares in the relevant business. You may be expecting to see x10 or x100 profit, but the game doesn’t work that way. It’s not linear.

 
Flag Post

Topic: AdVenture Capitalist: General / When to reset: An approximation (Warning: Complicated math involved!)

Originally posted by keneticmotion:

Anyway, as I was saying, I generally reset as soon as I have enough angels for the next angel upgrade. Keep a close eye on the number of angels you can gain per reset.

Yes, you did say that, but you also said that you’ve only just started playing and you’ve only reset once. So what “generally” means in that context is a bit of a mystery. Sorry to butt in like this but it really isn’t very clear. :-)

 
Flag Post

Topic: AdVenture Capitalist: Developer / ** Suggestions **

I’d find it helpful to have a Buy x25 x50 x75 feature. It needn’t necessarily be part of Buy x1 x10 x100 Max. It could sit next to it, or it could be an upgrade. I’d happily sacrifice an angel for it, unlike the “EZ Upgrader”, for which I can’t see any useful purpose.