Recent posts by DaWayne33 on Kongregate

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Topic: Tyrant: General Tyrant Discussion / [DEV] Horde of Zorbo Raid Released!

Zorbos have invaded the universe of War Metal Tyrant bringing destruction to all things. Fight for your honor til the end and kill as many as you can!

 
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Topic: Tyrant: General Tyrant Discussion / [DEV] WMT will now be shut down September 1st

We are delaying the shut down of War Metal Tyrant until September 1st. We hope everyone enjoys their remaining time with the game. Thanks again for all your support.

 
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Topic: Tyrant Unleashed: General / ( to devs) New conquest structures not showing up

We’re looking into this issue now. In the meantime you can still access those structures by clicking on another structure and clicking on the cogs for the missing structures.

EDIT: This issue should now be fixed.

 
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Topic: Tyrant Unleashed: General / [Dev] Updated PVP proposal 7/8/2015

Originally posted by manesero:

I support this proposal with one condition (which you don’t mention in this thread, but you do in the link).

ADJUST THE DAILY QUESTS to scale w/ the 3x regen time.

I’ll edit the main post to clarify that.

 
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Topic: Tyrant Unleashed: General / [Dev] Upcoming PVP Update

Please refer to this thread for another update: http://www.kongregate.com/forums/2468-general/topics/513745-dev-updated-pvp-proposal-7-8-2015

 
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Topic: Tyrant Unleashed: General / [Dev] Update on Guild proposal

Initial proposal: http://www.kongregate.com/forums/2468-general/topics/513252-dev-guild-quests-new-fortress-levels-proposal

Based on feedback from the above thread, we plan to move forward with the proposed Guild changes and plan to release it along with the PVP changes early next month. We believe with the additional gold from our updated PVP proposal (linked below) the gold donations will be more of an added benefit than a hindrance.

Updated PVP proposal: http://www.kongregate.com/forums/2468-general/topics/513745-dev-updated-pvp-proposal-7-8-2015

 
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Topic: Tyrant Unleashed: General / [Dev] Updated PVP proposal 7/8/2015

After reading through more feedback we are modifying our proposal to increase the recharge time of PVP battles to 15 minutes from 5 and we will triple the base amount of gold earned per battle instead of our initial proposal of only double. Also to clarify, a player at max level will earn roughly 25% more gold per battle than a player at level 20 or below.

EDIT: also with the initial proposal, Daily Quests will be adjusted accordingly with the change in recharge rate.

In addition we are proposing removing the stamina requirement from fighting guildmates and replacing it with a 30 second timer between battles for players that want to play or test their decks against guildmates without other restrictions.

Previous update on PVP: http://www.kongregate.com/forums/2468-general/topics/513233-dev-upcoming-pvp-update

 
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Topic: Tyrant Unleashed: General / [Dev] Guild Quests & New Fortress Levels Proposal

Originally posted by bigdestruxtion:
Originally posted by TylerDurden4:

I certainly like the idea, should be fun.

To clarify on bigdestruxtion’s question, are these NPC enemies or other guilds?

This npc or other guilds

The initial idea is NPCs, but may involve other players/guilds

 
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Topic: Tyrant Unleashed: General / [Dev] Guild Quests & New Fortress Levels Proposal

Originally posted by bigdestruxtion:

When does this start

Also who is both sides?

It is just a proposal at this point, depending on feedback it could start as early as next month. You would bring in your Guild fortresses and the enemy would also have guild fortresses.

 
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Topic: Tyrant Unleashed: General / [Dev] Guild Quests & New Fortress Levels Proposal

Guild Quests are a new daily feature that will require teamwork with members of your Guild to complete. Each day Guilds will receive a new Quest that they will have 24 hours to complete. Quests will usually involve a mission or battle that both sides will bring their fortress structures in. If the guild is successful they will be rewarded with Guild Points.

Players can use those Guild Points to build up more powerful Fortresses! Along with the Quests we would be adding more levels to our Fortress Structures for even more intense Guild Wars and Raids.

Lastly, players will be able to earn additional Guild Points for their Guild by donating Gold. We’re hoping all these changes will encourage guild activity outside of events. We look forward to your feedback.

EDIT: Please refer to this thread for an update on this proposal and to add further feedback: http://www.kongregate.com/forums/2468-general/topics/513747-dev-update-on-guild-proposal

 
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Topic: Tyrant Unleashed: General / [Dev] Upcoming PVP Update

Thanks for all the feedback. After reviewing we wanted to finalize our update plans. We are aiming to release this update early next month.

The New Rankings proposal received a mostly positive reaction so we will be going forward with one small update to the proposal. The new max level for PVP will be somewhere between 25 and 30. For the initial proposal refer to this link: http://www.kongregate.com/forums/2468-general/topics/511963-dev-pvp-update-proposal-1-new-rankings

The proposal for reducing the number of battles per day was much more polarizing. As such we will not be making any changes to the recharge rate for Battles at this time. You can refer to this link for that proposal: http://www.kongregate.com/forums/2468-general/topics/511965-dev-pvp-update-proposal-2-battles-per-day?page=8

Both of those threads have been closed so please keep further feedback to this thread.

EDIT: we have made another proposal please refer to this thread to provide feedback http://www.kongregate.com/forums/2468-general/topics/513745-dev-updated-pvp-proposal-7-8-2015

 
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Topic: Tyrant Unleashed: General / [Dev] Bans for Botting & Account Sharing 7/6

We have banned 50 accounts for the next 3 days for repeat offenses. This is in accordance with our previous posting. No details on users or guilds will be provided.

 
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Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #1: New Rankings

Thanks for all the feedback so far. We’re continuing to monitor these threads and will post an update to our plans with both proposals on Monday.

 
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Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #2: Battles per day

Thanks for all the feedback so far. We’re continuing to monitor these threads and will post an update to our plans with both proposals on Monday.

 
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Topic: Tyrant Unleashed: General / Mend Missing from Card Filter

Yikes! Sorry about that. It will be added next update.

 
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Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #1: New Rankings

Players at higher levels will earn more gold per battle but currently we have no plans for any unique rewards.

Originally posted by validname1:

I’m a little confused by this proposal.

Is it basically we can lose BR again?

The past level 20 concept seems good but wildly counterintuitive. Would like to see new ranks regardless though! :)

Edit: To clarify

Pros

  • Interesting PvP system
  • Like new scoring system / rankings for fun

Cons

  • Counterintuitive at a glance. PvP model changes abruptly
  • We’d see losses but not why we lost. Players would want to see what they lost to

BR was balanced in a way that players were always climbing the ranks cause that is how they gained Commanders. This is meant to be much more competitive and we expect more players to settle in to a level based on their skill rather than continuously climbing. With BR as it currently is we can’t do that which is why the new levels will be based on a different scoring system. Players would still be able to see who they have lost to in the battle reports.

 
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Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #2: Battles per day

Originally posted by YWNM:

What of the Destroyer quest? That one will be much more difficult now with less energy per day. It takes at least 50 battles to kill 500 assaults and now you’re cutting us down from 288 to 96 attacks to finish it? Other daily quests may need to be adjusted as well.

Edited in the original post that Daily Quests and the Legendary quest will be balanced accordingly.

 
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Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #2: Battles per day

We are proposing a couple of changes to PVP. These are separate proposals. We may do one, none, or all of these based largely on feedback. View the first proposal here: http://www.kongregate.com/forums/2468-general/topics/511963-dev-pvp-update-proposal-1-new-rankings

The goal here is simple, it is currently unreasonable for players to complete all the possible PVP battles in a day. We want to reduce the number of battles players have to complete in a day to get the max rewards from PVP. The plan is to change the refresh time for battles from 5 minutes to 15 minutes per battle, this would mean there are 1/3rd of the battles a player can complete in a day if they did every battle. In addition we will be doubling the gold currently rewarded from battles. The max amount of gold awarded to players that complete every battle in a day would be less, but players that complete an average amount of battles in a day would earn more gold per day.

We will also balance Daily Quests and the Legendary Quest accordingly.

EDIT: Please refer to this thread for an update on our proposal: http://www.kongregate.com/forums/2468-general/topics/513233-dev-upcoming-pvp-update

 
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Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #1: New Rankings

We are proposing a couple of changes to PVP. These are separate proposals. We may do one, none, or all of these based largely on feedback. View the second proposal here: http://www.kongregate.com/forums/2468-general/topics/511965-dev-pvp-update-proposal-2-battles-per-day

Our goal with this change is to make rankings at the higher end more competitive and exciting. The plan is to convert players to a new scoring system once they reach level 20 and will max out at level 30. This score can be lost if a player loses a battle and players can even drop levels (but not below 20). Players can even lose this new rating while defending (but not as much as they would lose from a battle where they are attacking).

We are not replacing BR, it will still be used for players still leveling up to level 20 and will still be gained even after level 20.

EDIT: Please refer to this thread for an update on our proposal: http://www.kongregate.com/forums/2468-general/topics/513233-dev-upcoming-pvp-update

 
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Topic: Tyrant Unleashed: General / [Dev] Crux Brawl

The BGE is working as intended. Cards deal extra damage, their attack doesn’t increase and no other animation or effect is played.

 
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Topic: Tyrant Unleashed: General / Scoreboards broken

We are looking into this issue and will update soon.

 
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Topic: Tyrant Unleashed: General / [To Devs] What a Mess lol, this Conquest is GARBAGE

Originally posted by TyrantShiva:

We’re aware of this issue. The problem is that because you aren’t ranked for the first 4 hours of Conquest, the client is incorrectly hiding how much influence your guild has. After the first scoring period, your guild’s influence will update with each battle. In the meantime, you can see how much influence each member of your Guild has in the members tab. Thanks for the reports, and please let us know if you encounter any other issues!

Reposting to make sure it’s visible to anyone who doesn’t see it on the first page.

 
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Topic: Tyrant Unleashed: General / Conquest started but can't get in???

We’re looking into what is causing the issue but for now refreshing the game should cause it to show.

 
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Topic: Tyrant Unleashed: General / Mend Missing from Card Filter

Thanks for the report, it will be fixed for next update.

 
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Topic: Tyrant Unleashed: General / [Dev] 4/16 Developer Update

Yes, this is actually a dev. I’m looking at him right now… now he’s probably wondering why I’m staring at him… I’m going to stop