Recent posts by DaWayne33 on Kongregate

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Topic: Tyrant Unleashed: General / [to Dev] Purchase failure

Please submit a ticket to support and we will look into your issue.

http://support.synapse-games.com

 
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Topic: Tyrant Unleashed: General / (to devs)bge

The Battleground effect is reflected in the damage the units deal. Units don’t gain attack from it.

 
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Topic: Tyrant Unleashed: General / this game is going to dead end.

The Battleground effect is reflected in the damage the units deal. Units don’t gain attack from it.

 
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Topic: Tyrant Unleashed: General / [RESOLVED -- THANX GUYS] No Plus 50 Energy from Elite Pack?

Originally posted by skyvertex:

All that showed up was the wb for me

WBs are the only thing that show up in the pop up after purchase. The rest is added automatically

If you feel you are missing any part of the Elite pack send us a support ticket and we will look into the issue.

http://support.synapse-games.com

 
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Topic: Tyrant Unleashed: General / [DEV] Harvest Brawl has begun!

Fight your enemies on a crimson battlefield. Use their blood to fuel your units with the Bloodlust Battleground Effect.

 
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Topic: Tyrant Unleashed: General / I think im seeing things

We checked our data and confirmed no one has more than 1 Stoneheart.

 
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Topic: Tyrant Unleashed: General / [DEV] Blood Harvest + Harvest Brawl info

Originally posted by Syrialia:

Have you guys decided on the escalation yet?

I found out I profit heavily from the effect btw, so if you want to go with nis’ 1/2/3 suggestion that’s fine with me

It is mentioned in original post it is 1-1-2. 1-2-3 proved to be a little too intense. But maybe we’ll go with 1-2-3 the next time we run it ;)

Originally posted by manesero:

A sixth bge consecutive that does not favour slow roll decks.

The BG effect for the Guild War next week is Heal all.

 
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Topic: Tyrant Unleashed: General / [DEV] Blood Harvest + Harvest Brawl info

Bloodlust FAQ

Q: How does Flurry work with Bloodlust? Does it count twice?

A: Flurry does not count twice for later units when checking Bloodlust. However, on a Flurry unit, the second attack will count itself as a unit that dealt damage this turn and deal the extra damage.

So if a unit has 5 attack and Flurry and no cards attacked before it, it will do 5 damage on the first attack and 6 damage on its second attack (assuming no other modifiers)

Q: If armor/protect blocks the damage from a unit, will that unit count towards Bloodlust?

A: If a unit does not deal damage due to it being prevented by Armor/Protect or the unit doesn’t attack, then it will not count towards Bloodlust when later units attack.

Q: Is it extra attack (like Rally) or extra damage (like Legion).

A: It is extra damage like Legion. So a unit with 0 attack will not attack no matter how high the Bloodlust count is.

 
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Topic: Tyrant Unleashed: General / [To Devs] BGE for upcomming brawl

Originally posted by nis_stalker:

Make it 1/2/3 – lets get a bit fun :-)

Similarly if Bloodlust 2 doesn’t get out of hand enough during testing we’ll try Bloodlust 3, but taking the cautious route for now :P

 
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Topic: Tyrant Unleashed: General / [To Devs] BGE for upcomming brawl

Originally posted by Syrialia:

If armor/protect blocks the damage, the effect will not trigger?

Also, will the effect escalate in any way or stay at +1 dmg until day 3?

Finally, I assume this will be +1 attack like rally (important for valor triggers and corrode clearing), not +1 dmg like legion?

If a unit does not deal damage due to it being prevented by Armor/Protect or the unit doesn’t attack, then it will not count towards Bloodlust when later units attack.

We are testing escalating currently. We plan on making it +2 damage day 3 but if that gets too out of hand we will keep it at +1 damage all 3 days. We will finalize and announce what we decide on tomorrow.

It is +damage like Legion, so a unit with 0 attack will not attack no matter how high the Bloodlust count is.

 
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Topic: Tyrant Unleashed: General / [To Devs] BGE for upcomming brawl

Flurry does not count twice for later units when checking Bloodlust. However, on a Flurry unit, the second attack will count itself as a unit that dealt damage this turn and deal the extra damage.

So if a unit has 5 attack and Flurry and no cards attacked before it, it will do 5 damage on the first attack and 6 damage on its second attack (assuming no other modifiers)

 
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Topic: Tyrant Unleashed: General / Connection lost problem

Please submit a ticket to support and we will look into a resolution for your issue.

http://support.synapse-games.com

 
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Topic: Tyrant Unleashed: General / [DEV] New Epic Fusions

Originally posted by AndreP137:

So does the Revenant actually take a dual and a quad card to make, unlike the rest of the new fuaions or is that just a typo?

All of these recipes require fusion level 1s (duals or tris depending on the recipe)

 
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Topic: Tyrant Unleashed: General / [DEV] New Epic Fusions

Originally posted by TheGil:

hi blur,
some question :
are you plannig to improve the “objectives” screen?
if you will add 3 achivments to it, how would it work?
3 pvp achivments+some event achivments, + some mutant achivments, and i personally got also beat 106, cyberius and excelsitus, and i assume there are more.
but only room for 4 achivments in the screen.

so can you please fix it so players can see all their unfinished achivments, and not only 4?

We will be expanding how many achievements players can see with the release of the Daily Achievements.

 
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Topic: Tyrant Unleashed: General / [DEV] PVP Phase 2 details

Originally posted by ABABUSA1:

14.99…dollars, pounds or monopoly money?

14.99 US Dollars

 
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Topic: Tyrant Unleashed: General / [DEV] PVP Phase 2 details

Originally posted by theBlumpKing:

14.99 for cap increases only… How about you max those (inventory excluded) when we buy it?

Forgot to include the 100 War Bonds that come with the Elite Pack, edited in.

 
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Topic: Tyrant Unleashed: General / [DEV] PVP Phase 2 details

Originally posted by stich0602:
Originally posted by synapticon:

too long didnt read

tl;dr

tl

 
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Topic: Tyrant Unleashed: General / [DEV] Oluth Raid Info

Originally posted by WARGa5m:

What are points requirements? Same as last 3 day raid or still 18k?

They will be the same as what they were at the end of the Jotun Raid

 
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Topic: Tyrant Unleashed: General / [BUG] The Phantom Stoneheart - video

Most likely not, but we are still investigating those issues. If you have any further details, please send them to support http://support.synapse-games.com

 
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Topic: Tyrant Unleashed: General / [BUG] The Phantom Stoneheart - video

These are most likely other symptoms of the same issue where cards think they are overloaded in to the subsequent turns. If they continue to surface, we will look in to any issues as they are presented.

 
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Topic: Tyrant Unleashed: General / [BUG] The Phantom Stoneheart - video

This is our breakdown of where the bug occurred:

On turn 18 the Player’s Arch Nova Alpha was overloaded by the Adversary and was able to Strike through the enemy’s protect.

On turn 19 the Enemy’s Stoneheart received Protect 2 from Hephatat Stoic and the enemy was able to destroy the Player’s The Adversary.

On turn 20 the Player’s Demi Constrictor Enfeebled Stoneheart for 3 and with Arch Nova Alpha’s Strike all 2 dealt 5 damage seemingly destroying the Stoneheart, but the Stoneheart had 2 Protect on it and only took 3 damage. The Arch Nova Alpha thought it still had Overload from the previous turn and displayed the full 5 damage instead of the 3 damage it actually dealt. This has been fixed so that Overload status is now removed properly from the card.

tl;dr It was a display bug showing Stoneheart being destroyed when it actually wasn’t. We have released a fix for this issue.

 
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Topic: Tyrant Unleashed: General / [to Devs] Nasty Bug

There was a bug with Overload that was causing display issues similar to what you were experiencing. We released a fix for the bug earlier today.

 
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Topic: Tyrant Unleashed: General / [BUG] The Phantom Stoneheart - video

Thank you, this video was helpful for us diagnosing the combat bug. We have a fix for that which we will be releasing shortly.

 
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Topic: Tyrant Unleashed: General / Does a valor'd unit do damage if it is corroded to 0?

Valor is displayed as extra Attack so if its attack is 0 then it will not attack.

 
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Topic: Tyrant Unleashed: General / ! vindicator salvage crate

Originally posted by TheM4gn1ficen7:

420 SP? But the cap is 350.

Purchasing the Salvage Heap will go over the cap.