Recent posts by CritotomorII on Kongregate

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Topic: Kongregate Multiplayer Games / [Critter Forge] Breeding Expiriments

1. Thought I’d add that the generic CFoc breather also has frail. Not listed on the wiki, but could be a foreign.
If not, the appendages they have in common are bristles, stegosaurus tail and bone beak.

2/3. My theory was that the racial apps for a t5 paired together would give a combo. This was because mantis racial apps gave super and dragon racial apps gave breath. That’s why I bred that cerberus , which only led to a combo for slow II T on wolves. So I’m guessing if there are any other combos, they’ll be given by either wyrm or beholder racial apps.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Cerberus Research

Bone wings give dispel bonuses IIT, which is somewhat sexy.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Cerberus Research

Yeah. As in, it has all the skills given by the apps specific for that species eg. wings giving speed IIT.

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Topic: Kongregate Multiplayer Games / [Critter Forge] My Old Builds

Thought I may as well post the builds I have archived. I had most on my external hard drive, which was destroyed, so there won’t be a whole lot.

I figure that I’d have to outline the uses I see in different skills for this to make sense. Note – I’m only including the skills I use. Also, these are just my opinions on the skills.

For clarification:
DD is dispel deteriorations, DB is dispel bonuses. Dual DB and Dual DD is when two dispels of the same type are used in the same skill eg. DB IIB + DB IIT.
You’ll notice skills have different versions. For example, some have connector thingies at the top, other have them at the bottom. Some skills appear to have the same puzzle pieces, but if you mouse over them their values are different. Just look it up on the wiki or something. I won’t list the skill version unless I’d consider it confusing otherwise. This means I’ll sometimes bracket IR.

Forget – good against both dispel and condition users.
Confusion – overpowered. Good with anything that has a decent amount of PP (anything at a high enough level) except breathers. Beaten easily with a tank that uses DD.

Impair – good against dispellers and condition users.
Slow – only good for complementing speed.
Vulnerability – in all the builds I’ve tried with it, it was terrible. I don’t use it.
Weaken – needs resist or a max defence trait to back it up.

Dispel Bonuses – I use on either tanks or critters without speed buff.
Dispel Deteriorations – good on anything. Generally not needed unless you either have extra skill points or your build will be ruined by a certain debuff.

Heal – can only pull it off if you have a lot of splicers. If you use it, then you’ll need resist or a max defence trait to back it up.

Parry – useless without strength. Great if you have a lot of pp. Needs resist or a max defence trait to back it up. All of my parry crits have max shielded trait, which is found only on tortoises unless it’s bought with tokens.

Red attack – against supers, the most common build, it misses most of the time, wasting pp. You’ll need accuracy traits to back it up. A lot of pp is very helpful.

The actual builds

I won’t list specific point distribution as splicer counts will vary.

Tank Lion

Lions are great. Due to all of their innate damage traits, they’re natural powerhouses. The problem is that because of lethal, they’re more fragile than most other t4s (save frail hydras).
I originally made this to be a tank-heal-damage build, but that’d need a lot of splicers. As a result, it is somewhat versatile. I would recommend replacing dragon claws with pincers or frog feet, for duration attach or dispel attach + confuse.

Dragon claws, fangs, butterfly wings, fish tail, stegosaurus back, unicorn horn

Build 1: tank/dispel/damage
DB + DB, DD + Vulnerability IIT, Strength,
Points put into defence, dispel, damage traits

Build 2: tank/heal/dispel
DB + DB, Strength, DD + Heal
Points put into defence, dispel, healer traits (useless without max healer trait. Steed splicer)

Build 3: tank/parry/damage
DB + DB, Strength, Parry
Points put into defence, dispel, parry (tokens, soz) traits

Tank Trio

More tanks. I like tanks. They’re funny. These depend on having multiple defence traits maxed and resist. I never actually made these ones.
All of them have resist and defense traits. Some have weaken, some have impair. Impair is included so that it’s easier to dispel crits with ridiculous duration and so that dispellers have trouble with you.


Butterfly wings, rhino horn, lion tail, bone dorsal, snake tongue, frog feet

Impair, DD + Resist, DB + DB, Strength

Has both dispels, one of which is dual
Innate impair
Very lackluster in terms of innate traits
5 duration attachments


Butterfly wings, rhino horn, lion tail, shark fin, fangs, frog feet

DD + Resist, Weaken, DB + DB, Strength

Some good innate traits, not priority
Innate weaken – along with resist, likely overkill
An alternative is to replace resist with super possibility, which in turn will nullify the need for dual db


Butterfly wings, dragon horns, stegosaurus back, lion tail, frog feet, snake tongue

Resist, DD + Weaken, DB + Impair, DB (IR), Strength

This one actually fits together rather nicely. Cerb’s innate weaken and resist are nice. Only thing is, it can’t get dual db.


Snail horns, lion tail, angel wings, stego back, frog feet, snake tongue

Dual db, resist, strength, heal, DD

This file didn’t have much info, as you can see.

Fizzle hydra

I made a dragon once that revolved around fizzle IIR. It was awful. I wouldn’t recommend making a crit with the fizzle IIR combo.

Bone dorsal, lion tail, bone feet, snake tongue, goat horns, butterfly wings

Fizzle, strength, DD + forget, strike + slow

Looking back at this build, it don’t look great. I included it because it’s weird.

Caster Dragon

I’m using this at the moment. It’s great with a lot of splicers.

Dragon horns, frog feet, dragon wings, fish fin, fish tail, snake tongue/mandibles

Speed + Impair, DB + Confuse, Strength, [Parry]

Speed so that it doesn’t need to use DB.
Because it casts 3 conditions, I included impair so it wouldn’t be dispelled as easily.
Parry isn’t necessary, you’ll need a lot of splicers for it.
I’ll probably add an attach to the DB on top of confuse to distract opponents.
Could add DD + Heal, would likely be overkill.

Tank Cerberus

I’m using this one too. It’s inactive.

Unicorn horn, butterfly wings, stegosaurus back, lion tail, snake tongue, frog feet

DB + Forget, Resist, DB (IR), DD + DD, Strength

My version of this has pincers. I remember getting really annoyed at this and wishing I had used frog feet; I can’t quite remember, but it was likely so I could use dual dd.

I wrote a lot more than I intended solely because I don’t want new players thinking this doesn’t make sense. I’d add more, but I’m sick of typing this crap. Maybe later. Might even clean it up.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Cerberus Research

I did some research a while back. Here’s the thread.

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Topic: Kongregate Multiplayer Games / [Critter Forge] afflikshoN's Guide to Critter Forge

No, it doesn’t directly add as far as I know. With something like a gen 2, I’m not even sure the stack would have any effect; decimals would make the formula even more fun.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Ideas for critters

No need to worry, I imagined it for you

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Topic: Kongregate Multiplayer Games / [Critter Forge] The Elements of Critter Forge

Winning, obviously.

Though I don’t quite understand what the ‘wyrm’ element is.

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Topic: Kongregate Multiplayer Games / [Critter Forge] afflikshoN's Guide to Critter Forge

I’ve been away from Kong for a while, so this may seem a tad late. Also, I’ll write this as a post instead of an awkward pm so this information can benefit other people.

Taint stacks.
Put differently, generation 3 critter + generation 5 critter = generation [higher than 6] critter.
I’m not sure of the generation of the offspring, and I’m fairly certain conditions need to be met for this to happen. For example, I believe breeding two different species, each with each others’ taint, won’t work.
Following the pattern of gorilla tainted lion + lion tainted gorilla won’t make a cerberus. At least in my attempt it didn’t (which went for over 15 gens).

That’s all I’m going to say, as frankly, I don’t know enough about it to elaborate further.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Doesnt anyone find this suspicious?

Originally posted by gimley307:
Originally posted by dragor3644:

xind you are next…. botter

You wanna back up your claim of his botting?

Well, there’s the whole crits being hidden 24/7 thing.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Racial Cerb

Well, I finally finished my racial cerb (racial meaning the apps that give it IIT combos)

I can confirm that the racial apps for cerb are as follows;
Dragon horns, bone wings, small dorsal spikes, small claws, spiked tail, small teeth.

Unsurprisingly, no new combos or anything (except some combo of these give an extra slow IIT on wolf :I)

Happy ignoring.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Doesnt anyone find this suspicious?

3 days ago was the 2 year anniversary of this thread’s official death (at least in my time zone). They don’t even play anymore and haven’t for a long time.
On posts, above your UN there is a date. That is when the post was posted, don’t bump dead threads unless you have some relevant question or something.

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Topic: Kongregate Multiplayer Games / [Critter Forge] afflikshoN's Guide to Critter Forge

Originally posted by peatyw:

Ive got critters with barren and they are not dragons

I’m not quite sure what part pf the topic you’re referring to, but since the expansion, any critter can get barren with a wyrm splicer. Also, owlbears have always been able to get it.

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Topic: Kongregate Multiplayer Games / [Critter Forge] Ideas for critters

Hate to repeat myself, but here we go.

1. Any critters that would be worth adding would probably make people that already have critters with injections and a lot of splicers relatively mad.
2. Edgebee has pretty much abandoned this game, I don’t see any decent sized updates coming, let alone new critters.
3. The Tier Level is one of the key factors that keep the breeding system together.

Okay, fair enough that new t5s or t4s may not ruin old critters. Lion is a good example of this. A t6 though is an entirely different story ~ unless it’s weaker than t5s, completely defeating the point of a higher tier level, it’ll make the current mega powerful t5s into expensive lumps of fail.
But now back to the point that this game is so very close to being dead and Edgebee knows it. Putting more money into it would not a profitable venture for them, so why would they do it?

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Topic: Kongregate Multiplayer Games / [Critter Forge] Ideas for critters

I’m tired so I’m not going to go into detail.
New (EDIT:) non-useless half-decent critters would likely make (EDIT:) the game the critter group worthy of top unbalanced while simultaneously rendering many current overly spliced and injected critters obsolete due to new builds made possible.
They would also would cost the developers a lot of time and money to make and Edgebee may not see this as a very strategic move as, to be blunt, Critter Forge is almost dead.