Recent posts by Baturinsky on Kongregate

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Topic: General Gaming / Kingdom Rush - Best TD Game EVER

Using infantry for stopping enemies is great idea. And graphics is top notch. Otherwise it is rather mediocre.

 
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Topic: Kongregate / Updated Games

http://www.kongregate.com/games/Baturinsky/paint-it-red-2

Added hints on intro levels. Hope that will help people that get stuck there.

 
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Topic: Technical Support / Will I lose money if I don't cash a check?

So, what if I get check from Kongregate, but could not/did not wanted to cash it before expiration? It’s very problematic to cash a Bank of America check when you are in the tiny town at the opposite side of the globe:/
Will money on check be lost for me forever, or eventually (after check expiration) they will return to my Kongregate account and I will be able to get them later?

 
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Topic: Technical Support / Slowdowns in every game!

I suspect that’s because not only chat, but also flash ads.

 
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Topic: Kongregate / Updated Games

I made a lot of updates for my game Void
Thanks to all Kong members that helped me with great feedback:)

 
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Topic: General Gaming / Void - Development Thread

Gatlings are most energy-ineffective of all non-guided weapons.

 
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Topic: General Gaming / Void - Development Thread

Well, game is not really well protected, so it’s possible that it can be a hack… On the other hand, it’s not too hard to get lots of money fast if you know where and what to do.

 
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Topic: General Gaming / Void - Development Thread

What is the way to get achivements before starting game?
Btw, achievements are per save, not per account. So, each time you start new game, you start it with clear achivement list.

Multiple collect missions for one station really could be confusing. I think i’ll just don’t give more than one of them per same station.

As for scoring – score is your elite rank. so, you haveto kill stuff to get to Mostly Harmless, to earn score of 1.
And I’m not sure if it’s a Kong problem or mine, but lately there were occasional problems with submitting scores. I’m investigating it now.

As for why it’s rated lowly – well, it was 2.86 once:) As I said, I made a lot of improvements and fixes based on players’ feedback. I think main change that made this more interesting is that I made AI ships act as a group, instead of by their own. Skirmishes now are much more fun than duels were.

 
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Topic: General Gaming / Void - Development Thread

Namino, you mean “collect” missions, where you should collect commodities for stations? What’s the problem? May be the part that they will not be taken from you automatically when you visit station, and you have to sell themmanually a bit confusing?

 
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Topic: General Gaming / Void - Development Thread

I know, that bug appeared when I made stations visible from 30kms. Fixed already. I did not put it in updates list because no one mentioned it and was hoping no one noticed:)

 
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Topic: General Gaming / Void - Development Thread

Thanks for kind words:)
This game was in fevelopment for a long time, but as StaticUniverse said, it became much better after latest updates, and all that thanks to Kong’s players great feedback.

As for weapons being overpriced and hulls underpriced – that is likely true. I’ll try to balance it.
Was it that way all the game, or just kicked in at highest levels?

 
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Topic: The Arts / Running human reference

I’m reworking art for my game (Garden Raider). And I can’t make decent animation of girl running down or up. Running sidewards turned up ok, but I just can’t make down/up (i.e. running from front or back) running from my imagination.

Are there any references of human walking/running from front or back point of view? Or may be tutorial, even?

 
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Topic: Game Programming / Level select

Oh, thanks.

I want to generate buttons with similar functionality (launch level with specific number) in a cycle.

 
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Topic: Game Programming / Level select

I got a problem with AS 2.0 I want to have a page with links to levels. I place buttons on screen in a cycle, but can’t make each button to link to different level.

I do it that way.

var number = number of levels;

for(var i=1;i<=number;i++){
var b = button creation code;
bb.onRelease = function(){
gotoLevel(i);
}
}

but that’s not working. Dam Flash uses last value of i, instead of value iat the moment of function creation.

 
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Topic: General Gaming / Good free MMOs

And as for nice games, try, yes, Kingdom of Loathing. Or some MUD. I recommend Discworld MUD.

 
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Topic: General Gaming / Good free MMOs

I hate Travian :( It’s sick. You have to play it 16/7, at least, or you will be destroyed.

 
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Topic: General Gaming / ADMINS Read - Hedgehog Launch money fraud!

Games with bigger ratings are more likely to be seen and tried by players.

 
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Topic: General Gaming / How is Portal not copyright infringement?

Unless your clone is better than original :)

Nevertheless, you can’t copy game’s characters (even simple like Pacman – google Namco Pacman lawsuit), graphics, etc.