Recent posts by Idyll on Kongregate

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Topic: Kongregate Multiplayer Games / [The Grinns Tale] DIAMONDS

The ghost certainly drops diamonds still. I got one an hour ago.

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Feeding the Grinns

I just see the feeding as upkeep… its relatively minor anyway. Its not anywhere close to an energy system as you just dont need to pay real moneys for it.

The cost honestly isnt that bad even if you dont use the crossaint trick.

 
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Topic: Epic War Saga / Magic Units?

I believe the distinction is that ranged units have a set range, and their shots cannot go further. Magic units have a range where they will attack, but that attack can go as far as it wants if the original target goes away.

 
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Topic: Clash of the Dragons / Non-Working Items

your class is irrelevant in z3…

 
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Topic: Clash of the Dragons / Cycle Deck?

Originally posted by senseimichael:

It seems that, for a cycle deck to work, the GHP and Alc is a must. Has anyone tried going without these in a cycle deck? Is it at all possible, with the current cards?

The definition of a cycle deck is a deck that can take essentially unlimited damage without dying through the use of alchemist and GHP (or Nectar of the Gods as mentioned which is better than GHP in every way obviously). A deck that does not do that is NOT a cycle deck.

Without new cards or drastic changes to current cards there is no other way to take a million damage and not die.

 
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Topic: Clash of the Dragons / Cycle Deck?

Originally posted by VVLB:

4 alc, 4 GHP, 2 Zaris, and a Strategist is a good cycle to start with as you don’t have to actually damage the person as Zaris will do that with its effect meaning that it’s great for brawls, and if your lucky the Strategist will take care of any card that could break your cycle. As for quests… I’m not sure as there are different things that certain enemies will do that require different cycles.

4ghp isnt possible. 4alc isnt neccessary.

3 and 3 is optimal but 3 alc and 2ghp will still win almost all the time.

I had a lot of success with:
3alc
2ghp
2 paxon
1 greater ferocious cleave
1 flowers of chivalry.

When i got to 3 duplication I added another greater ferocious cleave. It is a really efficient way to start hitting for a billion in brawls as fast as possible.

Paxon really isnt neccessary and is actually a detriment to hitting hard in questing. Claw assassin would be just as good at hitting for 40 on your fourth turn as paxon and if you do not have him you probably wont have much difficulty – if you have 3 potion duplication youre probably at the level where you look at your gold and see a six digit number.

 
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Topic: Clash of the Dragons / Which is more useful?

Outside of banish or strategist, cycle decks start getting in trouble when the enemy does just enough damage to leave ghp, and only ghp, left in the deck so we draw one. If you play alchemist to get one back in your deck (and not draw the other GHP) and then you get nuked, you can die.

You will win almost every time with 2ghp and 3alch, but 3ghp and 3alch means the chances of the above scenario happening are greatly reduced.

 
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Topic: Clash of the Dragons / z4 boozed-up beastmen

I had the same problem. I essentially napped through every other boss and node up til then. After looking around for a while on the internet for help, I built a deck that had a 50% win rate… which wasn’t good enough for me.

So I made a cycle deck, and now I nap through every node and boss again.

 
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Topic: Clash of the Dragons / Why are Some Cards "Frosted"?

some sort of foiling method exists in most physical card games.

Generally you either think they are awesome or you don’t care. In physical card games at least you can get way more value on them if you trade them to the people who like them. But here… well here its actually mostly negative since they dont stack and clutter up your inventory and are not usable for crafting.

I still like em though.

 
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Topic: Clash of the Dragons / Draft Problem!!!!

Had a draft freeze. Was unable to play any cards first game. Any help would be much appreciated.

Draft ID 22936

 
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Topic: Clash of the Dragons / Disable Torment for PVP

There are a lot of cards way, way worse than torment… but most are legendary, and one in ten players has just one of them.

Just about every player, though, with a minimum of effort, can get 3-4 torments, and if you get even moderate support for them, can make a really silly deck… and if you dont have support for them, stick them in the deck anyway. It very, very rarely hurts to have a torment.

 
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Topic: Clash of the Dragons / Suggestions

ardagan, pvp is just for fun or testing things, it can never be balanced unless they outright ban 3/4 of highest rarity cards or severely reduce their effects in pvp. I see lots of people pvping, since it costs no energy and can be fun to screw around with, but they would basically need to redo every powerful card to ever make it more than that.

 
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Topic: Clash of the Dragons / the disadvantage to play 2nd

How about if you go second, you get a 0 turn +2 absorption buff (or, your opponent just does 2 less – it matters in some cases, but either way).

Not exactly perfect, but at the least it comes close to evening the odds.

What is far more important in drafts is to have it be a best 2/3 or bump it up to six/eight players or something, so there are 3 matches. As it is now, I feel like it is 80% luck in getting some broken card, and 19% card draw… of that broken card. I won my first two drafts, and I know for damn sure that I shouldn’t have, as I had some awful, awful decks and found a way to make play mistakes, but all of that is irrelevant with even a little luck.

 
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Topic: Clash of the Dragons / Scrap (sell?) card suggestion

I understand that the game is likely intentionally balanced so that gold packs are a bit cheaper, so you dont need to seel cards…

But it FEELS dumb. I feel like some sort of chump over here with nine copies of a rare. It annoys me. It bothers me. I want to get rid of them – even if I get fifty gold coins or two energy for each rare I get to kick out of my field of view. I want to sell all seven copies of that useless common even more, and I don’t care what I get.

This isn’t so much about balance for me as the pure good emotional feeling. Partly its about cluttering – there are a lot of strictly awful cards I would like to not only be able to sell, but have the game automatically sell every time I rip one in a pack.

 
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Topic: Clash of the Dragons / Where's the strategy?

There really isnt a TON of strategy in the fights, though there is some level of it present. Try entering a difficult (or pvp) battle with auto play, see how many times you think “Gah! Don’t do that!”.

 
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Topic: Clash of the Dragons / Banish Recurring Threats...

The buff from immovable object looks like it is still around, but it is not – if the very next card your opponent plays gets four damage prevented, then they will take four damage. If they do not get four or more damage prevented, that effect goes away, even though it does not look like it.

For Cloak and Dagger, same thing, it looks like the effect never goes away, but the effect does go away after the next card your opponent plays. Your opponent will just get one damage from its effect.

I am about 99% sure that a threat is literally any card your opponent plays, I do not believe there is any exception – just a different term that makes the game more interesting, like banish instead of removed from game.

 
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Topic: Clash of the Dragons / Suggestions

The current price for dragon coins is really, really high.

Now, I totally understand that you want to make money, and thats fine with me. But five dollars for five energy refills, ten dollars for one booster? Not going to happen. I will never spend any cash on the game.

If we were talking about one dollar for ten refills (so, 10 kreds = 100 coins) or a pack for two bucks, I might drop spend a couple dollars on the game every once in a while.. Drastically lowering your prices for dragon coins will not only get you good will and likely a larger base of players (increasing ad revenue), but will increase your income, as you will go from having a small core of people willing to spend (comparatively) large amounts of money to a large number of people dropping a few bucks here and there.

Again, im not just sitting here whining about how things evil you are for wanting to make money, I am just a person who would like to spend money on your game… but at these prices, never, ever will.

 
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Topic: Kongregate Multiplayer Games / [Fantasy Online] Get Free Gems!

I didn’t know it was only available to Americans. Oh well, for us yanks, it works great.

And no, you dont NEED to take a screenshot, but a lot of the time it wont report that you got to the results page of the stupid quiz thing. Take a screenshot and you can show their support that you did indeed do it.

 
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Topic: Kongregate Multiplayer Games / [Fantasy Online] Get Free Gems!

If you know what you are doing, the surveys are nice ways to get kreds.

First, put in phony info. I put in as a phone number I know is impossible, fake name, blablabla. Also, use a dummy email address that is meant for spam.

Second, skip everything. Seriously, everything. Except for the first page after the survey/stupid quiz, you should be able to skip every questionnaire.

Third, when you get a huge list of yes/no questions, here is what you do. Click yes on the first one, then press tab twice and press enter, and keep hitting tab twice then enter. This lets you quickly fill out those.

Skip any offers you are given. Every offer is skippable, even if it is hidden. If you skip enough, you get to the results. You will get to the results every time, as well. (also, it helpts to screenshot the results page. If you do not get kreds within half an hour, you can send in that screenshot as evidence and get your kreds)

If you do it this way, it takes at max about 10 minutes to get 15-30 kreds, which translates to 15-30 gems a minute. Seeing as you can trade 10 gems to 15k gold, this is a crazy way to get massive amounts of money.