Recent posts by coachsimpson on Kongregate

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Topic: Card Monsters / Starting crystals

He must have saced dragon´s tear. A rare from master pack which has crystal 2 so he has 6 crystals for the first turn.

 
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Topic: Card Monsters / Why is yellow/fortune so bad?

I am really interested in playing against it if ready, but please have in mind that you are a player having a top deck already. I mentioned the topic for a player without one and there it is much harder.

 
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Topic: Card Monsters / Why is yellow/fortune so bad?

With your last post I agree Jason. And your last sentence is the point. Generally the monsters are good but you don´t have a reliable tank so the backrow is useless.

I´d say thx for all the help but now my decision is clear that I will look for another colour to go for…perhaps green. And who knows if yellow gets a big boost with the next expansion I can switch back and everythings is fine.

Sadly till that yellow will be out of my deck….

 
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Topic: Card Monsters / Why is yellow/fortune so bad?

GD and Collector for me doesn´t count cause they are sacs. Chimp is so the only ally you can see often. Perhaps my second problem is too that I only have decent cards in one other colour: green. There I have Crocobear, Clam and Kuk. Without equip there is no Tank I could use and if I go with Clam the range equip doesn´t fit on it.

And I think that if I go with red/purple as second colour I can change the whole deck to this colours cause it gets tougher without yellow.

To Pincers: It is little better than Turtle but it can´t compete nearly with BD, MC or RD. Boocan is harder to get than Archmage and I don´t think it is easy to get a score of 5k in live. Cause for this I have to face these top decks I can´t compete with.

Turtle with dragon spear is perhaps a good choice and it could have a chance vs. the RD with BB decks. Thx for the hint…now I only have to come to this area cause now I´m still stuck on Stony Shore.

And the main problem that one colour is significally weaker than the others is still there :(

 
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Topic: Card Monsters / Why is yellow/fortune so bad?

I thought I was lucky getting some really good cards in the beginning in yellow like Turtle, GD, Protector and Excalibur. As i got more packs i nearly only got yellow allys like chimp and yellow equip. Now that I have to face top10 decks I had to recognize that no one plays yellow because it is too bad. No decent tank and without it a good backrow is useless.
Green and Blue are seen rarely cause you need luck (Glow) or have to play for a long time (archmage) to get a deck that can compete with red and purple.
This is really annoying if there is no posibility to get a competitive deck with yellow….

What do you think? Is there a chance to get a good deck with yellow or shall I throw all those cards away and have many boosters to get a deck in red or purple?

 
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Topic: Card Monsters / Northern Storm Deck

You also don´t need so much high lvl rares if you are a bit lucky at packs. I do NS with:
Mid: L3 (L2 should work as well) Turtle with Excalibur
Left: L1 Green Dragon with SoP
Right: L5 Lapia with Heal Staff

So 2 uncommon, 2 Rares and yes 2 Epics

 
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Topic: Card Monsters / Taking AAs into our own hands

So do you see now a chance to get into the Top 10 for other alliances now? No new Alliance got there for the last weeks and it looks like the gap between 1-10 and 11-20 will be even wider.

 
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Topic: Card Monsters / Taking AAs into our own hands

As I said during the discussion on chat I think it is a real interesting thing mainly because the #1 suggested to make it more fair. I´m not in the top 10 and my deck is far from top quality. So I always do 20 trys now and would be later on also. Because of my low quality deck the AAs are still interesting for me now.
So if you want me to join this change I would take part but it is your decision.

Coach