Recent posts by pzweig on Kongregate

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avatar for pzweig pzweig 8 posts
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Topic: Shadowland Online / Declaration of Anti-Robot Device

The moderators can tell the difference between a well made bot automatically clicking fortify every three minutes + a random time up to 30 seconds compared to a player clicking fortify every 3 minutes. Everything in this game is set up to where the bot action is identical to the player action. Any programmable bot program would work since the timers are set and feedback control is not even needed. You click the same locations every single time and don’t need to see the results because the same clicks are always giving the same results and you need to click fortify 100+ times for each of 50 different items and wait 3 minutes in between. I guess it would be too hard to program the forge to just say a price and upgrade as far as possible with one click and no timer… Of course then the forge couldn’t fail randomly (A real show of skills that one player’s item upgrades and the other’s fails. I guess one person knew how to “click it” more skillfully. Really… ) This same moronic system is used for your stat upgrades, your items, your battles, etc. You can overcome these “challenges” of he random number generator by simply repeating more times until you roll lucky.

 
avatar for pzweig pzweig 8 posts
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Topic: Shadowland Online / battle cooldown

There isn’t really a good reason for longer cool downs or for rewarding players for being on for 3 hours straight… They are even contradictory. The three hour reward encourages players to leave the game running all the time. The increasing length of fight cool downs encourages players to stop playing for the day and go do something else. I think we all know what the 3 minute fortify timer does… It would make more sense to allow players to play quickly and do everything they can for the entire day in a couple of minutes so people log in once, get everything done, and get back off. Each day’s gameplay starts out at its funnest point since you can act quickly and you always have something you can do. At some point, you just have a long timer for battle and a short timer for fortify. Clicking the fortify button over and over every 3 minutes doesn’t even make sense. You upgrade 50 pieces of equipment 200 times and have to wait 3 minutes for each upgrade and have a chance to fail each time… That is 30,000 minutes of just waiting to click the same button again. I guess you could just check who has all the equipment upgraded to level 200 and just ban them for using automation.

 
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Topic: Shadowland Online / Bug threads

You are going to get ripped off every time if you use real money for a chance at getting something in a free to play game. It is easier to sell you some small chance of getting something than having to program a large number or items or bonuses that would be worth buying for a set price. This way, people that pay for the game have to but the same item over and over until they get the item they tried to buy (if they ever even get it. Even $1,000,000 of diamonds doesn’t give 100% chance to get the things you might want.)

 
avatar for pzweig pzweig 8 posts
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Topic: Shadowland Online / *** Suggestions ***

make the other hero type then…. (you idiot)

 
avatar for pzweig pzweig 8 posts
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Topic: Shadowland Online / where'd the fun go...

You guys may want to look at what happened to that Utopia Kingdom game (which was almost the same as this game with a few less things to do) and make sure you avoid the same fate. Maybe remove the increasing cool downs which basically force players to quit playing once they become absurdly long… It wouldn’t be terrible to be able to hire all the commanders at once too and just use the ones you want but have them all equipped and maybe have multiple, fast swap formations set up with different commanders in each. Just some common sense ideas that give people something to do and a reason to need more items. Also, you have the same flaw with your premium currency. You use random chance to determine if someone actually benefits from using the currency. One guy could spend &5 and get an awesome benefit. Another player could literally spend $10000 and have bad rolls every time and not get anything good… Shouldn’t you expect equal benefit for equal cost?

 
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Topic: Chronicles of Herenvale / Use for Gold

in book 3 you can buy slisk warclub for 214k. it will take a long time to get all the allies upgraded to these.

 
avatar for pzweig pzweig 8 posts
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Topic: Tyrant / DECK INTERFACE... nice try but no cigar. AGAIN.

Why not let you use the same card in more than one deck instead of having to reform the whole deck every time to attack a specific enemy. Maybe having filter for units that will attack a type of target. (like strike 2 raiders and such). I just end up with 1 deck since I have to take the good cards out of 1 deck to put in another and I want to use the good commander instead of Dippy the back up commander. There is no reason that the deck has to be physical deck instead of a configuration. Having it load up the cards to be active instead of storing cards even when they are not in use in a hand that prevents you from using those cards in your active hand makes no sense. (Where is my Picachu card. Oh he is in deck 4 with that B-tch who never heard of a shower ((dumb c-nt)).) :) :)

 
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Topic: Tyrant / STUPID PROMOTIONAL OFFERS

best to just quit the game altogether if they don’t give you a refund. controls designed to steal from people are unacceptable. Imagine if you actually wasted real money and the game just auto used the tokens up…