Recent posts by Tagno on Kongregate

Flag Post

Topic: Berserk: The Cataclysm / Feedback on Mini-Set Collection

Indeed, it’s clear that you’re using the “last chance” gimmick to justify the expense of the set. As I said, that’s not going to work. In fact, having spoken with some of the “heavy spenders” of this game, it’s clear that the set is more expensive than they’re willing to buy more than 1 or 2 of.

Look, the success of games like yours depend on the free-to-pay conversion ratio of your playerbase. If you do some market research into the most profitable games of this period, you’ll find that they’re focused on encouraging players to repeatedly make small payments. The first step is to get dozens, hundreds of players USED to spending HABITS before scaling up from there. What you’ve done so far, asking a few players to make big spending decisions, is completely counter to that.

That’s not even considering the destabilizing effect on game balance/dynamics/community when you make cards time-exclusive, as kadomatsu and Sir_Valimont have repeatedly told you.

One more thing. Players are more comfortable spending when they are assured of what they are getting with their time and money. This means communication from you to us is KEY when you want to change any aspect of the game that may affect the value of our decisions. If you aren’t going to put the effort into creating a “safe, stable investment environment,” then I’m afraid there won’t be many “investors.”

 
Flag Post

Topic: Berserk: The Cataclysm / Feedback on Mini-Set Collection

bytex, you’ve done yourselves a disservice by not making it a discriminatory sale of individual mini-sets. If you had chosen to discriminate, at favorable prices, to accommodate different sets of player preferences, who may only want to buy certain sets for their own reasons, then you would’ve had a good sale on your hands.

By trying to force our behavior to buy the entire collection at inflated prices, instead of selected groups of cards we might prefer to have, you’ve driven away the average player from spending ounces. To use myself as an example, there are a limited number of cards that look interesting - I missed the majority of these sets - but I would want multiple copies of them. And even with the sale on ounces, I am not paying $35 per copy per set (which amounts to ~$3/card that I am interested in). I can get better value buying my family Christmas gifts.

The sale as it is will appeal only to the richest players who do not have these cards already - a very, very small portion of your playerbase indeed, as they have to be rich and new players. My prediction is that you won’t get very many sales of this mini-set collection.

*Note that I am not complaining, merely giving you feedback on the sale as I see it. The price you’ve set is such that it does not matter to me that I will never be able to play these cards, and you cannot change prices unless you want to risk offending people who’ve already bought the set.

 
Flag Post

Topic: Clash of the Dragons / before i get into this.

Gold packs only go up to rare cards. Some of the best epics/legendaries are farmable; just need to put time and effort into it.

3 classes of legendaries: farm, craft, and DC. You can do quite decently as a free player given time.

P2win what? PvP is only one format of the game, and there are many forms of it.

 
Flag Post

Topic: Clash of the Dragons / Question on CotD - $$

Oh yeah, top 200 players are going to be people in the level 500+. You ARE talking about PvP, right? Which in itself isn’t really a game-defining format, none of them are - Clash is just that flexible.

So yeah, level 500+. It’ll take you well over a year to get there (unless you buy tons of energy refills).

 
Flag Post

Topic: Clash of the Dragons / Question on CotD - $$

1) Yes. If you save your idols long enough/grind 10k at the next mega-brawl, you should get enough draft packs to go to 15 games (problem is, if you don’t draft often, how will you get good at it? Unless you’ve drafted in MtG or some such before). You should be able to land a legendary sometime then.

2) I mainly spend on drafting. Love the format. Maybe $30 every other week since I’ve started, it’s really the best regular chance for epic/legendary cards. I do fairly well at it, above average, I’d like to say, so I usually go for a while. At level 155, I have a collection of epics/legendaries well beyond a good number of people this level.

But to stand toe-to-toe with the top 200? A lot of the good cards you’ll need to invest time playing/grinding for… for DC there are some exceptionally OP cards that simply can’t be helped. Well, I’m not a top 200 player, so I’m probably not the best person to answer this question. Try the Clash forums, many of the best players spend time there.

 
Flag Post

Topic: Berserk: The Cataclysm / Your questions about the game

Also, unless the fix hasn’t been applied yet, my reading of Sedation still " at the AND of each turn."

Apostle of Pain doesn’t seem to do anything when it hits the battlefield (supposed to “turn the tide of battle?”), still lacks its effect?

 
Flag Post

Topic: Berserk: The Cataclysm / Your questions about the game

I suppose that’s one option - force turnover of the top three clans. But unless you force those players to stick to their clans (and not just form 3 different clans) it solves nothing.

The only real solution I can see is to offer awards for more clans. This would create incentives for >3 clans to take clan wars seriously and equalize the field somewhat among >90 players. More people winning ounces, expanding the community of serious players would do a great deal to convince them to spend for extra ounces to get that Archmage Box, which offers far more probabilistic advantage in bulk than any pro booster can. Or to use ounces to buy back into Clan battles.

Another aspect helping lower clans would be to decrease the difficulty of taking cities, i.e. clan v. clan. I’m sure other people here have ideas to help with that.

 
Flag Post

Topic: Berserk: The Cataclysm / Cards Creating

Terrible idea. Have a contest for card ideas/original cards, sure. But to “buy” the option of making a card? Bytex will never approve, because any sucker who thinks they can make a “good card” will ruin the balance of the game.

 
Flag Post

Topic: Berserk: The Cataclysm / Bug reports

Imprisoned governors are not collecting income like they should - lands give me a “place your governor” notice as if there’s no governor there.

 
Flag Post

Topic: Berserk: The Cataclysm / Your questions about the game

I am very interested in hearing an answer to Sir_Val’s question. I’ve also got one of my own: will there ever be a way to change or synchronize portal times (24hr countdowns)? Consider me foolish, but that’s a feature I’d be willing to pay ounces for. Right now they’re all haphazardly placed (since I opened them very early on) and it’s giving me a headache and a mess with my schedule trying to plan land-grab strategies with them.

Also, supposing I had to move half a world away for a year’s study/work? Resync’ing the portals would be nice.

 
Flag Post

Topic: Berserk: The Cataclysm / I found a bug, want 50 ounces now

And that’s another effect of short-sighted incentivizing. Community bug-hunting may be good, but not if it’s on a limited scope. For instance, if I had known they were looking for payment system bugs only and thought they would expand it down the line, I would’ve kept my mouth shut about that clan wars bug until I could’ve gotten prize money for it. Obviously that’s not best for the game, but that’s how the incentives work out.

 
Flag Post

Topic: Berserk: The Cataclysm / laar 5k reward

Peace, anton. If we all talk civilly (instead of “ranting”), I’m sure bytex won’t have any complaints.

bytex, talk to us. Let us know what you think about our points. Berserk’s technically still in “beta” — if we beta players are supposed to help improve this game, this has to be a two-way conversation. The topic’s not just about “freebies” that we players want or the “ounces” you developers want us to buy, but about what’s good for a flourishing player base that will lead to a fun and profitable gaming model.

 
Flag Post

Topic: Berserk: The Cataclysm / I found a bug, want 50 ounces now

It was rather ambiguous English, actually. “Priority for today is the bugs with payment system.” That’s not clear whether they’re looking for bugs “in” the payment system or attaching a payment system for bug-hunters. Too bad I gave up my clan wars bug for nothing — the 50 ounces would’ve been a nice way to recoup ounce losses this era.

 
Flag Post

Topic: Berserk: The Cataclysm / laar 5k reward

bytex, you guys suck at economizing for players. 5k rewards are not enough for people to want to continue playing the Laar campaign. Before these changes, I knew people who would play for hours; Laar was the one part of the game that would keep them coming back. Now you’re just driving them away. In terms of play-hours, you’re making your own game less palatable for players. Also, infern0m is right — calling a 90% decrease in profitability “a little decrease” is disingenuous and misleading. 5k buys you nothing. 20 promo battles for such a small supplementary income is not worthwhile.

There should be at least two modes of variety to keep people coming back: land income and farming income. People who spend incredible amounts of time playing the game SHOULD get just rewards, and in this way Laar makes a good counterpart to islands. I believe SirV expressed this opinion earlier, and I agree.

Moreover, players who feel they have a chance to succeed will be more willing to pay for extra benefits than players who don’t. Players who have made good progress investing time and effort into a game are likelier to pay; but it is hard to get that far when YOU’RE keeping all the doors closed and telling the players, “Nope, unless you have 1000 lands (and you don’t even give clear and good instructions that this is the long-term way to play!) or are willing to spend $20/month, you cannot make good progress (or compare against players who can buy several monthly sets).”

And let’s face it, the people who can afford to throw $20+/month at a game like this are a very specific and narrow economic niche neither kongregate nor facebook, for the most part, targets.

 
Flag Post

Topic: Berserk: The Cataclysm / Bug reports

Here’s a serious bug in clan wars: when a player starts his attacks against another clan, there’s a set number of attacks he can do (limited by defenders). When the defending clan changes their number of defenders while the attack is going on, a bug happens. If # defenders decrease, of course # possible attacks goes down. But if # defenders increase, # possible attacks fails to go up.

At the beginning of this battle, the enemy clan had 17 defenders, I lost at #14. 1 hour before the attack phase ended, I tried again (enemy has 18 defenders now) but I could only go up to 17 attacks, although screen shows 1 more attack available for me? But the “Fight” button is grayed out.

 
Flag Post

Topic: Serious Discussion / Income tax Illegal? FED a bankers scam? (discussion of doc America:Freedom to Fascism)

I haven’t seen the vid, but putting my two cents in.

Think of it practically. It’d be nice if no one had to pay income taxes, but the gov’t has to get money from somewhere. The only real argument about this statement would be “to what extent ought gov’t be centralized?” — that’s an opinion question since no one can accurately predict domestic causation in the face of global influences, today more than ever. Practically speaking, it’s been working pretty well for almost a hundred years. Whether it’s legal or not is, for me atm, irrelevant.

As times change, the constitution must be reinterpreted by those times: i.e., the court justices. Now if you really want to take it back to the definitive word-images formed by the founders, you’re welcome to argue, but in my view it’s impractical given the progress material and immaterial these two hundred years. For one, there was a sense back then that liberty was something to be feared; liberty was the enemy of democracy; for the founding fathers, liberty was linked not to democracy, but to property. Today, liberty is near-synonymous with democracy, and what else does democracy mean but enfranchisement and all the capitalistic benefits it represents?

 
Flag Post

Topic: Serious Discussion / Why do people pray to a higher entity that may or may not exist??

Personal security. If a religious person imposes their belief upon you, that is wrong. Likewise, if you impose your belief upon a religious person, you’re wrong. It all amounts to security in our subconscious.

 
Flag Post

Topic: Kongregate Multiplayer Games / [Kongai] Kongai Quickmatch - Get rid of stats

Agreed. Eliminate levels and ratios on QM; let Ranked be the competitive choice of medium.

 
Flag Post

Topic: Serious Discussion / States Independence

I concede to you on all points but one – this discussion isn’t relevant to me and I’m not involved in your opinions, so

My little quip about government was in response to your “small group of people”. You hadn’t specified by whom you meant “small group”, so I took the liberty of specifying it myself.
-My second point (just thought of) was to mean that the U.S. people does not possess a culture of empire. If the U.S. is to be called an empire, imperial sentiment exists only at the level of government – solely political as I see it, though if you see otherwise feel free to point it out. Whatever the American government does, wherever it sends its troops, the people do not have the imperial purple about them, and that is something peoples of other nations sense when American tourists are around. Sure, Americans can be arrogant, condescending – but those characteristics do not imply imperial or terms of ownership, as a Roman citizen might a Gaul (before the Gaul became a full citizen – and the other countries have not been even near annexed).

Even if this thread is normal SD “nonsense”, normal SDers began it and I feel it would be appropriate to let them end it.

 
Flag Post

Topic: Serious Discussion / A World Without Atheism?

Thank you for the kind regards, ee80. Considering my recent history, it would be more appropriate for me search for the old posts instead of talking about things I have no knowledge of.

If you don’t mind my impertinence nevertheless, it does sound as if you may be better off arguing atheist/religionist topics elsewhere in a more comfortable – conducive – forum, though I can imagine the drag of having to switch from forum to forum. For me, it would not be the most pleasant situation, but if things are so bad that it is done — well, this is only my opinion on it after all.

 
Flag Post

Topic: Serious Discussion / States Independence

A small government taking on the world, you must mean. I don’t see everyday Americans so gung-ho about political world domination. Imagine all the paperwork they’d have to handle!

Call it a psychological empire if you wish. No matter what words we use to describe it, the reality is what it is.

I’m unaware as to your feelings about Obama’s vote on peacekeepers, but for me that’s irrelevant. Should you become an expatriate, I wish you good luck.

But really, we have bought this way offtopic. Let’s others set this back on track.

 
Flag Post

Topic: Serious Discussion / God, the Bible, and religion - a Kong search for truth

My post was actually an after-thought to yours, an interesting (in my opinion) side-note. I’d rather you keep your original thoughts the way they were. If you actually found my post to be helpful in fine-tuning your definition though, I *shrug

 
Flag Post

Topic: Serious Discussion / A World Without Atheism?

ee80, if everyone were enlightened like you, there wouldn’t be arguments in the first place. The point of arguing is to help people understand things your way. If you’re not going to even bother, don’t bother with saying you’re not going to bother, and just don’t bother.

 
Flag Post

Topic: Serious Discussion / God, the Bible, and religion - a Kong search for truth

I like to define miracle as a “disconnect between thought and deed”.

 
Flag Post

Topic: Serious Discussion / States Independence

ee80, I see your mastery of the English language is lacking.

I should explain in detail. Psychological dominance over the world, you see, doesn’t constitute an empire. Exertion of one’s reputation in the way the U.S. has done the past years is dangerous. Political influence is slowly minted and easily spent — and how quickly the U.S. gov’t has spent it! Overspent, actually, and it’ll see the backlash for the next few decades. Even so, it is not an empire.

What Bush tried to accomplish in the early days of presidency was the U.S. as the world police force. Vastly different from the concept of empire; the consequences, too, are vastly different, as you won’t see the traditional setbacks of overextension of an empire, either. Massive fail all the same, yes — so you are correct in that manner.

One such as you may feel as if the U.S. is domestically an empire as it fluctuates between the choices of big and limited government, but I doubt it comes anywhere near the macromanagement of China or Russia, as recent events have shown (and in the Olympics as well).

That aside, I admire, yet am perplexed at the boldness with which you set your opinion as assuredly as widely known fact.